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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: msw/evtloop.cpp | |
3 | // Purpose: implements wxEventLoop for MSW | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 01.06.01 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr> | |
9 | // License: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | // For compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #include "wx/evtloop.h" | |
28 | ||
29 | #ifndef WX_PRECOMP | |
30 | #if wxUSE_GUI | |
31 | #include "wx/window.h" | |
32 | #endif | |
33 | #include "wx/app.h" | |
34 | #include "wx/log.h" | |
35 | #endif //WX_PRECOMP | |
36 | ||
37 | #include "wx/thread.h" | |
38 | #include "wx/except.h" | |
39 | #include "wx/msw/private.h" | |
40 | #include "wx/scopeguard.h" | |
41 | ||
42 | #if wxUSE_GUI | |
43 | #include "wx/tooltip.h" | |
44 | #if wxUSE_THREADS | |
45 | // define the list of MSG strutures | |
46 | WX_DECLARE_LIST(MSG, wxMsgList); | |
47 | ||
48 | #include "wx/listimpl.cpp" | |
49 | ||
50 | WX_DEFINE_LIST(wxMsgList) | |
51 | #endif // wxUSE_THREADS | |
52 | #endif //wxUSE_GUI | |
53 | ||
54 | #if wxUSE_BASE | |
55 | ||
56 | // ============================================================================ | |
57 | // wxMSWEventLoopBase implementation | |
58 | // ============================================================================ | |
59 | ||
60 | // ---------------------------------------------------------------------------- | |
61 | // ctor/dtor | |
62 | // ---------------------------------------------------------------------------- | |
63 | ||
64 | wxMSWEventLoopBase::wxMSWEventLoopBase() | |
65 | { | |
66 | m_shouldExit = false; | |
67 | m_exitcode = 0; | |
68 | } | |
69 | ||
70 | // ---------------------------------------------------------------------------- | |
71 | // wxEventLoop message processing dispatching | |
72 | // ---------------------------------------------------------------------------- | |
73 | ||
74 | bool wxMSWEventLoopBase::Pending() const | |
75 | { | |
76 | MSG msg; | |
77 | return ::PeekMessage(&msg, 0, 0, 0, PM_NOREMOVE) != 0; | |
78 | } | |
79 | ||
80 | bool wxMSWEventLoopBase::GetNextMessage(WXMSG* msg) | |
81 | { | |
82 | const BOOL rc = ::GetMessage(msg, NULL, 0, 0); | |
83 | ||
84 | if ( rc == 0 ) | |
85 | { | |
86 | // got WM_QUIT | |
87 | return false; | |
88 | } | |
89 | ||
90 | if ( rc == -1 ) | |
91 | { | |
92 | // should never happen, but let's test for it nevertheless | |
93 | wxLogLastError(wxT("GetMessage")); | |
94 | ||
95 | // still break from the loop | |
96 | return false; | |
97 | } | |
98 | ||
99 | return true; | |
100 | } | |
101 | ||
102 | int wxMSWEventLoopBase::GetNextMessageTimeout(WXMSG *msg, unsigned long timeout) | |
103 | { | |
104 | // MsgWaitForMultipleObjects() won't notice any input which was already | |
105 | // examined (e.g. using PeekMessage()) but not yet removed from the queue | |
106 | // so we need to remove any immediately messages manually | |
107 | // | |
108 | // NB: using MsgWaitForMultipleObjectsEx() could simplify the code here but | |
109 | // it is not available in very old Windows versions | |
110 | if ( !::PeekMessage(msg, 0, 0, 0, PM_REMOVE) ) | |
111 | { | |
112 | // we use this function just in order to not block longer than the | |
113 | // given timeout, so we don't pass any handles to it at all | |
114 | DWORD rc = ::MsgWaitForMultipleObjects | |
115 | ( | |
116 | 0, NULL, | |
117 | FALSE, | |
118 | timeout, | |
119 | QS_ALLINPUT | |
120 | ); | |
121 | ||
122 | switch ( rc ) | |
123 | { | |
124 | default: | |
125 | wxLogDebug("unexpected MsgWaitForMultipleObjects() return " | |
126 | "value %lu", rc); | |
127 | // fall through | |
128 | ||
129 | case WAIT_TIMEOUT: | |
130 | return -1; | |
131 | ||
132 | case WAIT_OBJECT_0: | |
133 | if ( !::PeekMessage(msg, 0, 0, 0, PM_REMOVE) ) | |
134 | { | |
135 | // somehow it may happen that MsgWaitForMultipleObjects() | |
136 | // returns true but there are no messages -- just treat it | |
137 | // the same as timeout then | |
138 | return -1; | |
139 | } | |
140 | break; | |
141 | } | |
142 | } | |
143 | ||
144 | return msg->message != WM_QUIT; | |
145 | } | |
146 | ||
147 | ||
148 | #endif // wxUSE_BASE | |
149 | ||
150 | #if wxUSE_GUI | |
151 | ||
152 | // ============================================================================ | |
153 | // GUI wxEventLoop implementation | |
154 | // ============================================================================ | |
155 | ||
156 | wxWindowMSW *wxGUIEventLoop::ms_winCritical = NULL; | |
157 | ||
158 | bool wxGUIEventLoop::IsChildOfCriticalWindow(wxWindowMSW *win) | |
159 | { | |
160 | while ( win ) | |
161 | { | |
162 | if ( win == ms_winCritical ) | |
163 | return true; | |
164 | ||
165 | win = win->GetParent(); | |
166 | } | |
167 | ||
168 | return false; | |
169 | } | |
170 | ||
171 | bool wxGUIEventLoop::PreProcessMessage(WXMSG *msg) | |
172 | { | |
173 | HWND hwnd = msg->hwnd; | |
174 | wxWindow *wndThis = wxGetWindowFromHWND((WXHWND)hwnd); | |
175 | wxWindow *wnd; | |
176 | ||
177 | // this might happen if we're in a modeless dialog, or if a wx control has | |
178 | // children which themselves were not created by wx (i.e. wxActiveX control children) | |
179 | if ( !wndThis ) | |
180 | { | |
181 | while ( hwnd && (::GetWindowLong(hwnd, GWL_STYLE) & WS_CHILD )) | |
182 | { | |
183 | hwnd = ::GetParent(hwnd); | |
184 | ||
185 | // If the control has a wx parent, break and give the parent a chance | |
186 | // to process the window message | |
187 | wndThis = wxGetWindowFromHWND((WXHWND)hwnd); | |
188 | if (wndThis != NULL) | |
189 | break; | |
190 | } | |
191 | ||
192 | if ( !wndThis ) | |
193 | { | |
194 | // this may happen if the event occurred in a standard modeless dialog (the | |
195 | // only example of which I know of is the find/replace dialog) - then call | |
196 | // IsDialogMessage() to make TAB navigation in it work | |
197 | ||
198 | // NOTE: IsDialogMessage() just eats all the messages (i.e. returns true for | |
199 | // them) if we call it for the control itself | |
200 | return hwnd && ::IsDialogMessage(hwnd, msg) != 0; | |
201 | } | |
202 | } | |
203 | ||
204 | if ( !AllowProcessing(wndThis) ) | |
205 | { | |
206 | // not a child of critical window, so we eat the event but take care to | |
207 | // stop an endless stream of WM_PAINTs which would have resulted if we | |
208 | // didn't validate the invalidated part of the window | |
209 | if ( msg->message == WM_PAINT ) | |
210 | ::ValidateRect(hwnd, NULL); | |
211 | ||
212 | return true; | |
213 | } | |
214 | ||
215 | #if wxUSE_TOOLTIPS | |
216 | // we must relay WM_MOUSEMOVE events to the tooltip ctrl if we want it to | |
217 | // popup the tooltip bubbles | |
218 | if ( msg->message == WM_MOUSEMOVE ) | |
219 | { | |
220 | // we should do it if one of window children has an associated tooltip | |
221 | // (and not just if the window has a tooltip itself) | |
222 | if ( wndThis->HasToolTips() ) | |
223 | wxToolTip::RelayEvent((WXMSG *)msg); | |
224 | } | |
225 | #endif // wxUSE_TOOLTIPS | |
226 | ||
227 | // allow the window to prevent certain messages from being | |
228 | // translated/processed (this is currently used by wxTextCtrl to always | |
229 | // grab Ctrl-C/V/X, even if they are also accelerators in some parent) | |
230 | if ( !wndThis->MSWShouldPreProcessMessage((WXMSG *)msg) ) | |
231 | { | |
232 | return false; | |
233 | } | |
234 | ||
235 | // try translations first: the accelerators override everything | |
236 | for ( wnd = wndThis; wnd; wnd = wnd->GetParent() ) | |
237 | { | |
238 | if ( wnd->MSWTranslateMessage((WXMSG *)msg)) | |
239 | return true; | |
240 | ||
241 | // stop at first top level window, i.e. don't try to process the key | |
242 | // strokes originating in a dialog using the accelerators of the parent | |
243 | // frame - this doesn't make much sense | |
244 | if ( wnd->IsTopLevel() ) | |
245 | break; | |
246 | } | |
247 | ||
248 | // now try the other hooks (kbd navigation is handled here) | |
249 | for ( wnd = wndThis; wnd; wnd = wnd->GetParent() ) | |
250 | { | |
251 | if ( wnd->MSWProcessMessage((WXMSG *)msg) ) | |
252 | return true; | |
253 | ||
254 | // also stop at first top level window here, just as above because | |
255 | // if we don't do this, pressing ESC on a modal dialog shown as child | |
256 | // of a modal dialog with wxID_CANCEL will cause the parent dialog to | |
257 | // be closed, for example | |
258 | if ( wnd->IsTopLevel() ) | |
259 | break; | |
260 | } | |
261 | ||
262 | // no special preprocessing for this message, dispatch it normally | |
263 | return false; | |
264 | } | |
265 | ||
266 | void wxGUIEventLoop::ProcessMessage(WXMSG *msg) | |
267 | { | |
268 | // give us the chance to preprocess the message first | |
269 | if ( !PreProcessMessage(msg) ) | |
270 | { | |
271 | // if it wasn't done, dispatch it to the corresponding window | |
272 | ::TranslateMessage(msg); | |
273 | ::DispatchMessage(msg); | |
274 | } | |
275 | } | |
276 | ||
277 | bool wxGUIEventLoop::Dispatch() | |
278 | { | |
279 | MSG msg; | |
280 | if ( !GetNextMessage(&msg) ) | |
281 | return false; | |
282 | ||
283 | #if wxUSE_THREADS | |
284 | wxASSERT_MSG( wxThread::IsMain(), | |
285 | wxT("only the main thread can process Windows messages") ); | |
286 | ||
287 | static bool s_hadGuiLock = true; | |
288 | static wxMsgList s_aSavedMessages; | |
289 | ||
290 | // if a secondary thread owning the mutex is doing GUI calls, save all | |
291 | // messages for later processing - we can't process them right now because | |
292 | // it will lead to recursive library calls (and we're not reentrant) | |
293 | if ( !wxGuiOwnedByMainThread() ) | |
294 | { | |
295 | s_hadGuiLock = false; | |
296 | ||
297 | // leave out WM_COMMAND messages: too dangerous, sometimes | |
298 | // the message will be processed twice | |
299 | if ( !wxIsWaitingForThread() || msg.message != WM_COMMAND ) | |
300 | { | |
301 | MSG* pMsg = new MSG(msg); | |
302 | s_aSavedMessages.Append(pMsg); | |
303 | } | |
304 | ||
305 | return true; | |
306 | } | |
307 | else | |
308 | { | |
309 | // have we just regained the GUI lock? if so, post all of the saved | |
310 | // messages | |
311 | // | |
312 | // FIXME of course, it's not _exactly_ the same as processing the | |
313 | // messages normally - expect some things to break... | |
314 | if ( !s_hadGuiLock ) | |
315 | { | |
316 | s_hadGuiLock = true; | |
317 | ||
318 | wxMsgList::compatibility_iterator node = s_aSavedMessages.GetFirst(); | |
319 | while (node) | |
320 | { | |
321 | MSG* pMsg = node->GetData(); | |
322 | s_aSavedMessages.Erase(node); | |
323 | ||
324 | ProcessMessage(pMsg); | |
325 | delete pMsg; | |
326 | ||
327 | node = s_aSavedMessages.GetFirst(); | |
328 | } | |
329 | } | |
330 | } | |
331 | #endif // wxUSE_THREADS | |
332 | ||
333 | ProcessMessage(&msg); | |
334 | ||
335 | return true; | |
336 | } | |
337 | ||
338 | int wxGUIEventLoop::DispatchTimeout(unsigned long timeout) | |
339 | { | |
340 | MSG msg; | |
341 | int rc = GetNextMessageTimeout(&msg, timeout); | |
342 | if ( rc != 1 ) | |
343 | return rc; | |
344 | ||
345 | ProcessMessage(&msg); | |
346 | ||
347 | return 1; | |
348 | } | |
349 | ||
350 | void wxGUIEventLoop::OnNextIteration() | |
351 | { | |
352 | #if wxUSE_THREADS | |
353 | wxMutexGuiLeaveOrEnter(); | |
354 | #endif // wxUSE_THREADS | |
355 | } | |
356 | ||
357 | void wxGUIEventLoop::WakeUp() | |
358 | { | |
359 | ::PostMessage(NULL, WM_NULL, 0, 0); | |
360 | } | |
361 | ||
362 | ||
363 | // ---------------------------------------------------------------------------- | |
364 | // Yield to incoming messages | |
365 | // ---------------------------------------------------------------------------- | |
366 | ||
367 | #include <wx/arrimpl.cpp> | |
368 | WX_DEFINE_OBJARRAY(wxMSGArray); | |
369 | ||
370 | bool wxGUIEventLoop::YieldFor(long eventsToProcess) | |
371 | { | |
372 | // set the flag and don't forget to reset it before returning | |
373 | m_isInsideYield = true; | |
374 | m_eventsToProcessInsideYield = eventsToProcess; | |
375 | ||
376 | wxON_BLOCK_EXIT_SET(m_isInsideYield, false); | |
377 | ||
378 | #if wxUSE_LOG | |
379 | // disable log flushing from here because a call to wxYield() shouldn't | |
380 | // normally result in message boxes popping up &c | |
381 | wxLog::Suspend(); | |
382 | ||
383 | // ensure the logs will be flashed again when we exit | |
384 | wxON_BLOCK_EXIT0(wxLog::Resume); | |
385 | #endif // wxUSE_LOG | |
386 | ||
387 | // we don't want to process WM_QUIT from here - it should be processed in | |
388 | // the main event loop in order to stop it | |
389 | MSG msg; | |
390 | int nPaintsReceived = 0; | |
391 | while ( PeekMessage(&msg, (HWND)0, 0, 0, PM_NOREMOVE) && | |
392 | msg.message != WM_QUIT ) | |
393 | { | |
394 | #if wxUSE_THREADS | |
395 | wxMutexGuiLeaveOrEnter(); | |
396 | #endif // wxUSE_THREADS | |
397 | ||
398 | if (msg.message == WM_PAINT) | |
399 | { | |
400 | // NOTE: WM_PAINTs are categorized as wxEVT_CATEGORY_UI | |
401 | if ((eventsToProcess & wxEVT_CATEGORY_UI) == 0) | |
402 | { | |
403 | // this msg is not going to be dispatched... | |
404 | // however WM_PAINT is special: until there are damaged | |
405 | // windows, Windows will keep sending it forever! | |
406 | if (nPaintsReceived > 10) | |
407 | { | |
408 | // we got 10 WM_PAINT consecutive messages... | |
409 | // we must have reached the tail of the message queue: | |
410 | // we're now getting _only_ WM_PAINT events and this will | |
411 | // continue forever (since we don't dispatch them | |
412 | // because of the user-specified eventsToProcess mask)... | |
413 | // break out of this loop! | |
414 | break; | |
415 | } | |
416 | else | |
417 | nPaintsReceived++; | |
418 | } | |
419 | //else: we're going to dispatch it below, | |
420 | // so we don't need to take any special action | |
421 | } | |
422 | else | |
423 | { | |
424 | // reset the counter of consecutive WM_PAINT messages received: | |
425 | nPaintsReceived = 0; | |
426 | } | |
427 | ||
428 | // choose a wxEventCategory for this Windows message | |
429 | wxEventCategory cat; | |
430 | switch (msg.message) | |
431 | { | |
432 | #if !defined(__WXWINCE__) | |
433 | case WM_NCMOUSEMOVE: | |
434 | ||
435 | case WM_NCLBUTTONDOWN: | |
436 | case WM_NCLBUTTONUP: | |
437 | case WM_NCLBUTTONDBLCLK: | |
438 | case WM_NCRBUTTONDOWN: | |
439 | case WM_NCRBUTTONUP: | |
440 | case WM_NCRBUTTONDBLCLK: | |
441 | case WM_NCMBUTTONDOWN: | |
442 | case WM_NCMBUTTONUP: | |
443 | case WM_NCMBUTTONDBLCLK: | |
444 | #endif | |
445 | ||
446 | case WM_KEYDOWN: | |
447 | case WM_KEYUP: | |
448 | case WM_CHAR: | |
449 | case WM_DEADCHAR: | |
450 | case WM_SYSKEYDOWN: | |
451 | case WM_SYSKEYUP: | |
452 | case WM_SYSCHAR: | |
453 | case WM_SYSDEADCHAR: | |
454 | #ifdef WM_UNICHAR | |
455 | case WM_UNICHAR: | |
456 | #endif | |
457 | case WM_HOTKEY: | |
458 | case WM_IME_STARTCOMPOSITION: | |
459 | case WM_IME_ENDCOMPOSITION: | |
460 | case WM_IME_COMPOSITION: | |
461 | case WM_COMMAND: | |
462 | case WM_SYSCOMMAND: | |
463 | ||
464 | case WM_IME_SETCONTEXT: | |
465 | case WM_IME_NOTIFY: | |
466 | case WM_IME_CONTROL: | |
467 | case WM_IME_COMPOSITIONFULL: | |
468 | case WM_IME_SELECT: | |
469 | case WM_IME_CHAR: | |
470 | case WM_IME_KEYDOWN: | |
471 | case WM_IME_KEYUP: | |
472 | ||
473 | #if !defined(__WXWINCE__) | |
474 | case WM_MOUSEHOVER: | |
475 | case WM_MOUSELEAVE: | |
476 | #endif | |
477 | #ifdef WM_NCMOUSELEAVE | |
478 | case WM_NCMOUSELEAVE: | |
479 | #endif | |
480 | ||
481 | case WM_CUT: | |
482 | case WM_COPY: | |
483 | case WM_PASTE: | |
484 | case WM_CLEAR: | |
485 | case WM_UNDO: | |
486 | ||
487 | case WM_MOUSEMOVE: | |
488 | case WM_LBUTTONDOWN: | |
489 | case WM_LBUTTONUP: | |
490 | case WM_LBUTTONDBLCLK: | |
491 | case WM_RBUTTONDOWN: | |
492 | case WM_RBUTTONUP: | |
493 | case WM_RBUTTONDBLCLK: | |
494 | case WM_MBUTTONDOWN: | |
495 | case WM_MBUTTONUP: | |
496 | case WM_MBUTTONDBLCLK: | |
497 | case WM_MOUSEWHEEL: | |
498 | cat = wxEVT_CATEGORY_USER_INPUT; | |
499 | break; | |
500 | ||
501 | case WM_TIMER: | |
502 | cat = wxEVT_CATEGORY_TIMER; | |
503 | break; | |
504 | ||
505 | default: | |
506 | if (msg.message < WM_USER) | |
507 | { | |
508 | // 0;WM_USER-1 is the range of message IDs reserved for use | |
509 | // by the system. | |
510 | // there are too many of these types of messages to handle | |
511 | // them in this switch | |
512 | cat = wxEVT_CATEGORY_UI; | |
513 | } | |
514 | else | |
515 | cat = wxEVT_CATEGORY_UNKNOWN; | |
516 | } | |
517 | ||
518 | // should we process this event now? | |
519 | if (cat & eventsToProcess) | |
520 | { | |
521 | if ( !wxTheApp->Dispatch() ) | |
522 | break; | |
523 | } | |
524 | else | |
525 | { | |
526 | // remove the message and store it | |
527 | ::GetMessage(&msg, NULL, 0, 0); | |
528 | m_arrMSG.Add(msg); | |
529 | } | |
530 | } | |
531 | ||
532 | // if there are pending events, we must process them. | |
533 | if (wxTheApp) | |
534 | wxTheApp->ProcessPendingEvents(); | |
535 | ||
536 | // put back unprocessed events in the queue | |
537 | DWORD id = GetCurrentThreadId(); | |
538 | for (size_t i=0; i<m_arrMSG.GetCount(); i++) | |
539 | { | |
540 | PostThreadMessage(id, m_arrMSG[i].message, | |
541 | m_arrMSG[i].wParam, m_arrMSG[i].lParam); | |
542 | } | |
543 | ||
544 | m_arrMSG.Clear(); | |
545 | ||
546 | return true; | |
547 | } | |
548 | ||
549 | ||
550 | #else // !wxUSE_GUI | |
551 | ||
552 | ||
553 | // ============================================================================ | |
554 | // wxConsoleEventLoop implementation | |
555 | // ============================================================================ | |
556 | ||
557 | #if wxUSE_CONSOLE_EVENTLOOP | |
558 | ||
559 | void wxConsoleEventLoop::WakeUp() | |
560 | { | |
561 | #if wxUSE_THREADS | |
562 | wxWakeUpMainThread(); | |
563 | #endif | |
564 | } | |
565 | ||
566 | void wxConsoleEventLoop::ProcessMessage(WXMSG *msg) | |
567 | { | |
568 | ::DispatchMessage(msg); | |
569 | } | |
570 | ||
571 | bool wxConsoleEventLoop::Dispatch() | |
572 | { | |
573 | MSG msg; | |
574 | if ( !GetNextMessage(&msg) ) | |
575 | return false; | |
576 | ||
577 | ProcessMessage(&msg); | |
578 | ||
579 | return !m_shouldExit; | |
580 | } | |
581 | ||
582 | int wxConsoleEventLoop::DispatchTimeout(unsigned long timeout) | |
583 | { | |
584 | MSG msg; | |
585 | int rc = GetNextMessageTimeout(&msg, timeout); | |
586 | if ( rc != 1 ) | |
587 | return rc; | |
588 | ||
589 | ProcessMessage(&msg); | |
590 | ||
591 | return !m_shouldExit; | |
592 | } | |
593 | ||
594 | #endif // wxUSE_CONSOLE_EVENTLOOP | |
595 | ||
596 | #endif //wxUSE_GUI |