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1/////////////////////////////////////////////////////////////////////////////
2// Name: zip.cpp
3// Purpose: wxHtml sample: Demonstrates embedded controls
4// Author: ?
5// Modified by:
6// Created: ?
7// RCS-ID: $Id$
8// Copyright: (c) wxWidgets team
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// For compilers that support precompilation, includes "wx/wx.h".
13#include "wx/wxprec.h"
14
15#ifdef __BORLANDC__
16 #pragma hdrstop
17#endif
18
19// for all others, include the necessary headers (this file is usually all you
20// need because it includes almost all "standard" wxWidgets headers
21#ifndef WX_PRECOMP
22 #include "wx/wx.h"
23#endif
24
25#include "wx/html/htmlwin.h"
26#include "../../sample.xpm"
27
28
29
30// ----------------------------------------------------------------------------
31// TAG HANDER FOR 'MYBIND' TAG
32// ----------------------------------------------------------------------------
33
34#include "wx/html/m_templ.h"
35
36TAG_HANDLER_BEGIN(MYBIND, "MYBIND")
37
38TAG_HANDLER_PROC(tag)
39{
40 wxWindow *wnd;
41 int ax, ay;
42 int fl = 0;
43
44 tag.ScanParam(wxT("X"), wxT("%i"), &ax);
45 tag.ScanParam(wxT("Y"), wxT("%i"), &ay);
46
47 if (tag.HasParam(wxT("FLOAT"))) fl = ax;
48
49 wnd = new wxTextCtrl
50 (
51 m_WParser->GetWindowInterface()->GetHTMLWindow(),
52 wxID_ANY,
53 tag.GetParam(wxT("NAME")),
54 wxPoint(0,0),
55 wxSize(ax, ay),
56 wxTE_MULTILINE
57 );
58
59 wnd->Show(true);
60
61 m_WParser->GetContainer()->InsertCell(new wxHtmlWidgetCell(wnd, fl));
62
63 return false;
64}
65
66TAG_HANDLER_END(MYBIND)
67
68
69
70TAGS_MODULE_BEGIN(MyBind)
71
72 TAGS_MODULE_ADD(MYBIND)
73
74TAGS_MODULE_END(MyBind)
75
76
77// ----------------------------------------------------------------------------
78// private classes
79// ----------------------------------------------------------------------------
80
81// Define a new application type, each program should derive a class from wxApp
82class MyApp : public wxApp
83{
84public:
85 // override base class virtuals
86 // ----------------------------
87
88 // this one is called on application startup and is a good place for the app
89 // initialization (doing it here and not in the ctor allows to have an error
90 // return: if OnInit() returns false, the application terminates)
91 virtual bool OnInit();
92};
93
94// Define a new frame type: this is going to be our main frame
95class MyFrame : public wxFrame
96{
97public:
98 // ctor(s)
99 MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
100
101 // event handlers (these functions should _not_ be virtual)
102 void OnQuit(wxCommandEvent& event);
103 void OnBack(wxCommandEvent& event);
104 void OnForward(wxCommandEvent& event);
105
106private:
107 // any class wishing to process wxWidgets events must use this macro
108 DECLARE_EVENT_TABLE()
109};
110
111// ----------------------------------------------------------------------------
112// constants
113// ----------------------------------------------------------------------------
114
115// IDs for the controls and the menu commands
116enum
117{
118 // menu items
119 Minimal_Quit = 1,
120 Minimal_Back,
121 Minimal_Forward,
122
123 // controls start here (the numbers are, of course, arbitrary)
124 Minimal_Text = 1000
125};
126
127// ----------------------------------------------------------------------------
128// event tables and other macros for wxWidgets
129// ----------------------------------------------------------------------------
130
131// the event tables connect the wxWidgets events with the functions (event
132// handlers) which process them. It can be also done at run-time, but for the
133// simple menu events like this the static method is much simpler.
134BEGIN_EVENT_TABLE(MyFrame, wxFrame)
135 EVT_MENU(Minimal_Quit, MyFrame::OnQuit)
136 EVT_MENU(Minimal_Back, MyFrame::OnBack)
137 EVT_MENU(Minimal_Forward, MyFrame::OnForward)
138END_EVENT_TABLE()
139
140// Create a new application object: this macro will allow wxWidgets to create
141// the application object during program execution (it's better than using a
142// static object for many reasons) and also declares the accessor function
143// wxGetApp() which will return the reference of the right type (i.e. MyApp and
144// not wxApp)
145IMPLEMENT_APP(MyApp)
146
147// ============================================================================
148// implementation
149// ============================================================================
150
151// ----------------------------------------------------------------------------
152// the application class
153// ----------------------------------------------------------------------------
154
155// `Main program' equivalent: the program execution "starts" here
156bool MyApp::OnInit()
157{
158 if ( !wxApp::OnInit() )
159 return false;
160
161 // Create the main application window
162 MyFrame *frame = new MyFrame( _("wxHtmlWindow testing application"),
163 wxDefaultPosition, wxSize(640, 480) );
164
165 // Show it
166 frame->Show(true);
167
168 // success: wxApp::OnRun() will be called which will enter the main message
169 // loop and the application will run. If we returned false here, the
170 // application would exit immediately.
171 return true;
172}
173
174// ----------------------------------------------------------------------------
175// main frame
176// ----------------------------------------------------------------------------
177
178wxHtmlWindow *html;
179
180// frame constructor
181MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
182 : wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size)
183{
184 SetIcon(wxICON(sample));
185
186 // create a menu bar
187 wxMenu *menuFile = new wxMenu;
188 wxMenu *menuNav = new wxMenu;
189
190 menuFile->Append(Minimal_Quit, _("E&xit"));
191 menuNav->Append(Minimal_Back, _("Go &BACK"));
192 menuNav->Append(Minimal_Forward, _("Go &FORWARD"));
193
194 // now append the freshly created menu to the menu bar...
195 wxMenuBar *menuBar = new wxMenuBar;
196 menuBar->Append(menuFile, _("&File"));
197 menuBar->Append(menuNav, _("&Navigate"));
198
199 // ... and attach this menu bar to the frame
200 SetMenuBar(menuBar);
201
202 SetIcon(wxIcon(sample_xpm));
203
204#if wxUSE_STATUSBAR
205 CreateStatusBar(2);
206#endif // wxUSE_STATUSBAR
207
208 html = new wxHtmlWindow(this);
209 html -> SetRelatedFrame(this, _("wxHTML Demo: '%s'"));
210#if wxUSE_STATUSBAR
211 html -> SetRelatedStatusBar(1);
212#endif // wxUSE_STATUSBAR
213 html -> LoadPage(wxT("start.htm"));
214
215}
216
217
218// event handlers
219
220void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
221{
222 // true is to force the frame to close
223 Close(true);
224}
225
226void MyFrame::OnBack(wxCommandEvent& WXUNUSED(event))
227{
228 if (!html -> HistoryBack()) wxMessageBox(_("You reached prehistory era!"));
229}
230
231
232void MyFrame::OnForward(wxCommandEvent& WXUNUSED(event))
233{
234 if (!html -> HistoryForward()) wxMessageBox(_("No more items in history!"));
235}