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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/private/socket.h | |
3 | // Purpose: wxSocketImpl and related declarations | |
4 | // Authors: Guilhem Lavaux, Vadim Zeitlin | |
5 | // Created: April 1997 | |
6 | // RCS-ID: $Id$ | |
7 | // Copyright: (c) 1997 Guilhem Lavaux | |
8 | // (c) 2008 Vadim Zeitlin | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | /* | |
13 | Brief overview of different socket classes: | |
14 | ||
15 | - wxSocketBase is the public class representing a socket ("Base" here | |
16 | refers to the fact that wxSocketClient and wxSocketServer are derived | |
17 | from it and predates the convention of using "Base" for common base | |
18 | classes for platform-specific classes in wxWidgets) with implementation | |
19 | common to all platforms and forwarding methods whose implementation | |
20 | differs between platforms to wxSocketImpl which it contains. | |
21 | ||
22 | - wxSocketImpl is actually just an abstract base class having only code | |
23 | common to all platforms, the concrete implementation classes derive from | |
24 | it and are created by wxSocketImpl::Create(). | |
25 | ||
26 | - Some socket operations have different implementations in console-mode and | |
27 | GUI applications. wxSocketManager class exists to abstract this in such | |
28 | way that console applications (using wxBase) don't depend on wxNet. An | |
29 | object of this class is made available via wxApp and GUI applications set | |
30 | up a different kind of global socket manager from console ones. | |
31 | ||
32 | TODO: it looks like wxSocketManager could be eliminated by providing | |
33 | methods for registering/unregistering sockets directly in | |
34 | wxEventLoop. | |
35 | */ | |
36 | ||
37 | #ifndef _WX_PRIVATE_SOCKET_H_ | |
38 | #define _WX_PRIVATE_SOCKET_H_ | |
39 | ||
40 | #include "wx/defs.h" | |
41 | ||
42 | #if wxUSE_SOCKETS | |
43 | ||
44 | #include "wx/socket.h" | |
45 | #include "wx/private/sckaddr.h" | |
46 | ||
47 | #include <stddef.h> | |
48 | ||
49 | /* | |
50 | Including sys/types.h under Cygwin results in the warnings about "fd_set | |
51 | having been defined in sys/types.h" when winsock.h is included later and | |
52 | doesn't seem to be necessary anyhow. It's not needed under Mac neither. | |
53 | */ | |
54 | #if !defined(__WXMAC__) && !defined(__CYGWIN__) && !defined(__WXWINCE__) | |
55 | #include <sys/types.h> | |
56 | #endif | |
57 | ||
58 | #ifdef __WXWINCE__ | |
59 | #include <stdlib.h> | |
60 | #endif | |
61 | ||
62 | // include the header defining timeval: under Windows this struct is used only | |
63 | // with sockets so we need to include winsock.h which we do via windows.h | |
64 | #ifdef __WXMSW__ | |
65 | #include "wx/msw/wrapwin.h" | |
66 | #else | |
67 | #include <sys/time.h> // for timeval | |
68 | #endif | |
69 | ||
70 | // these definitions are for MSW when we don't use configure, otherwise these | |
71 | // symbols are defined by configure | |
72 | #ifndef WX_SOCKLEN_T | |
73 | #define WX_SOCKLEN_T int | |
74 | #endif | |
75 | ||
76 | #ifndef SOCKOPTLEN_T | |
77 | #define SOCKOPTLEN_T int | |
78 | #endif | |
79 | ||
80 | // define some symbols which winsock.h defines but traditional BSD headers | |
81 | // don't | |
82 | #ifndef __WXMSW__ | |
83 | #define SOCKET int | |
84 | #endif | |
85 | ||
86 | #ifndef INVALID_SOCKET | |
87 | #define INVALID_SOCKET (-1) | |
88 | #endif | |
89 | ||
90 | #ifndef SOCKET_ERROR | |
91 | #define SOCKET_ERROR (-1) | |
92 | #endif | |
93 | ||
94 | typedef int wxSocketEventFlags; | |
95 | ||
96 | class wxSocketImpl; | |
97 | ||
98 | /* | |
99 | Class providing hooks abstracting the differences between console and GUI | |
100 | applications for socket code. | |
101 | ||
102 | We also have different implementations of this class for different platforms | |
103 | allowing us to keep more things in the common code but the main reason for | |
104 | its existence is that we want the same socket code work differently | |
105 | depending on whether it's used from a console or a GUI program. This is | |
106 | achieved by implementing the virtual methods of this class differently in | |
107 | the objects returned by wxConsoleAppTraits::GetSocketManager() and the same | |
108 | method in wxGUIAppTraits. | |
109 | */ | |
110 | class wxSocketManager | |
111 | { | |
112 | public: | |
113 | // set the manager to use, we don't take ownership of it | |
114 | // | |
115 | // this should be called before creating the first wxSocket object, | |
116 | // otherwise the manager returned by wxAppTraits::GetSocketManager() will | |
117 | // be used | |
118 | static void Set(wxSocketManager *manager); | |
119 | ||
120 | // return the manager to use | |
121 | // | |
122 | // this initializes the manager at first use | |
123 | static wxSocketManager *Get() | |
124 | { | |
125 | if ( !ms_manager ) | |
126 | Init(); | |
127 | ||
128 | return ms_manager; | |
129 | } | |
130 | ||
131 | // called before the first wxSocket is created and should do the | |
132 | // initializations needed in order to use the network | |
133 | // | |
134 | // return true if initialized successfully; if this returns false sockets | |
135 | // can't be used at all | |
136 | virtual bool OnInit() = 0; | |
137 | ||
138 | // undo the initializations of OnInit() | |
139 | virtual void OnExit() = 0; | |
140 | ||
141 | ||
142 | // create the socket implementation object matching this manager | |
143 | virtual wxSocketImpl *CreateSocket(wxSocketBase& wxsocket) = 0; | |
144 | ||
145 | // these functions enable or disable monitoring of the given socket for the | |
146 | // specified events inside the currently running event loop (but notice | |
147 | // that both BSD and Winsock implementations actually use socket->m_server | |
148 | // value to determine what exactly should be monitored so it needs to be | |
149 | // set before calling these functions) | |
150 | // | |
151 | // the default event value is used just for the convenience of wxMSW | |
152 | // implementation which doesn't use this parameter anyhow, it doesn't make | |
153 | // sense to pass wxSOCKET_LOST for the Unix implementation which does use | |
154 | // this parameter | |
155 | virtual void Install_Callback(wxSocketImpl *socket, | |
156 | wxSocketNotify event = wxSOCKET_LOST) = 0; | |
157 | virtual void Uninstall_Callback(wxSocketImpl *socket, | |
158 | wxSocketNotify event = wxSOCKET_LOST) = 0; | |
159 | ||
160 | virtual ~wxSocketManager() { } | |
161 | ||
162 | private: | |
163 | // get the manager to use if we don't have it yet | |
164 | static void Init(); | |
165 | ||
166 | static wxSocketManager *ms_manager; | |
167 | }; | |
168 | ||
169 | /* | |
170 | Base class for all socket implementations providing functionality common to | |
171 | BSD and Winsock sockets. | |
172 | ||
173 | Objects of this class are not created directly but only via the factory | |
174 | function wxSocketManager::CreateSocket(). | |
175 | */ | |
176 | class wxSocketImpl | |
177 | { | |
178 | public: | |
179 | virtual ~wxSocketImpl(); | |
180 | ||
181 | // set various socket properties: all of those can only be called before | |
182 | // creating the socket | |
183 | void SetTimeout(unsigned long millisec); | |
184 | void SetReusable() { m_reusable = true; } | |
185 | void SetBroadcast() { m_broadcast = true; } | |
186 | void DontDoBind() { m_dobind = false; } | |
187 | void SetInitialSocketBuffers(int recv, int send) | |
188 | { | |
189 | m_initialRecvBufferSize = recv; | |
190 | m_initialSendBufferSize = send; | |
191 | } | |
192 | ||
193 | wxSocketError SetLocal(const wxSockAddressImpl& address); | |
194 | wxSocketError SetPeer(const wxSockAddressImpl& address); | |
195 | ||
196 | // accessors | |
197 | // --------- | |
198 | ||
199 | bool IsServer() const { return m_server; } | |
200 | ||
201 | const wxSockAddressImpl& GetLocal(); // non const as may update m_local | |
202 | const wxSockAddressImpl& GetPeer() const { return m_peer; } | |
203 | ||
204 | wxSocketError GetError() const { return m_error; } | |
205 | bool IsOk() const { return m_error == wxSOCKET_NOERROR; } | |
206 | ||
207 | // get the error code corresponding to the last operation | |
208 | virtual wxSocketError GetLastError() const = 0; | |
209 | ||
210 | ||
211 | // creating/closing the socket | |
212 | // -------------------------- | |
213 | ||
214 | // notice that SetLocal() must be called before creating the socket using | |
215 | // any of the functions below | |
216 | // | |
217 | // all of Create() functions return wxSOCKET_NOERROR if the operation | |
218 | // completed successfully or one of: | |
219 | // wxSOCKET_INVSOCK - the socket is in use. | |
220 | // wxSOCKET_INVADDR - the local (server) or peer (client) address has not | |
221 | // been set. | |
222 | // wxSOCKET_IOERR - any other error. | |
223 | ||
224 | // create a socket listening on the local address specified by SetLocal() | |
225 | // (notice that DontDoBind() is ignored by this function) | |
226 | wxSocketError CreateServer(); | |
227 | ||
228 | // create a socket connected to the peer address specified by SetPeer() | |
229 | // (notice that DontDoBind() is ignored by this function) | |
230 | // | |
231 | // this function may return wxSOCKET_WOULDBLOCK in addition to the return | |
232 | // values listed above if wait is false | |
233 | wxSocketError CreateClient(bool wait); | |
234 | ||
235 | // create (and bind unless DontDoBind() had been called) an UDP socket | |
236 | // associated with the given local address | |
237 | wxSocketError CreateUDP(); | |
238 | ||
239 | // may be called whether the socket was created or not, calls DoClose() if | |
240 | // it was indeed created | |
241 | void Close(); | |
242 | ||
243 | // shuts down the writing end of the socket and closes it, this is a more | |
244 | // graceful way to close | |
245 | // | |
246 | // does nothing if the socket wasn't created | |
247 | void Shutdown(); | |
248 | ||
249 | ||
250 | // IO operations | |
251 | // ------------- | |
252 | ||
253 | // basic IO, work for both TCP and UDP sockets | |
254 | // | |
255 | // return the number of bytes read/written (possibly 0) or -1 on error | |
256 | int Read(void *buffer, int size); | |
257 | int Write(const void *buffer, int size); | |
258 | ||
259 | // basically a wrapper for select(): returns the condition of the socket, | |
260 | // blocking for not longer than timeout if it is specified (otherwise just | |
261 | // poll without blocking at all) | |
262 | // | |
263 | // flags defines what kind of conditions we're interested in, the return | |
264 | // value is composed of a (possibly empty) subset of the bits set in flags | |
265 | wxSocketEventFlags Select(wxSocketEventFlags flags, | |
266 | const timeval *timeout = NULL); | |
267 | ||
268 | // convenient wrapper calling Select() with our default timeout | |
269 | wxSocketEventFlags SelectWithTimeout(wxSocketEventFlags flags) | |
270 | { | |
271 | return Select(flags, &m_timeout); | |
272 | } | |
273 | ||
274 | // just a wrapper for accept(): it is called to create a new wxSocketImpl | |
275 | // corresponding to a new server connection represented by the given | |
276 | // wxSocketBase, returns NULL on error (including immediately if there are | |
277 | // no pending connections as our sockets are non-blocking) | |
278 | wxSocketImpl *Accept(wxSocketBase& wxsocket); | |
279 | ||
280 | ||
281 | // notifications | |
282 | // ------------- | |
283 | ||
284 | // notify m_wxsocket about the given socket event by calling its (inaptly | |
285 | // named) OnRequest() method | |
286 | void NotifyOnStateChange(wxSocketNotify event); | |
287 | ||
288 | // called after reading/writing the data from/to the socket and should | |
289 | // enable back the wxSOCKET_INPUT/OUTPUT_FLAG notifications if they were | |
290 | // turned off when this data was first detected | |
291 | virtual void ReenableEvents(wxSocketEventFlags flags) = 0; | |
292 | ||
293 | // TODO: make these fields protected and provide accessors for those of | |
294 | // them that wxSocketBase really needs | |
295 | //protected: | |
296 | SOCKET m_fd; | |
297 | ||
298 | int m_initialRecvBufferSize; | |
299 | int m_initialSendBufferSize; | |
300 | ||
301 | wxSockAddressImpl m_local, | |
302 | m_peer; | |
303 | wxSocketError m_error; | |
304 | ||
305 | bool m_stream; | |
306 | bool m_establishing; | |
307 | bool m_reusable; | |
308 | bool m_broadcast; | |
309 | bool m_dobind; | |
310 | ||
311 | struct timeval m_timeout; | |
312 | ||
313 | protected: | |
314 | wxSocketImpl(wxSocketBase& wxsocket); | |
315 | ||
316 | // true if we're a listening stream socket | |
317 | bool m_server; | |
318 | ||
319 | private: | |
320 | // called by Close() if we have a valid m_fd | |
321 | virtual void DoClose() = 0; | |
322 | ||
323 | // put this socket into non-blocking mode and enable monitoring this socket | |
324 | // as part of the event loop | |
325 | virtual void UnblockAndRegisterWithEventLoop() = 0; | |
326 | ||
327 | // check that the socket wasn't created yet and that the given address | |
328 | // (either m_local or m_peer depending on the socket kind) is valid and | |
329 | // set m_error and return false if this is not the case | |
330 | bool PreCreateCheck(const wxSockAddressImpl& addr); | |
331 | ||
332 | // set the given socket option: this just wraps setsockopt(SOL_SOCKET) | |
333 | int SetSocketOption(int optname, int optval) | |
334 | { | |
335 | // although modern Unix systems use "const void *" for the 4th | |
336 | // parameter here, old systems and Winsock still use "const char *" | |
337 | return setsockopt(m_fd, SOL_SOCKET, optname, | |
338 | reinterpret_cast<const char *>(&optval), | |
339 | sizeof(optval)); | |
340 | } | |
341 | ||
342 | // set the given socket option to true value: this is an even simpler | |
343 | // wrapper for setsockopt(SOL_SOCKET) for boolean options | |
344 | int EnableSocketOption(int optname) | |
345 | { | |
346 | return SetSocketOption(optname, 1); | |
347 | } | |
348 | ||
349 | // apply the options to the (just created) socket and register it with the | |
350 | // event loop by calling UnblockAndRegisterWithEventLoop() | |
351 | void PostCreation(); | |
352 | ||
353 | // update local address after binding/connecting | |
354 | wxSocketError UpdateLocalAddress(); | |
355 | ||
356 | // functions used to implement Read/Write() | |
357 | int RecvStream(void *buffer, int size); | |
358 | int RecvDgram(void *buffer, int size); | |
359 | int SendStream(const void *buffer, int size); | |
360 | int SendDgram(const void *buffer, int size); | |
361 | ||
362 | ||
363 | // set in ctor and never changed except that it's reset to NULL when the | |
364 | // socket is shut down | |
365 | wxSocketBase *m_wxsocket; | |
366 | ||
367 | wxDECLARE_NO_COPY_CLASS(wxSocketImpl); | |
368 | }; | |
369 | ||
370 | #if defined(__WXMSW__) | |
371 | #include "wx/msw/private/sockmsw.h" | |
372 | #else | |
373 | #include "wx/unix/private/sockunix.h" | |
374 | #endif | |
375 | ||
376 | #endif /* wxUSE_SOCKETS */ | |
377 | ||
378 | #endif /* _WX_PRIVATE_SOCKET_H_ */ |