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implemented (untested) work around for wxScrolledWindow painting bug
[wxWidgets.git] / include / wx / motif / gauge.h
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1/////////////////////////////////////////////////////////////////////////////
2// Name: gauge.h
3// Purpose: wxGauge class
4// Author: Julian Smart
5// Modified by:
6// Created: 17/09/98
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_GAUGE_H_
13#define _WX_GAUGE_H_
14
15#ifdef __GNUG__
16#pragma interface "gauge.h"
17#endif
18
19#include "wx/control.h"
20
21WXDLLEXPORT_DATA(extern const char*) wxGaugeNameStr;
22
23// Group box
24class WXDLLEXPORT wxGauge : public wxControl
25{
26 DECLARE_DYNAMIC_CLASS(wxGauge)
27
28public:
29 inline wxGauge() { m_rangeMax = 0; m_gaugePos = 0; }
30
31 inline wxGauge(wxWindow *parent, wxWindowID id,
32 int range,
33 const wxPoint& pos = wxDefaultPosition,
34 const wxSize& size = wxDefaultSize,
35 long style = wxGA_HORIZONTAL,
36 const wxValidator& validator = wxDefaultValidator,
37 const wxString& name = wxGaugeNameStr)
38 {
39 Create(parent, id, range, pos, size, style, validator, name);
40 }
41
42 bool Create(wxWindow *parent, wxWindowID id,
43 int range,
44 const wxPoint& pos = wxDefaultPosition,
45 const wxSize& size = wxDefaultSize,
46 long style = wxGA_HORIZONTAL,
47 const wxValidator& validator = wxDefaultValidator,
48 const wxString& name = wxGaugeNameStr);
49
50 void SetShadowWidth(int w);
51 void SetBezelFace(int w);
52 void SetRange(int r);
53 void SetValue(int pos);
54
55 int GetShadowWidth() const ;
56 int GetBezelFace() const ;
57 int GetRange() const ;
58 int GetValue() const ;
59
60 virtual void Command(wxCommandEvent& WXUNUSED(event)) {} ;
61
62 // Implementation
63 virtual void ChangeFont(bool keepOriginalSize = TRUE);
64 virtual void ChangeBackgroundColour();
65 virtual void ChangeForegroundColour();
66
67protected:
68 int m_rangeMax;
69 int m_gaugePos;
70};
71
72#endif
73 // _WX_GAUGE_H_