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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/msw/sound.cpp | |
3 | // Purpose: wxSound | |
4 | // Author: Julian Smart | |
5 | // Modified by: 2005-07-29: Vadim Zeitlin: redesign | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | // For compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #if defined(__BORLANDC__) | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #if wxUSE_SOUND | |
28 | ||
29 | #include "wx/sound.h" | |
30 | #include "wx/msw/private.h" | |
31 | ||
32 | #include <mmsystem.h> | |
33 | ||
34 | // ---------------------------------------------------------------------------- | |
35 | // wxSoundData | |
36 | // ---------------------------------------------------------------------------- | |
37 | ||
38 | // ABC for different sound data representations | |
39 | class wxSoundData | |
40 | { | |
41 | public: | |
42 | wxSoundData() { } | |
43 | ||
44 | // return true if we had been successfully initialized | |
45 | virtual bool IsOk() const = 0; | |
46 | ||
47 | // get the flag corresponding to our content for PlaySound() | |
48 | virtual DWORD GetSoundFlag() const = 0; | |
49 | ||
50 | // get the data to be passed to PlaySound() | |
51 | virtual LPCTSTR GetSoundData() const = 0; | |
52 | ||
53 | virtual ~wxSoundData() { } | |
54 | }; | |
55 | ||
56 | // class for in-memory sound data | |
57 | class wxSoundDataMemory : public wxSoundData | |
58 | { | |
59 | public: | |
60 | // we copy the data | |
61 | wxSoundDataMemory(int size, const wxByte *buf); | |
62 | ||
63 | void *GetPtr() const { return m_waveDataPtr; } | |
64 | ||
65 | virtual bool IsOk() const { return GetPtr() != NULL; } | |
66 | virtual DWORD GetSoundFlag() const { return SND_MEMORY; } | |
67 | virtual LPCTSTR GetSoundData() const { return (LPCTSTR)GetPtr(); } | |
68 | ||
69 | private: | |
70 | GlobalPtr m_waveData; | |
71 | GlobalPtrLock m_waveDataPtr; | |
72 | ||
73 | wxDECLARE_NO_COPY_CLASS(wxSoundDataMemory); | |
74 | }; | |
75 | ||
76 | // class for sound files and resources | |
77 | class wxSoundDataFile : public wxSoundData | |
78 | { | |
79 | public: | |
80 | wxSoundDataFile(const wxString& filename, bool isResource); | |
81 | ||
82 | virtual bool IsOk() const { return !m_name.empty(); } | |
83 | virtual DWORD GetSoundFlag() const | |
84 | { | |
85 | return m_isResource ? SND_RESOURCE : SND_FILENAME; | |
86 | } | |
87 | virtual LPCTSTR GetSoundData() const { return m_name.c_str(); } | |
88 | ||
89 | private: | |
90 | const wxString m_name; | |
91 | const bool m_isResource; | |
92 | ||
93 | wxDECLARE_NO_COPY_CLASS(wxSoundDataFile); | |
94 | }; | |
95 | ||
96 | // ============================================================================ | |
97 | // implementation | |
98 | // ============================================================================ | |
99 | ||
100 | // ---------------------------------------------------------------------------- | |
101 | // wxSoundData-derived classes | |
102 | // ---------------------------------------------------------------------------- | |
103 | ||
104 | wxSoundDataMemory::wxSoundDataMemory(int size, const wxByte *buf) | |
105 | : m_waveData(size), | |
106 | m_waveDataPtr(m_waveData) | |
107 | { | |
108 | if ( IsOk() ) | |
109 | ::CopyMemory(m_waveDataPtr, buf, size); | |
110 | } | |
111 | ||
112 | wxSoundDataFile::wxSoundDataFile(const wxString& filename, bool isResource) | |
113 | : m_name(filename), | |
114 | m_isResource(isResource) | |
115 | { | |
116 | // check for file/resource existence? | |
117 | } | |
118 | ||
119 | // ---------------------------------------------------------------------------- | |
120 | // wxSound | |
121 | // ---------------------------------------------------------------------------- | |
122 | ||
123 | wxSound::wxSound() | |
124 | { | |
125 | Init(); | |
126 | } | |
127 | ||
128 | wxSound::wxSound(const wxString& filename, bool isResource) | |
129 | { | |
130 | Init(); | |
131 | Create(filename, isResource); | |
132 | } | |
133 | ||
134 | wxSound::wxSound(int size, const wxByte *data) | |
135 | { | |
136 | Init(); | |
137 | Create(size, data); | |
138 | } | |
139 | ||
140 | wxSound::~wxSound() | |
141 | { | |
142 | Free(); | |
143 | } | |
144 | ||
145 | void wxSound::Free() | |
146 | { | |
147 | wxDELETE(m_data); | |
148 | } | |
149 | ||
150 | bool wxSound::CheckCreatedOk() | |
151 | { | |
152 | if ( m_data && !m_data->IsOk() ) | |
153 | Free(); | |
154 | ||
155 | return m_data != NULL; | |
156 | } | |
157 | ||
158 | bool wxSound::Create(const wxString& filename, bool isResource) | |
159 | { | |
160 | Free(); | |
161 | ||
162 | m_data = new wxSoundDataFile(filename, isResource); | |
163 | ||
164 | return CheckCreatedOk(); | |
165 | } | |
166 | ||
167 | bool wxSound::Create(int size, const wxByte* data) | |
168 | { | |
169 | Free(); | |
170 | ||
171 | m_data = new wxSoundDataMemory(size, data); | |
172 | ||
173 | return CheckCreatedOk(); | |
174 | } | |
175 | ||
176 | bool wxSound::DoPlay(unsigned flags) const | |
177 | { | |
178 | if ( !IsOk() || !m_data->IsOk() ) | |
179 | return false; | |
180 | ||
181 | DWORD flagsMSW = m_data->GetSoundFlag(); | |
182 | HMODULE hmod = flagsMSW == SND_RESOURCE ? wxGetInstance() : NULL; | |
183 | ||
184 | // we don't want replacement default sound | |
185 | flagsMSW |= SND_NODEFAULT; | |
186 | ||
187 | // NB: wxSOUND_SYNC is 0, don't test for it | |
188 | flagsMSW |= (flags & wxSOUND_ASYNC) ? SND_ASYNC : SND_SYNC; | |
189 | if ( flags & wxSOUND_LOOP ) | |
190 | { | |
191 | // looping only works with async flag | |
192 | flagsMSW |= SND_LOOP | SND_ASYNC; | |
193 | } | |
194 | ||
195 | return ::PlaySound(m_data->GetSoundData(), hmod, flagsMSW) != FALSE; | |
196 | } | |
197 | ||
198 | /* static */ | |
199 | void wxSound::Stop() | |
200 | { | |
201 | ::PlaySound(NULL, NULL, 0); | |
202 | } | |
203 | ||
204 | #endif // wxUSE_SOUND | |
205 |