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1 | \section{\class{wxEvtHandler}}\label{wxevthandler} | |
2 | ||
3 | A class that can handle events from the windowing system. | |
4 | wxWindow (and therefore all window classes) are derived from | |
5 | this class. | |
6 | ||
7 | \wxheading{Derived from} | |
8 | ||
9 | \helpref{wxObject}{wxobject} | |
10 | ||
11 | \wxheading{Include files} | |
12 | ||
13 | <wx/event.h> | |
14 | ||
15 | \wxheading{See also} | |
16 | ||
17 | \overview{Event handling overview}{eventhandlingoverview} | |
18 | ||
19 | \latexignore{\rtfignore{\wxheading{Members}}} | |
20 | ||
21 | \membersection{wxEvtHandler::wxEvtHandler} | |
22 | ||
23 | \func{}{wxEvtHandler}{\void} | |
24 | ||
25 | Constructor. | |
26 | ||
27 | \membersection{wxEvtHandler::\destruct{wxEvtHandler}} | |
28 | ||
29 | \func{}{\destruct{wxEvtHandler}}{\void} | |
30 | ||
31 | Destructor. If the handler is part of a chain, the destructor will | |
32 | unlink itself and restore the previous and next handlers so that they point to | |
33 | each other. | |
34 | ||
35 | \membersection{wxEvtHandler::AddPendingEvent}\label{wxevthandleraddpendingevent} | |
36 | ||
37 | \func{virtual void}{AddPendingEvent}{\param{wxEvent\& }{event}} | |
38 | ||
39 | This function posts an event to be processed later. | |
40 | ||
41 | \wxheading{Parameters} | |
42 | ||
43 | \docparam{event}{Event to add to process queue.} | |
44 | ||
45 | \wxheading{Remarks} | |
46 | ||
47 | The difference between sending an event (using the | |
48 | \helpref{ProcessEvent}{wxevthandlerprocessevent} method) and posting it is | |
49 | that in the first case the event is processed before the function returns, | |
50 | while in the second case, the function returns immediately and the event will | |
51 | be processed sometime later (usually during the next event loop iteration). | |
52 | ||
53 | A copy of {\it event} is made by the function, so the original can be deleted | |
54 | as soon as function returns (it is common that the original is created on the | |
55 | stack). This requires that the \helpref{wxEvent::Clone}{wxeventclone} method | |
56 | be implemented by {\it event} so that it can be duplicated and stored until | |
57 | it gets processed. | |
58 | ||
59 | This is also the method to call for inter-thread communication---it will | |
60 | post events safely between different threads which means that this method is | |
61 | thread-safe by using critical sections where needed. In a multi-threaded | |
62 | program, you often need to inform the main GUI thread about the status of | |
63 | other working threads and such notification should be done using this method. | |
64 | ||
65 | This method automatically wakes up idle handling if the underlying window | |
66 | system is currently idle and thus would not send any idle events. (Waking | |
67 | up idle handling is done calling \helpref{::wxWakeUpIdle}{wxwakeupidle}.) | |
68 | ||
69 | \membersection{wxEvtHandler::Connect}\label{wxevthandlerconnect} | |
70 | ||
71 | \func{void}{Connect}{\param{int}{ id}, | |
72 | \param{wxEventType }{eventType}, \param{wxObjectEventFunction}{ function}, | |
73 | \param{wxObject*}{ userData = NULL}, \param{wxEvtHandler*}{ eventSink = NULL}} | |
74 | ||
75 | \func{void}{Connect}{\param{int}{ id}, \param{int}{ lastId}, | |
76 | \param{wxEventType }{eventType}, \param{wxObjectEventFunction}{ function}, | |
77 | \param{wxObject*}{ userData = NULL}, \param{wxEvtHandler*}{ eventSink = NULL}} | |
78 | ||
79 | Connects the given function dynamically with the event handler, id and event type. This | |
80 | is an alternative to the use of static event tables. See the 'dynamic' sample for usage. | |
81 | ||
82 | \wxheading{Parameters} | |
83 | ||
84 | \docparam{id}{The identifier (or first of the identifier range) to be associated with the event handler function.} | |
85 | ||
86 | \docparam{lastId}{The second part of the identifier range to be associated with the event handler function.} | |
87 | ||
88 | \docparam{eventType}{The event type to be associated with this event handler.} | |
89 | ||
90 | \docparam{function}{The event handler function.} | |
91 | ||
92 | \docparam{userData}{Data to be associated with the event table entry.} | |
93 | ||
94 | \docparam{eventSink}{Object whose member function should be called. If this is NULL, | |
95 | 'this' will be used.} | |
96 | ||
97 | \wxheading{Example} | |
98 | ||
99 | \begin{verbatim} | |
100 | frame->Connect( wxID_EXIT, | |
101 | wxEVT_COMMAND_MENU_SELECTED, | |
102 | (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) MyFrame::OnQuit ); | |
103 | \end{verbatim} | |
104 | ||
105 | \membersection{wxEvtHandler::Disconnect}\label{wxevthandlerdisconnect} | |
106 | ||
107 | \func{bool}{Disconnect}{\param{int}{ id}, | |
108 | \param{wxEventType }{eventType = wxEVT\_NULL}, \param{wxObjectEventFunction}{ function = NULL}, | |
109 | \param{wxObject*}{ userData = NULL}, \param{wxEvtHandler*}{ eventSink = NULL}} | |
110 | ||
111 | \func{bool}{Disconnect}{\param{int}{ id}, \param{int}{ lastId = -1}, | |
112 | \param{wxEventType }{eventType = wxEVT\_NULL}, \param{wxObjectEventFunction}{ function = NULL}, | |
113 | \param{wxObject*}{ userData = NULL}, \param{wxEvtHandler*}{ eventSink = NULL}} | |
114 | ||
115 | Disconnects the given function dynamically from the event handler, using the specified | |
116 | parameters as search criteria and returning true if a matching function has been | |
117 | found and removed. This method can only disconnect functions which have been added | |
118 | using the \helpref{wxEvtHandler::Connect}{wxevthandlerconnect} method. There is no way | |
119 | to disconnect functions connected using the (static) event tables. | |
120 | ||
121 | \wxheading{Parameters} | |
122 | ||
123 | \docparam{id}{The identifier (or first of the identifier range) associated with the event handler function.} | |
124 | ||
125 | \docparam{lastId}{The second part of the identifier range associated with the event handler function.} | |
126 | ||
127 | \docparam{eventType}{The event type associated with this event handler.} | |
128 | ||
129 | \docparam{function}{The event handler function.} | |
130 | ||
131 | \docparam{userData}{Data associated with the event table entry.} | |
132 | ||
133 | \docparam{eventSink}{Object whose member function should be called.} | |
134 | ||
135 | \membersection{wxEvtHandler::GetClientData}\label{wxevthandlergetclientdata} | |
136 | ||
137 | \func{void* }{GetClientData}{\void} | |
138 | ||
139 | Gets user-supplied client data. | |
140 | ||
141 | \wxheading{Remarks} | |
142 | ||
143 | Normally, any extra data the programmer wishes to associate with the object | |
144 | should be made available by deriving a new class with new data members. | |
145 | ||
146 | \wxheading{See also} | |
147 | ||
148 | \helpref{wxEvtHandler::SetClientData}{wxevthandlersetclientdata} | |
149 | ||
150 | \membersection{wxEvtHandler::GetClientObject}\label{wxevthandlergetclientobject} | |
151 | ||
152 | \constfunc{wxClientData*}{GetClientObject}{\void} | |
153 | ||
154 | Get a pointer to the user-supplied client data object. | |
155 | ||
156 | \wxheading{See also} | |
157 | ||
158 | \helpref{wxEvtHandler::SetClientObject}{wxevthandlersetclientobject}, | |
159 | \helpref{wxClientData}{wxclientdata} | |
160 | ||
161 | \membersection{wxEvtHandler::GetEvtHandlerEnabled}\label{wxevthandlergetevthandlerenabled} | |
162 | ||
163 | \func{bool}{GetEvtHandlerEnabled}{\void} | |
164 | ||
165 | Returns true if the event handler is enabled, false otherwise. | |
166 | ||
167 | \wxheading{See also} | |
168 | ||
169 | \helpref{wxEvtHandler::SetEvtHandlerEnabled}{wxevthandlersetevthandlerenabled} | |
170 | ||
171 | \membersection{wxEvtHandler::GetNextHandler}\label{wxevthandlergetnexthandler} | |
172 | ||
173 | \func{wxEvtHandler*}{GetNextHandler}{\void} | |
174 | ||
175 | Gets the pointer to the next handler in the chain. | |
176 | ||
177 | \wxheading{See also} | |
178 | ||
179 | \helpref{wxEvtHandler::SetNextHandler}{wxevthandlersetnexthandler},\rtfsp | |
180 | \helpref{wxEvtHandler::GetPreviousHandler}{wxevthandlergetprevioushandler},\rtfsp | |
181 | \helpref{wxEvtHandler::SetPreviousHandler}{wxevthandlersetprevioushandler},\rtfsp | |
182 | \helpref{wxWindow::PushEventHandler}{wxwindowpusheventhandler},\rtfsp | |
183 | \helpref{wxWindow::PopEventHandler}{wxwindowpopeventhandler} | |
184 | ||
185 | \membersection{wxEvtHandler::GetPreviousHandler}\label{wxevthandlergetprevioushandler} | |
186 | ||
187 | \func{wxEvtHandler*}{GetPreviousHandler}{\void} | |
188 | ||
189 | Gets the pointer to the previous handler in the chain. | |
190 | ||
191 | \wxheading{See also} | |
192 | ||
193 | \helpref{wxEvtHandler::SetPreviousHandler}{wxevthandlersetprevioushandler},\rtfsp | |
194 | \helpref{wxEvtHandler::GetNextHandler}{wxevthandlergetnexthandler},\rtfsp | |
195 | \helpref{wxEvtHandler::SetNextHandler}{wxevthandlersetnexthandler},\rtfsp | |
196 | \helpref{wxWindow::PushEventHandler}{wxwindowpusheventhandler},\rtfsp | |
197 | \helpref{wxWindow::PopEventHandler}{wxwindowpopeventhandler} | |
198 | ||
199 | \membersection{wxEvtHandler::ProcessEvent}\label{wxevthandlerprocessevent} | |
200 | ||
201 | \func{virtual bool}{ProcessEvent}{\param{wxEvent\& }{event}} | |
202 | ||
203 | Processes an event, searching event tables and calling zero or more suitable event handler function(s). | |
204 | ||
205 | \wxheading{Parameters} | |
206 | ||
207 | \docparam{event}{Event to process.} | |
208 | ||
209 | \wxheading{Return value} | |
210 | ||
211 | true if a suitable event handler function was found and executed, and the function did not | |
212 | call \helpref{wxEvent::Skip}{wxeventskip}. | |
213 | ||
214 | \wxheading{Remarks} | |
215 | ||
216 | Normally, your application would not call this function: it is called in the wxWindows | |
217 | implementation to dispatch incoming user interface events to the framework (and application). | |
218 | ||
219 | However, you might need to call it if implementing new functionality (such as a new control) where | |
220 | you define new event types, as opposed to allowing the user to override virtual functions. | |
221 | ||
222 | An instance where you might actually override the {\bf ProcessEvent} function is where you want | |
223 | to direct event processing to event handlers not normally noticed by wxWindows. For example, | |
224 | in the document/view architecture, documents and views are potential event handlers. | |
225 | When an event reaches a frame, {\bf ProcessEvent} will need to be called on the associated | |
226 | document and view in case event handler functions are associated with these objects. | |
227 | The property classes library (wxProperty) also overrides {\bf ProcessEvent} for similar reasons. | |
228 | ||
229 | The normal order of event table searching is as follows: | |
230 | ||
231 | \begin{enumerate}\itemsep=0pt | |
232 | \item If the object is disabled (via a call to \helpref{wxEvtHandler::SetEvtHandlerEnabled}{wxevthandlersetevthandlerenabled}) | |
233 | the function skips to step (6). | |
234 | \item If the object is a wxWindow, {\bf ProcessEvent} is recursively called on the window's\rtfsp | |
235 | \helpref{wxValidator}{wxvalidator}. If this returns true, the function exits. | |
236 | \item {\bf SearchEventTable} is called for this event handler. If this fails, the base | |
237 | class table is tried, and so on until no more tables exist or an appropriate function was found, | |
238 | in which case the function exits. | |
239 | \item The search is applied down the entire chain of event handlers (usually the chain has a length | |
240 | of one). If this succeeds, the function exits. | |
241 | \item If the object is a wxWindow and the event is a wxCommandEvent, {\bf ProcessEvent} is | |
242 | recursively applied to the parent window's event handler. If this returns true, the function exits. | |
243 | \item Finally, {\bf ProcessEvent} is called on the wxApp object. | |
244 | \end{enumerate} | |
245 | ||
246 | \wxheading{See also} | |
247 | ||
248 | \helpref{wxEvtHandler::SearchEventTable}{wxevthandlersearcheventtable} | |
249 | ||
250 | \membersection{wxEvtHandler::SearchEventTable}\label{wxevthandlersearcheventtable} | |
251 | ||
252 | \func{bool}{SearchEventTable}{\param{wxEventTable\& }{table}, \param{wxEvent\& }{event}} | |
253 | ||
254 | Searches the event table, executing an event handler function if an appropriate one | |
255 | is found. | |
256 | ||
257 | \wxheading{Parameters} | |
258 | ||
259 | \docparam{table}{Event table to be searched.} | |
260 | ||
261 | \docparam{event}{Event to be matched against an event table entry.} | |
262 | ||
263 | \wxheading{Return value} | |
264 | ||
265 | true if a suitable event handler function was found and executed, and the function did not | |
266 | call \helpref{wxEvent::Skip}{wxeventskip}. | |
267 | ||
268 | \wxheading{Remarks} | |
269 | ||
270 | This function looks through the object's event table and tries to find an entry | |
271 | that will match the event. | |
272 | ||
273 | An entry will match if: | |
274 | ||
275 | \begin{enumerate}\itemsep=0pt | |
276 | \item The event type matches, and | |
277 | \item the identifier or identifier range matches, or the event table entry's identifier is zero. | |
278 | \end{enumerate} | |
279 | ||
280 | If a suitable function is called but calls \helpref{wxEvent::Skip}{wxeventskip}, this function will | |
281 | fail, and searching will continue. | |
282 | ||
283 | \wxheading{See also} | |
284 | ||
285 | \helpref{wxEvtHandler::ProcessEvent}{wxevthandlerprocessevent} | |
286 | ||
287 | \membersection{wxEvtHandler::SetClientData}\label{wxevthandlersetclientdata} | |
288 | ||
289 | \func{void}{SetClientData}{\param{void* }{data}} | |
290 | ||
291 | Sets user-supplied client data. | |
292 | ||
293 | \wxheading{Parameters} | |
294 | ||
295 | \docparam{data}{Data to be associated with the event handler.} | |
296 | ||
297 | \wxheading{Remarks} | |
298 | ||
299 | Normally, any extra data the programmer wishes to associate with | |
300 | the object should be made available by deriving a new class | |
301 | with new data members. You must not call this method and | |
302 | \helpref{SetClientObject}{wxevthandlersetclientobject} on the | |
303 | same class - only one of them. | |
304 | ||
305 | \wxheading{See also} | |
306 | ||
307 | \helpref{wxEvtHandler::GetClientData}{wxevthandlergetclientdata} | |
308 | ||
309 | \membersection{wxEvtHandler::SetClientObject}\label{wxevthandlersetclientobject} | |
310 | ||
311 | \func{void}{SetClientObject}{\param{wxClientData* }{data}} | |
312 | ||
313 | Set the client data object. Any previous object will be deleted. | |
314 | ||
315 | \wxheading{See also} | |
316 | ||
317 | \helpref{wxEvtHandler::GetClientObject}{wxevthandlergetclientobject}, | |
318 | \helpref{wxClientData}{wxclientdata} | |
319 | ||
320 | \membersection{wxEvtHandler::SetEvtHandlerEnabled}\label{wxevthandlersetevthandlerenabled} | |
321 | ||
322 | \func{void}{SetEvtHandlerEnabled}{\param{bool }{enabled}} | |
323 | ||
324 | Enables or disables the event handler. | |
325 | ||
326 | \wxheading{Parameters} | |
327 | ||
328 | \docparam{enabled}{true if the event handler is to be enabled, false if it is to be disabled.} | |
329 | ||
330 | \wxheading{Remarks} | |
331 | ||
332 | You can use this function to avoid having to remove the event handler from the chain, for example | |
333 | when implementing a dialog editor and changing from edit to test mode. | |
334 | ||
335 | \wxheading{See also} | |
336 | ||
337 | \helpref{wxEvtHandler::GetEvtHandlerEnabled}{wxevthandlergetevthandlerenabled} | |
338 | ||
339 | \membersection{wxEvtHandler::SetNextHandler}\label{wxevthandlersetnexthandler} | |
340 | ||
341 | \func{void}{SetNextHandler}{\param{wxEvtHandler* }{handler}} | |
342 | ||
343 | Sets the pointer to the next handler. | |
344 | ||
345 | \wxheading{Parameters} | |
346 | ||
347 | \docparam{handler}{Event handler to be set as the next handler.} | |
348 | ||
349 | \wxheading{See also} | |
350 | ||
351 | \helpref{wxEvtHandler::GetNextHandler}{wxevthandlergetnexthandler},\rtfsp | |
352 | \helpref{wxEvtHandler::SetPreviousHandler}{wxevthandlersetprevioushandler},\rtfsp | |
353 | \helpref{wxEvtHandler::GetPreviousHandler}{wxevthandlergetprevioushandler},\rtfsp | |
354 | \helpref{wxWindow::PushEventHandler}{wxwindowpusheventhandler},\rtfsp | |
355 | \helpref{wxWindow::PopEventHandler}{wxwindowpopeventhandler} | |
356 | ||
357 | \membersection{wxEvtHandler::SetPreviousHandler}\label{wxevthandlersetprevioushandler} | |
358 | ||
359 | \func{void}{SetPreviousHandler}{\param{wxEvtHandler* }{handler}} | |
360 | ||
361 | Sets the pointer to the previous handler. | |
362 | ||
363 | \wxheading{Parameters} | |
364 | ||
365 | \docparam{handler}{Event handler to be set as the previous handler.} | |
366 | ||
367 | \wxheading{See also} | |
368 | ||
369 | \helpref{wxEvtHandler::GetPreviousHandler}{wxevthandlergetprevioushandler},\rtfsp | |
370 | \helpref{wxEvtHandler::SetNextHandler}{wxevthandlersetnexthandler},\rtfsp | |
371 | \helpref{wxEvtHandler::GetNextHandler}{wxevthandlergetnexthandler},\rtfsp | |
372 | \helpref{wxWindow::PushEventHandler}{wxwindowpusheventhandler},\rtfsp | |
373 | \helpref{wxWindow::PopEventHandler}{wxwindowpopeventhandler} | |
374 | ||
375 |