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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: univ/spinbutt.cpp | |
3 | // Purpose: implementation of the universal version of wxSpinButton | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 21.01.01 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com) | |
9 | // Licence: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #include "wx/wxprec.h" | |
21 | ||
22 | #ifdef __BORLANDC__ | |
23 | #pragma hdrstop | |
24 | #endif | |
25 | ||
26 | #ifndef WX_PRECOMP | |
27 | #endif | |
28 | ||
29 | #include "wx/spinbutt.h" | |
30 | ||
31 | #if wxUSE_SPINBTN | |
32 | ||
33 | #include "wx/univ/renderer.h" | |
34 | #include "wx/univ/inphand.h" | |
35 | #include "wx/univ/theme.h" | |
36 | ||
37 | // ============================================================================ | |
38 | // implementation of wxSpinButton | |
39 | // ============================================================================ | |
40 | ||
41 | IMPLEMENT_DYNAMIC_CLASS(wxSpinEvent, wxNotifyEvent) | |
42 | IMPLEMENT_DYNAMIC_CLASS(wxSpinButton, wxControl) | |
43 | ||
44 | // ---------------------------------------------------------------------------- | |
45 | // creation | |
46 | // ---------------------------------------------------------------------------- | |
47 | ||
48 | #ifdef __VISUALC__ | |
49 | // warning C4355: 'this' : used in base member initializer list | |
50 | #pragma warning(disable:4355) // so what? disable it... | |
51 | #endif | |
52 | ||
53 | wxSpinButton::wxSpinButton() | |
54 | : m_arrows(this) | |
55 | { | |
56 | Init(); | |
57 | } | |
58 | ||
59 | wxSpinButton::wxSpinButton(wxWindow *parent, | |
60 | wxWindowID id, | |
61 | const wxPoint& pos, | |
62 | const wxSize& size, | |
63 | long style, | |
64 | const wxString& name) | |
65 | : m_arrows(this) | |
66 | { | |
67 | Init(); | |
68 | ||
69 | (void)Create(parent, id, pos, size, style, name); | |
70 | } | |
71 | ||
72 | #ifdef __VISUALC__ | |
73 | // warning C4355: 'this' : used in base member initializer list | |
74 | #pragma warning(default:4355) | |
75 | #endif | |
76 | ||
77 | void wxSpinButton::Init() | |
78 | { | |
79 | for ( size_t n = 0; n < WXSIZEOF(m_arrowsState); n++ ) | |
80 | { | |
81 | m_arrowsState[n] = 0; | |
82 | } | |
83 | ||
84 | m_value = 0; | |
85 | } | |
86 | ||
87 | bool wxSpinButton::Create(wxWindow *parent, | |
88 | wxWindowID id, | |
89 | const wxPoint& pos, | |
90 | const wxSize& size, | |
91 | long style, | |
92 | const wxString& name) | |
93 | { | |
94 | // the spin buttons never have the border | |
95 | style &= ~wxBORDER_MASK; | |
96 | ||
97 | if ( !wxSpinButtonBase::Create(parent, id, pos, size, style, | |
98 | wxDefaultValidator, name) ) | |
99 | return false; | |
100 | ||
101 | SetBestSize(size); | |
102 | ||
103 | CreateInputHandler(wxINP_HANDLER_SPINBTN); | |
104 | ||
105 | return true; | |
106 | } | |
107 | ||
108 | // ---------------------------------------------------------------------------- | |
109 | // value access | |
110 | // ---------------------------------------------------------------------------- | |
111 | ||
112 | void wxSpinButton::SetRange(int minVal, int maxVal) | |
113 | { | |
114 | wxSpinButtonBase::SetRange(minVal, maxVal); | |
115 | ||
116 | // because the arrows disabled state might have changed - we don't check if | |
117 | // it really changed or not because SetRange() is called rarely enough and | |
118 | // son an extre refresh here doesn't really hurt | |
119 | Refresh(); | |
120 | } | |
121 | ||
122 | int wxSpinButton::GetValue() const | |
123 | { | |
124 | return m_value; | |
125 | } | |
126 | ||
127 | void wxSpinButton::SetValue(int val) | |
128 | { | |
129 | if ( val != m_value ) | |
130 | { | |
131 | m_value = val; | |
132 | ||
133 | Refresh(); | |
134 | } | |
135 | } | |
136 | ||
137 | int wxSpinButton::NormalizeValue(int value) const | |
138 | { | |
139 | if ( value > m_max ) | |
140 | { | |
141 | if ( GetWindowStyleFlag() & wxSP_WRAP ) | |
142 | value = m_min + (value - m_max - 1) % (m_max - m_min + 1); | |
143 | else | |
144 | value = m_max; | |
145 | } | |
146 | else if ( value < m_min ) | |
147 | { | |
148 | if ( GetWindowStyleFlag() & wxSP_WRAP ) | |
149 | value = m_max - (m_min - value - 1) % (m_max - m_min + 1); | |
150 | else | |
151 | value = m_min; | |
152 | } | |
153 | ||
154 | return value; | |
155 | } | |
156 | ||
157 | bool wxSpinButton::ChangeValue(int inc) | |
158 | { | |
159 | int valueNew = NormalizeValue(m_value + inc); | |
160 | ||
161 | if ( valueNew == m_value ) | |
162 | { | |
163 | // nothing changed - most likely because we are already at min/max | |
164 | // value | |
165 | return false; | |
166 | } | |
167 | ||
168 | wxSpinEvent event(inc > 0 ? wxEVT_SCROLL_LINEUP : wxEVT_SCROLL_LINEDOWN, | |
169 | GetId()); | |
170 | event.SetPosition(valueNew); | |
171 | event.SetEventObject(this); | |
172 | ||
173 | if ( GetEventHandler()->ProcessEvent(event) && !event.IsAllowed() ) | |
174 | { | |
175 | // programm has vetoed the event | |
176 | return false; | |
177 | } | |
178 | ||
179 | m_value = valueNew; | |
180 | ||
181 | // send wxEVT_SCROLL_THUMBTRACK as well | |
182 | event.SetEventType(wxEVT_SCROLL_THUMBTRACK); | |
183 | (void)GetEventHandler()->ProcessEvent(event); | |
184 | ||
185 | return true; | |
186 | } | |
187 | ||
188 | // ---------------------------------------------------------------------------- | |
189 | // size calculations | |
190 | // ---------------------------------------------------------------------------- | |
191 | ||
192 | wxSize wxSpinButton::DoGetBestClientSize() const | |
193 | { | |
194 | // a spin button has by default the same size as two scrollbar arrows put | |
195 | // together | |
196 | wxSize size = m_renderer->GetScrollbarArrowSize(); | |
197 | if ( IsVertical() ) | |
198 | { | |
199 | size.y *= 2; | |
200 | } | |
201 | else | |
202 | { | |
203 | size.x *= 2; | |
204 | } | |
205 | ||
206 | return size; | |
207 | } | |
208 | ||
209 | // ---------------------------------------------------------------------------- | |
210 | // wxControlWithArrows methods | |
211 | // ---------------------------------------------------------------------------- | |
212 | ||
213 | int wxSpinButton::GetArrowState(wxScrollArrows::Arrow arrow) const | |
214 | { | |
215 | int state = m_arrowsState[arrow]; | |
216 | ||
217 | // the arrow may also be disabled: either because the control is completely | |
218 | // disabled | |
219 | bool disabled = !IsEnabled(); | |
220 | ||
221 | if ( !disabled && !(GetWindowStyleFlag() & wxSP_WRAP) ) | |
222 | { | |
223 | // ... or because we can't go any further - note that this never | |
224 | // happens if we just wrap | |
225 | if ( IsVertical() ) | |
226 | { | |
227 | if ( arrow == wxScrollArrows::Arrow_First ) | |
228 | disabled = m_value == m_max; | |
229 | else | |
230 | disabled = m_value == m_min; | |
231 | } | |
232 | else // horizontal | |
233 | { | |
234 | if ( arrow == wxScrollArrows::Arrow_First ) | |
235 | disabled = m_value == m_min; | |
236 | else | |
237 | disabled = m_value == m_max; | |
238 | } | |
239 | } | |
240 | ||
241 | if ( disabled ) | |
242 | { | |
243 | state |= wxCONTROL_DISABLED; | |
244 | } | |
245 | ||
246 | return state; | |
247 | } | |
248 | ||
249 | void wxSpinButton::SetArrowFlag(wxScrollArrows::Arrow arrow, int flag, bool set) | |
250 | { | |
251 | int state = m_arrowsState[arrow]; | |
252 | if ( set ) | |
253 | state |= flag; | |
254 | else | |
255 | state &= ~flag; | |
256 | ||
257 | if ( state != m_arrowsState[arrow] ) | |
258 | { | |
259 | m_arrowsState[arrow] = state; | |
260 | Refresh(); | |
261 | } | |
262 | } | |
263 | ||
264 | bool wxSpinButton::OnArrow(wxScrollArrows::Arrow arrow) | |
265 | { | |
266 | int valueOld = GetValue(); | |
267 | ||
268 | wxControlAction action; | |
269 | if ( arrow == wxScrollArrows::Arrow_First ) | |
270 | action = IsVertical() ? wxACTION_SPIN_INC : wxACTION_SPIN_DEC; | |
271 | else | |
272 | action = IsVertical() ? wxACTION_SPIN_DEC : wxACTION_SPIN_INC; | |
273 | ||
274 | PerformAction(action); | |
275 | ||
276 | // did we scroll to the end? | |
277 | return GetValue() != valueOld; | |
278 | } | |
279 | ||
280 | // ---------------------------------------------------------------------------- | |
281 | // drawing | |
282 | // ---------------------------------------------------------------------------- | |
283 | ||
284 | void wxSpinButton::DoDraw(wxControlRenderer *renderer) | |
285 | { | |
286 | wxRect rectArrow1, rectArrow2; | |
287 | CalcArrowRects(&rectArrow1, &rectArrow2); | |
288 | ||
289 | wxDC& dc = renderer->GetDC(); | |
290 | m_arrows.DrawArrow(wxScrollArrows::Arrow_First, dc, rectArrow1); | |
291 | m_arrows.DrawArrow(wxScrollArrows::Arrow_Second, dc, rectArrow2); | |
292 | } | |
293 | ||
294 | // ---------------------------------------------------------------------------- | |
295 | // geometry | |
296 | // ---------------------------------------------------------------------------- | |
297 | ||
298 | void wxSpinButton::CalcArrowRects(wxRect *rect1, wxRect *rect2) const | |
299 | { | |
300 | // calculate the rectangles for both arrows: note that normally the 2 | |
301 | // arrows are adjacent to each other but if the total control width/height | |
302 | // is odd, we can have 1 pixel between them | |
303 | wxRect rectTotal = GetClientRect(); | |
304 | ||
305 | *rect1 = | |
306 | *rect2 = rectTotal; | |
307 | if ( IsVertical() ) | |
308 | { | |
309 | rect1->height /= 2; | |
310 | rect2->height /= 2; | |
311 | ||
312 | rect2->y += rect1->height; | |
313 | if ( rectTotal.height % 2 ) | |
314 | rect2->y++; | |
315 | } | |
316 | else // horizontal | |
317 | { | |
318 | rect1->width /= 2; | |
319 | rect2->width /= 2; | |
320 | ||
321 | rect2->x += rect1->width; | |
322 | if ( rectTotal.width % 2 ) | |
323 | rect2->x++; | |
324 | } | |
325 | } | |
326 | ||
327 | wxScrollArrows::Arrow wxSpinButton::HitTest(const wxPoint& pt) const | |
328 | { | |
329 | wxRect rectArrow1, rectArrow2; | |
330 | CalcArrowRects(&rectArrow1, &rectArrow2); | |
331 | ||
332 | if ( rectArrow1.Inside(pt) ) | |
333 | return wxScrollArrows::Arrow_First; | |
334 | else if ( rectArrow2.Inside(pt) ) | |
335 | return wxScrollArrows::Arrow_Second; | |
336 | else | |
337 | return wxScrollArrows::Arrow_None; | |
338 | } | |
339 | ||
340 | // ---------------------------------------------------------------------------- | |
341 | // input processing | |
342 | // ---------------------------------------------------------------------------- | |
343 | ||
344 | bool wxSpinButton::PerformAction(const wxControlAction& action, | |
345 | long numArg, | |
346 | const wxString& strArg) | |
347 | { | |
348 | if ( action == wxACTION_SPIN_INC ) | |
349 | ChangeValue(+1); | |
350 | else if ( action == wxACTION_SPIN_DEC ) | |
351 | ChangeValue(-1); | |
352 | else | |
353 | return wxControl::PerformAction(action, numArg, strArg); | |
354 | ||
355 | return true; | |
356 | } | |
357 | ||
358 | // ---------------------------------------------------------------------------- | |
359 | // wxStdSpinButtonInputHandler | |
360 | // ---------------------------------------------------------------------------- | |
361 | ||
362 | wxStdSpinButtonInputHandler:: | |
363 | wxStdSpinButtonInputHandler(wxInputHandler *inphand) | |
364 | : wxStdInputHandler(inphand) | |
365 | { | |
366 | } | |
367 | ||
368 | bool wxStdSpinButtonInputHandler::HandleKey(wxInputConsumer *consumer, | |
369 | const wxKeyEvent& event, | |
370 | bool pressed) | |
371 | { | |
372 | if ( pressed ) | |
373 | { | |
374 | wxControlAction action; | |
375 | switch ( event.GetKeyCode() ) | |
376 | { | |
377 | case WXK_DOWN: | |
378 | case WXK_RIGHT: | |
379 | action = wxACTION_SPIN_DEC; | |
380 | break; | |
381 | ||
382 | case WXK_UP: | |
383 | case WXK_LEFT: | |
384 | action = wxACTION_SPIN_INC; | |
385 | break; | |
386 | } | |
387 | ||
388 | if ( !action.IsEmpty() ) | |
389 | { | |
390 | consumer->PerformAction(action); | |
391 | ||
392 | return true; | |
393 | } | |
394 | } | |
395 | ||
396 | return wxStdInputHandler::HandleKey(consumer, event, pressed); | |
397 | } | |
398 | ||
399 | bool wxStdSpinButtonInputHandler::HandleMouse(wxInputConsumer *consumer, | |
400 | const wxMouseEvent& event) | |
401 | { | |
402 | wxSpinButton *spinbtn = wxStaticCast(consumer->GetInputWindow(), wxSpinButton); | |
403 | ||
404 | if ( spinbtn->GetArrows().HandleMouse(event) ) | |
405 | { | |
406 | // don't refresh, everything is already done | |
407 | return false; | |
408 | } | |
409 | ||
410 | return wxStdInputHandler::HandleMouse(consumer, event); | |
411 | } | |
412 | ||
413 | bool wxStdSpinButtonInputHandler::HandleMouseMove(wxInputConsumer *consumer, | |
414 | const wxMouseEvent& event) | |
415 | { | |
416 | wxSpinButton *spinbtn = wxStaticCast(consumer->GetInputWindow(), wxSpinButton); | |
417 | ||
418 | if ( spinbtn->GetArrows().HandleMouseMove(event) ) | |
419 | { | |
420 | // processed by the arrows | |
421 | return false; | |
422 | } | |
423 | ||
424 | return wxStdInputHandler::HandleMouseMove(consumer, event); | |
425 | } | |
426 | ||
427 | ||
428 | #endif // wxUSE_SPINBTN |