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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/generic/dragimgg.h | |
3 | // Purpose: wxDragImage class: a kind of a cursor, that can cope | |
4 | // with more sophisticated images | |
5 | // Author: Julian Smart | |
6 | // Modified by: | |
7 | // Created: 29/2/2000 | |
8 | // RCS-ID: $Id$ | |
9 | // Copyright: (c) Julian Smart | |
10 | // Licence: wxWindows licence | |
11 | ///////////////////////////////////////////////////////////////////////////// | |
12 | ||
13 | #ifndef _WX_DRAGIMGG_H_ | |
14 | #define _WX_DRAGIMGG_H_ | |
15 | ||
16 | #ifdef __GNUG__ | |
17 | #pragma interface "dragimgg.h" | |
18 | #endif | |
19 | ||
20 | #include "wx/bitmap.h" | |
21 | #include "wx/icon.h" | |
22 | #include "wx/cursor.h" | |
23 | #include "wx/treectrl.h" | |
24 | #include "wx/listctrl.h" | |
25 | ||
26 | /* | |
27 | To use this class, create a wxDragImage when you start dragging, for example: | |
28 | ||
29 | void MyTreeCtrl::OnBeginDrag(wxTreeEvent& event) | |
30 | { | |
31 | #ifdef __WXMSW__ | |
32 | ::UpdateWindow((HWND) GetHWND()); // We need to implement this in wxWindows | |
33 | #endif | |
34 | ||
35 | CaptureMouse(); | |
36 | ||
37 | m_dragImage = new wxDragImage(* this, itemId); | |
38 | m_dragImage->BeginDrag(wxPoint(0, 0), this); | |
39 | m_dragImage->Move(pt, this); | |
40 | m_dragImage->Show(this); | |
41 | ... | |
42 | } | |
43 | ||
44 | In your OnMouseMove function, hide the image, do any display updating required, | |
45 | then move and show the image again: | |
46 | ||
47 | void MyTreeCtrl::OnMouseMove(wxMouseEvent& event) | |
48 | { | |
49 | if (m_dragMode == MY_TREE_DRAG_NONE) | |
50 | { | |
51 | event.Skip(); | |
52 | return; | |
53 | } | |
54 | ||
55 | // Prevent screen corruption by hiding the image | |
56 | if (m_dragImage) | |
57 | m_dragImage->Hide(this); | |
58 | ||
59 | // Do some updating of the window, such as highlighting the drop target | |
60 | ... | |
61 | ||
62 | #ifdef __WXMSW__ | |
63 | if (updateWindow) | |
64 | ::UpdateWindow((HWND) GetHWND()); | |
65 | #endif | |
66 | ||
67 | // Move and show the image again | |
68 | m_dragImage->Move(event.GetPosition(), this); | |
69 | m_dragImage->Show(this); | |
70 | } | |
71 | ||
72 | Eventually we end the drag and delete the drag image. | |
73 | ||
74 | void MyTreeCtrl::OnLeftUp(wxMouseEvent& event) | |
75 | { | |
76 | ... | |
77 | ||
78 | // End the drag and delete the drag image | |
79 | if (m_dragImage) | |
80 | { | |
81 | m_dragImage->EndDrag(this); | |
82 | delete m_dragImage; | |
83 | m_dragImage = NULL; | |
84 | } | |
85 | ReleaseMouse(); | |
86 | } | |
87 | */ | |
88 | ||
89 | /* | |
90 | * wxGenericDragImage | |
91 | */ | |
92 | ||
93 | class WXDLLEXPORT wxGenericDragImage: public wxObject | |
94 | { | |
95 | public: | |
96 | ||
97 | // Ctors & dtor | |
98 | //////////////////////////////////////////////////////////////////////////// | |
99 | ||
100 | wxGenericDragImage(const wxCursor& cursor = wxNullCursor, const wxPoint& hotspot = wxPoint(0, 0)) | |
101 | { | |
102 | Init(); | |
103 | Create(cursor, hotspot); | |
104 | } | |
105 | wxGenericDragImage(const wxBitmap& image, const wxCursor& cursor = wxNullCursor, const wxPoint& hotspot = wxPoint(0, 0)) | |
106 | { | |
107 | Init(); | |
108 | ||
109 | Create(image, cursor, hotspot); | |
110 | } | |
111 | wxGenericDragImage(const wxIcon& image, const wxCursor& cursor = wxNullCursor, const wxPoint& hotspot = wxPoint(0, 0)) | |
112 | { | |
113 | Init(); | |
114 | ||
115 | Create(image, cursor, hotspot); | |
116 | } | |
117 | wxGenericDragImage(const wxString& str, const wxCursor& cursor = wxNullCursor, const wxPoint& hotspot = wxPoint(0, 0)) | |
118 | { | |
119 | Init(); | |
120 | ||
121 | Create(str, cursor, hotspot); | |
122 | } | |
123 | wxGenericDragImage(const wxTreeCtrl& treeCtrl, wxTreeItemId& id) | |
124 | { | |
125 | Init(); | |
126 | ||
127 | Create(treeCtrl, id); | |
128 | } | |
129 | wxGenericDragImage(const wxListCtrl& listCtrl, long id) | |
130 | { | |
131 | Init(); | |
132 | ||
133 | Create(listCtrl, id); | |
134 | } | |
135 | ~wxGenericDragImage(); | |
136 | ||
137 | // Attributes | |
138 | //////////////////////////////////////////////////////////////////////////// | |
139 | ||
140 | // For efficiency, tell wxGenericDragImage to use a bitmap that's already | |
141 | // created (e.g. from last drag) | |
142 | void SetBackingBitmap(wxBitmap* bitmap) { m_pBackingBitmap = bitmap; } | |
143 | ||
144 | // Operations | |
145 | //////////////////////////////////////////////////////////////////////////// | |
146 | ||
147 | // Create a drag image with a virtual image (need to override DoDrawImage, GetImageRect) | |
148 | bool Create(const wxCursor& cursor = wxNullCursor, const wxPoint& hotspot = wxPoint(0, 0)); | |
149 | ||
150 | // Create a drag image from a bitmap and optional cursor | |
151 | bool Create(const wxBitmap& image, const wxCursor& cursor = wxNullCursor, const wxPoint& hotspot = wxPoint(0, 0)); | |
152 | ||
153 | // Create a drag image from an icon and optional cursor | |
154 | bool Create(const wxIcon& image, const wxCursor& cursor = wxNullCursor, const wxPoint& hotspot = wxPoint(0, 0)); | |
155 | ||
156 | // Create a drag image from a string and optional cursor | |
157 | bool Create(const wxString& str, const wxCursor& cursor = wxNullCursor, const wxPoint& hotspot = wxPoint(0, 0)); | |
158 | ||
159 | // Create a drag image for the given tree control item | |
160 | bool Create(const wxTreeCtrl& treeCtrl, wxTreeItemId& id); | |
161 | ||
162 | // Create a drag image for the given list control item | |
163 | bool Create(const wxListCtrl& listCtrl, long id); | |
164 | ||
165 | // Begin drag. hotspot is the location of the drag position relative to the upper-left | |
166 | // corner of the image. | |
167 | bool BeginDrag(const wxPoint& hotspot, wxWindow* window, bool fullScreen = FALSE, wxRect* rect = (wxRect*) NULL); | |
168 | ||
169 | // Begin drag. hotspot is the location of the drag position relative to the upper-left | |
170 | // corner of the image. This is full screen only. fullScreenRect gives the | |
171 | // position of the window on the screen, to restrict the drag to. | |
172 | bool BeginDrag(const wxPoint& hotspot, wxWindow* window, wxWindow* fullScreenRect); | |
173 | ||
174 | // End drag | |
175 | bool EndDrag(); | |
176 | ||
177 | // Move the image: call from OnMouseMove. Pt is in window client coordinates if window | |
178 | // is non-NULL, or in screen coordinates if NULL. | |
179 | bool Move(const wxPoint& pt); | |
180 | ||
181 | // Show the image | |
182 | bool Show(); | |
183 | ||
184 | // Hide the image | |
185 | bool Hide(); | |
186 | ||
187 | // Implementation | |
188 | //////////////////////////////////////////////////////////////////////////// | |
189 | ||
190 | void Init(); | |
191 | ||
192 | // Override this if you are using a virtual image (drawing your own image) | |
193 | virtual wxRect GetImageRect(const wxPoint& pos) const; | |
194 | ||
195 | // Override this if you are using a virtual image (drawing your own image) | |
196 | virtual bool DoDrawImage(wxDC& dc, const wxPoint& pos) const; | |
197 | ||
198 | // Override this if you wish to draw the window contents to the backing bitmap | |
199 | // yourself. This can be desirable if you wish to avoid flicker by not having to | |
200 | // redraw the window itself before dragging in order to be graphic-minus-dragged-objects. | |
201 | // Instead, paint the drag image's backing bitmap to be correct, and leave the window | |
202 | // to be updated only when dragging the objects away (thus giving a smoother appearance). | |
203 | virtual bool UpdateBackingFromWindow(wxDC& windowDC, wxMemoryDC& destDC, | |
204 | const wxRect& sourceRect, const wxRect& destRect) const; | |
205 | ||
206 | // Erase and redraw simultaneously if possible | |
207 | virtual bool RedrawImage(const wxPoint& oldPos, const wxPoint& newPos, bool eraseOld, bool drawNew); | |
208 | ||
209 | protected: | |
210 | wxBitmap m_bitmap; | |
211 | wxIcon m_icon; | |
212 | wxCursor m_cursor; | |
213 | wxCursor m_oldCursor; | |
214 | wxPoint m_hotspot; | |
215 | wxPoint m_offset; // The hostpot value passed to BeginDrag | |
216 | wxPoint m_position; | |
217 | bool m_isDirty; | |
218 | bool m_isShown; | |
219 | wxWindow* m_window; | |
220 | wxDC* m_windowDC; | |
221 | ||
222 | // Stores the window contents while we're dragging the image around | |
223 | wxBitmap m_backingBitmap; | |
224 | wxBitmap* m_pBackingBitmap; // Pointer to existing backing bitmap | |
225 | // (pass to wxGenericDragImage as an efficiency measure) | |
226 | // A temporary bitmap for repairing/redrawing | |
227 | wxBitmap m_repairBitmap; | |
228 | ||
229 | wxRect m_boundingRect; | |
230 | bool m_fullScreen; | |
231 | ||
232 | private: | |
233 | DECLARE_DYNAMIC_CLASS(wxGenericDragImage) | |
234 | }; | |
235 | ||
236 | #endif | |
237 | // _WX_DRAGIMGG_H_ |