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1 | ||
2 | import wx | |
3 | ||
4 | from Main import opj | |
5 | ||
6 | #---------------------------------------------------------------------- | |
7 | ||
8 | class TestPanel(wx.Panel): | |
9 | def __init__(self, parent): | |
10 | wx.Panel.__init__(self, parent, -1) | |
11 | ||
12 | b = wx.Button(self, -1, "Play Sound 1", (25, 25)) | |
13 | self.Bind(wx.EVT_BUTTON, self.OnButton1, b) | |
14 | ||
15 | b = wx.Button(self, -1, "Play Sound 2", (25, 65)) | |
16 | self.Bind(wx.EVT_BUTTON, self.OnButton2, b) | |
17 | ||
18 | ||
19 | def OnButton1(self, evt): | |
20 | try: | |
21 | wave = wx.Wave(opj('data/anykey.wav')) | |
22 | wave.Play() | |
23 | except NotImplementedError, v: | |
24 | wx.MessageBox(str(v), "Exception Message") | |
25 | ||
26 | ||
27 | def OnButton2(self, evt): | |
28 | try: | |
29 | wave = wx.Wave(opj('data/plan.wav')) | |
30 | wave.Play() | |
31 | except NotImplementedError, v: | |
32 | wx.MessageBox(str(v), "Exception Message") | |
33 | ||
34 | #---------------------------------------------------------------------- | |
35 | ||
36 | def runTest(frame, nb, log): | |
37 | win = TestPanel(nb) | |
38 | return win | |
39 | ||
40 | #---------------------------------------------------------------------- | |
41 | ||
42 | ||
43 | overview = """\ | |
44 | This class represents a short wave file, in Windows WAV format, that can | |
45 | be stored in memory and played. Currently this class is implemented on Windows | |
46 | and GTK (Linux) only. | |
47 | ||
48 | This demo offers two examples, both driven by buttons, but obviously the event | |
49 | that drives the playing of the sound can come from anywhere. | |
50 | ||
51 | """ | |
52 | ||
53 | ||
54 | if __name__ == '__main__': | |
55 | import sys,os | |
56 | import run | |
57 | run.main(['', os.path.basename(sys.argv[0])]) |