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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: geometry.h | |
3 | // Purpose: Common Geometry Classes | |
4 | // Author: Stefan Csomor | |
5 | // Modified by: | |
6 | // Created: 08/05/99 | |
7 | // RCS-ID: | |
8 | // Copyright: (c) | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifdef __GNUG__ | |
13 | #pragma interface "geometry.h" | |
14 | #endif | |
15 | ||
16 | ||
17 | // For compilers that support precompilation, includes "wx.h". | |
18 | #include "wx/wxprec.h" | |
19 | ||
20 | ||
21 | #ifdef __BORLANDC__ | |
22 | #pragma hdrstop | |
23 | #endif | |
24 | ||
25 | #if wxUSE_GEOMETRY | |
26 | ||
27 | #include "wx/log.h" | |
28 | #include <string.h> | |
29 | ||
30 | ||
31 | #include "wx/geometry.h" | |
32 | #include "wx/datstrm.h" | |
33 | ||
34 | // | |
35 | // wxPoint2D | |
36 | // | |
37 | ||
38 | // | |
39 | // wxRect2D | |
40 | // | |
41 | ||
42 | // wxDouble version | |
43 | ||
44 | // for the following calculations always remember | |
45 | // that the right and bottom edges are not part of a rect | |
46 | ||
47 | bool wxRect2DDouble::Intersects( const wxRect2DDouble &rect ) const | |
48 | { | |
49 | wxDouble left,right,bottom,top ; | |
50 | left = wxMax ( m_x , rect.m_x ) ; | |
51 | right = wxMin ( m_x+m_width, rect.m_x + rect.m_width ) ; | |
52 | top = wxMax ( m_y , rect.m_y ) ; | |
53 | bottom = wxMin ( m_y+m_height, rect.m_y + rect.m_height ) ; | |
54 | ||
55 | if ( left < right && top < bottom ) | |
56 | { | |
57 | return TRUE ; | |
58 | } | |
59 | return FALSE ; | |
60 | } | |
61 | ||
62 | void wxRect2DDouble::Intersect( const wxRect2DDouble &src1 , const wxRect2DDouble &src2 , wxRect2DDouble *dest ) | |
63 | { | |
64 | wxDouble left,right,bottom,top ; | |
65 | left = wxMax ( src1.m_x , src2.m_x ) ; | |
66 | right = wxMin ( src1.m_x+src1.m_width, src2.m_x + src2.m_width ) ; | |
67 | top = wxMax ( src1.m_y , src2.m_y ) ; | |
68 | bottom = wxMin ( src1.m_y+src1.m_height, src2.m_y + src2.m_height ) ; | |
69 | ||
70 | if ( left < right && top < bottom ) | |
71 | { | |
72 | dest->m_x = left ; | |
73 | dest->m_y = top ; | |
74 | dest->m_width = right - left ; | |
75 | dest->m_height = bottom - top ; | |
76 | } | |
77 | else | |
78 | { | |
79 | dest->m_width = dest->m_height = 0 ; | |
80 | } | |
81 | } | |
82 | ||
83 | void wxRect2DDouble::Union( const wxRect2DDouble &src1 , const wxRect2DDouble &src2 , wxRect2DDouble *dest ) | |
84 | { | |
85 | wxDouble left,right,bottom,top ; | |
86 | ||
87 | left = wxMin ( src1.m_x , src2.m_x ) ; | |
88 | right = wxMax ( src1.m_x+src1.m_width, src2.m_x + src2.m_width ) ; | |
89 | top = wxMin ( src1.m_y , src2.m_y ) ; | |
90 | bottom = wxMax ( src1.m_y+src1.m_height, src2.m_y + src2.m_height ) ; | |
91 | ||
92 | dest->m_x = left ; | |
93 | dest->m_y = top ; | |
94 | dest->m_width = right - left ; | |
95 | dest->m_height = bottom - top ; | |
96 | } | |
97 | ||
98 | void wxRect2DDouble::Union( const wxPoint2DDouble &pt ) | |
99 | { | |
100 | wxDouble x = pt.m_x ; | |
101 | wxDouble y = pt.m_y ; | |
102 | ||
103 | if ( x < m_x ) | |
104 | { | |
105 | SetLeft( x ) ; | |
106 | } | |
107 | else if ( x < m_x + m_width ) | |
108 | { | |
109 | // contained | |
110 | } | |
111 | else | |
112 | { | |
113 | SetRight( x ) ; | |
114 | } | |
115 | ||
116 | if ( y < m_y ) | |
117 | { | |
118 | SetTop( y ) ; | |
119 | } | |
120 | else if ( y < m_y + m_height ) | |
121 | { | |
122 | // contained | |
123 | } | |
124 | else | |
125 | { | |
126 | SetBottom( y ) ; | |
127 | } | |
128 | } | |
129 | ||
130 | void wxRect2DDouble::ConstrainTo( const wxRect2DDouble &rect ) | |
131 | { | |
132 | if ( GetLeft() < rect.GetLeft() ) | |
133 | SetLeft( rect.GetLeft() ) ; | |
134 | ||
135 | if ( GetRight() > rect.GetRight() ) | |
136 | SetRight( rect.GetRight() ) ; | |
137 | ||
138 | if ( GetBottom() > rect.GetBottom() ) | |
139 | SetBottom( rect.GetBottom() ) ; | |
140 | ||
141 | if ( GetTop() < rect.GetTop() ) | |
142 | SetTop( rect.GetTop() ) ; | |
143 | } | |
144 | ||
145 | // integer version | |
146 | ||
147 | // for the following calculations always remember | |
148 | // that the right and bottom edges are not part of a rect | |
149 | ||
150 | // wxPoint2D | |
151 | ||
152 | void wxPoint2DInt::WriteTo( wxDataOutputStream &stream ) const | |
153 | { | |
154 | stream.Write32( m_x ) ; | |
155 | stream.Write32( m_y ) ; | |
156 | } | |
157 | ||
158 | void wxPoint2DInt::ReadFrom( wxDataInputStream &stream ) | |
159 | { | |
160 | m_x = stream.Read32() ; | |
161 | m_y = stream.Read32() ; | |
162 | } | |
163 | ||
164 | wxDouble wxPoint2DInt::GetVectorAngle() | |
165 | { | |
166 | if ( m_x == 0 ) | |
167 | { | |
168 | if ( m_y >= 0 ) | |
169 | return 90 ; | |
170 | else | |
171 | return 270 ; | |
172 | } | |
173 | if ( m_y == 0 ) | |
174 | { | |
175 | if ( m_x >= 0 ) | |
176 | return 0 ; | |
177 | else | |
178 | return 180 ; | |
179 | } | |
180 | wxDouble deg = atan2( m_y , m_x ) * 180 / 3.14159265359 ; | |
181 | if ( deg < 0 ) | |
182 | { | |
183 | deg += 360 ; | |
184 | } | |
185 | return deg ; | |
186 | } | |
187 | ||
188 | ||
189 | // wxRect2D | |
190 | ||
191 | bool wxRect2DInt::Intersects( const wxRect2DInt &rect ) const | |
192 | { | |
193 | wxInt32 left,right,bottom,top ; | |
194 | left = wxMax ( m_x , rect.m_x ) ; | |
195 | right = wxMin ( m_x+m_width, rect.m_x + rect.m_width ) ; | |
196 | top = wxMax ( m_y , rect.m_y ) ; | |
197 | bottom = wxMin ( m_y+m_height, rect.m_y + rect.m_height ) ; | |
198 | ||
199 | if ( left < right && top < bottom ) | |
200 | { | |
201 | return TRUE ; | |
202 | } | |
203 | return FALSE ; | |
204 | } | |
205 | ||
206 | void wxRect2DInt::Intersect( const wxRect2DInt &src1 , const wxRect2DInt &src2 , wxRect2DInt *dest ) | |
207 | { | |
208 | wxInt32 left,right,bottom,top ; | |
209 | left = wxMax ( src1.m_x , src2.m_x ) ; | |
210 | right = wxMin ( src1.m_x+src1.m_width, src2.m_x + src2.m_width ) ; | |
211 | top = wxMax ( src1.m_y , src2.m_y ) ; | |
212 | bottom = wxMin ( src1.m_y+src1.m_height, src2.m_y + src2.m_height ) ; | |
213 | ||
214 | if ( left < right && top < bottom ) | |
215 | { | |
216 | dest->m_x = left ; | |
217 | dest->m_y = top ; | |
218 | dest->m_width = right - left ; | |
219 | dest->m_height = bottom - top ; | |
220 | } | |
221 | else | |
222 | { | |
223 | dest->m_width = dest->m_height = 0 ; | |
224 | } | |
225 | } | |
226 | ||
227 | void wxRect2DInt::Union( const wxRect2DInt &src1 , const wxRect2DInt &src2 , wxRect2DInt *dest ) | |
228 | { | |
229 | wxInt32 left,right,bottom,top ; | |
230 | ||
231 | left = wxMin ( src1.m_x , src2.m_x ) ; | |
232 | right = wxMax ( src1.m_x+src1.m_width, src2.m_x + src2.m_width ) ; | |
233 | top = wxMin ( src1.m_y , src2.m_y ) ; | |
234 | bottom = wxMax ( src1.m_y+src1.m_height, src2.m_y + src2.m_height ) ; | |
235 | ||
236 | dest->m_x = left ; | |
237 | dest->m_y = top ; | |
238 | dest->m_width = right - left ; | |
239 | dest->m_height = bottom - top ; | |
240 | } | |
241 | ||
242 | void wxRect2DInt::Union( const wxPoint2DInt &pt ) | |
243 | { | |
244 | wxInt32 x = pt.m_x ; | |
245 | wxInt32 y = pt.m_y ; | |
246 | ||
247 | if ( x < m_x ) | |
248 | { | |
249 | SetLeft( x ) ; | |
250 | } | |
251 | else if ( x < m_x + m_width ) | |
252 | { | |
253 | // contained | |
254 | } | |
255 | else | |
256 | { | |
257 | SetRight( x ) ; | |
258 | } | |
259 | ||
260 | if ( y < m_y ) | |
261 | { | |
262 | SetTop( y ) ; | |
263 | } | |
264 | else if ( y < m_y + m_height ) | |
265 | { | |
266 | // contained | |
267 | } | |
268 | else | |
269 | { | |
270 | SetBottom( y ) ; | |
271 | } | |
272 | } | |
273 | ||
274 | void wxRect2DInt::ConstrainTo( const wxRect2DInt &rect ) | |
275 | { | |
276 | if ( GetLeft() < rect.GetLeft() ) | |
277 | SetLeft( rect.GetLeft() ) ; | |
278 | ||
279 | if ( GetRight() > rect.GetRight() ) | |
280 | SetRight( rect.GetRight() ) ; | |
281 | ||
282 | if ( GetBottom() > rect.GetBottom() ) | |
283 | SetBottom( rect.GetBottom() ) ; | |
284 | ||
285 | if ( GetTop() < rect.GetTop() ) | |
286 | SetTop( rect.GetTop() ) ; | |
287 | } | |
288 | ||
289 | wxRect2DInt& wxRect2DInt::operator=( const wxRect2DInt &r ) | |
290 | { | |
291 | m_x = r.m_x ; | |
292 | m_y = r.m_y ; | |
293 | m_width = r.m_width ; | |
294 | m_height = r.m_height ; | |
295 | return *this ; | |
296 | } | |
297 | ||
298 | void wxRect2DInt::WriteTo( wxDataOutputStream &stream ) const | |
299 | { | |
300 | stream.Write32( m_x ) ; | |
301 | stream.Write32( m_y ) ; | |
302 | stream.Write32( m_width ) ; | |
303 | stream.Write32( m_height ) ; | |
304 | } | |
305 | ||
306 | void wxRect2DInt::ReadFrom( wxDataInputStream &stream ) | |
307 | { | |
308 | m_x = stream.Read32() ; | |
309 | m_y = stream.Read32() ; | |
310 | m_width = stream.Read32() ; | |
311 | m_height = stream.Read32() ; | |
312 | } | |
313 | ||
314 | #endif // wxUSE_GEOMETRY |