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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/common/socket.cpp | |
3 | // Purpose: Socket handler classes | |
4 | // Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia | |
5 | // Created: April 1997 | |
6 | // Copyright: (C) 1999-1997, Guilhem Lavaux | |
7 | // (C) 2000-1999, Guillermo Rodriguez Garcia | |
8 | // RCS_ID: $Id$ | |
9 | // License: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ========================================================================== | |
13 | // Declarations | |
14 | // ========================================================================== | |
15 | ||
16 | // For compilers that support precompilation, includes "wx.h". | |
17 | #include "wx/wxprec.h" | |
18 | ||
19 | #ifdef __BORLANDC__ | |
20 | #pragma hdrstop | |
21 | #endif | |
22 | ||
23 | #if wxUSE_SOCKETS | |
24 | ||
25 | #include "wx/socket.h" | |
26 | ||
27 | #ifndef WX_PRECOMP | |
28 | #include "wx/object.h" | |
29 | #include "wx/string.h" | |
30 | #include "wx/intl.h" | |
31 | #include "wx/log.h" | |
32 | #include "wx/event.h" | |
33 | #include "wx/app.h" | |
34 | #include "wx/utils.h" | |
35 | #include "wx/timer.h" | |
36 | #include "wx/module.h" | |
37 | #endif | |
38 | ||
39 | #include "wx/apptrait.h" | |
40 | ||
41 | #include "wx/sckaddr.h" | |
42 | #include "wx/stopwatch.h" | |
43 | ||
44 | // DLL options compatibility check: | |
45 | #include "wx/build.h" | |
46 | WX_CHECK_BUILD_OPTIONS("wxNet") | |
47 | ||
48 | // -------------------------------------------------------------------------- | |
49 | // macros and constants | |
50 | // -------------------------------------------------------------------------- | |
51 | ||
52 | // discard buffer | |
53 | #define MAX_DISCARD_SIZE (10 * 1024) | |
54 | ||
55 | // what to do within waits: we have 2 cases: from the main thread itself we | |
56 | // have to call wxYield() to let the events (including the GUI events and the | |
57 | // low-level (not wxWidgets) events from GSocket) be processed. From another | |
58 | // thread it is enough to just call wxThread::Yield() which will give away the | |
59 | // rest of our time slice: the explanation is that the events will be processed | |
60 | // by the main thread anyhow, without calling wxYield(), but we don't want to | |
61 | // eat the CPU time uselessly while sitting in the loop waiting for the data | |
62 | #if wxUSE_THREADS | |
63 | #define PROCESS_EVENTS() \ | |
64 | { \ | |
65 | if ( wxThread::IsMain() ) \ | |
66 | wxYield(); \ | |
67 | else \ | |
68 | wxThread::Yield(); \ | |
69 | } | |
70 | #else // !wxUSE_THREADS | |
71 | #define PROCESS_EVENTS() wxYield() | |
72 | #endif // wxUSE_THREADS/!wxUSE_THREADS | |
73 | ||
74 | #define wxTRACE_Socket _T("wxSocket") | |
75 | ||
76 | // -------------------------------------------------------------------------- | |
77 | // wxWin macros | |
78 | // -------------------------------------------------------------------------- | |
79 | ||
80 | IMPLEMENT_CLASS(wxSocketBase, wxObject) | |
81 | IMPLEMENT_CLASS(wxSocketServer, wxSocketBase) | |
82 | IMPLEMENT_CLASS(wxSocketClient, wxSocketBase) | |
83 | IMPLEMENT_CLASS(wxDatagramSocket, wxSocketBase) | |
84 | IMPLEMENT_DYNAMIC_CLASS(wxSocketEvent, wxEvent) | |
85 | ||
86 | // -------------------------------------------------------------------------- | |
87 | // private classes | |
88 | // -------------------------------------------------------------------------- | |
89 | ||
90 | class wxSocketState : public wxObject | |
91 | { | |
92 | public: | |
93 | wxSocketFlags m_flags; | |
94 | wxSocketEventFlags m_eventmask; | |
95 | bool m_notify; | |
96 | void *m_clientData; | |
97 | ||
98 | public: | |
99 | wxSocketState() : wxObject() {} | |
100 | ||
101 | DECLARE_NO_COPY_CLASS(wxSocketState) | |
102 | }; | |
103 | ||
104 | // ========================================================================== | |
105 | // wxSocketBase | |
106 | // ========================================================================== | |
107 | ||
108 | // -------------------------------------------------------------------------- | |
109 | // Initialization and shutdown | |
110 | // -------------------------------------------------------------------------- | |
111 | ||
112 | // FIXME-MT: all this is MT-unsafe, of course, we should protect all accesses | |
113 | // to m_countInit with a crit section | |
114 | size_t wxSocketBase::m_countInit = 0; | |
115 | ||
116 | bool wxSocketBase::IsInitialized() | |
117 | { | |
118 | return m_countInit > 0; | |
119 | } | |
120 | ||
121 | bool wxSocketBase::Initialize() | |
122 | { | |
123 | if ( !m_countInit++ ) | |
124 | { | |
125 | /* | |
126 | Details: Initialize() creates a hidden window as a sink for socket | |
127 | events, such as 'read completed'. wxMSW has only one message loop | |
128 | for the main thread. If Initialize is called in a secondary thread, | |
129 | the socket window will be created for the secondary thread, but | |
130 | since there is no message loop on this thread, it will never | |
131 | receive events and all socket operations will time out. | |
132 | BTW, the main thread must not be stopped using sleep or block | |
133 | on a semaphore (a bad idea in any case) or socket operations | |
134 | will time out. | |
135 | ||
136 | On the Mac side, Initialize() stores a pointer to the CFRunLoop for | |
137 | the main thread. Because secondary threads do not have run loops, | |
138 | adding event notifications to the "Current" loop would have no | |
139 | effect at all, events would never fire. | |
140 | */ | |
141 | wxASSERT_MSG( wxIsMainThread(), | |
142 | wxT("Call wxSocketBase::Initialize() from the main thread first!")); | |
143 | ||
144 | wxAppTraits *traits = wxAppConsole::GetInstance() ? | |
145 | wxAppConsole::GetInstance()->GetTraits() : NULL; | |
146 | GSocketGUIFunctionsTable *functions = | |
147 | traits ? traits->GetSocketGUIFunctionsTable() : NULL; | |
148 | GSocket_SetGUIFunctions(functions); | |
149 | ||
150 | if ( !GSocket_Init() ) | |
151 | { | |
152 | m_countInit--; | |
153 | ||
154 | return false; | |
155 | } | |
156 | } | |
157 | ||
158 | return true; | |
159 | } | |
160 | ||
161 | void wxSocketBase::Shutdown() | |
162 | { | |
163 | // we should be initialized | |
164 | wxASSERT_MSG( m_countInit, _T("extra call to Shutdown()") ); | |
165 | if ( --m_countInit == 0 ) | |
166 | { | |
167 | GSocket_Cleanup(); | |
168 | } | |
169 | } | |
170 | ||
171 | // -------------------------------------------------------------------------- | |
172 | // Ctor and dtor | |
173 | // -------------------------------------------------------------------------- | |
174 | ||
175 | void wxSocketBase::Init() | |
176 | { | |
177 | m_socket = NULL; | |
178 | m_type = wxSOCKET_UNINIT; | |
179 | ||
180 | // state | |
181 | m_flags = 0; | |
182 | m_connected = | |
183 | m_establishing = | |
184 | m_reading = | |
185 | m_writing = | |
186 | m_error = false; | |
187 | m_lcount = 0; | |
188 | m_timeout = 600; | |
189 | m_beingDeleted = false; | |
190 | ||
191 | // pushback buffer | |
192 | m_unread = NULL; | |
193 | m_unrd_size = 0; | |
194 | m_unrd_cur = 0; | |
195 | ||
196 | // events | |
197 | m_id = wxID_ANY; | |
198 | m_handler = NULL; | |
199 | m_clientData = NULL; | |
200 | m_notify = false; | |
201 | m_eventmask = 0; | |
202 | ||
203 | if ( !IsInitialized() ) | |
204 | { | |
205 | // this Initialize() will be undone by wxSocketModule::OnExit(), all the | |
206 | // other calls to it should be matched by a call to Shutdown() | |
207 | Initialize(); | |
208 | } | |
209 | } | |
210 | ||
211 | wxSocketBase::wxSocketBase() | |
212 | { | |
213 | Init(); | |
214 | } | |
215 | ||
216 | wxSocketBase::wxSocketBase(wxSocketFlags flags, wxSocketType type) | |
217 | { | |
218 | Init(); | |
219 | ||
220 | m_flags = flags; | |
221 | m_type = type; | |
222 | } | |
223 | ||
224 | wxSocketBase::~wxSocketBase() | |
225 | { | |
226 | // Just in case the app called Destroy() *and* then deleted | |
227 | // the socket immediately: don't leave dangling pointers. | |
228 | wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL; | |
229 | if ( traits ) | |
230 | traits->RemoveFromPendingDelete(this); | |
231 | ||
232 | // Shutdown and close the socket | |
233 | if (!m_beingDeleted) | |
234 | Close(); | |
235 | ||
236 | // Destroy the GSocket object | |
237 | if (m_socket) | |
238 | delete m_socket; | |
239 | ||
240 | // Free the pushback buffer | |
241 | if (m_unread) | |
242 | free(m_unread); | |
243 | } | |
244 | ||
245 | bool wxSocketBase::Destroy() | |
246 | { | |
247 | // Delayed destruction: the socket will be deleted during the next | |
248 | // idle loop iteration. This ensures that all pending events have | |
249 | // been processed. | |
250 | m_beingDeleted = true; | |
251 | ||
252 | // Shutdown and close the socket | |
253 | Close(); | |
254 | ||
255 | // Supress events from now on | |
256 | Notify(false); | |
257 | ||
258 | // schedule this object for deletion | |
259 | wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL; | |
260 | if ( traits ) | |
261 | { | |
262 | // let the traits object decide what to do with us | |
263 | traits->ScheduleForDestroy(this); | |
264 | } | |
265 | else // no app or no traits | |
266 | { | |
267 | // in wxBase we might have no app object at all, don't leak memory | |
268 | delete this; | |
269 | } | |
270 | ||
271 | return true; | |
272 | } | |
273 | ||
274 | // -------------------------------------------------------------------------- | |
275 | // Basic IO calls | |
276 | // -------------------------------------------------------------------------- | |
277 | ||
278 | // The following IO operations update m_error and m_lcount: | |
279 | // {Read, Write, ReadMsg, WriteMsg, Peek, Unread, Discard} | |
280 | // | |
281 | // TODO: Should Connect, Accept and AcceptWith update m_error? | |
282 | ||
283 | bool wxSocketBase::Close() | |
284 | { | |
285 | // Interrupt pending waits | |
286 | InterruptWait(); | |
287 | ||
288 | if (m_socket) | |
289 | { | |
290 | // Disable callbacks | |
291 | m_socket->UnsetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
292 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG); | |
293 | ||
294 | // Shutdown the connection | |
295 | m_socket->Shutdown(); | |
296 | } | |
297 | ||
298 | m_connected = false; | |
299 | m_establishing = false; | |
300 | return true; | |
301 | } | |
302 | ||
303 | wxSocketBase& wxSocketBase::Read(void* buffer, wxUint32 nbytes) | |
304 | { | |
305 | // Mask read events | |
306 | m_reading = true; | |
307 | ||
308 | m_lcount = _Read(buffer, nbytes); | |
309 | ||
310 | // If in wxSOCKET_WAITALL mode, all bytes should have been read. | |
311 | if (m_flags & wxSOCKET_WAITALL) | |
312 | m_error = (m_lcount != nbytes); | |
313 | else | |
314 | m_error = (m_lcount == 0); | |
315 | ||
316 | // Allow read events from now on | |
317 | m_reading = false; | |
318 | ||
319 | return *this; | |
320 | } | |
321 | ||
322 | wxUint32 wxSocketBase::_Read(void* buffer, wxUint32 nbytes) | |
323 | { | |
324 | int total; | |
325 | ||
326 | // Try the pushback buffer first | |
327 | total = GetPushback(buffer, nbytes, false); | |
328 | nbytes -= total; | |
329 | buffer = (char *)buffer + total; | |
330 | ||
331 | // Return now in one of the following cases: | |
332 | // - the socket is invalid, | |
333 | // - we got all the data | |
334 | if ( !m_socket || | |
335 | !nbytes ) | |
336 | return total; | |
337 | ||
338 | // Possible combinations (they are checked in this order) | |
339 | // wxSOCKET_NOWAIT | |
340 | // wxSOCKET_WAITALL (with or without wxSOCKET_BLOCK) | |
341 | // wxSOCKET_BLOCK | |
342 | // wxSOCKET_NONE | |
343 | // | |
344 | int ret; | |
345 | if (m_flags & wxSOCKET_NOWAIT) | |
346 | { | |
347 | m_socket->SetNonBlocking(1); | |
348 | ret = m_socket->Read((char *)buffer, nbytes); | |
349 | m_socket->SetNonBlocking(0); | |
350 | ||
351 | if (ret > 0) | |
352 | total += ret; | |
353 | } | |
354 | else | |
355 | { | |
356 | bool more = true; | |
357 | ||
358 | while (more) | |
359 | { | |
360 | if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForRead() ) | |
361 | break; | |
362 | ||
363 | ret = m_socket->Read((char *)buffer, nbytes); | |
364 | ||
365 | if (ret > 0) | |
366 | { | |
367 | total += ret; | |
368 | nbytes -= ret; | |
369 | buffer = (char *)buffer + ret; | |
370 | } | |
371 | ||
372 | // If we got here and wxSOCKET_WAITALL is not set, we can leave | |
373 | // now. Otherwise, wait until we recv all the data or until there | |
374 | // is an error. | |
375 | // | |
376 | more = (ret > 0 && nbytes > 0 && (m_flags & wxSOCKET_WAITALL)); | |
377 | } | |
378 | } | |
379 | ||
380 | return total; | |
381 | } | |
382 | ||
383 | wxSocketBase& wxSocketBase::ReadMsg(void* buffer, wxUint32 nbytes) | |
384 | { | |
385 | wxUint32 len, len2, sig, total; | |
386 | bool error; | |
387 | int old_flags; | |
388 | struct | |
389 | { | |
390 | unsigned char sig[4]; | |
391 | unsigned char len[4]; | |
392 | } msg; | |
393 | ||
394 | // Mask read events | |
395 | m_reading = true; | |
396 | ||
397 | total = 0; | |
398 | error = true; | |
399 | old_flags = m_flags; | |
400 | SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL); | |
401 | ||
402 | if (_Read(&msg, sizeof(msg)) != sizeof(msg)) | |
403 | goto exit; | |
404 | ||
405 | sig = (wxUint32)msg.sig[0]; | |
406 | sig |= (wxUint32)(msg.sig[1] << 8); | |
407 | sig |= (wxUint32)(msg.sig[2] << 16); | |
408 | sig |= (wxUint32)(msg.sig[3] << 24); | |
409 | ||
410 | if (sig != 0xfeeddead) | |
411 | { | |
412 | wxLogWarning(_("wxSocket: invalid signature in ReadMsg.")); | |
413 | goto exit; | |
414 | } | |
415 | ||
416 | len = (wxUint32)msg.len[0]; | |
417 | len |= (wxUint32)(msg.len[1] << 8); | |
418 | len |= (wxUint32)(msg.len[2] << 16); | |
419 | len |= (wxUint32)(msg.len[3] << 24); | |
420 | ||
421 | if (len > nbytes) | |
422 | { | |
423 | len2 = len - nbytes; | |
424 | len = nbytes; | |
425 | } | |
426 | else | |
427 | len2 = 0; | |
428 | ||
429 | // Don't attemp to read if the msg was zero bytes long. | |
430 | if (len) | |
431 | { | |
432 | total = _Read(buffer, len); | |
433 | ||
434 | if (total != len) | |
435 | goto exit; | |
436 | } | |
437 | if (len2) | |
438 | { | |
439 | char *discard_buffer = new char[MAX_DISCARD_SIZE]; | |
440 | long discard_len; | |
441 | ||
442 | // NOTE: discarded bytes don't add to m_lcount. | |
443 | do | |
444 | { | |
445 | discard_len = ((len2 > MAX_DISCARD_SIZE)? MAX_DISCARD_SIZE : len2); | |
446 | discard_len = _Read(discard_buffer, (wxUint32)discard_len); | |
447 | len2 -= (wxUint32)discard_len; | |
448 | } | |
449 | while ((discard_len > 0) && len2); | |
450 | ||
451 | delete [] discard_buffer; | |
452 | ||
453 | if (len2 != 0) | |
454 | goto exit; | |
455 | } | |
456 | if (_Read(&msg, sizeof(msg)) != sizeof(msg)) | |
457 | goto exit; | |
458 | ||
459 | sig = (wxUint32)msg.sig[0]; | |
460 | sig |= (wxUint32)(msg.sig[1] << 8); | |
461 | sig |= (wxUint32)(msg.sig[2] << 16); | |
462 | sig |= (wxUint32)(msg.sig[3] << 24); | |
463 | ||
464 | if (sig != 0xdeadfeed) | |
465 | { | |
466 | wxLogWarning(_("wxSocket: invalid signature in ReadMsg.")); | |
467 | goto exit; | |
468 | } | |
469 | ||
470 | // everything was OK | |
471 | error = false; | |
472 | ||
473 | exit: | |
474 | m_error = error; | |
475 | m_lcount = total; | |
476 | m_reading = false; | |
477 | SetFlags(old_flags); | |
478 | ||
479 | return *this; | |
480 | } | |
481 | ||
482 | wxSocketBase& wxSocketBase::Peek(void* buffer, wxUint32 nbytes) | |
483 | { | |
484 | // Mask read events | |
485 | m_reading = true; | |
486 | ||
487 | m_lcount = _Read(buffer, nbytes); | |
488 | Pushback(buffer, m_lcount); | |
489 | ||
490 | // If in wxSOCKET_WAITALL mode, all bytes should have been read. | |
491 | if (m_flags & wxSOCKET_WAITALL) | |
492 | m_error = (m_lcount != nbytes); | |
493 | else | |
494 | m_error = (m_lcount == 0); | |
495 | ||
496 | // Allow read events again | |
497 | m_reading = false; | |
498 | ||
499 | return *this; | |
500 | } | |
501 | ||
502 | wxSocketBase& wxSocketBase::Write(const void *buffer, wxUint32 nbytes) | |
503 | { | |
504 | // Mask write events | |
505 | m_writing = true; | |
506 | ||
507 | m_lcount = _Write(buffer, nbytes); | |
508 | ||
509 | // If in wxSOCKET_WAITALL mode, all bytes should have been written. | |
510 | if (m_flags & wxSOCKET_WAITALL) | |
511 | m_error = (m_lcount != nbytes); | |
512 | else | |
513 | m_error = (m_lcount == 0); | |
514 | ||
515 | // Allow write events again | |
516 | m_writing = false; | |
517 | ||
518 | return *this; | |
519 | } | |
520 | ||
521 | wxUint32 wxSocketBase::_Write(const void *buffer, wxUint32 nbytes) | |
522 | { | |
523 | wxUint32 total = 0; | |
524 | ||
525 | // If the socket is invalid or parameters are ill, return immediately | |
526 | if (!m_socket || !buffer || !nbytes) | |
527 | return 0; | |
528 | ||
529 | // Possible combinations (they are checked in this order) | |
530 | // wxSOCKET_NOWAIT | |
531 | // wxSOCKET_WAITALL (with or without wxSOCKET_BLOCK) | |
532 | // wxSOCKET_BLOCK | |
533 | // wxSOCKET_NONE | |
534 | // | |
535 | int ret; | |
536 | if (m_flags & wxSOCKET_NOWAIT) | |
537 | { | |
538 | m_socket->SetNonBlocking(1); | |
539 | ret = m_socket->Write((const char *)buffer, nbytes); | |
540 | m_socket->SetNonBlocking(0); | |
541 | ||
542 | if (ret > 0) | |
543 | total = ret; | |
544 | } | |
545 | else | |
546 | { | |
547 | bool more = true; | |
548 | ||
549 | while (more) | |
550 | { | |
551 | if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForWrite() ) | |
552 | break; | |
553 | ||
554 | ret = m_socket->Write((const char *)buffer, nbytes); | |
555 | ||
556 | if (ret > 0) | |
557 | { | |
558 | total += ret; | |
559 | nbytes -= ret; | |
560 | buffer = (const char *)buffer + ret; | |
561 | } | |
562 | ||
563 | // If we got here and wxSOCKET_WAITALL is not set, we can leave | |
564 | // now. Otherwise, wait until we send all the data or until there | |
565 | // is an error. | |
566 | // | |
567 | more = (ret > 0 && nbytes > 0 && (m_flags & wxSOCKET_WAITALL)); | |
568 | } | |
569 | } | |
570 | ||
571 | return total; | |
572 | } | |
573 | ||
574 | wxSocketBase& wxSocketBase::WriteMsg(const void *buffer, wxUint32 nbytes) | |
575 | { | |
576 | wxUint32 total; | |
577 | bool error; | |
578 | struct | |
579 | { | |
580 | unsigned char sig[4]; | |
581 | unsigned char len[4]; | |
582 | } msg; | |
583 | ||
584 | // Mask write events | |
585 | m_writing = true; | |
586 | ||
587 | error = true; | |
588 | total = 0; | |
589 | SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL); | |
590 | ||
591 | msg.sig[0] = (unsigned char) 0xad; | |
592 | msg.sig[1] = (unsigned char) 0xde; | |
593 | msg.sig[2] = (unsigned char) 0xed; | |
594 | msg.sig[3] = (unsigned char) 0xfe; | |
595 | ||
596 | msg.len[0] = (unsigned char) (nbytes & 0xff); | |
597 | msg.len[1] = (unsigned char) ((nbytes >> 8) & 0xff); | |
598 | msg.len[2] = (unsigned char) ((nbytes >> 16) & 0xff); | |
599 | msg.len[3] = (unsigned char) ((nbytes >> 24) & 0xff); | |
600 | ||
601 | if (_Write(&msg, sizeof(msg)) < sizeof(msg)) | |
602 | goto exit; | |
603 | ||
604 | total = _Write(buffer, nbytes); | |
605 | ||
606 | if (total < nbytes) | |
607 | goto exit; | |
608 | ||
609 | msg.sig[0] = (unsigned char) 0xed; | |
610 | msg.sig[1] = (unsigned char) 0xfe; | |
611 | msg.sig[2] = (unsigned char) 0xad; | |
612 | msg.sig[3] = (unsigned char) 0xde; | |
613 | msg.len[0] = msg.len[1] = msg.len[2] = msg.len[3] = (char) 0; | |
614 | ||
615 | if ((_Write(&msg, sizeof(msg))) < sizeof(msg)) | |
616 | goto exit; | |
617 | ||
618 | // everything was OK | |
619 | error = false; | |
620 | ||
621 | exit: | |
622 | m_error = error; | |
623 | m_lcount = total; | |
624 | m_writing = false; | |
625 | ||
626 | return *this; | |
627 | } | |
628 | ||
629 | wxSocketBase& wxSocketBase::Unread(const void *buffer, wxUint32 nbytes) | |
630 | { | |
631 | if (nbytes != 0) | |
632 | Pushback(buffer, nbytes); | |
633 | ||
634 | m_error = false; | |
635 | m_lcount = nbytes; | |
636 | ||
637 | return *this; | |
638 | } | |
639 | ||
640 | wxSocketBase& wxSocketBase::Discard() | |
641 | { | |
642 | char *buffer = new char[MAX_DISCARD_SIZE]; | |
643 | wxUint32 ret; | |
644 | wxUint32 total = 0; | |
645 | ||
646 | // Mask read events | |
647 | m_reading = true; | |
648 | ||
649 | SetFlags(wxSOCKET_NOWAIT); | |
650 | ||
651 | do | |
652 | { | |
653 | ret = _Read(buffer, MAX_DISCARD_SIZE); | |
654 | total += ret; | |
655 | } | |
656 | while (ret == MAX_DISCARD_SIZE); | |
657 | ||
658 | delete[] buffer; | |
659 | m_lcount = total; | |
660 | m_error = false; | |
661 | ||
662 | // Allow read events again | |
663 | m_reading = false; | |
664 | ||
665 | return *this; | |
666 | } | |
667 | ||
668 | // -------------------------------------------------------------------------- | |
669 | // Wait functions | |
670 | // -------------------------------------------------------------------------- | |
671 | ||
672 | // All Wait functions poll the socket using GSocket_Select() to | |
673 | // check for the specified combination of conditions, until one | |
674 | // of these conditions become true, an error occurs, or the | |
675 | // timeout elapses. The polling loop calls PROCESS_EVENTS(), so | |
676 | // this won't block the GUI. | |
677 | ||
678 | bool wxSocketBase::_Wait(long seconds, | |
679 | long milliseconds, | |
680 | wxSocketEventFlags flags) | |
681 | { | |
682 | GSocketEventFlags result; | |
683 | long timeout; // in ms | |
684 | ||
685 | // Set this to true to interrupt ongoing waits | |
686 | m_interrupt = false; | |
687 | ||
688 | // Check for valid socket | |
689 | if (!m_socket) | |
690 | return false; | |
691 | ||
692 | // Check for valid timeout value. | |
693 | if (seconds != -1) | |
694 | timeout = seconds * 1000 + milliseconds; | |
695 | else | |
696 | timeout = m_timeout * 1000; | |
697 | ||
698 | bool has_event_loop = wxTheApp->GetTraits() ? (wxTheApp->GetTraits()->GetSocketGUIFunctionsTable() ? true : false) : false; | |
699 | ||
700 | // Wait in an active polling loop. | |
701 | // | |
702 | // NOTE: We duplicate some of the code in OnRequest, but this doesn't | |
703 | // hurt. It has to be here because the (GSocket) event might arrive | |
704 | // a bit delayed, and it has to be in OnRequest as well because we | |
705 | // don't know whether the Wait functions are being used. | |
706 | // | |
707 | // Do this at least once (important if timeout == 0, when | |
708 | // we are just polling). Also, if just polling, do not yield. | |
709 | ||
710 | const wxMilliClock_t time_limit = wxGetLocalTimeMillis() + timeout; | |
711 | bool done = false; | |
712 | bool valid_result = false; | |
713 | ||
714 | if (!has_event_loop) | |
715 | { | |
716 | // This is used to avoid a busy loop on wxBase - having a select | |
717 | // timeout of 50 ms per iteration should be enough. | |
718 | if (timeout > 50) | |
719 | m_socket->SetTimeout(50); | |
720 | else | |
721 | m_socket->SetTimeout(timeout); | |
722 | } | |
723 | ||
724 | while (!done) | |
725 | { | |
726 | result = m_socket->Select(flags | GSOCK_LOST_FLAG); | |
727 | ||
728 | // Incoming connection (server) or connection established (client) | |
729 | if (result & GSOCK_CONNECTION_FLAG) | |
730 | { | |
731 | m_connected = true; | |
732 | m_establishing = false; | |
733 | valid_result = true; | |
734 | break; | |
735 | } | |
736 | ||
737 | // Data available or output buffer ready | |
738 | if ((result & GSOCK_INPUT_FLAG) || (result & GSOCK_OUTPUT_FLAG)) | |
739 | { | |
740 | valid_result = true; | |
741 | break; | |
742 | } | |
743 | ||
744 | // Connection lost | |
745 | if (result & GSOCK_LOST_FLAG) | |
746 | { | |
747 | m_connected = false; | |
748 | m_establishing = false; | |
749 | valid_result = ((flags & GSOCK_LOST_FLAG) != 0); | |
750 | break; | |
751 | } | |
752 | ||
753 | // Wait more? | |
754 | long time_left = wxMilliClockToLong(time_limit - wxGetLocalTimeMillis()); | |
755 | if ((!timeout) || (time_left <= 0) || (m_interrupt)) | |
756 | done = true; | |
757 | else | |
758 | { | |
759 | if (has_event_loop) | |
760 | { | |
761 | PROCESS_EVENTS(); | |
762 | } | |
763 | else | |
764 | { | |
765 | // If there's less than 50 ms left, just call select with that timeout. | |
766 | if (time_left < 50) | |
767 | m_socket->SetTimeout(time_left); | |
768 | } | |
769 | } | |
770 | } | |
771 | ||
772 | // Set timeout back to original value (we overwrote it for polling) | |
773 | if (!has_event_loop) | |
774 | m_socket->SetTimeout(m_timeout*1000); | |
775 | ||
776 | return valid_result; | |
777 | } | |
778 | ||
779 | bool wxSocketBase::Wait(long seconds, long milliseconds) | |
780 | { | |
781 | return _Wait(seconds, milliseconds, GSOCK_INPUT_FLAG | | |
782 | GSOCK_OUTPUT_FLAG | | |
783 | GSOCK_CONNECTION_FLAG | | |
784 | GSOCK_LOST_FLAG); | |
785 | } | |
786 | ||
787 | bool wxSocketBase::WaitForRead(long seconds, long milliseconds) | |
788 | { | |
789 | // Check pushback buffer before entering _Wait | |
790 | if (m_unread) | |
791 | return true; | |
792 | ||
793 | // Note that GSOCK_INPUT_LOST has to be explicitly passed to | |
794 | // _Wait because of the semantics of WaitForRead: a return | |
795 | // value of true means that a GSocket_Read call will return | |
796 | // immediately, not that there is actually data to read. | |
797 | ||
798 | return _Wait(seconds, milliseconds, GSOCK_INPUT_FLAG | | |
799 | GSOCK_LOST_FLAG); | |
800 | } | |
801 | ||
802 | ||
803 | bool wxSocketBase::WaitForWrite(long seconds, long milliseconds) | |
804 | { | |
805 | return _Wait(seconds, milliseconds, GSOCK_OUTPUT_FLAG); | |
806 | } | |
807 | ||
808 | bool wxSocketBase::WaitForLost(long seconds, long milliseconds) | |
809 | { | |
810 | return _Wait(seconds, milliseconds, GSOCK_LOST_FLAG); | |
811 | } | |
812 | ||
813 | // -------------------------------------------------------------------------- | |
814 | // Miscellaneous | |
815 | // -------------------------------------------------------------------------- | |
816 | ||
817 | // | |
818 | // Get local or peer address | |
819 | // | |
820 | ||
821 | bool wxSocketBase::GetPeer(wxSockAddress& addr_man) const | |
822 | { | |
823 | GAddress *peer; | |
824 | ||
825 | if (!m_socket) | |
826 | return false; | |
827 | ||
828 | peer = m_socket->GetPeer(); | |
829 | ||
830 | // copying a null address would just trigger an assert anyway | |
831 | ||
832 | if (!peer) | |
833 | return false; | |
834 | ||
835 | addr_man.SetAddress(peer); | |
836 | GAddress_destroy(peer); | |
837 | ||
838 | return true; | |
839 | } | |
840 | ||
841 | bool wxSocketBase::GetLocal(wxSockAddress& addr_man) const | |
842 | { | |
843 | GAddress *local; | |
844 | ||
845 | if (!m_socket) | |
846 | return false; | |
847 | ||
848 | local = m_socket->GetLocal(); | |
849 | addr_man.SetAddress(local); | |
850 | GAddress_destroy(local); | |
851 | ||
852 | return true; | |
853 | } | |
854 | ||
855 | // | |
856 | // Save and restore socket state | |
857 | // | |
858 | ||
859 | void wxSocketBase::SaveState() | |
860 | { | |
861 | wxSocketState *state; | |
862 | ||
863 | state = new wxSocketState(); | |
864 | ||
865 | state->m_flags = m_flags; | |
866 | state->m_notify = m_notify; | |
867 | state->m_eventmask = m_eventmask; | |
868 | state->m_clientData = m_clientData; | |
869 | ||
870 | m_states.Append(state); | |
871 | } | |
872 | ||
873 | void wxSocketBase::RestoreState() | |
874 | { | |
875 | wxList::compatibility_iterator node; | |
876 | wxSocketState *state; | |
877 | ||
878 | node = m_states.GetLast(); | |
879 | if (!node) | |
880 | return; | |
881 | ||
882 | state = (wxSocketState *)node->GetData(); | |
883 | ||
884 | m_flags = state->m_flags; | |
885 | m_notify = state->m_notify; | |
886 | m_eventmask = state->m_eventmask; | |
887 | m_clientData = state->m_clientData; | |
888 | ||
889 | m_states.Erase(node); | |
890 | delete state; | |
891 | } | |
892 | ||
893 | // | |
894 | // Timeout and flags | |
895 | // | |
896 | ||
897 | void wxSocketBase::SetTimeout(long seconds) | |
898 | { | |
899 | m_timeout = seconds; | |
900 | ||
901 | if (m_socket) | |
902 | m_socket->SetTimeout(m_timeout * 1000); | |
903 | } | |
904 | ||
905 | void wxSocketBase::SetFlags(wxSocketFlags flags) | |
906 | { | |
907 | m_flags = flags; | |
908 | } | |
909 | ||
910 | ||
911 | // -------------------------------------------------------------------------- | |
912 | // Event handling | |
913 | // -------------------------------------------------------------------------- | |
914 | ||
915 | // A note on how events are processed, which is probably the most | |
916 | // difficult thing to get working right while keeping the same API | |
917 | // and functionality for all platforms. | |
918 | // | |
919 | // When GSocket detects an event, it calls wx_socket_callback, which in | |
920 | // turn just calls wxSocketBase::OnRequest in the corresponding wxSocket | |
921 | // object. OnRequest does some housekeeping, and if the event is to be | |
922 | // propagated to the user, it creates a new wxSocketEvent object and | |
923 | // posts it. The event is not processed immediately, but delayed with | |
924 | // AddPendingEvent instead. This is necessary in order to decouple the | |
925 | // event processing from wx_socket_callback; otherwise, subsequent IO | |
926 | // calls made from the user event handler would fail, as gtk callbacks | |
927 | // are not reentrant. | |
928 | // | |
929 | // Note that, unlike events, user callbacks (now deprecated) are _not_ | |
930 | // decoupled from wx_socket_callback and thus they suffer from a variety | |
931 | // of problems. Avoid them where possible and use events instead. | |
932 | ||
933 | extern "C" | |
934 | void LINKAGEMODE wx_socket_callback(GSocket * WXUNUSED(socket), | |
935 | GSocketEvent notification, | |
936 | char *cdata) | |
937 | { | |
938 | wxSocketBase *sckobj = (wxSocketBase *)cdata; | |
939 | ||
940 | sckobj->OnRequest((wxSocketNotify) notification); | |
941 | } | |
942 | ||
943 | void wxSocketBase::OnRequest(wxSocketNotify notification) | |
944 | { | |
945 | // NOTE: We duplicate some of the code in _Wait, but this doesn't | |
946 | // hurt. It has to be here because the (GSocket) event might arrive | |
947 | // a bit delayed, and it has to be in _Wait as well because we don't | |
948 | // know whether the Wait functions are being used. | |
949 | ||
950 | switch(notification) | |
951 | { | |
952 | case wxSOCKET_CONNECTION: | |
953 | m_establishing = false; | |
954 | m_connected = true; | |
955 | break; | |
956 | ||
957 | // If we are in the middle of a R/W operation, do not | |
958 | // propagate events to users. Also, filter 'late' events | |
959 | // which are no longer valid. | |
960 | ||
961 | case wxSOCKET_INPUT: | |
962 | if (m_reading || !m_socket->Select(GSOCK_INPUT_FLAG)) | |
963 | return; | |
964 | break; | |
965 | ||
966 | case wxSOCKET_OUTPUT: | |
967 | if (m_writing || !m_socket->Select(GSOCK_OUTPUT_FLAG)) | |
968 | return; | |
969 | break; | |
970 | ||
971 | case wxSOCKET_LOST: | |
972 | m_connected = false; | |
973 | m_establishing = false; | |
974 | break; | |
975 | ||
976 | default: | |
977 | break; | |
978 | } | |
979 | ||
980 | // Schedule the event | |
981 | ||
982 | wxSocketEventFlags flag = 0; | |
983 | wxUnusedVar(flag); | |
984 | switch (notification) | |
985 | { | |
986 | case GSOCK_INPUT: flag = GSOCK_INPUT_FLAG; break; | |
987 | case GSOCK_OUTPUT: flag = GSOCK_OUTPUT_FLAG; break; | |
988 | case GSOCK_CONNECTION: flag = GSOCK_CONNECTION_FLAG; break; | |
989 | case GSOCK_LOST: flag = GSOCK_LOST_FLAG; break; | |
990 | default: | |
991 | wxLogWarning(_("wxSocket: unknown event!.")); | |
992 | return; | |
993 | } | |
994 | ||
995 | if (((m_eventmask & flag) == flag) && m_notify) | |
996 | { | |
997 | if (m_handler) | |
998 | { | |
999 | wxSocketEvent event(m_id); | |
1000 | event.m_event = notification; | |
1001 | event.m_clientData = m_clientData; | |
1002 | event.SetEventObject(this); | |
1003 | ||
1004 | m_handler->AddPendingEvent(event); | |
1005 | } | |
1006 | } | |
1007 | } | |
1008 | ||
1009 | void wxSocketBase::Notify(bool notify) | |
1010 | { | |
1011 | m_notify = notify; | |
1012 | } | |
1013 | ||
1014 | void wxSocketBase::SetNotify(wxSocketEventFlags flags) | |
1015 | { | |
1016 | m_eventmask = flags; | |
1017 | } | |
1018 | ||
1019 | void wxSocketBase::SetEventHandler(wxEvtHandler& handler, int id) | |
1020 | { | |
1021 | m_handler = &handler; | |
1022 | m_id = id; | |
1023 | } | |
1024 | ||
1025 | // -------------------------------------------------------------------------- | |
1026 | // Pushback buffer | |
1027 | // -------------------------------------------------------------------------- | |
1028 | ||
1029 | void wxSocketBase::Pushback(const void *buffer, wxUint32 size) | |
1030 | { | |
1031 | if (!size) return; | |
1032 | ||
1033 | if (m_unread == NULL) | |
1034 | m_unread = malloc(size); | |
1035 | else | |
1036 | { | |
1037 | void *tmp; | |
1038 | ||
1039 | tmp = malloc(m_unrd_size + size); | |
1040 | memcpy((char *)tmp + size, m_unread, m_unrd_size); | |
1041 | free(m_unread); | |
1042 | ||
1043 | m_unread = tmp; | |
1044 | } | |
1045 | ||
1046 | m_unrd_size += size; | |
1047 | ||
1048 | memcpy(m_unread, buffer, size); | |
1049 | } | |
1050 | ||
1051 | wxUint32 wxSocketBase::GetPushback(void *buffer, wxUint32 size, bool peek) | |
1052 | { | |
1053 | if (!m_unrd_size) | |
1054 | return 0; | |
1055 | ||
1056 | if (size > (m_unrd_size-m_unrd_cur)) | |
1057 | size = m_unrd_size-m_unrd_cur; | |
1058 | ||
1059 | memcpy(buffer, (char *)m_unread + m_unrd_cur, size); | |
1060 | ||
1061 | if (!peek) | |
1062 | { | |
1063 | m_unrd_cur += size; | |
1064 | if (m_unrd_size == m_unrd_cur) | |
1065 | { | |
1066 | free(m_unread); | |
1067 | m_unread = NULL; | |
1068 | m_unrd_size = 0; | |
1069 | m_unrd_cur = 0; | |
1070 | } | |
1071 | } | |
1072 | ||
1073 | return size; | |
1074 | } | |
1075 | ||
1076 | ||
1077 | // ========================================================================== | |
1078 | // wxSocketServer | |
1079 | // ========================================================================== | |
1080 | ||
1081 | // -------------------------------------------------------------------------- | |
1082 | // Ctor | |
1083 | // -------------------------------------------------------------------------- | |
1084 | ||
1085 | wxSocketServer::wxSocketServer(const wxSockAddress& addr_man, | |
1086 | wxSocketFlags flags) | |
1087 | : wxSocketBase(flags, wxSOCKET_SERVER) | |
1088 | { | |
1089 | wxLogTrace( wxTRACE_Socket, _T("Opening wxSocketServer") ); | |
1090 | ||
1091 | m_socket = GSocket_new(); | |
1092 | ||
1093 | if (!m_socket) | |
1094 | { | |
1095 | wxLogTrace( wxTRACE_Socket, _T("*** GSocket_new failed") ); | |
1096 | return; | |
1097 | } | |
1098 | ||
1099 | // Setup the socket as server | |
1100 | ||
1101 | m_socket->SetLocal(addr_man.GetAddress()); | |
1102 | ||
1103 | if (GetFlags() & wxSOCKET_REUSEADDR) { | |
1104 | m_socket->SetReusable(); | |
1105 | } | |
1106 | if (GetFlags() & wxSOCKET_BROADCAST) { | |
1107 | m_socket->SetBroadcast(); | |
1108 | } | |
1109 | if (GetFlags() & wxSOCKET_NOBIND) { | |
1110 | m_socket->DontDoBind(); | |
1111 | } | |
1112 | ||
1113 | if (m_socket->SetServer() != GSOCK_NOERROR) | |
1114 | { | |
1115 | delete m_socket; | |
1116 | m_socket = NULL; | |
1117 | ||
1118 | wxLogTrace( wxTRACE_Socket, _T("*** GSocket_SetServer failed") ); | |
1119 | return; | |
1120 | } | |
1121 | ||
1122 | m_socket->SetTimeout(m_timeout * 1000); | |
1123 | m_socket->SetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1124 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1125 | wx_socket_callback, (char *)this); | |
1126 | } | |
1127 | ||
1128 | // -------------------------------------------------------------------------- | |
1129 | // Accept | |
1130 | // -------------------------------------------------------------------------- | |
1131 | ||
1132 | bool wxSocketServer::AcceptWith(wxSocketBase& sock, bool wait) | |
1133 | { | |
1134 | GSocket *child_socket; | |
1135 | ||
1136 | if (!m_socket) | |
1137 | return false; | |
1138 | ||
1139 | // If wait == false, then the call should be nonblocking. | |
1140 | // When we are finished, we put the socket to blocking mode | |
1141 | // again. | |
1142 | ||
1143 | if (!wait) | |
1144 | m_socket->SetNonBlocking(1); | |
1145 | ||
1146 | child_socket = m_socket->WaitConnection(); | |
1147 | ||
1148 | if (!wait) | |
1149 | m_socket->SetNonBlocking(0); | |
1150 | ||
1151 | if (!child_socket) | |
1152 | return false; | |
1153 | ||
1154 | sock.m_type = wxSOCKET_BASE; | |
1155 | sock.m_socket = child_socket; | |
1156 | sock.m_connected = true; | |
1157 | ||
1158 | sock.m_socket->SetTimeout(sock.m_timeout * 1000); | |
1159 | sock.m_socket->SetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1160 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1161 | wx_socket_callback, (char *)&sock); | |
1162 | ||
1163 | return true; | |
1164 | } | |
1165 | ||
1166 | wxSocketBase *wxSocketServer::Accept(bool wait) | |
1167 | { | |
1168 | wxSocketBase* sock = new wxSocketBase(); | |
1169 | ||
1170 | sock->SetFlags(m_flags); | |
1171 | ||
1172 | if (!AcceptWith(*sock, wait)) | |
1173 | { | |
1174 | sock->Destroy(); | |
1175 | sock = NULL; | |
1176 | } | |
1177 | ||
1178 | return sock; | |
1179 | } | |
1180 | ||
1181 | bool wxSocketServer::WaitForAccept(long seconds, long milliseconds) | |
1182 | { | |
1183 | return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG); | |
1184 | } | |
1185 | ||
1186 | bool wxSocketBase::GetOption(int level, int optname, void *optval, int *optlen) | |
1187 | { | |
1188 | wxASSERT_MSG( m_socket, _T("Socket not initialised") ); | |
1189 | ||
1190 | if (m_socket->GetSockOpt(level, optname, optval, optlen) | |
1191 | != GSOCK_NOERROR) | |
1192 | { | |
1193 | return false; | |
1194 | } | |
1195 | return true; | |
1196 | } | |
1197 | ||
1198 | bool wxSocketBase::SetOption(int level, int optname, const void *optval, | |
1199 | int optlen) | |
1200 | { | |
1201 | wxASSERT_MSG( m_socket, _T("Socket not initialised") ); | |
1202 | ||
1203 | if (m_socket->SetSockOpt(level, optname, optval, optlen) | |
1204 | != GSOCK_NOERROR) | |
1205 | { | |
1206 | return false; | |
1207 | } | |
1208 | return true; | |
1209 | } | |
1210 | ||
1211 | bool wxSocketBase::SetLocal(wxIPV4address& local) | |
1212 | { | |
1213 | GAddress* la = local.GetAddress(); | |
1214 | ||
1215 | // If the address is valid, save it for use when we call Connect | |
1216 | if (la && la->m_addr) | |
1217 | { | |
1218 | m_localAddress = local; | |
1219 | ||
1220 | return true; | |
1221 | } | |
1222 | ||
1223 | return false; | |
1224 | } | |
1225 | ||
1226 | // ========================================================================== | |
1227 | // wxSocketClient | |
1228 | // ========================================================================== | |
1229 | ||
1230 | // -------------------------------------------------------------------------- | |
1231 | // Ctor and dtor | |
1232 | // -------------------------------------------------------------------------- | |
1233 | ||
1234 | wxSocketClient::wxSocketClient(wxSocketFlags flags) | |
1235 | : wxSocketBase(flags, wxSOCKET_CLIENT) | |
1236 | { | |
1237 | } | |
1238 | ||
1239 | wxSocketClient::~wxSocketClient() | |
1240 | { | |
1241 | } | |
1242 | ||
1243 | // -------------------------------------------------------------------------- | |
1244 | // Connect | |
1245 | // -------------------------------------------------------------------------- | |
1246 | ||
1247 | bool wxSocketClient::DoConnect(wxSockAddress& addr_man, wxSockAddress* local, bool wait) | |
1248 | { | |
1249 | GSocketError err; | |
1250 | ||
1251 | if (m_socket) | |
1252 | { | |
1253 | // Shutdown and destroy the socket | |
1254 | Close(); | |
1255 | delete m_socket; | |
1256 | } | |
1257 | ||
1258 | m_socket = GSocket_new(); | |
1259 | m_connected = false; | |
1260 | m_establishing = false; | |
1261 | ||
1262 | if (!m_socket) | |
1263 | return false; | |
1264 | ||
1265 | m_socket->SetTimeout(m_timeout * 1000); | |
1266 | m_socket->SetCallback(GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1267 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1268 | wx_socket_callback, (char *)this); | |
1269 | ||
1270 | // If wait == false, then the call should be nonblocking. | |
1271 | // When we are finished, we put the socket to blocking mode | |
1272 | // again. | |
1273 | ||
1274 | if (!wait) | |
1275 | m_socket->SetNonBlocking(1); | |
1276 | ||
1277 | // Reuse makes sense for clients too, if we are trying to rebind to the same port | |
1278 | if (GetFlags() & wxSOCKET_REUSEADDR) | |
1279 | { | |
1280 | m_socket->SetReusable(); | |
1281 | } | |
1282 | if (GetFlags() & wxSOCKET_BROADCAST) | |
1283 | { | |
1284 | m_socket->SetBroadcast(); | |
1285 | } | |
1286 | if (GetFlags() & wxSOCKET_NOBIND) | |
1287 | { | |
1288 | m_socket->DontDoBind(); | |
1289 | } | |
1290 | ||
1291 | // If no local address was passed and one has been set, use the one that was Set | |
1292 | if (!local && m_localAddress.GetAddress()) | |
1293 | { | |
1294 | local = &m_localAddress; | |
1295 | } | |
1296 | ||
1297 | // Bind to the local IP address and port, when provided | |
1298 | if (local) | |
1299 | { | |
1300 | GAddress* la = local->GetAddress(); | |
1301 | ||
1302 | if (la && la->m_addr) | |
1303 | m_socket->SetLocal(la); | |
1304 | } | |
1305 | ||
1306 | #if defined(__WXMSW__) || defined(__WXGTK__) | |
1307 | m_socket->SetInitialSocketBuffers(m_initialRecvBufferSize, m_initialSendBufferSize); | |
1308 | #endif | |
1309 | ||
1310 | m_socket->SetPeer(addr_man.GetAddress()); | |
1311 | err = m_socket->Connect(GSOCK_STREAMED); | |
1312 | ||
1313 | if (!wait) | |
1314 | m_socket->SetNonBlocking(0); | |
1315 | ||
1316 | if (err != GSOCK_NOERROR) | |
1317 | { | |
1318 | if (err == GSOCK_WOULDBLOCK) | |
1319 | m_establishing = true; | |
1320 | ||
1321 | return false; | |
1322 | } | |
1323 | ||
1324 | m_connected = true; | |
1325 | return true; | |
1326 | } | |
1327 | ||
1328 | bool wxSocketClient::Connect(wxSockAddress& addr_man, bool wait) | |
1329 | { | |
1330 | return (DoConnect(addr_man, NULL, wait)); | |
1331 | } | |
1332 | ||
1333 | bool wxSocketClient::Connect(wxSockAddress& addr_man, wxSockAddress& local, bool wait) | |
1334 | { | |
1335 | return (DoConnect(addr_man, &local, wait)); | |
1336 | } | |
1337 | ||
1338 | bool wxSocketClient::WaitOnConnect(long seconds, long milliseconds) | |
1339 | { | |
1340 | if (m_connected) // Already connected | |
1341 | return true; | |
1342 | ||
1343 | if (!m_establishing || !m_socket) // No connection in progress | |
1344 | return false; | |
1345 | ||
1346 | return _Wait(seconds, milliseconds, GSOCK_CONNECTION_FLAG | | |
1347 | GSOCK_LOST_FLAG); | |
1348 | } | |
1349 | ||
1350 | // ========================================================================== | |
1351 | // wxDatagramSocket | |
1352 | // ========================================================================== | |
1353 | ||
1354 | /* NOTE: experimental stuff - might change */ | |
1355 | ||
1356 | wxDatagramSocket::wxDatagramSocket( const wxSockAddress& addr, | |
1357 | wxSocketFlags flags ) | |
1358 | : wxSocketBase( flags, wxSOCKET_DATAGRAM ) | |
1359 | { | |
1360 | // Create the socket | |
1361 | m_socket = GSocket_new(); | |
1362 | ||
1363 | if (!m_socket) | |
1364 | { | |
1365 | wxFAIL_MSG( _T("datagram socket not new'd") ); | |
1366 | return; | |
1367 | } | |
1368 | // Setup the socket as non connection oriented | |
1369 | m_socket->SetLocal(addr.GetAddress()); | |
1370 | if (flags & wxSOCKET_REUSEADDR) | |
1371 | { | |
1372 | m_socket->SetReusable(); | |
1373 | } | |
1374 | if (GetFlags() & wxSOCKET_BROADCAST) | |
1375 | { | |
1376 | m_socket->SetBroadcast(); | |
1377 | } | |
1378 | if (GetFlags() & wxSOCKET_NOBIND) | |
1379 | { | |
1380 | m_socket->DontDoBind(); | |
1381 | } | |
1382 | if ( m_socket->SetNonOriented() != GSOCK_NOERROR ) | |
1383 | { | |
1384 | delete m_socket; | |
1385 | m_socket = NULL; | |
1386 | return; | |
1387 | } | |
1388 | ||
1389 | // Initialize all stuff | |
1390 | m_connected = false; | |
1391 | m_establishing = false; | |
1392 | m_socket->SetTimeout( m_timeout ); | |
1393 | m_socket->SetCallback( GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG | | |
1394 | GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG, | |
1395 | wx_socket_callback, (char*)this ); | |
1396 | } | |
1397 | ||
1398 | wxDatagramSocket& wxDatagramSocket::RecvFrom( wxSockAddress& addr, | |
1399 | void* buf, | |
1400 | wxUint32 nBytes ) | |
1401 | { | |
1402 | Read(buf, nBytes); | |
1403 | GetPeer(addr); | |
1404 | return (*this); | |
1405 | } | |
1406 | ||
1407 | wxDatagramSocket& wxDatagramSocket::SendTo( const wxSockAddress& addr, | |
1408 | const void* buf, | |
1409 | wxUint32 nBytes ) | |
1410 | { | |
1411 | wxASSERT_MSG( m_socket, _T("Socket not initialised") ); | |
1412 | ||
1413 | m_socket->SetPeer(addr.GetAddress()); | |
1414 | Write(buf, nBytes); | |
1415 | return (*this); | |
1416 | } | |
1417 | ||
1418 | // ========================================================================== | |
1419 | // wxSocketModule | |
1420 | // ========================================================================== | |
1421 | ||
1422 | class wxSocketModule : public wxModule | |
1423 | { | |
1424 | public: | |
1425 | virtual bool OnInit() | |
1426 | { | |
1427 | // wxSocketBase will call GSocket_Init() itself when/if needed | |
1428 | return true; | |
1429 | } | |
1430 | ||
1431 | virtual void OnExit() | |
1432 | { | |
1433 | if ( wxSocketBase::IsInitialized() ) | |
1434 | wxSocketBase::Shutdown(); | |
1435 | } | |
1436 | ||
1437 | private: | |
1438 | DECLARE_DYNAMIC_CLASS(wxSocketModule) | |
1439 | }; | |
1440 | ||
1441 | IMPLEMENT_DYNAMIC_CLASS(wxSocketModule, wxModule) | |
1442 | ||
1443 | #endif | |
1444 | // wxUSE_SOCKETS |