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1/////////////////////////////////////////////////////////////////////////////
2// Name: generic/scrolwin.cpp
3// Purpose: wxGenericScrolledWindow implementation
4// Author: Julian Smart
5// Modified by: Vadim Zeitlin on 31.08.00: wxScrollHelper allows to implement.
6// Ron Lee on 10.4.02: virtual size / auto scrollbars et al.
7// Created: 01/02/97
8// RCS-ID: $Id$
9// Copyright: (c) wxWindows team
10// Licence: wxWindows licence
11/////////////////////////////////////////////////////////////////////////////
12
13// ============================================================================
14// declarations
15// ============================================================================
16
17// ----------------------------------------------------------------------------
18// headers
19// ----------------------------------------------------------------------------
20
21#ifdef __GNUG__
22 #pragma implementation "genscrolwin.h"
23#endif
24
25#ifdef __VMS
26#define XtDisplay XTDISPLAY
27#endif
28
29// For compilers that support precompilation, includes "wx.h".
30#include "wx/wxprec.h"
31
32#ifdef __BORLANDC__
33 #pragma hdrstop
34#endif
35
36#if !defined(__WXGTK__) || defined(__WXUNIVERSAL__)
37
38#include "wx/utils.h"
39#include "wx/dcclient.h"
40
41#include "wx/scrolwin.h"
42#include "wx/panel.h"
43#include "wx/timer.h"
44#include "wx/sizer.h"
45
46#ifdef __WXMSW__
47 #include <windows.h> // for DLGC_WANTARROWS
48#endif
49
50#ifdef __WXMOTIF__
51// For wxRETAINED implementation
52#ifdef __VMS__ //VMS's Xm.h is not (yet) compatible with C++
53 //This code switches off the compiler warnings
54# pragma message disable nosimpint
55#endif
56#include <Xm/Xm.h>
57#ifdef __VMS__
58# pragma message enable nosimpint
59#endif
60#endif
61
62IMPLEMENT_CLASS(wxScrolledWindow, wxGenericScrolledWindow)
63
64// ----------------------------------------------------------------------------
65// wxScrollHelperEvtHandler: intercept the events from the window and forward
66// them to wxScrollHelper
67// ----------------------------------------------------------------------------
68
69class WXDLLEXPORT wxScrollHelperEvtHandler : public wxEvtHandler
70{
71public:
72 wxScrollHelperEvtHandler(wxScrollHelper *scrollHelper)
73 {
74 m_scrollHelper = scrollHelper;
75 }
76
77 virtual bool ProcessEvent(wxEvent& event);
78
79 void ResetDrawnFlag() { m_hasDrawnWindow = FALSE; }
80
81private:
82 wxScrollHelper *m_scrollHelper;
83
84 bool m_hasDrawnWindow;
85
86 DECLARE_NO_COPY_CLASS(wxScrollHelperEvtHandler)
87};
88
89// ----------------------------------------------------------------------------
90// wxAutoScrollTimer: the timer used to generate a stream of scroll events when
91// a captured mouse is held outside the window
92// ----------------------------------------------------------------------------
93
94class wxAutoScrollTimer : public wxTimer
95{
96public:
97 wxAutoScrollTimer(wxWindow *winToScroll, wxScrollHelper *scroll,
98 wxEventType eventTypeToSend,
99 int pos, int orient);
100
101 virtual void Notify();
102
103private:
104 wxWindow *m_win;
105 wxScrollHelper *m_scrollHelper;
106 wxEventType m_eventType;
107 int m_pos,
108 m_orient;
109
110 DECLARE_NO_COPY_CLASS(wxAutoScrollTimer)
111};
112
113// ============================================================================
114// implementation
115// ============================================================================
116
117// ----------------------------------------------------------------------------
118// wxAutoScrollTimer
119// ----------------------------------------------------------------------------
120
121wxAutoScrollTimer::wxAutoScrollTimer(wxWindow *winToScroll,
122 wxScrollHelper *scroll,
123 wxEventType eventTypeToSend,
124 int pos, int orient)
125{
126 m_win = winToScroll;
127 m_scrollHelper = scroll;
128 m_eventType = eventTypeToSend;
129 m_pos = pos;
130 m_orient = orient;
131}
132
133void wxAutoScrollTimer::Notify()
134{
135 // only do all this as long as the window is capturing the mouse
136 if ( wxWindow::GetCapture() != m_win )
137 {
138 Stop();
139 }
140 else // we still capture the mouse, continue generating events
141 {
142 // first scroll the window if we are allowed to do it
143 wxScrollWinEvent event1(m_eventType, m_pos, m_orient);
144 event1.SetEventObject(m_win);
145 if ( m_scrollHelper->SendAutoScrollEvents(event1) &&
146 m_win->GetEventHandler()->ProcessEvent(event1) )
147 {
148 // and then send a pseudo mouse-move event to refresh the selection
149 wxMouseEvent event2(wxEVT_MOTION);
150 wxGetMousePosition(&event2.m_x, &event2.m_y);
151
152 // the mouse event coordinates should be client, not screen as
153 // returned by wxGetMousePosition
154 wxWindow *parentTop = m_win;
155 while ( parentTop->GetParent() )
156 parentTop = parentTop->GetParent();
157 wxPoint ptOrig = parentTop->GetPosition();
158 event2.m_x -= ptOrig.x;
159 event2.m_y -= ptOrig.y;
160
161 event2.SetEventObject(m_win);
162
163 // FIXME: we don't fill in the other members - ok?
164
165 m_win->GetEventHandler()->ProcessEvent(event2);
166 }
167 else // can't scroll further, stop
168 {
169 Stop();
170 }
171 }
172}
173
174// ----------------------------------------------------------------------------
175// wxScrollHelperEvtHandler
176// ----------------------------------------------------------------------------
177
178bool wxScrollHelperEvtHandler::ProcessEvent(wxEvent& event)
179{
180 wxEventType evType = event.GetEventType();
181
182 // the explanation of wxEVT_PAINT processing hack: for historic reasons
183 // there are 2 ways to process this event in classes deriving from
184 // wxScrolledWindow. The user code may
185 //
186 // 1. override wxScrolledWindow::OnDraw(dc)
187 // 2. define its own OnPaint() handler
188 //
189 // In addition, in wxUniversal wxWindow defines OnPaint() itself and
190 // always processes the draw event, so we can't just try the window
191 // OnPaint() first and call our HandleOnPaint() if it doesn't process it
192 // (the latter would never be called in wxUniversal).
193 //
194 // So the solution is to have a flag telling us whether the user code drew
195 // anything in the window. We set it to true here but reset it to false in
196 // wxScrolledWindow::OnPaint() handler (which wouldn't be called if the
197 // user code defined OnPaint() in the derived class)
198 m_hasDrawnWindow = TRUE;
199
200 // pass it on to the real handler
201 bool processed = wxEvtHandler::ProcessEvent(event);
202
203 // always process the size events ourselves, even if the user code handles
204 // them as well, as we need to AdjustScrollbars()
205 //
206 // NB: it is important to do it after processing the event in the normal
207 // way as HandleOnSize() may generate a wxEVT_SIZE itself if the
208 // scrollbar[s] (dis)appear and it should be seen by the user code
209 // after this one
210 if ( evType == wxEVT_SIZE )
211 {
212 m_scrollHelper->HandleOnSize((wxSizeEvent &)event);
213
214 return TRUE;
215 }
216
217 if ( processed )
218 {
219 // normally, nothing more to do here - except if it was a paint event
220 // which wasn't really processed, then we'll try to call our
221 // OnDraw() below (from HandleOnPaint)
222 if ( m_hasDrawnWindow )
223 {
224 return TRUE;
225 }
226 }
227
228 // reset the skipped flag to FALSE as it might have been set to TRUE in
229 // ProcessEvent() above
230 event.Skip(FALSE);
231
232 if ( evType == wxEVT_PAINT )
233 {
234 m_scrollHelper->HandleOnPaint((wxPaintEvent &)event);
235 return TRUE;
236 }
237
238 if ( evType == wxEVT_SCROLLWIN_TOP ||
239 evType == wxEVT_SCROLLWIN_BOTTOM ||
240 evType == wxEVT_SCROLLWIN_LINEUP ||
241 evType == wxEVT_SCROLLWIN_LINEDOWN ||
242 evType == wxEVT_SCROLLWIN_PAGEUP ||
243 evType == wxEVT_SCROLLWIN_PAGEDOWN ||
244 evType == wxEVT_SCROLLWIN_THUMBTRACK ||
245 evType == wxEVT_SCROLLWIN_THUMBRELEASE )
246 {
247 m_scrollHelper->HandleOnScroll((wxScrollWinEvent &)event);
248 return !event.GetSkipped();
249 }
250
251 if ( evType == wxEVT_ENTER_WINDOW )
252 {
253 m_scrollHelper->HandleOnMouseEnter((wxMouseEvent &)event);
254 }
255 else if ( evType == wxEVT_LEAVE_WINDOW )
256 {
257 m_scrollHelper->HandleOnMouseLeave((wxMouseEvent &)event);
258 }
259#if wxUSE_MOUSEWHEEL
260 else if ( evType == wxEVT_MOUSEWHEEL )
261 {
262 m_scrollHelper->HandleOnMouseWheel((wxMouseEvent &)event);
263 }
264#endif // wxUSE_MOUSEWHEEL
265 else if ( evType == wxEVT_CHAR )
266 {
267 m_scrollHelper->HandleOnChar((wxKeyEvent &)event);
268 return !event.GetSkipped();
269 }
270
271 return FALSE;
272}
273
274// ----------------------------------------------------------------------------
275// wxScrollHelper construction
276// ----------------------------------------------------------------------------
277
278wxScrollHelper::wxScrollHelper(wxWindow *win)
279{
280 m_xScrollPixelsPerLine =
281 m_yScrollPixelsPerLine =
282 m_xScrollPosition =
283 m_yScrollPosition =
284 m_xScrollLines =
285 m_yScrollLines =
286 m_xScrollLinesPerPage =
287 m_yScrollLinesPerPage = 0;
288
289 m_xScrollingEnabled =
290 m_yScrollingEnabled = TRUE;
291
292 m_scaleX =
293 m_scaleY = 1.0;
294#if wxUSE_MOUSEWHEEL
295 m_wheelRotation = 0;
296#endif
297
298 m_win =
299 m_targetWindow = (wxWindow *)NULL;
300
301 m_timerAutoScroll = (wxTimer *)NULL;
302
303 m_handler = NULL;
304
305 if ( win )
306 SetWindow(win);
307}
308
309wxScrollHelper::~wxScrollHelper()
310{
311 StopAutoScrolling();
312
313 DeleteEvtHandler();
314}
315
316// ----------------------------------------------------------------------------
317// setting scrolling parameters
318// ----------------------------------------------------------------------------
319
320void wxScrollHelper::SetScrollbars(int pixelsPerUnitX,
321 int pixelsPerUnitY,
322 int noUnitsX,
323 int noUnitsY,
324 int xPos,
325 int yPos,
326 bool noRefresh)
327{
328 int xpos, ypos;
329
330 CalcUnscrolledPosition(xPos, yPos, &xpos, &ypos);
331 bool do_refresh =
332 (
333 (noUnitsX != 0 && m_xScrollLines == 0) ||
334 (noUnitsX < m_xScrollLines && xpos > pixelsPerUnitX * noUnitsX) ||
335
336 (noUnitsY != 0 && m_yScrollLines == 0) ||
337 (noUnitsY < m_yScrollLines && ypos > pixelsPerUnitY * noUnitsY) ||
338 (xPos != m_xScrollPosition) ||
339 (yPos != m_yScrollPosition)
340 );
341
342 m_xScrollPixelsPerLine = pixelsPerUnitX;
343 m_yScrollPixelsPerLine = pixelsPerUnitY;
344 m_xScrollPosition = xPos;
345 m_yScrollPosition = yPos;
346
347 int w = noUnitsX * pixelsPerUnitX;
348 int h = noUnitsY * pixelsPerUnitY;
349
350 // For better backward compatibility we set persisting limits
351 // here not just the size. It makes SetScrollbars 'sticky'
352 // emulating the old non-autoscroll behaviour.
353
354 m_targetWindow->SetVirtualSizeHints( w, h );
355
356 // The above should arguably be deprecated, this however we still need.
357
358 m_targetWindow->SetVirtualSize( w, h );
359
360 if (do_refresh && !noRefresh)
361 m_targetWindow->Refresh(TRUE, GetScrollRect());
362
363#ifndef __WXUNIVERSAL__
364 // If the target is not the same as the window with the scrollbars,
365 // then we need to update the scrollbars here, since they won't have
366 // been updated by SetVirtualSize().
367 if ( m_targetWindow != m_win )
368#endif // !__WXUNIVERSAL__
369 {
370 AdjustScrollbars();
371 }
372#ifndef __WXUNIVERSAL__
373 else
374 {
375 // otherwise this has been done by AdjustScrollbars, above
376#ifdef __WXMAC__
377 m_targetWindow->Update() ;
378#endif
379 }
380#endif // !__WXUNIVERSAL__
381}
382
383// ----------------------------------------------------------------------------
384// [target] window handling
385// ----------------------------------------------------------------------------
386
387void wxScrollHelper::DeleteEvtHandler()
388{
389 // search for m_handler in the handler list
390 if ( m_win && m_handler )
391 {
392 if ( m_win->RemoveEventHandler(m_handler) )
393 {
394 delete m_handler;
395 }
396 //else: something is very wrong, so better [maybe] leak memory than
397 // risk a crash because of double deletion
398
399 m_handler = NULL;
400 }
401}
402
403void wxScrollHelper::SetWindow(wxWindow *win)
404{
405 wxCHECK_RET( win, _T("wxScrollHelper needs a window to scroll") );
406
407 m_win = win;
408
409 // by default, the associated window is also the target window
410 DoSetTargetWindow(win);
411}
412
413void wxScrollHelper::DoSetTargetWindow(wxWindow *target)
414{
415 m_targetWindow = target;
416
417 // install the event handler which will intercept the events we're
418 // interested in (but only do it for our real window, not the target window
419 // which we scroll - we don't need to hijack its events)
420 if ( m_targetWindow == m_win )
421 {
422 // if we already have a handler, delete it first
423 DeleteEvtHandler();
424
425 m_handler = new wxScrollHelperEvtHandler(this);
426 m_targetWindow->PushEventHandler(m_handler);
427 }
428}
429
430void wxScrollHelper::SetTargetWindow(wxWindow *target)
431{
432 wxCHECK_RET( target, wxT("target window must not be NULL") );
433
434 if ( target == m_targetWindow )
435 return;
436
437 DoSetTargetWindow(target);
438}
439
440wxWindow *wxScrollHelper::GetTargetWindow() const
441{
442 return m_targetWindow;
443}
444
445// ----------------------------------------------------------------------------
446// scrolling implementation itself
447// ----------------------------------------------------------------------------
448
449void wxScrollHelper::HandleOnScroll(wxScrollWinEvent& event)
450{
451 int nScrollInc = CalcScrollInc(event);
452 if ( nScrollInc == 0 )
453 {
454 // can't scroll further
455 event.Skip();
456
457 return;
458 }
459
460 int orient = event.GetOrientation();
461 if (orient == wxHORIZONTAL)
462 {
463 m_xScrollPosition += nScrollInc;
464 m_win->SetScrollPos(wxHORIZONTAL, m_xScrollPosition);
465 }
466 else
467 {
468 m_yScrollPosition += nScrollInc;
469 m_win->SetScrollPos(wxVERTICAL, m_yScrollPosition);
470 }
471
472 bool needsRefresh = FALSE;
473 int dx = 0,
474 dy = 0;
475 if (orient == wxHORIZONTAL)
476 {
477 if ( m_xScrollingEnabled )
478 {
479 dx = -m_xScrollPixelsPerLine * nScrollInc;
480 }
481 else
482 {
483 needsRefresh = TRUE;
484 }
485 }
486 else
487 {
488 if ( m_yScrollingEnabled )
489 {
490 dy = -m_yScrollPixelsPerLine * nScrollInc;
491 }
492 else
493 {
494 needsRefresh = TRUE;
495 }
496 }
497
498 if ( needsRefresh )
499 {
500 m_targetWindow->Refresh(TRUE, GetScrollRect());
501 }
502 else
503 {
504 m_targetWindow->ScrollWindow(dx, dy, GetScrollRect());
505 }
506
507#ifdef __WXMAC__
508 m_targetWindow->Update() ;
509#endif
510}
511
512int wxScrollHelper::CalcScrollInc(wxScrollWinEvent& event)
513{
514 int pos = event.GetPosition();
515 int orient = event.GetOrientation();
516
517 int nScrollInc = 0;
518 if (event.GetEventType() == wxEVT_SCROLLWIN_TOP)
519 {
520 if (orient == wxHORIZONTAL)
521 nScrollInc = - m_xScrollPosition;
522 else
523 nScrollInc = - m_yScrollPosition;
524 } else
525 if (event.GetEventType() == wxEVT_SCROLLWIN_BOTTOM)
526 {
527 if (orient == wxHORIZONTAL)
528 nScrollInc = m_xScrollLines - m_xScrollPosition;
529 else
530 nScrollInc = m_yScrollLines - m_yScrollPosition;
531 } else
532 if (event.GetEventType() == wxEVT_SCROLLWIN_LINEUP)
533 {
534 nScrollInc = -1;
535 } else
536 if (event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN)
537 {
538 nScrollInc = 1;
539 } else
540 if (event.GetEventType() == wxEVT_SCROLLWIN_PAGEUP)
541 {
542 if (orient == wxHORIZONTAL)
543 nScrollInc = -GetScrollPageSize(wxHORIZONTAL);
544 else
545 nScrollInc = -GetScrollPageSize(wxVERTICAL);
546 } else
547 if (event.GetEventType() == wxEVT_SCROLLWIN_PAGEDOWN)
548 {
549 if (orient == wxHORIZONTAL)
550 nScrollInc = GetScrollPageSize(wxHORIZONTAL);
551 else
552 nScrollInc = GetScrollPageSize(wxVERTICAL);
553 } else
554 if ((event.GetEventType() == wxEVT_SCROLLWIN_THUMBTRACK) ||
555 (event.GetEventType() == wxEVT_SCROLLWIN_THUMBRELEASE))
556 {
557 if (orient == wxHORIZONTAL)
558 nScrollInc = pos - m_xScrollPosition;
559 else
560 nScrollInc = pos - m_yScrollPosition;
561 }
562
563 if (orient == wxHORIZONTAL)
564 {
565 if (m_xScrollPixelsPerLine > 0)
566 {
567 int w, h;
568 GetTargetSize(&w, &h);
569
570 int nMaxWidth = m_xScrollLines*m_xScrollPixelsPerLine;
571 int noPositions = (int) ( ((nMaxWidth - w)/(double)m_xScrollPixelsPerLine) + 0.5 );
572 if (noPositions < 0)
573 noPositions = 0;
574
575 if ( (m_xScrollPosition + nScrollInc) < 0 )
576 nScrollInc = -m_xScrollPosition; // As -ve as we can go
577 else if ( (m_xScrollPosition + nScrollInc) > noPositions )
578 nScrollInc = noPositions - m_xScrollPosition; // As +ve as we can go
579 }
580 else
581 m_targetWindow->Refresh(TRUE, GetScrollRect());
582 }
583 else
584 {
585 if ( m_yScrollPixelsPerLine > 0 )
586 {
587 if ( m_yScrollPosition + nScrollInc < 0 )
588 {
589 // As -ve as we can go
590 nScrollInc = -m_yScrollPosition;
591 }
592 else // check for the other bound
593 {
594 const int posMax = m_yScrollLines - m_yScrollLinesPerPage;
595 if ( m_yScrollPosition + nScrollInc > posMax )
596 {
597 // As +ve as we can go
598 nScrollInc = posMax - m_yScrollPosition;
599 }
600 }
601 }
602 else
603 {
604 // VZ: why do we do this? (FIXME)
605 m_targetWindow->Refresh(TRUE, GetScrollRect());
606 }
607 }
608
609 return nScrollInc;
610}
611
612// Adjust the scrollbars - new version.
613void wxScrollHelper::AdjustScrollbars()
614{
615#ifdef __WXMAC__
616 m_targetWindow->Update();
617#endif
618
619 int w = 0, h = 0;
620 int oldw, oldh;
621
622 int oldXScroll = m_xScrollPosition;
623 int oldYScroll = m_yScrollPosition;
624
625 // VZ: at least under Windows this loop is useless because when scrollbars
626 // [dis]appear we get a WM_SIZE resulting in another call to
627 // AdjustScrollbars() anyhow. As it doesn't seem to do any harm I leave
628 // it here for now but it would be better to ensure that all ports
629 // generate EVT_SIZE when scrollbars [dis]appear, emulating it if
630 // necessary, and remove it later
631 do
632 {
633 GetTargetSize(&w, 0);
634
635 if (m_xScrollPixelsPerLine == 0)
636 {
637 m_xScrollLines = 0;
638 m_xScrollPosition = 0;
639 m_win->SetScrollbar (wxHORIZONTAL, 0, 0, 0, FALSE);
640 }
641 else
642 {
643 m_xScrollLines = m_targetWindow->GetVirtualSize().GetWidth() / m_xScrollPixelsPerLine;
644
645 // Calculate page size i.e. number of scroll units you get on the
646 // current client window
647 int noPagePositions = (int) ( (w/(double)m_xScrollPixelsPerLine) + 0.5 );
648 if (noPagePositions < 1) noPagePositions = 1;
649 if ( noPagePositions > m_xScrollLines )
650 noPagePositions = m_xScrollLines;
651
652 // Correct position if greater than extent of canvas minus
653 // the visible portion of it or if below zero
654 m_xScrollPosition = wxMin( m_xScrollLines - noPagePositions, m_xScrollPosition);
655 m_xScrollPosition = wxMax( 0, m_xScrollPosition );
656
657 m_win->SetScrollbar(wxHORIZONTAL, m_xScrollPosition, noPagePositions, m_xScrollLines);
658 // The amount by which we scroll when paging
659 SetScrollPageSize(wxHORIZONTAL, noPagePositions);
660 }
661
662 GetTargetSize(0, &h);
663
664 // scroll lines per page: if 0, no scrolling is needed
665 int linesPerPage;
666
667 if ( m_yScrollPixelsPerLine == 0 )
668 {
669 // scrolling is disabled
670 m_yScrollLines = 0;
671 m_yScrollPosition = 0;
672 linesPerPage = 0;
673 }
674 else // might need scrolling
675 {
676 int hVirt = m_targetWindow->GetVirtualSize().GetHeight();
677 m_yScrollLines = hVirt / m_yScrollPixelsPerLine;
678
679 // Calculate page size i.e. number of scroll units you get on the
680 // current client window
681 linesPerPage = h / m_yScrollPixelsPerLine;
682 if ( linesPerPage >= m_yScrollLines )
683 {
684 // we're big enough to not need scrolling
685 linesPerPage =
686 m_yScrollLines =
687 m_yScrollPosition = 0;
688 }
689 else // we do need a scrollbar
690 {
691 if ( linesPerPage < 1 )
692 linesPerPage = 1;
693
694 // Correct position if greater than extent of canvas minus
695 // the visible portion of it or if below zero
696 const int posMax = m_yScrollLines - linesPerPage;
697 if ( m_yScrollPosition > posMax )
698 m_yScrollPosition = posMax;
699 else if ( m_yScrollPosition < 0 )
700 m_yScrollPosition = 0;
701 }
702 }
703
704 m_win->SetScrollbar(wxVERTICAL, m_yScrollPosition,
705 linesPerPage, m_yScrollLines);
706
707 // The amount by which we scroll when paging
708 SetScrollPageSize(wxVERTICAL, linesPerPage);
709
710
711 // If a scrollbar (dis)appeared as a result of this, adjust them again.
712 oldw = w;
713 oldh = h;
714
715 GetTargetSize( &w, &h );
716 } while ( w != oldw && h != oldh );
717
718#ifdef __WXMOTIF__
719 // Sorry, some Motif-specific code to implement a backing pixmap
720 // for the wxRETAINED style. Implementing a backing store can't
721 // be entirely generic because it relies on the wxWindowDC implementation
722 // to duplicate X drawing calls for the backing pixmap.
723
724 if ( m_targetWindow->GetWindowStyle() & wxRETAINED )
725 {
726 Display* dpy = XtDisplay((Widget)m_targetWindow->GetMainWidget());
727
728 int totalPixelWidth = m_xScrollLines * m_xScrollPixelsPerLine;
729 int totalPixelHeight = m_yScrollLines * m_yScrollPixelsPerLine;
730 if (m_targetWindow->GetBackingPixmap() &&
731 !((m_targetWindow->GetPixmapWidth() == totalPixelWidth) &&
732 (m_targetWindow->GetPixmapHeight() == totalPixelHeight)))
733 {
734 XFreePixmap (dpy, (Pixmap) m_targetWindow->GetBackingPixmap());
735 m_targetWindow->SetBackingPixmap((WXPixmap) 0);
736 }
737
738 if (!m_targetWindow->GetBackingPixmap() &&
739 (m_xScrollLines != 0) && (m_yScrollLines != 0))
740 {
741 int depth = wxDisplayDepth();
742 m_targetWindow->SetPixmapWidth(totalPixelWidth);
743 m_targetWindow->SetPixmapHeight(totalPixelHeight);
744 m_targetWindow->SetBackingPixmap((WXPixmap) XCreatePixmap (dpy, RootWindow (dpy, DefaultScreen (dpy)),
745 m_targetWindow->GetPixmapWidth(), m_targetWindow->GetPixmapHeight(), depth));
746 }
747
748 }
749#endif // Motif
750
751 if (oldXScroll != m_xScrollPosition)
752 {
753 if (m_xScrollingEnabled)
754 m_targetWindow->ScrollWindow( m_xScrollPixelsPerLine * (oldXScroll - m_xScrollPosition), 0,
755 GetScrollRect() );
756 else
757 m_targetWindow->Refresh(TRUE, GetScrollRect());
758 }
759
760 if (oldYScroll != m_yScrollPosition)
761 {
762 if (m_yScrollingEnabled)
763 m_targetWindow->ScrollWindow( 0, m_yScrollPixelsPerLine * (oldYScroll-m_yScrollPosition),
764 GetScrollRect() );
765 else
766 m_targetWindow->Refresh(TRUE, GetScrollRect());
767 }
768
769#ifdef __WXMAC__
770 m_targetWindow->Update();
771#endif
772}
773
774void wxScrollHelper::DoPrepareDC(wxDC& dc)
775{
776 wxPoint pt = dc.GetDeviceOrigin();
777 dc.SetDeviceOrigin( pt.x - m_xScrollPosition * m_xScrollPixelsPerLine,
778 pt.y - m_yScrollPosition * m_yScrollPixelsPerLine );
779 dc.SetUserScale( m_scaleX, m_scaleY );
780}
781
782void wxScrollHelper::SetScrollRate( int xstep, int ystep )
783{
784 int old_x = m_xScrollPixelsPerLine * m_xScrollPosition;
785 int old_y = m_yScrollPixelsPerLine * m_yScrollPosition;
786
787 m_xScrollPixelsPerLine = xstep;
788 m_yScrollPixelsPerLine = ystep;
789
790 int new_x = m_xScrollPixelsPerLine * m_xScrollPosition;
791 int new_y = m_yScrollPixelsPerLine * m_yScrollPosition;
792
793 m_win->SetScrollPos( wxHORIZONTAL, m_xScrollPosition );
794 m_win->SetScrollPos( wxVERTICAL, m_yScrollPosition );
795 m_targetWindow->ScrollWindow( old_x - new_x, old_y - new_y );
796
797 AdjustScrollbars();
798}
799
800void wxScrollHelper::GetScrollPixelsPerUnit (int *x_unit, int *y_unit) const
801{
802 if ( x_unit )
803 *x_unit = m_xScrollPixelsPerLine;
804 if ( y_unit )
805 *y_unit = m_yScrollPixelsPerLine;
806}
807
808int wxScrollHelper::GetScrollPageSize(int orient) const
809{
810 if ( orient == wxHORIZONTAL )
811 return m_xScrollLinesPerPage;
812 else
813 return m_yScrollLinesPerPage;
814}
815
816void wxScrollHelper::SetScrollPageSize(int orient, int pageSize)
817{
818 if ( orient == wxHORIZONTAL )
819 m_xScrollLinesPerPage = pageSize;
820 else
821 m_yScrollLinesPerPage = pageSize;
822}
823
824/*
825 * Scroll to given position (scroll position, not pixel position)
826 */
827void wxScrollHelper::Scroll( int x_pos, int y_pos )
828{
829 if (!m_targetWindow)
830 return;
831
832 if (((x_pos == -1) || (x_pos == m_xScrollPosition)) &&
833 ((y_pos == -1) || (y_pos == m_yScrollPosition))) return;
834
835#ifdef __WXMAC__
836 m_targetWindow->Update();
837#endif
838
839 int w, h;
840 GetTargetSize(&w, &h);
841
842 if ((x_pos != -1) && (m_xScrollPixelsPerLine))
843 {
844 int old_x = m_xScrollPosition;
845 m_xScrollPosition = x_pos;
846
847 // Calculate page size i.e. number of scroll units you get on the
848 // current client window
849 int noPagePositions = (int) ( (w/(double)m_xScrollPixelsPerLine) + 0.5 );
850 if (noPagePositions < 1) noPagePositions = 1;
851
852 // Correct position if greater than extent of canvas minus
853 // the visible portion of it or if below zero
854 m_xScrollPosition = wxMin( m_xScrollLines-noPagePositions, m_xScrollPosition );
855 m_xScrollPosition = wxMax( 0, m_xScrollPosition );
856
857 if (old_x != m_xScrollPosition) {
858 m_win->SetScrollPos( wxHORIZONTAL, m_xScrollPosition );
859 m_targetWindow->ScrollWindow( (old_x-m_xScrollPosition)*m_xScrollPixelsPerLine, 0,
860 GetScrollRect() );
861 }
862 }
863 if ((y_pos != -1) && (m_yScrollPixelsPerLine))
864 {
865 int old_y = m_yScrollPosition;
866 m_yScrollPosition = y_pos;
867
868 // Calculate page size i.e. number of scroll units you get on the
869 // current client window
870 int noPagePositions = (int) ( (h/(double)m_yScrollPixelsPerLine) + 0.5 );
871 if (noPagePositions < 1) noPagePositions = 1;
872
873 // Correct position if greater than extent of canvas minus
874 // the visible portion of it or if below zero
875 m_yScrollPosition = wxMin( m_yScrollLines-noPagePositions, m_yScrollPosition );
876 m_yScrollPosition = wxMax( 0, m_yScrollPosition );
877
878 if (old_y != m_yScrollPosition) {
879 m_win->SetScrollPos( wxVERTICAL, m_yScrollPosition );
880 m_targetWindow->ScrollWindow( 0, (old_y-m_yScrollPosition)*m_yScrollPixelsPerLine,
881 GetScrollRect() );
882 }
883 }
884
885#ifdef __WXMAC__
886 m_targetWindow->Update();
887#endif
888
889}
890
891void wxScrollHelper::EnableScrolling (bool x_scroll, bool y_scroll)
892{
893 m_xScrollingEnabled = x_scroll;
894 m_yScrollingEnabled = y_scroll;
895}
896
897// Where the current view starts from
898void wxScrollHelper::GetViewStart (int *x, int *y) const
899{
900 if ( x )
901 *x = m_xScrollPosition;
902 if ( y )
903 *y = m_yScrollPosition;
904}
905
906void wxScrollHelper::DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const
907{
908 if ( xx )
909 *xx = x - m_xScrollPosition * m_xScrollPixelsPerLine;
910 if ( yy )
911 *yy = y - m_yScrollPosition * m_yScrollPixelsPerLine;
912}
913
914void wxScrollHelper::DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
915{
916 if ( xx )
917 *xx = x + m_xScrollPosition * m_xScrollPixelsPerLine;
918 if ( yy )
919 *yy = y + m_yScrollPosition * m_yScrollPixelsPerLine;
920}
921
922// ----------------------------------------------------------------------------
923// event handlers
924// ----------------------------------------------------------------------------
925
926// Default OnSize resets scrollbars, if any
927void wxScrollHelper::HandleOnSize(wxSizeEvent& WXUNUSED(event))
928{
929 if( m_win->GetAutoLayout() || m_targetWindow->GetAutoLayout() )
930 {
931 if ( m_targetWindow != m_win )
932 m_targetWindow->FitInside();
933
934 m_win->FitInside();
935
936 // FIXME: Something is really weird here... This should be
937 // called by FitInside above (and apparently is), yet the
938 // scrollsub sample will get the scrollbar wrong if resized
939 // quickly. This masks the bug, but is surely not the right
940 // answer at all.
941 AdjustScrollbars();
942 }
943 else
944 AdjustScrollbars();
945}
946
947// This calls OnDraw, having adjusted the origin according to the current
948// scroll position
949void wxScrollHelper::HandleOnPaint(wxPaintEvent& WXUNUSED(event))
950{
951 // don't use m_targetWindow here, this is always called for ourselves
952 wxPaintDC dc(m_win);
953 DoPrepareDC(dc);
954
955 OnDraw(dc);
956}
957
958// kbd handling: notice that we use OnChar() and not OnKeyDown() for
959// compatibility here - if we used OnKeyDown(), the programs which process
960// arrows themselves in their OnChar() would never get the message and like
961// this they always have the priority
962void wxScrollHelper::HandleOnChar(wxKeyEvent& event)
963{
964 int stx, sty, // view origin
965 szx, szy, // view size (total)
966 clix, cliy; // view size (on screen)
967
968 GetViewStart(&stx, &sty);
969 GetTargetSize(&clix, &cliy);
970 m_targetWindow->GetVirtualSize(&szx, &szy);
971
972 if( m_xScrollPixelsPerLine )
973 {
974 clix /= m_xScrollPixelsPerLine;
975 szx /= m_xScrollPixelsPerLine;
976 }
977 else
978 {
979 clix = 0;
980 szx = -1;
981 }
982 if( m_yScrollPixelsPerLine )
983 {
984 cliy /= m_yScrollPixelsPerLine;
985 szy /= m_yScrollPixelsPerLine;
986 }
987 else
988 {
989 cliy = 0;
990 szy = -1;
991 }
992
993 int xScrollOld = m_xScrollPosition,
994 yScrollOld = m_yScrollPosition;
995
996 int dsty;
997 switch ( event.GetKeyCode() )
998 {
999 case WXK_PAGEUP:
1000 case WXK_PRIOR:
1001 dsty = sty - (5 * cliy / 6);
1002 Scroll(-1, (dsty == -1) ? 0 : dsty);
1003 break;
1004
1005 case WXK_PAGEDOWN:
1006 case WXK_NEXT:
1007 Scroll(-1, sty + (5 * cliy / 6));
1008 break;
1009
1010 case WXK_HOME:
1011 Scroll(0, event.ControlDown() ? 0 : -1);
1012 break;
1013
1014 case WXK_END:
1015 Scroll(szx - clix, event.ControlDown() ? szy - cliy : -1);
1016 break;
1017
1018 case WXK_UP:
1019 Scroll(-1, sty - 1);
1020 break;
1021
1022 case WXK_DOWN:
1023 Scroll(-1, sty + 1);
1024 break;
1025
1026 case WXK_LEFT:
1027 Scroll(stx - 1, -1);
1028 break;
1029
1030 case WXK_RIGHT:
1031 Scroll(stx + 1, -1);
1032 break;
1033
1034 default:
1035 // not for us
1036 event.Skip();
1037 }
1038
1039 if ( m_xScrollPosition != xScrollOld )
1040 {
1041 wxScrollWinEvent event(wxEVT_SCROLLWIN_THUMBTRACK, m_xScrollPosition,
1042 wxHORIZONTAL);
1043 event.SetEventObject(m_win);
1044 m_win->GetEventHandler()->ProcessEvent(event);
1045 }
1046
1047 if ( m_yScrollPosition != yScrollOld )
1048 {
1049 wxScrollWinEvent event(wxEVT_SCROLLWIN_THUMBTRACK, m_yScrollPosition,
1050 wxVERTICAL);
1051 event.SetEventObject(m_win);
1052 m_win->GetEventHandler()->ProcessEvent(event);
1053 }
1054}
1055
1056// ----------------------------------------------------------------------------
1057// autoscroll stuff: these functions deal with sending fake scroll events when
1058// a captured mouse is being held outside the window
1059// ----------------------------------------------------------------------------
1060
1061bool wxScrollHelper::SendAutoScrollEvents(wxScrollWinEvent& event) const
1062{
1063 // only send the event if the window is scrollable in this direction
1064 wxWindow *win = (wxWindow *)event.GetEventObject();
1065 return win->HasScrollbar(event.GetOrientation());
1066}
1067
1068void wxScrollHelper::StopAutoScrolling()
1069{
1070 if ( m_timerAutoScroll )
1071 {
1072 delete m_timerAutoScroll;
1073 m_timerAutoScroll = (wxTimer *)NULL;
1074 }
1075}
1076
1077void wxScrollHelper::HandleOnMouseEnter(wxMouseEvent& event)
1078{
1079 StopAutoScrolling();
1080
1081 event.Skip();
1082}
1083
1084void wxScrollHelper::HandleOnMouseLeave(wxMouseEvent& event)
1085{
1086 // don't prevent the usual processing of the event from taking place
1087 event.Skip();
1088
1089 // when a captured mouse leave a scrolled window we start generate
1090 // scrolling events to allow, for example, extending selection beyond the
1091 // visible area in some controls
1092 if ( wxWindow::GetCapture() == m_targetWindow )
1093 {
1094 // where is the mouse leaving?
1095 int pos, orient;
1096 wxPoint pt = event.GetPosition();
1097 if ( pt.x < 0 )
1098 {
1099 orient = wxHORIZONTAL;
1100 pos = 0;
1101 }
1102 else if ( pt.y < 0 )
1103 {
1104 orient = wxVERTICAL;
1105 pos = 0;
1106 }
1107 else // we're lower or to the right of the window
1108 {
1109 wxSize size = m_targetWindow->GetClientSize();
1110 if ( pt.x > size.x )
1111 {
1112 orient = wxHORIZONTAL;
1113 pos = m_xScrollLines;
1114 }
1115 else if ( pt.y > size.y )
1116 {
1117 orient = wxVERTICAL;
1118 pos = m_yScrollLines;
1119 }
1120 else // this should be impossible
1121 {
1122 // but seems to happen sometimes under wxMSW - maybe it's a bug
1123 // there but for now just ignore it
1124
1125 //wxFAIL_MSG( _T("can't understand where has mouse gone") );
1126
1127 return;
1128 }
1129 }
1130
1131 // only start the auto scroll timer if the window can be scrolled in
1132 // this direction
1133 if ( !m_targetWindow->HasScrollbar(orient) )
1134 return;
1135
1136 delete m_timerAutoScroll;
1137 m_timerAutoScroll = new wxAutoScrollTimer
1138 (
1139 m_targetWindow, this,
1140 pos == 0 ? wxEVT_SCROLLWIN_LINEUP
1141 : wxEVT_SCROLLWIN_LINEDOWN,
1142 pos,
1143 orient
1144 );
1145 m_timerAutoScroll->Start(50); // FIXME: make configurable
1146 }
1147}
1148
1149#if wxUSE_MOUSEWHEEL
1150
1151void wxScrollHelper::HandleOnMouseWheel(wxMouseEvent& event)
1152{
1153 m_wheelRotation += event.GetWheelRotation();
1154 int lines = m_wheelRotation / event.GetWheelDelta();
1155 m_wheelRotation -= lines * event.GetWheelDelta();
1156
1157 if (lines != 0)
1158 {
1159
1160 wxScrollWinEvent newEvent;
1161
1162 newEvent.SetPosition(0);
1163 newEvent.SetOrientation(wxVERTICAL);
1164 newEvent.m_eventObject = m_win;
1165
1166 if (event.IsPageScroll())
1167 {
1168 if (lines > 0)
1169 newEvent.m_eventType = wxEVT_SCROLLWIN_PAGEUP;
1170 else
1171 newEvent.m_eventType = wxEVT_SCROLLWIN_PAGEDOWN;
1172
1173 m_win->GetEventHandler()->ProcessEvent(newEvent);
1174 }
1175 else
1176 {
1177 lines *= event.GetLinesPerAction();
1178 if (lines > 0)
1179 newEvent.m_eventType = wxEVT_SCROLLWIN_LINEUP;
1180 else
1181 newEvent.m_eventType = wxEVT_SCROLLWIN_LINEDOWN;
1182
1183 int times = abs(lines);
1184 for (; times > 0; times--)
1185 m_win->GetEventHandler()->ProcessEvent(newEvent);
1186 }
1187 }
1188}
1189
1190#endif // wxUSE_MOUSEWHEEL
1191
1192// ----------------------------------------------------------------------------
1193// wxGenericScrolledWindow implementation
1194// ----------------------------------------------------------------------------
1195
1196IMPLEMENT_DYNAMIC_CLASS(wxGenericScrolledWindow, wxPanel)
1197
1198BEGIN_EVENT_TABLE(wxGenericScrolledWindow, wxPanel)
1199 EVT_PAINT(wxGenericScrolledWindow::OnPaint)
1200END_EVENT_TABLE()
1201
1202bool wxGenericScrolledWindow::Create(wxWindow *parent,
1203 wxWindowID id,
1204 const wxPoint& pos,
1205 const wxSize& size,
1206 long style,
1207 const wxString& name)
1208{
1209 m_targetWindow = this;
1210
1211 bool ok = wxPanel::Create(parent, id, pos, size, style, name);
1212
1213 return ok;
1214}
1215
1216wxGenericScrolledWindow::~wxGenericScrolledWindow()
1217{
1218}
1219
1220bool wxGenericScrolledWindow::Layout()
1221{
1222 if (GetSizer() && m_targetWindow == this)
1223 {
1224 // If we're the scroll target, take into account the
1225 // virtual size and scrolled position of the window.
1226
1227 int x, y, w, h;
1228 CalcScrolledPosition(0,0, &x,&y);
1229 GetVirtualSize(&w, &h);
1230 GetSizer()->SetDimension(x, y, w, h);
1231 return TRUE;
1232 }
1233
1234 // fall back to default for LayoutConstraints
1235 return wxPanel::Layout();
1236}
1237
1238void wxGenericScrolledWindow::DoSetVirtualSize(int x, int y)
1239{
1240 wxPanel::DoSetVirtualSize( x, y );
1241 AdjustScrollbars();
1242
1243#if wxUSE_CONSTRAINTS
1244 if (GetAutoLayout())
1245 Layout();
1246#endif
1247}
1248
1249void wxGenericScrolledWindow::OnPaint(wxPaintEvent& event)
1250{
1251 // the user code didn't really draw the window if we got here, so set this
1252 // flag to try to call OnDraw() later
1253 m_handler->ResetDrawnFlag();
1254
1255 event.Skip();
1256}
1257
1258#ifdef __WXMSW__
1259long
1260wxGenericScrolledWindow::MSWWindowProc(WXUINT nMsg,
1261 WXWPARAM wParam,
1262 WXLPARAM lParam)
1263{
1264 long rc = wxPanel::MSWWindowProc(nMsg, wParam, lParam);
1265
1266 // we need to process arrows ourselves for scrolling
1267 if ( nMsg == WM_GETDLGCODE )
1268 {
1269 rc |= DLGC_WANTARROWS;
1270 }
1271
1272 return rc;
1273}
1274
1275#endif // __WXMSW__
1276
1277#if WXWIN_COMPATIBILITY
1278
1279void wxGenericScrolledWindow::GetScrollUnitsPerPage (int *x_page, int *y_page) const
1280{
1281 *x_page = GetScrollPageSize(wxHORIZONTAL);
1282 *y_page = GetScrollPageSize(wxVERTICAL);
1283}
1284
1285void wxGenericScrolledWindow::CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const
1286{
1287 if ( xx )
1288 *xx = (float)(x + m_xScrollPosition * m_xScrollPixelsPerLine);
1289 if ( yy )
1290 *yy = (float)(y + m_yScrollPosition * m_yScrollPixelsPerLine);
1291}
1292
1293#endif // WXWIN_COMPATIBILITY
1294
1295#endif // !wxGTK
1296
1297// vi:sts=4:sw=4:et