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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: dcscreen.h | |
3 | // Purpose: wxScreenDC class | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 17/09/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_DCSCREEN_H_ | |
13 | #define _WX_DCSCREEN_H_ | |
14 | ||
15 | #include "wx/dcclient.h" | |
16 | ||
17 | class WXDLLEXPORT wxScreenDC: public wxWindowDC | |
18 | { | |
19 | DECLARE_DYNAMIC_CLASS(wxScreenDC) | |
20 | ||
21 | public: | |
22 | // Create a DC representing the whole screen | |
23 | wxScreenDC(); | |
24 | ~wxScreenDC(); | |
25 | ||
26 | // Compatibility with X's requirements for | |
27 | // drawing on top of all windows | |
28 | static bool StartDrawingOnTop(wxWindow* window); | |
29 | static bool StartDrawingOnTop(wxRect* rect = NULL); | |
30 | static bool EndDrawingOnTop(); | |
31 | ||
32 | private: | |
33 | static WXWindow sm_overlayWindow; | |
34 | ||
35 | // If we have started transparent drawing at a non-(0,0) point | |
36 | // then we will have to adjust the device origin in the | |
37 | // constructor. | |
38 | static int sm_overlayWindowX; | |
39 | static int sm_overlayWindowY; | |
40 | }; | |
41 | ||
42 | #endif | |
43 | // _WX_DCSCREEN_H_ | |
44 |