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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/aui/framemanager.cpp | |
3 | // Purpose: wxaui: wx advanced user interface - docking window manager | |
4 | // Author: Benjamin I. Williams | |
5 | // Modified by: | |
6 | // Created: 2005-05-17 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (C) Copyright 2005-2006, Kirix Corporation, All Rights Reserved | |
9 | // Licence: wxWindows Library Licence, Version 3.1 | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #include "wx/wxprec.h" | |
21 | ||
22 | #ifdef __BORLANDC__ | |
23 | #pragma hdrstop | |
24 | #endif | |
25 | ||
26 | #if wxUSE_AUI | |
27 | ||
28 | #include "wx/aui/framemanager.h" | |
29 | #include "wx/aui/dockart.h" | |
30 | #include "wx/aui/floatpane.h" | |
31 | ||
32 | #ifndef WX_PRECOMP | |
33 | #include "wx/settings.h" | |
34 | #include "wx/app.h" | |
35 | #include "wx/dcclient.h" | |
36 | #include "wx/dcscreen.h" | |
37 | #include "wx/toolbar.h" | |
38 | #include "wx/mdi.h" | |
39 | #include "wx/image.h" | |
40 | #endif | |
41 | ||
42 | WX_CHECK_BUILD_OPTIONS("wxAUI") | |
43 | ||
44 | #include "wx/arrimpl.cpp" | |
45 | WX_DECLARE_OBJARRAY(wxRect, wxAuiRectArray); | |
46 | WX_DEFINE_OBJARRAY(wxAuiRectArray) | |
47 | WX_DEFINE_OBJARRAY(wxDockUIPartArray) | |
48 | WX_DEFINE_OBJARRAY(wxDockInfoArray) | |
49 | WX_DEFINE_OBJARRAY(wxPaneButtonArray) | |
50 | WX_DEFINE_OBJARRAY(wxPaneInfoArray) | |
51 | ||
52 | wxPaneInfo wxNullPaneInfo; | |
53 | wxDockInfo wxNullDockInfo; | |
54 | DEFINE_EVENT_TYPE(wxEVT_AUI_PANEBUTTON) | |
55 | DEFINE_EVENT_TYPE(wxEVT_AUI_PANECLOSE) | |
56 | ||
57 | #ifdef __WXMAC__ | |
58 | // a few defines to avoid nameclashes | |
59 | #define __MAC_OS_X_MEMORY_MANAGER_CLEAN__ 1 | |
60 | #define __AIFF__ | |
61 | #include "wx/mac/private.h" | |
62 | #endif | |
63 | ||
64 | IMPLEMENT_DYNAMIC_CLASS(wxFrameManagerEvent, wxEvent) | |
65 | ||
66 | ||
67 | // -- static utility functions -- | |
68 | ||
69 | static wxBitmap wxPaneCreateStippleBitmap() | |
70 | { | |
71 | unsigned char data[] = { 0,0,0,192,192,192, 192,192,192,0,0,0 }; | |
72 | wxImage img(2,2,data,true); | |
73 | return wxBitmap(img); | |
74 | } | |
75 | ||
76 | static void DrawResizeHint(wxDC& dc, const wxRect& rect) | |
77 | { | |
78 | wxBitmap stipple = wxPaneCreateStippleBitmap(); | |
79 | wxBrush brush(stipple); | |
80 | dc.SetBrush(brush); | |
81 | dc.SetPen(*wxTRANSPARENT_PEN); | |
82 | ||
83 | dc.SetLogicalFunction(wxXOR); | |
84 | dc.DrawRectangle(rect); | |
85 | } | |
86 | ||
87 | ||
88 | // on supported windows systems (Win2000 and greater, Mac), this function | |
89 | // will make a frame window transparent by a certain amount | |
90 | static void MakeWindowTransparent(wxWindow* wnd, int amount) | |
91 | { | |
92 | #if defined(__WXMSW__) | |
93 | // this API call is not in all SDKs, only the newer ones, so | |
94 | // we will runtime bind this | |
95 | typedef DWORD (WINAPI *PSETLAYEREDWINDOWATTR)(HWND, DWORD, BYTE, DWORD); | |
96 | static PSETLAYEREDWINDOWATTR pSetLayeredWindowAttributes = NULL; | |
97 | static HMODULE h = NULL; | |
98 | HWND hwnd = (HWND)wnd->GetHWND(); | |
99 | ||
100 | if (!h) | |
101 | h = LoadLibrary(_T("user32")); | |
102 | ||
103 | if (!pSetLayeredWindowAttributes) | |
104 | { | |
105 | pSetLayeredWindowAttributes = | |
106 | (PSETLAYEREDWINDOWATTR)GetProcAddress(h, | |
107 | #ifdef __WXWINCE__ | |
108 | wxT("SetLayeredWindowAttributes") | |
109 | #else | |
110 | "SetLayeredWindowAttributes" | |
111 | #endif | |
112 | ); | |
113 | } | |
114 | ||
115 | if (pSetLayeredWindowAttributes == NULL) | |
116 | return; | |
117 | ||
118 | LONG exstyle = GetWindowLong(hwnd, GWL_EXSTYLE); | |
119 | if (0 == (exstyle & 0x80000) /*WS_EX_LAYERED*/) | |
120 | SetWindowLong(hwnd, GWL_EXSTYLE, exstyle | 0x80000 /*WS_EX_LAYERED*/); | |
121 | ||
122 | pSetLayeredWindowAttributes(hwnd, 0, (BYTE)amount, 2 /*LWA_ALPHA*/); | |
123 | ||
124 | #elif defined(__WXMAC__) | |
125 | ||
126 | WindowRef handle = GetControlOwner((OpaqueControlRef*)wnd->GetHandle()); | |
127 | SetWindowAlpha(handle, float(amount)/ 255.0); | |
128 | ||
129 | #else | |
130 | wxUnusedVar(wnd); | |
131 | wxUnusedVar(amount); | |
132 | #endif | |
133 | } | |
134 | ||
135 | ||
136 | ||
137 | // CopyDocksAndPanes() - this utility function creates copies of | |
138 | // the dock and pane info. wxDockInfo's usually contain pointers | |
139 | // to wxPaneInfo classes, thus this function is necessary to reliably | |
140 | // reconstruct that relationship in the new dock info and pane info arrays | |
141 | ||
142 | static void CopyDocksAndPanes(wxDockInfoArray& dest_docks, | |
143 | wxPaneInfoArray& dest_panes, | |
144 | const wxDockInfoArray& src_docks, | |
145 | const wxPaneInfoArray& src_panes) | |
146 | { | |
147 | dest_docks = src_docks; | |
148 | dest_panes = src_panes; | |
149 | int i, j, k, dock_count, pc1, pc2; | |
150 | for (i = 0, dock_count = dest_docks.GetCount(); i < dock_count; ++i) | |
151 | { | |
152 | wxDockInfo& dock = dest_docks.Item(i); | |
153 | for (j = 0, pc1 = dock.panes.GetCount(); j < pc1; ++j) | |
154 | for (k = 0, pc2 = src_panes.GetCount(); k < pc2; ++k) | |
155 | if (dock.panes.Item(j) == &src_panes.Item(k)) | |
156 | dock.panes.Item(j) = &dest_panes.Item(k); | |
157 | } | |
158 | } | |
159 | ||
160 | // GetMaxLayer() is an internal function which returns | |
161 | // the highest layer inside the specified dock | |
162 | static int GetMaxLayer(const wxDockInfoArray& docks, int dock_direction) | |
163 | { | |
164 | int i, dock_count, max_layer = 0; | |
165 | for (i = 0, dock_count = docks.GetCount(); i < dock_count; ++i) | |
166 | { | |
167 | wxDockInfo& dock = docks.Item(i); | |
168 | if (dock.dock_direction == dock_direction && | |
169 | dock.dock_layer > max_layer && !dock.fixed) | |
170 | max_layer = dock.dock_layer; | |
171 | } | |
172 | return max_layer; | |
173 | } | |
174 | ||
175 | ||
176 | // GetMaxRow() is an internal function which returns | |
177 | // the highest layer inside the specified dock | |
178 | static int GetMaxRow(const wxPaneInfoArray& panes, int direction, int layer) | |
179 | { | |
180 | int i, pane_count, max_row = 0; | |
181 | for (i = 0, pane_count = panes.GetCount(); i < pane_count; ++i) | |
182 | { | |
183 | wxPaneInfo& pane = panes.Item(i); | |
184 | if (pane.dock_direction == direction && | |
185 | pane.dock_layer == layer && | |
186 | pane.dock_row > max_row) | |
187 | max_row = pane.dock_row; | |
188 | } | |
189 | return max_row; | |
190 | } | |
191 | ||
192 | ||
193 | ||
194 | // DoInsertDockLayer() is an internal function that inserts a new dock | |
195 | // layer by incrementing all existing dock layer values by one | |
196 | static void DoInsertDockLayer(wxPaneInfoArray& panes, | |
197 | int dock_direction, | |
198 | int dock_layer) | |
199 | { | |
200 | int i, pane_count; | |
201 | for (i = 0, pane_count = panes.GetCount(); i < pane_count; ++i) | |
202 | { | |
203 | wxPaneInfo& pane = panes.Item(i); | |
204 | if (!pane.IsFloating() && | |
205 | pane.dock_direction == dock_direction && | |
206 | pane.dock_layer >= dock_layer) | |
207 | pane.dock_layer++; | |
208 | } | |
209 | } | |
210 | ||
211 | // DoInsertDockLayer() is an internal function that inserts a new dock | |
212 | // row by incrementing all existing dock row values by one | |
213 | static void DoInsertDockRow(wxPaneInfoArray& panes, | |
214 | int dock_direction, | |
215 | int dock_layer, | |
216 | int dock_row) | |
217 | { | |
218 | int i, pane_count; | |
219 | for (i = 0, pane_count = panes.GetCount(); i < pane_count; ++i) | |
220 | { | |
221 | wxPaneInfo& pane = panes.Item(i); | |
222 | if (!pane.IsFloating() && | |
223 | pane.dock_direction == dock_direction && | |
224 | pane.dock_layer == dock_layer && | |
225 | pane.dock_row >= dock_row) | |
226 | pane.dock_row++; | |
227 | } | |
228 | } | |
229 | ||
230 | // DoInsertDockLayer() is an internal function that inserts a space for | |
231 | // another dock pane by incrementing all existing dock row values by one | |
232 | static void DoInsertPane(wxPaneInfoArray& panes, | |
233 | int dock_direction, | |
234 | int dock_layer, | |
235 | int dock_row, | |
236 | int dock_pos) | |
237 | { | |
238 | int i, pane_count; | |
239 | for (i = 0, pane_count = panes.GetCount(); i < pane_count; ++i) | |
240 | { | |
241 | wxPaneInfo& pane = panes.Item(i); | |
242 | if (!pane.IsFloating() && | |
243 | pane.dock_direction == dock_direction && | |
244 | pane.dock_layer == dock_layer && | |
245 | pane.dock_row == dock_row && | |
246 | pane.dock_pos >= dock_pos) | |
247 | pane.dock_pos++; | |
248 | } | |
249 | } | |
250 | ||
251 | // FindDocks() is an internal function that returns a list of docks which meet | |
252 | // the specified conditions in the parameters and returns a sorted array | |
253 | // (sorted by layer and then row) | |
254 | static void FindDocks(wxDockInfoArray& docks, | |
255 | int dock_direction, | |
256 | int dock_layer, | |
257 | int dock_row, | |
258 | wxDockInfoPtrArray& arr) | |
259 | { | |
260 | int begin_layer = dock_layer; | |
261 | int end_layer = dock_layer; | |
262 | int begin_row = dock_row; | |
263 | int end_row = dock_row; | |
264 | int dock_count = docks.GetCount(); | |
265 | int layer, row, i, max_row = 0, max_layer = 0; | |
266 | ||
267 | // discover the maximum dock layer and the max row | |
268 | for (i = 0; i < dock_count; ++i) | |
269 | { | |
270 | max_row = wxMax(max_row, docks.Item(i).dock_row); | |
271 | max_layer = wxMax(max_layer, docks.Item(i).dock_layer); | |
272 | } | |
273 | ||
274 | // if no dock layer was specified, search all dock layers | |
275 | if (dock_layer == -1) | |
276 | { | |
277 | begin_layer = 0; | |
278 | end_layer = max_layer; | |
279 | } | |
280 | ||
281 | // if no dock row was specified, search all dock row | |
282 | if (dock_row == -1) | |
283 | { | |
284 | begin_row = 0; | |
285 | end_row = max_row; | |
286 | } | |
287 | ||
288 | arr.Clear(); | |
289 | ||
290 | for (layer = begin_layer; layer <= end_layer; ++layer) | |
291 | for (row = begin_row; row <= end_row; ++row) | |
292 | for (i = 0; i < dock_count; ++i) | |
293 | { | |
294 | wxDockInfo& d = docks.Item(i); | |
295 | if (dock_direction == -1 || dock_direction == d.dock_direction) | |
296 | { | |
297 | if (d.dock_layer == layer && d.dock_row == row) | |
298 | arr.Add(&d); | |
299 | } | |
300 | } | |
301 | } | |
302 | ||
303 | // FindPaneInDock() looks up a specified window pointer inside a dock. | |
304 | // If found, the corresponding wxPaneInfo pointer is returned, otherwise NULL. | |
305 | static wxPaneInfo* FindPaneInDock(const wxDockInfo& dock, wxWindow* window) | |
306 | { | |
307 | int i, count = dock.panes.GetCount(); | |
308 | for (i = 0; i < count; ++i) | |
309 | { | |
310 | wxPaneInfo* p = dock.panes.Item(i); | |
311 | if (p->window == window) | |
312 | return p; | |
313 | } | |
314 | return NULL; | |
315 | } | |
316 | ||
317 | // RemovePaneFromDocks() removes a pane window from all docks | |
318 | // with a possible exception specified by parameter "except" | |
319 | static void RemovePaneFromDocks(wxDockInfoArray& docks, | |
320 | wxPaneInfo& pane, | |
321 | wxDockInfo* except = NULL) | |
322 | { | |
323 | int i, dock_count; | |
324 | for (i = 0, dock_count = docks.GetCount(); i < dock_count; ++i) | |
325 | { | |
326 | wxDockInfo& d = docks.Item(i); | |
327 | if (&d == except) | |
328 | continue; | |
329 | wxPaneInfo* pi = FindPaneInDock(d, pane.window); | |
330 | if (pi) | |
331 | d.panes.Remove(pi); | |
332 | } | |
333 | } | |
334 | ||
335 | // RenumberDockRows() takes a dock and assigns sequential numbers | |
336 | // to existing rows. Basically it takes out the gaps; so if a | |
337 | // dock has rows with numbers 0,2,5, they will become 0,1,2 | |
338 | static void RenumberDockRows(wxDockInfoPtrArray& docks) | |
339 | { | |
340 | int i, dock_count, j, pane_count; | |
341 | for (i = 0, dock_count = docks.GetCount(); i < dock_count; ++i) | |
342 | { | |
343 | wxDockInfo& dock = *docks.Item(i); | |
344 | dock.dock_row = i; | |
345 | for (j = 0, pane_count = dock.panes.GetCount(); j < pane_count; ++j) | |
346 | dock.panes.Item(j)->dock_row = i; | |
347 | } | |
348 | } | |
349 | ||
350 | ||
351 | // SetActivePane() sets the active pane, as well as cycles through | |
352 | // every other pane and makes sure that all others' active flags | |
353 | // are turned off | |
354 | static void SetActivePane(wxPaneInfoArray& panes, wxWindow* active_pane) | |
355 | { | |
356 | int i, pane_count; | |
357 | for (i = 0, pane_count = panes.GetCount(); i < pane_count; ++i) | |
358 | { | |
359 | wxPaneInfo& pane = panes.Item(i); | |
360 | pane.state &= ~wxPaneInfo::optionActive; | |
361 | if (pane.window == active_pane) | |
362 | pane.state |= wxPaneInfo::optionActive; | |
363 | } | |
364 | } | |
365 | ||
366 | ||
367 | // this function is used to sort panes by dock position | |
368 | static int PaneSortFunc(wxPaneInfo** p1, wxPaneInfo** p2) | |
369 | { | |
370 | return ((*p1)->dock_pos < (*p2)->dock_pos) ? -1 : 1; | |
371 | } | |
372 | ||
373 | ||
374 | // -- wxFrameManager class implementation -- | |
375 | ||
376 | ||
377 | BEGIN_EVENT_TABLE(wxFrameManager, wxEvtHandler) | |
378 | EVT_AUI_PANEBUTTON(wxFrameManager::OnPaneButton) | |
379 | EVT_PAINT(wxFrameManager::OnPaint) | |
380 | EVT_ERASE_BACKGROUND(wxFrameManager::OnEraseBackground) | |
381 | EVT_SIZE(wxFrameManager::OnSize) | |
382 | EVT_SET_CURSOR(wxFrameManager::OnSetCursor) | |
383 | EVT_LEFT_DOWN(wxFrameManager::OnLeftDown) | |
384 | EVT_LEFT_UP(wxFrameManager::OnLeftUp) | |
385 | EVT_MOTION(wxFrameManager::OnMotion) | |
386 | EVT_LEAVE_WINDOW(wxFrameManager::OnLeaveWindow) | |
387 | EVT_CHILD_FOCUS(wxFrameManager::OnChildFocus) | |
388 | EVT_TIMER(101, wxFrameManager::OnHintFadeTimer) | |
389 | END_EVENT_TABLE() | |
390 | ||
391 | ||
392 | wxFrameManager::wxFrameManager(wxFrame* frame, unsigned int flags) | |
393 | { | |
394 | m_action = actionNone; | |
395 | m_last_mouse_move = wxPoint(); | |
396 | m_hover_button = NULL; | |
397 | m_art = new wxDefaultDockArt; | |
398 | m_hint_wnd = NULL; | |
399 | m_flags = flags; | |
400 | ||
401 | if (frame) | |
402 | { | |
403 | SetFrame(frame); | |
404 | } | |
405 | } | |
406 | ||
407 | wxFrameManager::~wxFrameManager() | |
408 | { | |
409 | delete m_art; | |
410 | } | |
411 | ||
412 | // GetPane() looks up a wxPaneInfo structure based | |
413 | // on the supplied window pointer. Upon failure, GetPane() | |
414 | // returns an empty wxPaneInfo, a condition which can be checked | |
415 | // by calling wxPaneInfo::IsOk(). | |
416 | // | |
417 | // The pane info's structure may then be modified. Once a pane's | |
418 | // info is modified, wxFrameManager::Update() must be called to | |
419 | // realize the changes in the UI. | |
420 | ||
421 | wxPaneInfo& wxFrameManager::GetPane(wxWindow* window) | |
422 | { | |
423 | int i, pane_count; | |
424 | for (i = 0, pane_count = m_panes.GetCount(); i < pane_count; ++i) | |
425 | { | |
426 | wxPaneInfo& p = m_panes.Item(i); | |
427 | if (p.window == window) | |
428 | return p; | |
429 | } | |
430 | return wxNullPaneInfo; | |
431 | } | |
432 | ||
433 | // this version of GetPane() looks up a pane based on a | |
434 | // 'pane name', see above comment for more info | |
435 | wxPaneInfo& wxFrameManager::GetPane(const wxString& name) | |
436 | { | |
437 | int i, pane_count; | |
438 | for (i = 0, pane_count = m_panes.GetCount(); i < pane_count; ++i) | |
439 | { | |
440 | wxPaneInfo& p = m_panes.Item(i); | |
441 | if (p.name == name) | |
442 | return p; | |
443 | } | |
444 | return wxNullPaneInfo; | |
445 | } | |
446 | ||
447 | // GetAllPanes() returns a reference to all the pane info structures | |
448 | wxPaneInfoArray& wxFrameManager::GetAllPanes() | |
449 | { | |
450 | return m_panes; | |
451 | } | |
452 | ||
453 | // HitTest() is an internal function which determines | |
454 | // which UI item the specified coordinates are over | |
455 | // (x,y) specify a position in client coordinates | |
456 | wxDockUIPart* wxFrameManager::HitTest(int x, int y) | |
457 | { | |
458 | wxDockUIPart* result = NULL; | |
459 | ||
460 | int i, part_count; | |
461 | for (i = 0, part_count = m_uiparts.GetCount(); i < part_count; ++i) | |
462 | { | |
463 | wxDockUIPart* item = &m_uiparts.Item(i); | |
464 | ||
465 | // we are not interested in typeDock, because this space | |
466 | // isn't used to draw anything, just for measurements; | |
467 | // besides, the entire dock area is covered with other | |
468 | // rectangles, which we are interested in. | |
469 | if (item->type == wxDockUIPart::typeDock) | |
470 | continue; | |
471 | ||
472 | // if we already have a hit on a more specific item, we are not | |
473 | // interested in a pane hit. If, however, we don't already have | |
474 | // a hit, returning a pane hit is necessary for some operations | |
475 | if ((item->type == wxDockUIPart::typePane || | |
476 | item->type == wxDockUIPart::typePaneBorder) && result) | |
477 | continue; | |
478 | ||
479 | // if the point is inside the rectangle, we have a hit | |
480 | if (item->rect.Inside(x,y)) | |
481 | result = item; | |
482 | } | |
483 | ||
484 | return result; | |
485 | } | |
486 | ||
487 | ||
488 | // SetFlags() and GetFlags() allow the owner to set various | |
489 | // options which are global to wxFrameManager | |
490 | void wxFrameManager::SetFlags(unsigned int flags) | |
491 | { | |
492 | m_flags = flags; | |
493 | } | |
494 | ||
495 | unsigned int wxFrameManager::GetFlags() const | |
496 | { | |
497 | return m_flags; | |
498 | } | |
499 | ||
500 | ||
501 | // SetFrame() is usually called once when the frame | |
502 | // manager class is being initialized. "frame" specifies | |
503 | // the frame which should be managed by the frame mananger | |
504 | void wxFrameManager::SetFrame(wxFrame* frame) | |
505 | { | |
506 | wxASSERT_MSG(frame, wxT("specified frame must be non-NULL")); | |
507 | ||
508 | m_frame = frame; | |
509 | m_frame->PushEventHandler(this); | |
510 | ||
511 | #if wxUSE_MDI | |
512 | // if the owner is going to manage an MDI parent frame, | |
513 | // we need to add the MDI client window as the default | |
514 | // center pane | |
515 | ||
516 | if (frame->IsKindOf(CLASSINFO(wxMDIParentFrame))) | |
517 | { | |
518 | wxMDIParentFrame* mdi_frame = (wxMDIParentFrame*)frame; | |
519 | wxWindow* client_window = mdi_frame->GetClientWindow(); | |
520 | ||
521 | wxASSERT_MSG(client_window, wxT("Client window is NULL!")); | |
522 | ||
523 | AddPane(client_window, | |
524 | wxPaneInfo().Name(wxT("mdiclient")). | |
525 | CenterPane().PaneBorder(false)); | |
526 | } | |
527 | #endif | |
528 | } | |
529 | ||
530 | ||
531 | // UnInit() must be called, usually in the destructor | |
532 | // of the frame class. If it is not called, usually this | |
533 | // will result in a crash upon program exit | |
534 | void wxFrameManager::UnInit() | |
535 | { | |
536 | m_frame->RemoveEventHandler(this); | |
537 | } | |
538 | ||
539 | // GetFrame() returns the frame pointer being managed by wxFrameManager | |
540 | wxFrame* wxFrameManager::GetFrame() const | |
541 | { | |
542 | return m_frame; | |
543 | } | |
544 | ||
545 | wxDockArt* wxFrameManager::GetArtProvider() const | |
546 | { | |
547 | return m_art; | |
548 | } | |
549 | ||
550 | void wxFrameManager::ProcessMgrEvent(wxFrameManagerEvent& event) | |
551 | { | |
552 | // first, give the owner frame a chance to override | |
553 | if (m_frame) | |
554 | { | |
555 | if (m_frame->ProcessEvent(event)) | |
556 | return; | |
557 | } | |
558 | ||
559 | ProcessEvent(event); | |
560 | } | |
561 | ||
562 | // SetArtProvider() instructs wxFrameManager to use the | |
563 | // specified art provider for all drawing calls. This allows | |
564 | // plugable look-and-feel features. The pointer that is | |
565 | // passed to this method subsequently belongs to wxFrameManager, | |
566 | // and is deleted in the frame manager destructor | |
567 | void wxFrameManager::SetArtProvider(wxDockArt* art_provider) | |
568 | { | |
569 | // delete the last art provider, if any | |
570 | delete m_art; | |
571 | ||
572 | // assign the new art provider | |
573 | m_art = art_provider; | |
574 | } | |
575 | ||
576 | ||
577 | bool wxFrameManager::AddPane(wxWindow* window, const wxPaneInfo& pane_info) | |
578 | { | |
579 | // check if the pane has a valid window | |
580 | if (!window) | |
581 | return false; | |
582 | ||
583 | // check if the pane already exists | |
584 | if (GetPane(pane_info.window).IsOk()) | |
585 | return false; | |
586 | ||
587 | m_panes.Add(pane_info); | |
588 | ||
589 | wxPaneInfo& pinfo = m_panes.Last(); | |
590 | ||
591 | // set the pane window | |
592 | pinfo.window = window; | |
593 | ||
594 | // if the pane's name identifier is blank, create a random string | |
595 | if (pinfo.name.empty()) | |
596 | { | |
597 | pinfo.name.Printf(wxT("%08lx%08x%08x%08lx"), | |
598 | ((unsigned long)pinfo.window) & 0xffffffff, | |
599 | (unsigned int)time(NULL), | |
600 | #ifdef __WXWINCE__ | |
601 | (unsigned int)GetTickCount(), | |
602 | #else | |
603 | (unsigned int)clock(), | |
604 | #endif | |
605 | (unsigned long)m_panes.GetCount()); | |
606 | } | |
607 | ||
608 | // set initial proportion (if not already set) | |
609 | if (pinfo.dock_proportion == 0) | |
610 | pinfo.dock_proportion = 100000; | |
611 | ||
612 | if (pinfo.HasCloseButton() && | |
613 | pinfo.buttons.size() == 0) | |
614 | { | |
615 | wxPaneButton button; | |
616 | button.button_id = wxPaneInfo::buttonClose; | |
617 | pinfo.buttons.Add(button); | |
618 | } | |
619 | ||
620 | if (pinfo.best_size == wxDefaultSize && | |
621 | pinfo.window) | |
622 | { | |
623 | pinfo.best_size = pinfo.window->GetClientSize(); | |
624 | ||
625 | if (pinfo.window->IsKindOf(CLASSINFO(wxToolBar))) | |
626 | { | |
627 | // GetClientSize() doesn't get the best size for | |
628 | // a toolbar under some newer versions of wxWidgets, | |
629 | // so use GetBestSize() | |
630 | pinfo.best_size = pinfo.window->GetBestSize(); | |
631 | ||
632 | // for some reason, wxToolBar::GetBestSize() is returning | |
633 | // a size that is a pixel shy of the correct amount. | |
634 | // I believe this to be the correct action, until | |
635 | // wxToolBar::GetBestSize() is fixed. Is this assumption | |
636 | // correct? | |
637 | pinfo.best_size.y++; | |
638 | } | |
639 | ||
640 | if (pinfo.min_size != wxDefaultSize) | |
641 | { | |
642 | if (pinfo.best_size.x < pinfo.min_size.x) | |
643 | pinfo.best_size.x = pinfo.min_size.x; | |
644 | if (pinfo.best_size.y < pinfo.min_size.y) | |
645 | pinfo.best_size.y = pinfo.min_size.y; | |
646 | } | |
647 | } | |
648 | ||
649 | return true; | |
650 | } | |
651 | ||
652 | bool wxFrameManager::AddPane(wxWindow* window, | |
653 | int direction, | |
654 | const wxString& caption) | |
655 | { | |
656 | wxPaneInfo pinfo; | |
657 | pinfo.Caption(caption); | |
658 | switch (direction) | |
659 | { | |
660 | case wxTOP: pinfo.Top(); break; | |
661 | case wxBOTTOM: pinfo.Bottom(); break; | |
662 | case wxLEFT: pinfo.Left(); break; | |
663 | case wxRIGHT: pinfo.Right(); break; | |
664 | case wxCENTER: pinfo.CenterPane(); break; | |
665 | } | |
666 | return AddPane(window, pinfo); | |
667 | } | |
668 | ||
669 | bool wxFrameManager::InsertPane(wxWindow* window, const wxPaneInfo& pane_info, | |
670 | int insert_level) | |
671 | { | |
672 | // shift the panes around, depending on the insert level | |
673 | switch (insert_level) | |
674 | { | |
675 | case wxAUI_INSERT_PANE: | |
676 | DoInsertPane(m_panes, | |
677 | pane_info.dock_direction, | |
678 | pane_info.dock_layer, | |
679 | pane_info.dock_row, | |
680 | pane_info.dock_pos); | |
681 | break; | |
682 | case wxAUI_INSERT_ROW: | |
683 | DoInsertDockRow(m_panes, | |
684 | pane_info.dock_direction, | |
685 | pane_info.dock_layer, | |
686 | pane_info.dock_row); | |
687 | break; | |
688 | case wxAUI_INSERT_DOCK: | |
689 | DoInsertDockLayer(m_panes, | |
690 | pane_info.dock_direction, | |
691 | pane_info.dock_layer); | |
692 | break; | |
693 | } | |
694 | ||
695 | // if the window already exists, we are basically just moving/inserting the | |
696 | // existing window. If it doesn't exist, we need to add it and insert it | |
697 | wxPaneInfo& existing_pane = GetPane(window); | |
698 | if (!existing_pane.IsOk()) | |
699 | { | |
700 | return AddPane(window, pane_info); | |
701 | } | |
702 | else | |
703 | { | |
704 | if (pane_info.IsFloating()) | |
705 | { | |
706 | existing_pane.Float(); | |
707 | if (pane_info.floating_pos != wxDefaultPosition) | |
708 | existing_pane.FloatingPosition(pane_info.floating_pos); | |
709 | if (pane_info.floating_size != wxDefaultSize) | |
710 | existing_pane.FloatingSize(pane_info.floating_size); | |
711 | } | |
712 | else | |
713 | { | |
714 | existing_pane.Direction(pane_info.dock_direction); | |
715 | existing_pane.Layer(pane_info.dock_layer); | |
716 | existing_pane.Row(pane_info.dock_row); | |
717 | existing_pane.Position(pane_info.dock_pos); | |
718 | } | |
719 | } | |
720 | ||
721 | return true; | |
722 | } | |
723 | ||
724 | ||
725 | // DetachPane() removes a pane from the frame manager. This | |
726 | // method will not destroy the window that is removed. | |
727 | bool wxFrameManager::DetachPane(wxWindow* window) | |
728 | { | |
729 | int i, count; | |
730 | for (i = 0, count = m_panes.GetCount(); i < count; ++i) | |
731 | { | |
732 | wxPaneInfo& p = m_panes.Item(i); | |
733 | if (p.window == window) | |
734 | { | |
735 | if (p.frame) | |
736 | { | |
737 | // we have a floating frame which is being detached. We need to | |
738 | // reparent it to m_frame and destroy the floating frame | |
739 | ||
740 | // reduce flicker | |
741 | p.window->SetSize(1,1); | |
742 | p.frame->Show(false); | |
743 | ||
744 | // reparent to m_frame and destroy the pane | |
745 | p.window->Reparent(m_frame); | |
746 | p.frame->SetSizer(NULL); | |
747 | p.frame->Destroy(); | |
748 | p.frame = NULL; | |
749 | } | |
750 | m_panes.RemoveAt(i); | |
751 | return true; | |
752 | } | |
753 | } | |
754 | return false; | |
755 | } | |
756 | ||
757 | ||
758 | // EscapeDelimiters() changes ";" into "\;" and "|" into "\|" | |
759 | // in the input string. This is an internal functions which is | |
760 | // used for saving perspectives | |
761 | static wxString EscapeDelimiters(const wxString& s) | |
762 | { | |
763 | wxString result; | |
764 | result.Alloc(s.length()); | |
765 | const wxChar* ch = s.c_str(); | |
766 | while (*ch) | |
767 | { | |
768 | if (*ch == wxT(';') || *ch == wxT('|')) | |
769 | result += wxT('\\'); | |
770 | result += *ch; | |
771 | ++ch; | |
772 | } | |
773 | return result; | |
774 | } | |
775 | ||
776 | ||
777 | // SavePerspective() saves all pane information as a single string. | |
778 | // This string may later be fed into LoadPerspective() to restore | |
779 | // all pane settings. This save and load mechanism allows an | |
780 | // exact pane configuration to be saved and restored at a later time | |
781 | ||
782 | wxString wxFrameManager::SavePerspective() | |
783 | { | |
784 | wxString result; | |
785 | result.Alloc(500); | |
786 | result = wxT("layout1|"); | |
787 | ||
788 | int pane_i, pane_count = m_panes.GetCount(); | |
789 | for (pane_i = 0; pane_i < pane_count; ++pane_i) | |
790 | { | |
791 | wxPaneInfo& pane = m_panes.Item(pane_i); | |
792 | ||
793 | result += wxT("name="); | |
794 | result += EscapeDelimiters(pane.name); | |
795 | result += wxT(";"); | |
796 | ||
797 | result += wxT("caption="); | |
798 | result += EscapeDelimiters(pane.caption); | |
799 | result += wxT(";"); | |
800 | ||
801 | result += wxString::Format(wxT("state=%u;"), pane.state); | |
802 | result += wxString::Format(wxT("dir=%d;"), pane.dock_direction); | |
803 | result += wxString::Format(wxT("layer=%d;"), pane.dock_layer); | |
804 | result += wxString::Format(wxT("row=%d;"), pane.dock_row); | |
805 | result += wxString::Format(wxT("pos=%d;"), pane.dock_pos); | |
806 | result += wxString::Format(wxT("prop=%d;"), pane.dock_proportion); | |
807 | result += wxString::Format(wxT("bestw=%d;"), pane.best_size.x); | |
808 | result += wxString::Format(wxT("besth=%d;"), pane.best_size.y); | |
809 | result += wxString::Format(wxT("minw=%d;"), pane.min_size.x); | |
810 | result += wxString::Format(wxT("minh=%d;"), pane.min_size.y); | |
811 | result += wxString::Format(wxT("maxw=%d;"), pane.max_size.x); | |
812 | result += wxString::Format(wxT("maxh=%d;"), pane.max_size.y); | |
813 | result += wxString::Format(wxT("floatx=%d;"), pane.floating_pos.x); | |
814 | result += wxString::Format(wxT("floaty=%d;"), pane.floating_pos.y); | |
815 | result += wxString::Format(wxT("floatw=%d;"), pane.floating_size.x); | |
816 | result += wxString::Format(wxT("floath=%d"), pane.floating_size.y); | |
817 | result += wxT("|"); | |
818 | } | |
819 | ||
820 | int dock_i, dock_count = m_docks.GetCount(); | |
821 | for (dock_i = 0; dock_i < dock_count; ++dock_i) | |
822 | { | |
823 | wxDockInfo& dock = m_docks.Item(dock_i); | |
824 | ||
825 | result += wxString::Format(wxT("dock_size(%d,%d,%d)=%d|"), | |
826 | dock.dock_direction, dock.dock_layer, | |
827 | dock.dock_row, dock.size); | |
828 | } | |
829 | ||
830 | return result; | |
831 | } | |
832 | ||
833 | // LoadPerspective() loads a layout which was saved with SavePerspective() | |
834 | // If the "update" flag parameter is true, the GUI will immediately be updated | |
835 | ||
836 | bool wxFrameManager::LoadPerspective(const wxString& layout, bool update) | |
837 | { | |
838 | wxString input = layout; | |
839 | wxString part; | |
840 | ||
841 | // check layout string version | |
842 | part = input.BeforeFirst(wxT('|')); | |
843 | input = input.AfterFirst(wxT('|')); | |
844 | part.Trim(true); | |
845 | part.Trim(false); | |
846 | if (part != wxT("layout1")) | |
847 | return false; | |
848 | ||
849 | ||
850 | // mark all panes currently managed as docked and hidden | |
851 | int pane_i, pane_count = m_panes.GetCount(); | |
852 | for (pane_i = 0; pane_i < pane_count; ++pane_i) | |
853 | m_panes.Item(pane_i).Dock().Hide(); | |
854 | ||
855 | // clear out the dock array; this will be reconstructed | |
856 | m_docks.Clear(); | |
857 | ||
858 | // replace escaped characters so we can | |
859 | // split up the string easily | |
860 | input.Replace(wxT("\\|"), wxT("\a")); | |
861 | input.Replace(wxT("\\;"), wxT("\b")); | |
862 | ||
863 | while (1) | |
864 | { | |
865 | wxPaneInfo pane; | |
866 | ||
867 | wxString pane_part = input.BeforeFirst(wxT('|')); | |
868 | input = input.AfterFirst(wxT('|')); | |
869 | pane_part.Trim(true); | |
870 | ||
871 | // if the string is empty, we're done parsing | |
872 | if (pane_part.empty()) | |
873 | break; | |
874 | ||
875 | ||
876 | if (pane_part.Left(9) == wxT("dock_size")) | |
877 | { | |
878 | wxString val_name = pane_part.BeforeFirst(wxT('=')); | |
879 | wxString value = pane_part.AfterFirst(wxT('=')); | |
880 | ||
881 | long dir, layer, row, size; | |
882 | wxString piece = val_name.AfterFirst(wxT('(')); | |
883 | piece = piece.BeforeLast(wxT(')')); | |
884 | piece.BeforeFirst(wxT(',')).ToLong(&dir); | |
885 | piece = piece.AfterFirst(wxT(',')); | |
886 | piece.BeforeFirst(wxT(',')).ToLong(&layer); | |
887 | piece.AfterFirst(wxT(',')).ToLong(&row); | |
888 | value.ToLong(&size); | |
889 | ||
890 | wxDockInfo dock; | |
891 | dock.dock_direction = dir; | |
892 | dock.dock_layer = layer; | |
893 | dock.dock_row = row; | |
894 | dock.size = size; | |
895 | m_docks.Add(dock); | |
896 | continue; | |
897 | } | |
898 | ||
899 | while (1) | |
900 | { | |
901 | wxString val_part = pane_part.BeforeFirst(wxT(';')); | |
902 | pane_part = pane_part.AfterFirst(wxT(';')); | |
903 | wxString val_name = val_part.BeforeFirst(wxT('=')); | |
904 | wxString value = val_part.AfterFirst(wxT('=')); | |
905 | val_name.MakeLower(); | |
906 | val_name.Trim(true); | |
907 | val_name.Trim(false); | |
908 | value.Trim(true); | |
909 | value.Trim(false); | |
910 | ||
911 | if (val_name.empty()) | |
912 | break; | |
913 | ||
914 | if (val_name == wxT("name")) | |
915 | pane.name = value; | |
916 | else if (val_name == wxT("caption")) | |
917 | pane.caption = value; | |
918 | else if (val_name == wxT("state")) | |
919 | pane.state = (unsigned int)wxAtoi(value.c_str()); | |
920 | else if (val_name == wxT("dir")) | |
921 | pane.dock_direction = wxAtoi(value.c_str()); | |
922 | else if (val_name == wxT("layer")) | |
923 | pane.dock_layer = wxAtoi(value.c_str()); | |
924 | else if (val_name == wxT("row")) | |
925 | pane.dock_row = wxAtoi(value.c_str()); | |
926 | else if (val_name == wxT("pos")) | |
927 | pane.dock_pos = wxAtoi(value.c_str()); | |
928 | else if (val_name == wxT("prop")) | |
929 | pane.dock_proportion = wxAtoi(value.c_str()); | |
930 | else if (val_name == wxT("bestw")) | |
931 | pane.best_size.x = wxAtoi(value.c_str()); | |
932 | else if (val_name == wxT("besth")) | |
933 | pane.best_size.y = wxAtoi(value.c_str()); | |
934 | else if (val_name == wxT("minw")) | |
935 | pane.min_size.x = wxAtoi(value.c_str()); | |
936 | else if (val_name == wxT("minh")) | |
937 | pane.min_size.y = wxAtoi(value.c_str()); | |
938 | else if (val_name == wxT("maxw")) | |
939 | pane.max_size.x = wxAtoi(value.c_str()); | |
940 | else if (val_name == wxT("maxh")) | |
941 | pane.max_size.y = wxAtoi(value.c_str()); | |
942 | else if (val_name == wxT("floatx")) | |
943 | pane.floating_pos.x = wxAtoi(value.c_str()); | |
944 | else if (val_name == wxT("floaty")) | |
945 | pane.floating_pos.y = wxAtoi(value.c_str()); | |
946 | else if (val_name == wxT("floatw")) | |
947 | pane.floating_size.x = wxAtoi(value.c_str()); | |
948 | else if (val_name == wxT("floath")) | |
949 | pane.floating_size.y = wxAtoi(value.c_str()); | |
950 | else { | |
951 | wxFAIL_MSG(wxT("Bad Perspective String")); | |
952 | } | |
953 | } | |
954 | ||
955 | // replace escaped characters so we can | |
956 | // split up the string easily | |
957 | pane.name.Replace(wxT("\a"), wxT("|")); | |
958 | pane.name.Replace(wxT("\b"), wxT(";")); | |
959 | pane.caption.Replace(wxT("\a"), wxT("|")); | |
960 | pane.caption.Replace(wxT("\b"), wxT(";")); | |
961 | ||
962 | wxPaneInfo& p = GetPane(pane.name); | |
963 | if (!p.IsOk()) | |
964 | { | |
965 | // the pane window couldn't be found | |
966 | // in the existing layout | |
967 | return false; | |
968 | } | |
969 | ||
970 | pane.window = p.window; | |
971 | pane.frame = p.frame; | |
972 | pane.buttons = p.buttons; | |
973 | p = pane; | |
974 | } | |
975 | ||
976 | if (update) | |
977 | Update(); | |
978 | ||
979 | return true; | |
980 | } | |
981 | ||
982 | ||
983 | void wxFrameManager::GetPanePositionsAndSizes(wxDockInfo& dock, | |
984 | wxArrayInt& positions, | |
985 | wxArrayInt& sizes) | |
986 | { | |
987 | int caption_size = m_art->GetMetric(wxAUI_ART_CAPTION_SIZE); | |
988 | int pane_border_size = m_art->GetMetric(wxAUI_ART_PANE_BORDER_SIZE); | |
989 | int gripper_size = m_art->GetMetric(wxAUI_ART_GRIPPER_SIZE); | |
990 | ||
991 | positions.Empty(); | |
992 | sizes.Empty(); | |
993 | ||
994 | int offset, action_pane = -1; | |
995 | int pane_i, pane_count = dock.panes.GetCount(); | |
996 | ||
997 | // find the pane marked as our action pane | |
998 | for (pane_i = 0; pane_i < pane_count; ++pane_i) | |
999 | { | |
1000 | wxPaneInfo& pane = *(dock.panes.Item(pane_i)); | |
1001 | ||
1002 | if (pane.state & wxPaneInfo::actionPane) | |
1003 | { | |
1004 | wxASSERT_MSG(action_pane==-1, wxT("Too many fixed action panes")); | |
1005 | action_pane = pane_i; | |
1006 | } | |
1007 | } | |
1008 | ||
1009 | // set up each panes default position, and | |
1010 | // determine the size (width or height, depending | |
1011 | // on the dock's orientation) of each pane | |
1012 | for (pane_i = 0; pane_i < pane_count; ++pane_i) | |
1013 | { | |
1014 | wxPaneInfo& pane = *(dock.panes.Item(pane_i)); | |
1015 | positions.Add(pane.dock_pos); | |
1016 | int size = 0; | |
1017 | ||
1018 | if (pane.HasBorder()) | |
1019 | size += (pane_border_size*2); | |
1020 | ||
1021 | if (dock.IsHorizontal()) | |
1022 | { | |
1023 | if (pane.HasGripper() && !pane.HasGripperTop()) | |
1024 | size += gripper_size; | |
1025 | size += pane.best_size.x; | |
1026 | } | |
1027 | else | |
1028 | { | |
1029 | if (pane.HasGripper() && pane.HasGripperTop()) | |
1030 | size += gripper_size; | |
1031 | ||
1032 | if (pane.HasCaption()) | |
1033 | size += caption_size; | |
1034 | size += pane.best_size.y; | |
1035 | } | |
1036 | ||
1037 | sizes.Add(size); | |
1038 | } | |
1039 | ||
1040 | // if there is no action pane, just return the default | |
1041 | // positions (as specified in pane.pane_pos) | |
1042 | if (action_pane == -1) | |
1043 | return; | |
1044 | ||
1045 | offset = 0; | |
1046 | for (pane_i = action_pane-1; pane_i >= 0; --pane_i) | |
1047 | { | |
1048 | int amount = positions[pane_i+1] - (positions[pane_i] + sizes[pane_i]); | |
1049 | ||
1050 | if (amount >= 0) | |
1051 | offset += amount; | |
1052 | else | |
1053 | positions[pane_i] -= -amount; | |
1054 | ||
1055 | offset += sizes[pane_i]; | |
1056 | } | |
1057 | ||
1058 | // if the dock mode is fixed, make sure none of the panes | |
1059 | // overlap; we will bump panes that overlap | |
1060 | offset = 0; | |
1061 | for (pane_i = action_pane; pane_i < pane_count; ++pane_i) | |
1062 | { | |
1063 | int amount = positions[pane_i] - offset; | |
1064 | if (amount >= 0) | |
1065 | offset += amount; | |
1066 | else | |
1067 | positions[pane_i] += -amount; | |
1068 | ||
1069 | offset += sizes[pane_i]; | |
1070 | } | |
1071 | } | |
1072 | ||
1073 | ||
1074 | void wxFrameManager::LayoutAddPane(wxSizer* cont, | |
1075 | wxDockInfo& dock, | |
1076 | wxPaneInfo& pane, | |
1077 | wxDockUIPartArray& uiparts, | |
1078 | bool spacer_only) | |
1079 | { | |
1080 | wxDockUIPart part; | |
1081 | wxSizerItem* sizer_item; | |
1082 | ||
1083 | int caption_size = m_art->GetMetric(wxAUI_ART_CAPTION_SIZE); | |
1084 | int gripper_size = m_art->GetMetric(wxAUI_ART_GRIPPER_SIZE); | |
1085 | int pane_border_size = m_art->GetMetric(wxAUI_ART_PANE_BORDER_SIZE); | |
1086 | int pane_button_size = m_art->GetMetric(wxAUI_ART_PANE_BUTTON_SIZE); | |
1087 | ||
1088 | // find out the orientation of the item (orientation for panes | |
1089 | // is the same as the dock's orientation) | |
1090 | int orientation; | |
1091 | if (dock.IsHorizontal()) | |
1092 | orientation = wxHORIZONTAL; | |
1093 | else | |
1094 | orientation = wxVERTICAL; | |
1095 | ||
1096 | // this variable will store the proportion | |
1097 | // value that the pane will receive | |
1098 | int pane_proportion = pane.dock_proportion; | |
1099 | ||
1100 | wxBoxSizer* horz_pane_sizer = new wxBoxSizer(wxHORIZONTAL); | |
1101 | wxBoxSizer* vert_pane_sizer = new wxBoxSizer(wxVERTICAL); | |
1102 | ||
1103 | if (pane.HasGripper()) | |
1104 | { | |
1105 | if (pane.HasGripperTop()) | |
1106 | sizer_item = vert_pane_sizer ->Add(1, gripper_size, 0, wxEXPAND); | |
1107 | else | |
1108 | sizer_item = horz_pane_sizer ->Add(gripper_size, 1, 0, wxEXPAND); | |
1109 | ||
1110 | part.type = wxDockUIPart::typeGripper; | |
1111 | part.dock = &dock; | |
1112 | part.pane = &pane; | |
1113 | part.button = NULL; | |
1114 | part.orientation = orientation; | |
1115 | part.cont_sizer = horz_pane_sizer; | |
1116 | part.sizer_item = sizer_item; | |
1117 | uiparts.Add(part); | |
1118 | } | |
1119 | ||
1120 | if (pane.HasCaption()) | |
1121 | { | |
1122 | // create the caption sizer | |
1123 | wxBoxSizer* caption_sizer = new wxBoxSizer(wxHORIZONTAL); | |
1124 | ||
1125 | sizer_item = caption_sizer->Add(1, caption_size, 1, wxEXPAND); | |
1126 | ||
1127 | part.type = wxDockUIPart::typeCaption; | |
1128 | part.dock = &dock; | |
1129 | part.pane = &pane; | |
1130 | part.button = NULL; | |
1131 | part.orientation = orientation; | |
1132 | part.cont_sizer = vert_pane_sizer; | |
1133 | part.sizer_item = sizer_item; | |
1134 | int caption_part_idx = uiparts.GetCount(); | |
1135 | uiparts.Add(part); | |
1136 | ||
1137 | // add pane buttons to the caption | |
1138 | int i, button_count; | |
1139 | for (i = 0, button_count = pane.buttons.GetCount(); | |
1140 | i < button_count; ++i) | |
1141 | { | |
1142 | wxPaneButton& button = pane.buttons.Item(i); | |
1143 | ||
1144 | sizer_item = caption_sizer->Add(pane_button_size, | |
1145 | caption_size, | |
1146 | 0, wxEXPAND); | |
1147 | ||
1148 | part.type = wxDockUIPart::typePaneButton; | |
1149 | part.dock = &dock; | |
1150 | part.pane = &pane; | |
1151 | part.button = &button; | |
1152 | part.orientation = orientation; | |
1153 | part.cont_sizer = caption_sizer; | |
1154 | part.sizer_item = sizer_item; | |
1155 | uiparts.Add(part); | |
1156 | } | |
1157 | ||
1158 | // add the caption sizer | |
1159 | sizer_item = vert_pane_sizer->Add(caption_sizer, 0, wxEXPAND); | |
1160 | ||
1161 | uiparts.Item(caption_part_idx).sizer_item = sizer_item; | |
1162 | } | |
1163 | ||
1164 | // add the pane window itself | |
1165 | if (spacer_only) | |
1166 | { | |
1167 | sizer_item = vert_pane_sizer->Add(1, 1, 1, wxEXPAND); | |
1168 | } | |
1169 | else | |
1170 | { | |
1171 | sizer_item = vert_pane_sizer->Add(pane.window, 1, wxEXPAND); | |
1172 | // Don't do this because it breaks the pane size in floating windows | |
1173 | // vert_pane_sizer->SetItemMinSize(pane.window, 1, 1); | |
1174 | } | |
1175 | ||
1176 | part.type = wxDockUIPart::typePane; | |
1177 | part.dock = &dock; | |
1178 | part.pane = &pane; | |
1179 | part.button = NULL; | |
1180 | part.orientation = orientation; | |
1181 | part.cont_sizer = vert_pane_sizer; | |
1182 | part.sizer_item = sizer_item; | |
1183 | uiparts.Add(part); | |
1184 | ||
1185 | ||
1186 | // determine if the pane should have a minimum size; if the pane is | |
1187 | // non-resizable (fixed) then we must set a minimum size. Alternitavely, | |
1188 | // if the pane.min_size is set, we must use that value as well | |
1189 | ||
1190 | wxSize min_size = pane.min_size; | |
1191 | if (pane.IsFixed()) | |
1192 | { | |
1193 | if (min_size == wxDefaultSize) | |
1194 | { | |
1195 | min_size = pane.best_size; | |
1196 | pane_proportion = 0; | |
1197 | } | |
1198 | } | |
1199 | ||
1200 | if (min_size != wxDefaultSize) | |
1201 | { | |
1202 | vert_pane_sizer->SetItemMinSize( | |
1203 | vert_pane_sizer->GetChildren().GetCount()-1, | |
1204 | min_size.x, min_size.y); | |
1205 | } | |
1206 | ||
1207 | ||
1208 | // add the verticle sizer (caption, pane window) to the | |
1209 | // horizontal sizer (gripper, verticle sizer) | |
1210 | horz_pane_sizer->Add(vert_pane_sizer, 1, wxEXPAND); | |
1211 | ||
1212 | // finally, add the pane sizer to the dock sizer | |
1213 | ||
1214 | if (pane.HasBorder()) | |
1215 | { | |
1216 | // allowing space for the pane's border | |
1217 | sizer_item = cont->Add(horz_pane_sizer, pane_proportion, | |
1218 | wxEXPAND | wxALL, pane_border_size); | |
1219 | ||
1220 | part.type = wxDockUIPart::typePaneBorder; | |
1221 | part.dock = &dock; | |
1222 | part.pane = &pane; | |
1223 | part.button = NULL; | |
1224 | part.orientation = orientation; | |
1225 | part.cont_sizer = cont; | |
1226 | part.sizer_item = sizer_item; | |
1227 | uiparts.Add(part); | |
1228 | } | |
1229 | else | |
1230 | { | |
1231 | sizer_item = cont->Add(horz_pane_sizer, pane_proportion, wxEXPAND); | |
1232 | } | |
1233 | } | |
1234 | ||
1235 | void wxFrameManager::LayoutAddDock(wxSizer* cont, | |
1236 | wxDockInfo& dock, | |
1237 | wxDockUIPartArray& uiparts, | |
1238 | bool spacer_only) | |
1239 | { | |
1240 | wxSizerItem* sizer_item; | |
1241 | wxDockUIPart part; | |
1242 | ||
1243 | int sash_size = m_art->GetMetric(wxAUI_ART_SASH_SIZE); | |
1244 | int orientation = dock.IsHorizontal() ? wxHORIZONTAL : wxVERTICAL; | |
1245 | ||
1246 | // resizable bottom and right docks have a sash before them | |
1247 | if (!dock.fixed && (dock.dock_direction == wxAUI_DOCK_BOTTOM || | |
1248 | dock.dock_direction == wxAUI_DOCK_RIGHT)) | |
1249 | { | |
1250 | sizer_item = cont->Add(sash_size, sash_size, 0, wxEXPAND); | |
1251 | ||
1252 | part.type = wxDockUIPart::typeDockSizer; | |
1253 | part.orientation = orientation; | |
1254 | part.dock = &dock; | |
1255 | part.pane = NULL; | |
1256 | part.button = NULL; | |
1257 | part.cont_sizer = cont; | |
1258 | part.sizer_item = sizer_item; | |
1259 | uiparts.Add(part); | |
1260 | } | |
1261 | ||
1262 | // create the sizer for the dock | |
1263 | wxSizer* dock_sizer = new wxBoxSizer(orientation); | |
1264 | ||
1265 | // add each pane to the dock | |
1266 | int pane_i, pane_count = dock.panes.GetCount(); | |
1267 | ||
1268 | if (dock.fixed) | |
1269 | { | |
1270 | wxArrayInt pane_positions, pane_sizes; | |
1271 | ||
1272 | // figure out the real pane positions we will | |
1273 | // use, without modifying the each pane's pane_pos member | |
1274 | GetPanePositionsAndSizes(dock, pane_positions, pane_sizes); | |
1275 | ||
1276 | int offset = 0; | |
1277 | for (pane_i = 0; pane_i < pane_count; ++pane_i) | |
1278 | { | |
1279 | wxPaneInfo& pane = *(dock.panes.Item(pane_i)); | |
1280 | int pane_pos = pane_positions.Item(pane_i); | |
1281 | ||
1282 | int amount = pane_pos - offset; | |
1283 | if (amount > 0) | |
1284 | { | |
1285 | if (dock.IsVertical()) | |
1286 | sizer_item = dock_sizer->Add(1, amount, 0, wxEXPAND); | |
1287 | else | |
1288 | sizer_item = dock_sizer->Add(amount, 1, 0, wxEXPAND); | |
1289 | ||
1290 | part.type = wxDockUIPart::typeBackground; | |
1291 | part.dock = &dock; | |
1292 | part.pane = NULL; | |
1293 | part.button = NULL; | |
1294 | part.orientation = (orientation==wxHORIZONTAL) ? wxVERTICAL:wxHORIZONTAL; | |
1295 | part.cont_sizer = dock_sizer; | |
1296 | part.sizer_item = sizer_item; | |
1297 | uiparts.Add(part); | |
1298 | ||
1299 | offset += amount; | |
1300 | } | |
1301 | ||
1302 | LayoutAddPane(dock_sizer, dock, pane, uiparts, spacer_only); | |
1303 | ||
1304 | offset += pane_sizes.Item(pane_i); | |
1305 | } | |
1306 | ||
1307 | // at the end add a very small stretchable background area | |
1308 | sizer_item = dock_sizer->Add(1,1, 1, wxEXPAND); | |
1309 | ||
1310 | part.type = wxDockUIPart::typeBackground; | |
1311 | part.dock = &dock; | |
1312 | part.pane = NULL; | |
1313 | part.button = NULL; | |
1314 | part.orientation = orientation; | |
1315 | part.cont_sizer = dock_sizer; | |
1316 | part.sizer_item = sizer_item; | |
1317 | uiparts.Add(part); | |
1318 | } | |
1319 | else | |
1320 | { | |
1321 | for (pane_i = 0; pane_i < pane_count; ++pane_i) | |
1322 | { | |
1323 | wxPaneInfo& pane = *(dock.panes.Item(pane_i)); | |
1324 | ||
1325 | // if this is not the first pane being added, | |
1326 | // we need to add a pane sizer | |
1327 | if (pane_i > 0) | |
1328 | { | |
1329 | sizer_item = dock_sizer->Add(sash_size, sash_size, 0, wxEXPAND); | |
1330 | ||
1331 | part.type = wxDockUIPart::typePaneSizer; | |
1332 | part.dock = &dock; | |
1333 | part.pane = dock.panes.Item(pane_i-1); | |
1334 | part.button = NULL; | |
1335 | part.orientation = (orientation==wxHORIZONTAL) ? wxVERTICAL:wxHORIZONTAL; | |
1336 | part.cont_sizer = dock_sizer; | |
1337 | part.sizer_item = sizer_item; | |
1338 | uiparts.Add(part); | |
1339 | } | |
1340 | ||
1341 | LayoutAddPane(dock_sizer, dock, pane, uiparts, spacer_only); | |
1342 | } | |
1343 | } | |
1344 | ||
1345 | if (dock.dock_direction == wxAUI_DOCK_CENTER) | |
1346 | sizer_item = cont->Add(dock_sizer, 1, wxEXPAND); | |
1347 | else | |
1348 | sizer_item = cont->Add(dock_sizer, 0, wxEXPAND); | |
1349 | ||
1350 | part.type = wxDockUIPart::typeDock; | |
1351 | part.dock = &dock; | |
1352 | part.pane = NULL; | |
1353 | part.button = NULL; | |
1354 | part.orientation = orientation; | |
1355 | part.cont_sizer = cont; | |
1356 | part.sizer_item = sizer_item; | |
1357 | uiparts.Add(part); | |
1358 | ||
1359 | if (dock.IsHorizontal()) | |
1360 | cont->SetItemMinSize(dock_sizer, 0, dock.size); | |
1361 | else | |
1362 | cont->SetItemMinSize(dock_sizer, dock.size, 0); | |
1363 | ||
1364 | // top and left docks have a sash after them | |
1365 | if (!dock.fixed && (dock.dock_direction == wxAUI_DOCK_TOP || | |
1366 | dock.dock_direction == wxAUI_DOCK_LEFT)) | |
1367 | { | |
1368 | sizer_item = cont->Add(sash_size, sash_size, 0, wxEXPAND); | |
1369 | ||
1370 | part.type = wxDockUIPart::typeDockSizer; | |
1371 | part.dock = &dock; | |
1372 | part.pane = NULL; | |
1373 | part.button = NULL; | |
1374 | part.orientation = orientation; | |
1375 | part.cont_sizer = cont; | |
1376 | part.sizer_item = sizer_item; | |
1377 | uiparts.Add(part); | |
1378 | } | |
1379 | } | |
1380 | ||
1381 | wxSizer* wxFrameManager::LayoutAll(wxPaneInfoArray& panes, | |
1382 | wxDockInfoArray& docks, | |
1383 | wxDockUIPartArray& uiparts, | |
1384 | bool spacer_only) | |
1385 | { | |
1386 | wxBoxSizer* container = new wxBoxSizer(wxVERTICAL); | |
1387 | ||
1388 | int pane_border_size = m_art->GetMetric(wxAUI_ART_PANE_BORDER_SIZE); | |
1389 | int caption_size = m_art->GetMetric(wxAUI_ART_CAPTION_SIZE); | |
1390 | wxSize cli_size = m_frame->GetClientSize(); | |
1391 | int i, dock_count, pane_count; | |
1392 | ||
1393 | ||
1394 | // empty all docks out | |
1395 | for (i = 0, dock_count = docks.GetCount(); i < dock_count; ++i) | |
1396 | docks.Item(i).panes.Empty(); | |
1397 | ||
1398 | // iterate through all known panes, filing each | |
1399 | // of them into the appropriate dock. If the | |
1400 | // pane does not exist in the dock, add it | |
1401 | for (i = 0, pane_count = panes.GetCount(); i < pane_count; ++i) | |
1402 | { | |
1403 | wxPaneInfo& p = panes.Item(i); | |
1404 | ||
1405 | // find any docks in this layer | |
1406 | wxDockInfo* dock; | |
1407 | wxDockInfoPtrArray arr; | |
1408 | FindDocks(docks, p.dock_direction, p.dock_layer, p.dock_row, arr); | |
1409 | ||
1410 | if (arr.GetCount() > 0) | |
1411 | { | |
1412 | dock = arr.Item(0); | |
1413 | } | |
1414 | else | |
1415 | { | |
1416 | // dock was not found, so we need to create a new one | |
1417 | wxDockInfo d; | |
1418 | d.dock_direction = p.dock_direction; | |
1419 | d.dock_layer = p.dock_layer; | |
1420 | d.dock_row = p.dock_row; | |
1421 | docks.Add(d); | |
1422 | dock = &docks.Last(); | |
1423 | } | |
1424 | ||
1425 | ||
1426 | if (p.IsDocked() && p.IsShown()) | |
1427 | { | |
1428 | // remove the pane from any existing docks except this one | |
1429 | RemovePaneFromDocks(docks, p, dock); | |
1430 | ||
1431 | // pane needs to be added to the dock, | |
1432 | // if it doesn't already exist | |
1433 | if (!FindPaneInDock(*dock, p.window)) | |
1434 | dock->panes.Add(&p); | |
1435 | } | |
1436 | else | |
1437 | { | |
1438 | // remove the pane from any existing docks | |
1439 | RemovePaneFromDocks(docks, p); | |
1440 | } | |
1441 | ||
1442 | } | |
1443 | ||
1444 | // remove any empty docks | |
1445 | for (i = docks.GetCount()-1; i >= 0; --i) | |
1446 | { | |
1447 | if (docks.Item(i).panes.GetCount() == 0) | |
1448 | docks.RemoveAt(i); | |
1449 | } | |
1450 | ||
1451 | // configure the docks further | |
1452 | for (i = 0, dock_count = docks.GetCount(); i < dock_count; ++i) | |
1453 | { | |
1454 | wxDockInfo& dock = docks.Item(i); | |
1455 | int j, dock_pane_count = dock.panes.GetCount(); | |
1456 | ||
1457 | // sort the dock pane array by the pane's | |
1458 | // dock position (dock_pos), in ascending order | |
1459 | dock.panes.Sort(PaneSortFunc); | |
1460 | ||
1461 | // for newly created docks, set up their initial size | |
1462 | if (dock.size == 0) | |
1463 | { | |
1464 | int size = 0; | |
1465 | ||
1466 | for (j = 0; j < dock_pane_count; ++j) | |
1467 | { | |
1468 | wxPaneInfo& pane = *dock.panes.Item(j); | |
1469 | wxSize pane_size = pane.best_size; | |
1470 | if (pane_size == wxDefaultSize) | |
1471 | pane_size = pane.min_size; | |
1472 | if (pane_size == wxDefaultSize) | |
1473 | pane_size = pane.window->GetSize(); | |
1474 | ||
1475 | if (dock.IsHorizontal()) | |
1476 | size = wxMax(pane_size.y, size); | |
1477 | else | |
1478 | size = wxMax(pane_size.x, size); | |
1479 | } | |
1480 | ||
1481 | // add space for the border (two times), but only | |
1482 | // if at least one pane inside the dock has a pane border | |
1483 | for (j = 0; j < dock_pane_count; ++j) | |
1484 | { | |
1485 | if (dock.panes.Item(j)->HasBorder()) | |
1486 | { | |
1487 | size += (pane_border_size*2); | |
1488 | break; | |
1489 | } | |
1490 | } | |
1491 | ||
1492 | // if pane is on the top or bottom, add the caption height, | |
1493 | // but only if at least one pane inside the dock has a caption | |
1494 | if (dock.IsHorizontal()) | |
1495 | { | |
1496 | for (j = 0; j < dock_pane_count; ++j) | |
1497 | { | |
1498 | if (dock.panes.Item(j)->HasCaption()) | |
1499 | { | |
1500 | size += caption_size; | |
1501 | break; | |
1502 | } | |
1503 | } | |
1504 | } | |
1505 | ||
1506 | // new dock's size may not be more than 1/3 of the frame size | |
1507 | if (dock.IsHorizontal()) | |
1508 | size = wxMin(size, cli_size.y/3); | |
1509 | else | |
1510 | size = wxMin(size, cli_size.x/3); | |
1511 | ||
1512 | if (size < 10) | |
1513 | size = 10; | |
1514 | dock.size = size; | |
1515 | } | |
1516 | ||
1517 | ||
1518 | // determine the dock's minimum size | |
1519 | bool plus_border = false; | |
1520 | bool plus_caption = false; | |
1521 | int dock_min_size = 0; | |
1522 | for (j = 0; j < dock_pane_count; ++j) | |
1523 | { | |
1524 | wxPaneInfo& pane = *dock.panes.Item(j); | |
1525 | if (pane.min_size != wxDefaultSize) | |
1526 | { | |
1527 | if (pane.HasBorder()) | |
1528 | plus_border = true; | |
1529 | if (pane.HasCaption()) | |
1530 | plus_caption = true; | |
1531 | if (dock.IsHorizontal()) | |
1532 | { | |
1533 | if (pane.min_size.y > dock_min_size) | |
1534 | dock_min_size = pane.min_size.y; | |
1535 | } | |
1536 | else | |
1537 | { | |
1538 | if (pane.min_size.x > dock_min_size) | |
1539 | dock_min_size = pane.min_size.x; | |
1540 | } | |
1541 | } | |
1542 | } | |
1543 | ||
1544 | if (plus_border) | |
1545 | dock_min_size += (pane_border_size*2); | |
1546 | if (plus_caption && dock.IsHorizontal()) | |
1547 | dock_min_size += (caption_size); | |
1548 | ||
1549 | dock.min_size = dock_min_size; | |
1550 | ||
1551 | ||
1552 | // if the pane's current size is less than it's | |
1553 | // minimum, increase the dock's size to it's minimum | |
1554 | if (dock.size < dock.min_size) | |
1555 | dock.size = dock.min_size; | |
1556 | ||
1557 | ||
1558 | // determine the dock's mode (fixed or proportional); | |
1559 | // determine whether the dock has only toolbars | |
1560 | bool action_pane_marked = false; | |
1561 | dock.fixed = true; | |
1562 | dock.toolbar = true; | |
1563 | for (j = 0; j < dock_pane_count; ++j) | |
1564 | { | |
1565 | wxPaneInfo& pane = *dock.panes.Item(j); | |
1566 | if (!pane.IsFixed()) | |
1567 | dock.fixed = false; | |
1568 | if (!pane.IsToolbar()) | |
1569 | dock.toolbar = false; | |
1570 | if (pane.state & wxPaneInfo::actionPane) | |
1571 | action_pane_marked = true; | |
1572 | } | |
1573 | ||
1574 | ||
1575 | // if the dock mode is proportional and not fixed-pixel, | |
1576 | // reassign the dock_pos to the sequential 0, 1, 2, 3; | |
1577 | // e.g. remove gaps like 1, 2, 30, 500 | |
1578 | if (!dock.fixed) | |
1579 | { | |
1580 | for (j = 0; j < dock_pane_count; ++j) | |
1581 | { | |
1582 | wxPaneInfo& pane = *dock.panes.Item(j); | |
1583 | pane.dock_pos = j; | |
1584 | } | |
1585 | } | |
1586 | ||
1587 | // if the dock mode is fixed, and none of the panes | |
1588 | // are being moved right now, make sure the panes | |
1589 | // do not overlap each other. If they do, we will | |
1590 | // adjust the panes' positions | |
1591 | if (dock.fixed && !action_pane_marked) | |
1592 | { | |
1593 | wxArrayInt pane_positions, pane_sizes; | |
1594 | GetPanePositionsAndSizes(dock, pane_positions, pane_sizes); | |
1595 | ||
1596 | int offset = 0; | |
1597 | for (j = 0; j < dock_pane_count; ++j) | |
1598 | { | |
1599 | wxPaneInfo& pane = *(dock.panes.Item(j)); | |
1600 | pane.dock_pos = pane_positions[j]; | |
1601 | ||
1602 | int amount = pane.dock_pos - offset; | |
1603 | if (amount >= 0) | |
1604 | offset += amount; | |
1605 | else | |
1606 | pane.dock_pos += -amount; | |
1607 | ||
1608 | offset += pane_sizes[j]; | |
1609 | } | |
1610 | } | |
1611 | } | |
1612 | ||
1613 | // discover the maximum dock layer | |
1614 | int max_layer = 0; | |
1615 | for (i = 0; i < dock_count; ++i) | |
1616 | max_layer = wxMax(max_layer, docks.Item(i).dock_layer); | |
1617 | ||
1618 | ||
1619 | // clear out uiparts | |
1620 | uiparts.Empty(); | |
1621 | ||
1622 | // create a bunch of box sizers, | |
1623 | // from the innermost level outwards. | |
1624 | wxSizer* cont = NULL; | |
1625 | wxSizer* middle = NULL; | |
1626 | int layer = 0; | |
1627 | int row, row_count; | |
1628 | ||
1629 | for (layer = 0; layer <= max_layer; ++layer) | |
1630 | { | |
1631 | wxDockInfoPtrArray arr; | |
1632 | ||
1633 | // find any docks in this layer | |
1634 | FindDocks(docks, -1, layer, -1, arr); | |
1635 | ||
1636 | // if there aren't any, skip to the next layer | |
1637 | if (arr.IsEmpty()) | |
1638 | continue; | |
1639 | ||
1640 | wxSizer* old_cont = cont; | |
1641 | ||
1642 | // create a container which will hold this layer's | |
1643 | // docks (top, bottom, left, right) | |
1644 | cont = new wxBoxSizer(wxVERTICAL); | |
1645 | ||
1646 | ||
1647 | // find any top docks in this layer | |
1648 | FindDocks(docks, wxAUI_DOCK_TOP, layer, -1, arr); | |
1649 | RenumberDockRows(arr); | |
1650 | if (!arr.IsEmpty()) | |
1651 | { | |
1652 | for (row = 0, row_count = arr.GetCount(); row < row_count; ++row) | |
1653 | LayoutAddDock(cont, *arr.Item(row), uiparts, spacer_only); | |
1654 | } | |
1655 | ||
1656 | ||
1657 | // fill out the middle layer (which consists | |
1658 | // of left docks, content area and right docks) | |
1659 | ||
1660 | middle = new wxBoxSizer(wxHORIZONTAL); | |
1661 | ||
1662 | // find any left docks in this layer | |
1663 | FindDocks(docks, wxAUI_DOCK_LEFT, layer, -1, arr); | |
1664 | RenumberDockRows(arr); | |
1665 | if (!arr.IsEmpty()) | |
1666 | { | |
1667 | for (row = 0, row_count = arr.GetCount(); row < row_count; ++row) | |
1668 | LayoutAddDock(middle, *arr.Item(row), uiparts, spacer_only); | |
1669 | } | |
1670 | ||
1671 | // add content dock (or previous layer's sizer | |
1672 | // to the middle | |
1673 | if (!old_cont) | |
1674 | { | |
1675 | // find any center docks | |
1676 | FindDocks(docks, wxAUI_DOCK_CENTER, -1, -1, arr); | |
1677 | if (!arr.IsEmpty()) | |
1678 | { | |
1679 | for (row = 0,row_count = arr.GetCount(); row<row_count; ++row) | |
1680 | LayoutAddDock(middle, *arr.Item(row), uiparts, spacer_only); | |
1681 | } | |
1682 | else | |
1683 | { | |
1684 | // there are no center docks, add a background area | |
1685 | wxSizerItem* sizer_item = middle->Add(1,1, 1, wxEXPAND); | |
1686 | wxDockUIPart part; | |
1687 | part.type = wxDockUIPart::typeBackground; | |
1688 | part.pane = NULL; | |
1689 | part.dock = NULL; | |
1690 | part.button = NULL; | |
1691 | part.cont_sizer = middle; | |
1692 | part.sizer_item = sizer_item; | |
1693 | uiparts.Add(part); | |
1694 | } | |
1695 | } | |
1696 | else | |
1697 | { | |
1698 | middle->Add(old_cont, 1, wxEXPAND); | |
1699 | } | |
1700 | ||
1701 | // find any right docks in this layer | |
1702 | FindDocks(docks, wxAUI_DOCK_RIGHT, layer, -1, arr); | |
1703 | RenumberDockRows(arr); | |
1704 | if (!arr.IsEmpty()) | |
1705 | { | |
1706 | for (row = arr.GetCount()-1; row >= 0; --row) | |
1707 | LayoutAddDock(middle, *arr.Item(row), uiparts, spacer_only); | |
1708 | } | |
1709 | ||
1710 | cont->Add(middle, 1, wxEXPAND); | |
1711 | ||
1712 | ||
1713 | ||
1714 | // find any bottom docks in this layer | |
1715 | FindDocks(docks, wxAUI_DOCK_BOTTOM, layer, -1, arr); | |
1716 | RenumberDockRows(arr); | |
1717 | if (!arr.IsEmpty()) | |
1718 | { | |
1719 | for (row = arr.GetCount()-1; row >= 0; --row) | |
1720 | LayoutAddDock(cont, *arr.Item(row), uiparts, spacer_only); | |
1721 | } | |
1722 | ||
1723 | } | |
1724 | ||
1725 | if (!cont) | |
1726 | { | |
1727 | // no sizer available, because there are no docks, | |
1728 | // therefore we will create a simple background area | |
1729 | cont = new wxBoxSizer(wxVERTICAL); | |
1730 | wxSizerItem* sizer_item = cont->Add(1,1, 1, wxEXPAND); | |
1731 | wxDockUIPart part; | |
1732 | part.type = wxDockUIPart::typeBackground; | |
1733 | part.pane = NULL; | |
1734 | part.dock = NULL; | |
1735 | part.button = NULL; | |
1736 | part.cont_sizer = middle; | |
1737 | part.sizer_item = sizer_item; | |
1738 | uiparts.Add(part); | |
1739 | } | |
1740 | ||
1741 | container->Add(cont, 1, wxEXPAND); | |
1742 | return container; | |
1743 | } | |
1744 | ||
1745 | ||
1746 | // Update() updates the layout. Whenever changes are made to | |
1747 | // one or more panes, this function should be called. It is the | |
1748 | // external entry point for running the layout engine. | |
1749 | ||
1750 | void wxFrameManager::Update() | |
1751 | { | |
1752 | wxSizer* sizer; | |
1753 | int i, pane_count = m_panes.GetCount(); | |
1754 | ||
1755 | // delete old sizer first | |
1756 | m_frame->SetSizer(NULL); | |
1757 | ||
1758 | // destroy floating panes which have been | |
1759 | // redocked or are becoming non-floating | |
1760 | for (i = 0; i < pane_count; ++i) | |
1761 | { | |
1762 | wxPaneInfo& p = m_panes.Item(i); | |
1763 | ||
1764 | if (!p.IsFloating() && p.frame) | |
1765 | { | |
1766 | // because the pane is no longer in a floating, we need to | |
1767 | // reparent it to m_frame and destroy the floating frame | |
1768 | ||
1769 | // reduce flicker | |
1770 | p.window->SetSize(1,1); | |
1771 | p.frame->Show(false); | |
1772 | ||
1773 | // reparent to m_frame and destroy the pane | |
1774 | p.window->Reparent(m_frame); | |
1775 | p.frame->SetSizer(NULL); | |
1776 | p.frame->Destroy(); | |
1777 | p.frame = NULL; | |
1778 | } | |
1779 | } | |
1780 | ||
1781 | ||
1782 | // create a layout for all of the panes | |
1783 | sizer = LayoutAll(m_panes, m_docks, m_uiparts, false); | |
1784 | ||
1785 | // hide or show panes as necessary, | |
1786 | // and float panes as necessary | |
1787 | for (i = 0; i < pane_count; ++i) | |
1788 | { | |
1789 | wxPaneInfo& p = m_panes.Item(i); | |
1790 | ||
1791 | if (p.IsFloating()) | |
1792 | { | |
1793 | if (p.frame == NULL) | |
1794 | { | |
1795 | // we need to create a frame for this | |
1796 | // pane, which has recently been floated | |
1797 | wxFloatingPane* frame = new wxFloatingPane(m_frame, | |
1798 | this, | |
1799 | p); | |
1800 | ||
1801 | // on MSW and Mac, if the owner desires transparent dragging, and | |
1802 | // the dragging is happening right now, then the floating | |
1803 | // window should have this style by default | |
1804 | if (m_action == actionDragFloatingPane && | |
1805 | (m_flags & wxAUI_MGR_TRANSPARENT_DRAG)) | |
1806 | MakeWindowTransparent(frame, 150); | |
1807 | ||
1808 | frame->SetPaneWindow(p); | |
1809 | p.frame = frame; | |
1810 | ||
1811 | if (p.IsShown()) | |
1812 | { | |
1813 | frame->Show(); | |
1814 | } | |
1815 | } | |
1816 | else | |
1817 | { | |
1818 | // frame already exists, make sure it's position | |
1819 | // and size reflect the information in wxPaneInfo | |
1820 | if (p.frame->GetPosition() != p.floating_pos) | |
1821 | { | |
1822 | p.frame->SetSize(p.floating_pos.x, p.floating_pos.y, | |
1823 | wxDefaultCoord, wxDefaultCoord, | |
1824 | wxSIZE_USE_EXISTING); | |
1825 | //p.frame->Move(p.floating_pos.x, p.floating_pos.y); | |
1826 | } | |
1827 | ||
1828 | p.frame->Show(p.IsShown()); | |
1829 | } | |
1830 | } | |
1831 | else | |
1832 | { | |
1833 | p.window->Show(p.IsShown()); | |
1834 | } | |
1835 | ||
1836 | // if "active panes" are no longer allowed, clear | |
1837 | // any optionActive values from the pane states | |
1838 | if ((m_flags & wxAUI_MGR_ALLOW_ACTIVE_PANE) == 0) | |
1839 | { | |
1840 | p.state &= ~wxPaneInfo::optionActive; | |
1841 | } | |
1842 | } | |
1843 | ||
1844 | ||
1845 | // keep track of the old window rectangles so we can | |
1846 | // refresh those windows whose rect has changed | |
1847 | wxAuiRectArray old_pane_rects; | |
1848 | for (i = 0; i < pane_count; ++i) | |
1849 | { | |
1850 | wxRect r; | |
1851 | wxPaneInfo& p = m_panes.Item(i); | |
1852 | ||
1853 | if (p.window && p.IsShown() && p.IsDocked()) | |
1854 | r = p.rect; | |
1855 | ||
1856 | old_pane_rects.Add(r); | |
1857 | } | |
1858 | ||
1859 | ||
1860 | ||
1861 | ||
1862 | // apply the new sizer | |
1863 | m_frame->SetSizer(sizer); | |
1864 | m_frame->SetAutoLayout(false); | |
1865 | DoFrameLayout(); | |
1866 | ||
1867 | ||
1868 | ||
1869 | // now that the frame layout is done, we need to check | |
1870 | // the new pane rectangles against the old rectangles that | |
1871 | // we saved a few lines above here. If the rectangles have | |
1872 | // changed, the corresponding panes must also be updated | |
1873 | for (i = 0; i < pane_count; ++i) | |
1874 | { | |
1875 | wxPaneInfo& p = m_panes.Item(i); | |
1876 | if (p.window && p.window->IsShown() && p.IsDocked()) | |
1877 | { | |
1878 | if (p.rect != old_pane_rects[i]) | |
1879 | { | |
1880 | p.window->Refresh(); | |
1881 | p.window->Update(); | |
1882 | } | |
1883 | } | |
1884 | } | |
1885 | ||
1886 | ||
1887 | Repaint(); | |
1888 | ||
1889 | // set frame's minimum size | |
1890 | ||
1891 | /* | |
1892 | // N.B. More work needs to be done on frame minimum sizes; | |
1893 | // this is some intresting code that imposes the minimum size, | |
1894 | // but we may want to include a more flexible mechanism or | |
1895 | // options for multiple minimum-size modes, e.g. strict or lax | |
1896 | wxSize min_size = sizer->GetMinSize(); | |
1897 | wxSize frame_size = m_frame->GetSize(); | |
1898 | wxSize client_size = m_frame->GetClientSize(); | |
1899 | ||
1900 | wxSize minframe_size(min_size.x+frame_size.x-client_size.x, | |
1901 | min_size.y+frame_size.y-client_size.y ); | |
1902 | ||
1903 | m_frame->SetMinSize(minframe_size); | |
1904 | ||
1905 | if (frame_size.x < minframe_size.x || | |
1906 | frame_size.y < minframe_size.y) | |
1907 | sizer->Fit(m_frame); | |
1908 | */ | |
1909 | } | |
1910 | ||
1911 | ||
1912 | // DoFrameLayout() is an internal function which invokes wxSizer::Layout | |
1913 | // on the frame's main sizer, then measures all the various UI items | |
1914 | // and updates their internal rectangles. This should always be called | |
1915 | // instead of calling m_frame->Layout() directly | |
1916 | ||
1917 | void wxFrameManager::DoFrameLayout() | |
1918 | { | |
1919 | m_frame->Layout(); | |
1920 | ||
1921 | int i, part_count; | |
1922 | for (i = 0, part_count = m_uiparts.GetCount(); i < part_count; ++i) | |
1923 | { | |
1924 | wxDockUIPart& part = m_uiparts.Item(i); | |
1925 | ||
1926 | // get the rectangle of the UI part | |
1927 | // originally, this code looked like this: | |
1928 | // part.rect = wxRect(part.sizer_item->GetPosition(), | |
1929 | // part.sizer_item->GetSize()); | |
1930 | // this worked quite well, with one exception: the mdi | |
1931 | // client window had a "deferred" size variable | |
1932 | // that returned the wrong size. It looks like | |
1933 | // a bug in wx, because the former size of the window | |
1934 | // was being returned. So, we will retrieve the part's | |
1935 | // rectangle via other means | |
1936 | ||
1937 | ||
1938 | part.rect = part.sizer_item->GetRect(); | |
1939 | int flag = part.sizer_item->GetFlag(); | |
1940 | int border = part.sizer_item->GetBorder(); | |
1941 | if (flag & wxTOP) | |
1942 | { | |
1943 | part.rect.y -= border; | |
1944 | part.rect.height += border; | |
1945 | } | |
1946 | if (flag & wxLEFT) | |
1947 | { | |
1948 | part.rect.x -= border; | |
1949 | part.rect.width += border; | |
1950 | } | |
1951 | if (flag & wxBOTTOM) | |
1952 | part.rect.height += border; | |
1953 | if (flag & wxRIGHT) | |
1954 | part.rect.width += border; | |
1955 | ||
1956 | ||
1957 | if (part.type == wxDockUIPart::typeDock) | |
1958 | part.dock->rect = part.rect; | |
1959 | if (part.type == wxDockUIPart::typePane) | |
1960 | part.pane->rect = part.rect; | |
1961 | } | |
1962 | } | |
1963 | ||
1964 | // GetPanePart() looks up the pane the pane border UI part (or the regular | |
1965 | // pane part if there is no border). This allows the caller to get the exact | |
1966 | // rectangle of the pane in question, including decorations like | |
1967 | // caption and border (if any). | |
1968 | ||
1969 | wxDockUIPart* wxFrameManager::GetPanePart(wxWindow* wnd) | |
1970 | { | |
1971 | int i, part_count; | |
1972 | for (i = 0, part_count = m_uiparts.GetCount(); i < part_count; ++i) | |
1973 | { | |
1974 | wxDockUIPart& part = m_uiparts.Item(i); | |
1975 | if (part.type == wxDockUIPart::typePaneBorder && | |
1976 | part.pane && part.pane->window == wnd) | |
1977 | return ∂ | |
1978 | } | |
1979 | for (i = 0, part_count = m_uiparts.GetCount(); i < part_count; ++i) | |
1980 | { | |
1981 | wxDockUIPart& part = m_uiparts.Item(i); | |
1982 | if (part.type == wxDockUIPart::typePane && | |
1983 | part.pane && part.pane->window == wnd) | |
1984 | return ∂ | |
1985 | } | |
1986 | return NULL; | |
1987 | } | |
1988 | ||
1989 | ||
1990 | ||
1991 | // GetDockPixelOffset() is an internal function which returns | |
1992 | // a dock's offset in pixels from the left side of the window | |
1993 | // (for horizontal docks) or from the top of the window (for | |
1994 | // vertical docks). This value is necessary for calculating | |
1995 | // fixel-pane/toolbar offsets when they are dragged. | |
1996 | ||
1997 | int wxFrameManager::GetDockPixelOffset(wxPaneInfo& test) | |
1998 | { | |
1999 | // the only way to accurately calculate the dock's | |
2000 | // offset is to actually run a theoretical layout | |
2001 | ||
2002 | int i, part_count, dock_count; | |
2003 | wxDockInfoArray docks; | |
2004 | wxPaneInfoArray panes; | |
2005 | wxDockUIPartArray uiparts; | |
2006 | CopyDocksAndPanes(docks, panes, m_docks, m_panes); | |
2007 | panes.Add(test); | |
2008 | ||
2009 | wxSizer* sizer = LayoutAll(panes, docks, uiparts, true); | |
2010 | wxSize client_size = m_frame->GetClientSize(); | |
2011 | sizer->SetDimension(0, 0, client_size.x, client_size.y); | |
2012 | sizer->Layout(); | |
2013 | ||
2014 | for (i = 0, part_count = uiparts.GetCount(); i < part_count; ++i) | |
2015 | { | |
2016 | wxDockUIPart& part = uiparts.Item(i); | |
2017 | part.rect = wxRect(part.sizer_item->GetPosition(), | |
2018 | part.sizer_item->GetSize()); | |
2019 | if (part.type == wxDockUIPart::typeDock) | |
2020 | part.dock->rect = part.rect; | |
2021 | } | |
2022 | ||
2023 | delete sizer; | |
2024 | ||
2025 | for (i = 0, dock_count = docks.GetCount(); i < dock_count; ++i) | |
2026 | { | |
2027 | wxDockInfo& dock = docks.Item(i); | |
2028 | if (test.dock_direction == dock.dock_direction && | |
2029 | test.dock_layer==dock.dock_layer && test.dock_row==dock.dock_row) | |
2030 | { | |
2031 | if (dock.IsVertical()) | |
2032 | return dock.rect.y; | |
2033 | else | |
2034 | return dock.rect.x; | |
2035 | } | |
2036 | } | |
2037 | ||
2038 | return 0; | |
2039 | } | |
2040 | ||
2041 | ||
2042 | ||
2043 | // ProcessDockResult() is a utility function used by DoDrop() - it checks | |
2044 | // if a dock operation is allowed, the new dock position is copied into | |
2045 | // the target info. If the operation was allowed, the function returns true. | |
2046 | ||
2047 | static bool ProcessDockResult(wxPaneInfo& target, | |
2048 | const wxPaneInfo& new_pos) | |
2049 | { | |
2050 | bool allowed = false; | |
2051 | switch (new_pos.dock_direction) | |
2052 | { | |
2053 | case wxAUI_DOCK_TOP: allowed = target.IsTopDockable(); break; | |
2054 | case wxAUI_DOCK_BOTTOM: allowed = target.IsBottomDockable(); break; | |
2055 | case wxAUI_DOCK_LEFT: allowed = target.IsLeftDockable(); break; | |
2056 | case wxAUI_DOCK_RIGHT: allowed = target.IsRightDockable(); break; | |
2057 | } | |
2058 | ||
2059 | if (allowed) | |
2060 | target = new_pos; | |
2061 | ||
2062 | return allowed; | |
2063 | } | |
2064 | ||
2065 | ||
2066 | // DoDrop() is an important function. It basically takes a mouse position, | |
2067 | // and determines where the pane's new position would be. If the pane is to be | |
2068 | // dropped, it performs the drop operation using the specified dock and pane | |
2069 | // arrays. By specifying copied dock and pane arrays when calling, a "what-if" | |
2070 | // scenario can be performed, giving precise coordinates for drop hints. | |
2071 | // If, however, wxFrameManager:m_docks and wxFrameManager::m_panes are specified | |
2072 | // as parameters, the changes will be made to the main state arrays | |
2073 | ||
2074 | const int auiInsertRowPixels = 10; | |
2075 | const int auiNewRowPixels = 40; | |
2076 | const int auiLayerInsertPixels = 40; | |
2077 | const int auiLayerInsertOffset = 5; | |
2078 | ||
2079 | bool wxFrameManager::DoDrop(wxDockInfoArray& docks, | |
2080 | wxPaneInfoArray& panes, | |
2081 | wxPaneInfo& target, | |
2082 | const wxPoint& pt, | |
2083 | const wxPoint& offset) | |
2084 | { | |
2085 | wxSize cli_size = m_frame->GetClientSize(); | |
2086 | ||
2087 | wxPaneInfo drop = target; | |
2088 | ||
2089 | ||
2090 | // The result should always be shown | |
2091 | drop.Show(); | |
2092 | ||
2093 | ||
2094 | // Check to see if the pane has been dragged outside of the window | |
2095 | // (or near to the outside of the window), if so, dock it along the edge | |
2096 | ||
2097 | ||
2098 | int layer_insert_offset = auiLayerInsertOffset; | |
2099 | if (target.IsToolbar()) | |
2100 | layer_insert_offset = 0; | |
2101 | ||
2102 | if (pt.x < layer_insert_offset && | |
2103 | pt.x > layer_insert_offset-auiLayerInsertPixels) | |
2104 | { | |
2105 | int new_layer = wxMax(wxMax(GetMaxLayer(docks, wxAUI_DOCK_LEFT), | |
2106 | GetMaxLayer(docks, wxAUI_DOCK_BOTTOM)), | |
2107 | GetMaxLayer(docks, wxAUI_DOCK_TOP)) + 1; | |
2108 | drop.Dock().Left(). | |
2109 | Layer(new_layer). | |
2110 | Row(0). | |
2111 | Position(pt.y - GetDockPixelOffset(drop) - offset.y); | |
2112 | return ProcessDockResult(target, drop); | |
2113 | } | |
2114 | else if (pt.y < layer_insert_offset && | |
2115 | pt.y > layer_insert_offset-auiLayerInsertPixels) | |
2116 | { | |
2117 | int new_layer = wxMax(wxMax(GetMaxLayer(docks, wxAUI_DOCK_TOP), | |
2118 | GetMaxLayer(docks, wxAUI_DOCK_LEFT)), | |
2119 | GetMaxLayer(docks, wxAUI_DOCK_RIGHT)) + 1; | |
2120 | drop.Dock().Top(). | |
2121 | Layer(new_layer). | |
2122 | Row(0). | |
2123 | Position(pt.x - GetDockPixelOffset(drop) - offset.x); | |
2124 | return ProcessDockResult(target, drop); | |
2125 | } | |
2126 | else if (pt.x >= cli_size.x - layer_insert_offset && | |
2127 | pt.x < cli_size.x - layer_insert_offset + auiLayerInsertPixels) | |
2128 | { | |
2129 | int new_layer = wxMax(wxMax(GetMaxLayer(docks, wxAUI_DOCK_RIGHT), | |
2130 | GetMaxLayer(docks, wxAUI_DOCK_TOP)), | |
2131 | GetMaxLayer(docks, wxAUI_DOCK_BOTTOM)) + 1; | |
2132 | drop.Dock().Right(). | |
2133 | Layer(new_layer). | |
2134 | Row(0). | |
2135 | Position(pt.y - GetDockPixelOffset(drop) - offset.y); | |
2136 | return ProcessDockResult(target, drop); | |
2137 | } | |
2138 | else if (pt.y >= cli_size.y - layer_insert_offset && | |
2139 | pt.y < cli_size.y - layer_insert_offset + auiLayerInsertPixels) | |
2140 | { | |
2141 | int new_layer = wxMax(wxMax(GetMaxLayer(docks, wxAUI_DOCK_BOTTOM), | |
2142 | GetMaxLayer(docks, wxAUI_DOCK_LEFT)), | |
2143 | GetMaxLayer(docks, wxAUI_DOCK_RIGHT)) + 1; | |
2144 | drop.Dock().Bottom(). | |
2145 | Layer(new_layer). | |
2146 | Row(0). | |
2147 | Position(pt.x - GetDockPixelOffset(drop) - offset.x); | |
2148 | return ProcessDockResult(target, drop); | |
2149 | } | |
2150 | ||
2151 | ||
2152 | wxDockUIPart* part = HitTest(pt.x, pt.y); | |
2153 | ||
2154 | ||
2155 | if (drop.IsToolbar()) | |
2156 | { | |
2157 | if (!part || !part->dock) | |
2158 | return false; | |
2159 | ||
2160 | ||
2161 | // calculate the offset from where the dock begins | |
2162 | // to the point where the user dropped the pane | |
2163 | int dock_drop_offset = 0; | |
2164 | if (part->dock->IsHorizontal()) | |
2165 | dock_drop_offset = pt.x - part->dock->rect.x - offset.x; | |
2166 | else | |
2167 | dock_drop_offset = pt.y - part->dock->rect.y - offset.y; | |
2168 | ||
2169 | ||
2170 | // toolbars may only be moved in and to fixed-pane docks, | |
2171 | // otherwise we will try to float the pane. Also, the pane | |
2172 | // should float if being dragged over center pane windows | |
2173 | if (!part->dock->fixed || part->dock->dock_direction == wxAUI_DOCK_CENTER) | |
2174 | { | |
2175 | if ((m_flags & wxAUI_MGR_ALLOW_FLOATING) && | |
2176 | (drop.IsFloatable() || | |
2177 | (part->dock->dock_direction != wxAUI_DOCK_CENTER && | |
2178 | part->dock->dock_direction != wxAUI_DOCK_NONE))) | |
2179 | { | |
2180 | drop.Float(); | |
2181 | } | |
2182 | ||
2183 | return ProcessDockResult(target, drop); | |
2184 | } | |
2185 | ||
2186 | drop.Dock(). | |
2187 | Direction(part->dock->dock_direction). | |
2188 | Layer(part->dock->dock_layer). | |
2189 | Row(part->dock->dock_row). | |
2190 | Position(dock_drop_offset); | |
2191 | ||
2192 | if (( | |
2193 | ((pt.y < part->dock->rect.y + 2) && part->dock->IsHorizontal()) || | |
2194 | ((pt.x < part->dock->rect.x + 2) && part->dock->IsVertical()) | |
2195 | ) && part->dock->panes.GetCount() > 1) | |
2196 | { | |
2197 | int row = drop.dock_row; | |
2198 | DoInsertDockRow(panes, part->dock->dock_direction, | |
2199 | part->dock->dock_layer, | |
2200 | part->dock->dock_row); | |
2201 | drop.dock_row = row; | |
2202 | } | |
2203 | ||
2204 | if (( | |
2205 | ((pt.y > part->dock->rect.y + part->dock->rect.height - 2 ) && part->dock->IsHorizontal()) || | |
2206 | ((pt.x > part->dock->rect.x + part->dock->rect.width - 2 ) && part->dock->IsVertical()) | |
2207 | ) && part->dock->panes.GetCount() > 1) | |
2208 | { | |
2209 | DoInsertDockRow(panes, part->dock->dock_direction, | |
2210 | part->dock->dock_layer, | |
2211 | part->dock->dock_row+1); | |
2212 | drop.dock_row = part->dock->dock_row+1; | |
2213 | } | |
2214 | ||
2215 | return ProcessDockResult(target, drop); | |
2216 | } | |
2217 | ||
2218 | ||
2219 | ||
2220 | ||
2221 | if (!part) | |
2222 | return false; | |
2223 | ||
2224 | if (part->type == wxDockUIPart::typePaneBorder || | |
2225 | part->type == wxDockUIPart::typeCaption || | |
2226 | part->type == wxDockUIPart::typeGripper || | |
2227 | part->type == wxDockUIPart::typePaneButton || | |
2228 | part->type == wxDockUIPart::typePane || | |
2229 | part->type == wxDockUIPart::typePaneSizer || | |
2230 | part->type == wxDockUIPart::typeDockSizer || | |
2231 | part->type == wxDockUIPart::typeBackground) | |
2232 | { | |
2233 | if (part->type == wxDockUIPart::typeDockSizer) | |
2234 | { | |
2235 | if (part->dock->panes.GetCount() != 1) | |
2236 | return false; | |
2237 | part = GetPanePart(part->dock->panes.Item(0)->window); | |
2238 | if (!part) | |
2239 | return false; | |
2240 | } | |
2241 | ||
2242 | ||
2243 | ||
2244 | // If a normal frame is being dragged over a toolbar, insert it | |
2245 | // along the edge under the toolbar, but over all other panes. | |
2246 | // (this could be done much better, but somehow factoring this | |
2247 | // calculation with the one at the beginning of this function) | |
2248 | if (part->dock && part->dock->toolbar) | |
2249 | { | |
2250 | int layer = 0; | |
2251 | ||
2252 | switch (part->dock->dock_direction) | |
2253 | { | |
2254 | case wxAUI_DOCK_LEFT: | |
2255 | layer = wxMax(wxMax(GetMaxLayer(docks, wxAUI_DOCK_LEFT), | |
2256 | GetMaxLayer(docks, wxAUI_DOCK_BOTTOM)), | |
2257 | GetMaxLayer(docks, wxAUI_DOCK_TOP)); | |
2258 | break; | |
2259 | case wxAUI_DOCK_TOP: | |
2260 | layer = wxMax(wxMax(GetMaxLayer(docks, wxAUI_DOCK_TOP), | |
2261 | GetMaxLayer(docks, wxAUI_DOCK_LEFT)), | |
2262 | GetMaxLayer(docks, wxAUI_DOCK_RIGHT)); | |
2263 | break; | |
2264 | case wxAUI_DOCK_RIGHT: | |
2265 | layer = wxMax(wxMax(GetMaxLayer(docks, wxAUI_DOCK_RIGHT), | |
2266 | GetMaxLayer(docks, wxAUI_DOCK_TOP)), | |
2267 | GetMaxLayer(docks, wxAUI_DOCK_BOTTOM)); | |
2268 | break; | |
2269 | case wxAUI_DOCK_BOTTOM: | |
2270 | layer = wxMax(wxMax(GetMaxLayer(docks, wxAUI_DOCK_BOTTOM), | |
2271 | GetMaxLayer(docks, wxAUI_DOCK_LEFT)), | |
2272 | GetMaxLayer(docks, wxAUI_DOCK_RIGHT)); | |
2273 | break; | |
2274 | } | |
2275 | ||
2276 | DoInsertDockRow(panes, part->dock->dock_direction, | |
2277 | layer, 0); | |
2278 | drop.Dock(). | |
2279 | Direction(part->dock->dock_direction). | |
2280 | Layer(layer).Row(0).Position(0); | |
2281 | return ProcessDockResult(target, drop); | |
2282 | } | |
2283 | ||
2284 | ||
2285 | if (!part->pane) | |
2286 | return false; | |
2287 | ||
2288 | part = GetPanePart(part->pane->window); | |
2289 | if (!part) | |
2290 | return false; | |
2291 | ||
2292 | bool insert_dock_row = false; | |
2293 | int insert_row = part->pane->dock_row; | |
2294 | int insert_dir = part->pane->dock_direction; | |
2295 | int insert_layer = part->pane->dock_layer; | |
2296 | ||
2297 | switch (part->pane->dock_direction) | |
2298 | { | |
2299 | case wxAUI_DOCK_TOP: | |
2300 | if (pt.y >= part->rect.y && | |
2301 | pt.y < part->rect.y+auiInsertRowPixels) | |
2302 | insert_dock_row = true; | |
2303 | break; | |
2304 | case wxAUI_DOCK_BOTTOM: | |
2305 | if (pt.y > part->rect.y+part->rect.height-auiInsertRowPixels && | |
2306 | pt.y <= part->rect.y + part->rect.height) | |
2307 | insert_dock_row = true; | |
2308 | break; | |
2309 | case wxAUI_DOCK_LEFT: | |
2310 | if (pt.x >= part->rect.x && | |
2311 | pt.x < part->rect.x+auiInsertRowPixels) | |
2312 | insert_dock_row = true; | |
2313 | break; | |
2314 | case wxAUI_DOCK_RIGHT: | |
2315 | if (pt.x > part->rect.x+part->rect.width-auiInsertRowPixels && | |
2316 | pt.x <= part->rect.x+part->rect.width) | |
2317 | insert_dock_row = true; | |
2318 | break; | |
2319 | case wxAUI_DOCK_CENTER: | |
2320 | { | |
2321 | // "new row pixels" will be set to the default, but | |
2322 | // must never exceed 20% of the window size | |
2323 | int new_row_pixels_x = auiNewRowPixels; | |
2324 | int new_row_pixels_y = auiNewRowPixels; | |
2325 | ||
2326 | if (new_row_pixels_x > (part->rect.width*20)/100) | |
2327 | new_row_pixels_x = (part->rect.width*20)/100; | |
2328 | ||
2329 | if (new_row_pixels_y > (part->rect.height*20)/100) | |
2330 | new_row_pixels_y = (part->rect.height*20)/100; | |
2331 | ||
2332 | ||
2333 | // determine if the mouse pointer is in a location that | |
2334 | // will cause a new row to be inserted. The hot spot positions | |
2335 | // are along the borders of the center pane | |
2336 | ||
2337 | insert_layer = 0; | |
2338 | insert_dock_row = true; | |
2339 | if (pt.x >= part->rect.x && | |
2340 | pt.x < part->rect.x+new_row_pixels_x) | |
2341 | insert_dir = wxAUI_DOCK_LEFT; | |
2342 | else | |
2343 | if (pt.y >= part->rect.y && | |
2344 | pt.y < part->rect.y+new_row_pixels_y) | |
2345 | insert_dir = wxAUI_DOCK_TOP; | |
2346 | else | |
2347 | if (pt.x >= part->rect.x + part->rect.width-new_row_pixels_x && | |
2348 | pt.x < part->rect.x + part->rect.width) | |
2349 | insert_dir = wxAUI_DOCK_RIGHT; | |
2350 | else | |
2351 | if (pt.y >= part->rect.y+ part->rect.height-new_row_pixels_y && | |
2352 | pt.y < part->rect.y + part->rect.height) | |
2353 | insert_dir = wxAUI_DOCK_BOTTOM; | |
2354 | else | |
2355 | return false; | |
2356 | ||
2357 | insert_row = GetMaxRow(panes, insert_dir, insert_layer) + 1; | |
2358 | } | |
2359 | } | |
2360 | ||
2361 | if (insert_dock_row) | |
2362 | { | |
2363 | DoInsertDockRow(panes, insert_dir, insert_layer, insert_row); | |
2364 | drop.Dock().Direction(insert_dir). | |
2365 | Layer(insert_layer). | |
2366 | Row(insert_row). | |
2367 | Position(0); | |
2368 | return ProcessDockResult(target, drop); | |
2369 | } | |
2370 | ||
2371 | // determine the mouse offset and the pane size, both in the | |
2372 | // direction of the dock itself, and perpendicular to the dock | |
2373 | ||
2374 | int offset, size; | |
2375 | ||
2376 | if (part->orientation == wxVERTICAL) | |
2377 | { | |
2378 | offset = pt.y - part->rect.y; | |
2379 | size = part->rect.GetHeight(); | |
2380 | } | |
2381 | else | |
2382 | { | |
2383 | offset = pt.x - part->rect.x; | |
2384 | size = part->rect.GetWidth(); | |
2385 | } | |
2386 | ||
2387 | int drop_position = part->pane->dock_pos; | |
2388 | ||
2389 | // if we are in the top/left part of the pane, | |
2390 | // insert the pane before the pane being hovered over | |
2391 | if (offset <= size/2) | |
2392 | { | |
2393 | drop_position = part->pane->dock_pos; | |
2394 | DoInsertPane(panes, | |
2395 | part->pane->dock_direction, | |
2396 | part->pane->dock_layer, | |
2397 | part->pane->dock_row, | |
2398 | part->pane->dock_pos); | |
2399 | } | |
2400 | ||
2401 | // if we are in the bottom/right part of the pane, | |
2402 | // insert the pane before the pane being hovered over | |
2403 | if (offset > size/2) | |
2404 | { | |
2405 | drop_position = part->pane->dock_pos+1; | |
2406 | DoInsertPane(panes, | |
2407 | part->pane->dock_direction, | |
2408 | part->pane->dock_layer, | |
2409 | part->pane->dock_row, | |
2410 | part->pane->dock_pos+1); | |
2411 | } | |
2412 | ||
2413 | drop.Dock(). | |
2414 | Direction(part->dock->dock_direction). | |
2415 | Layer(part->dock->dock_layer). | |
2416 | Row(part->dock->dock_row). | |
2417 | Position(drop_position); | |
2418 | return ProcessDockResult(target, drop); | |
2419 | } | |
2420 | ||
2421 | return false; | |
2422 | } | |
2423 | ||
2424 | ||
2425 | void wxFrameManager::OnHintFadeTimer(wxTimerEvent& WXUNUSED(event)) | |
2426 | { | |
2427 | if (!m_hint_wnd || m_hint_fadeamt >= 50) | |
2428 | { | |
2429 | m_hint_fadetimer.Stop(); | |
2430 | return; | |
2431 | } | |
2432 | ||
2433 | m_hint_fadeamt += 5; | |
2434 | MakeWindowTransparent(m_hint_wnd, m_hint_fadeamt); | |
2435 | } | |
2436 | ||
2437 | void wxFrameManager::ShowHint(const wxRect& rect) | |
2438 | { | |
2439 | #if defined(__WXMSW__) || defined(__WXMAC__) | |
2440 | // First, determine if the operating system can handle transparency. | |
2441 | // Transparency is available on Win2000 and above | |
2442 | ||
2443 | static int os_type = -1; | |
2444 | static int ver_major = -1; | |
2445 | ||
2446 | if (os_type == -1) | |
2447 | os_type = ::wxGetOsVersion(&ver_major); | |
2448 | ||
2449 | // If the transparent flag is set, and the OS supports it, | |
2450 | // go ahead and use a transparent hint | |
2451 | ||
2452 | if ((m_flags & wxAUI_MGR_TRANSPARENT_HINT) != 0 | |
2453 | #ifdef __WXMSW__ | |
2454 | && os_type == wxWINDOWS_NT && ver_major >= 5 | |
2455 | #endif | |
2456 | ) | |
2457 | { | |
2458 | if (m_last_hint == rect) | |
2459 | return; | |
2460 | m_last_hint = rect; | |
2461 | ||
2462 | int initial_fade = 50; | |
2463 | if (m_flags & wxAUI_MGR_TRANSPARENT_HINT_FADE) | |
2464 | initial_fade = 0; | |
2465 | ||
2466 | if (m_hint_wnd == NULL) | |
2467 | { | |
2468 | wxPoint pt = rect.GetPosition(); | |
2469 | wxSize size = rect.GetSize(); | |
2470 | #if defined(__WXMSW__) | |
2471 | m_hint_wnd = new wxFrame(m_frame, -1, wxEmptyString, pt, size, | |
2472 | wxFRAME_TOOL_WINDOW | | |
2473 | wxFRAME_FLOAT_ON_PARENT | | |
2474 | wxFRAME_NO_TASKBAR | | |
2475 | wxNO_BORDER); | |
2476 | ||
2477 | MakeWindowTransparent(m_hint_wnd, initial_fade); | |
2478 | m_hint_wnd->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_ACTIVECAPTION)); | |
2479 | #elif defined(__WXMAC__) | |
2480 | // Using a miniframe with float and tool styles keeps the parent | |
2481 | // frame activated and highlighted as such... | |
2482 | m_hint_wnd = new wxMiniFrame(m_frame, -1, wxEmptyString, pt, size, | |
2483 | wxFRAME_FLOAT_ON_PARENT | |
2484 | | wxFRAME_TOOL_WINDOW | |
2485 | | wxCAPTION ); | |
2486 | ||
2487 | // Can't set the bg colour of a Frame in wxMac | |
2488 | wxPanel* p = new wxPanel(m_hint_wnd); | |
2489 | ||
2490 | // The default wxSYS_COLOUR_ACTIVECAPTION colour is a light silver | |
2491 | // color that is really hard to see, especially transparent. | |
2492 | // Until a better system color is decided upon we'll just use | |
2493 | // blue. | |
2494 | p->SetBackgroundColour(*wxBLUE); | |
2495 | #endif | |
2496 | m_hint_wnd->Show(); | |
2497 | ||
2498 | // if we are dragging a floating pane, set the focus | |
2499 | // back to that floating pane (otherwise it becomes unfocused) | |
2500 | if (m_action == actionDragFloatingPane && m_action_window) | |
2501 | m_action_window->SetFocus(); | |
2502 | ||
2503 | } | |
2504 | else | |
2505 | { | |
2506 | MakeWindowTransparent(m_hint_wnd, initial_fade); | |
2507 | m_hint_wnd->SetSize(rect); | |
2508 | m_hint_wnd->Raise(); | |
2509 | } | |
2510 | ||
2511 | if (m_flags & wxAUI_MGR_TRANSPARENT_HINT_FADE) | |
2512 | { | |
2513 | // start fade in timer | |
2514 | m_hint_fadeamt = 0; | |
2515 | m_hint_fadetimer.SetOwner(this, 101); | |
2516 | m_hint_fadetimer.Start(5); | |
2517 | } | |
2518 | ||
2519 | return; | |
2520 | } | |
2521 | #endif | |
2522 | ||
2523 | if (m_last_hint != rect) | |
2524 | { | |
2525 | // remove the last hint rectangle | |
2526 | m_last_hint = rect; | |
2527 | m_frame->Refresh(); | |
2528 | m_frame->Update(); | |
2529 | } | |
2530 | ||
2531 | wxScreenDC screendc; | |
2532 | wxRegion clip(1, 1, 10000, 10000); | |
2533 | ||
2534 | // clip all floating windows, so we don't draw over them | |
2535 | int i, pane_count; | |
2536 | for (i = 0, pane_count = m_panes.GetCount(); i < pane_count; ++i) | |
2537 | { | |
2538 | wxPaneInfo& pane = m_panes.Item(i); | |
2539 | ||
2540 | if (pane.IsFloating() && | |
2541 | pane.frame->IsShown()) | |
2542 | { | |
2543 | wxRect rect = pane.frame->GetRect(); | |
2544 | #ifdef __WXGTK__ | |
2545 | // wxGTK returns the client size, not the whole frame size | |
2546 | rect.width += 15; | |
2547 | rect.height += 35; | |
2548 | rect.Inflate(5); | |
2549 | #endif | |
2550 | ||
2551 | clip.Subtract(rect); | |
2552 | } | |
2553 | } | |
2554 | ||
2555 | screendc.SetClippingRegion(clip); | |
2556 | ||
2557 | wxBitmap stipple = wxPaneCreateStippleBitmap(); | |
2558 | wxBrush brush(stipple); | |
2559 | screendc.SetBrush(brush); | |
2560 | screendc.SetPen(*wxTRANSPARENT_PEN); | |
2561 | ||
2562 | screendc.DrawRectangle(rect.x, rect.y, 5, rect.height); | |
2563 | screendc.DrawRectangle(rect.x+5, rect.y, rect.width-10, 5); | |
2564 | screendc.DrawRectangle(rect.x+rect.width-5, rect.y, 5, rect.height); | |
2565 | screendc.DrawRectangle(rect.x+5, rect.y+rect.height-5, rect.width-10, 5); | |
2566 | } | |
2567 | ||
2568 | void wxFrameManager::HideHint() | |
2569 | { | |
2570 | // hides a transparent window hint, if there is one | |
2571 | if (m_hint_wnd) | |
2572 | { | |
2573 | MakeWindowTransparent(m_hint_wnd, 0); | |
2574 | m_hint_fadetimer.Stop(); | |
2575 | m_last_hint = wxRect(); | |
2576 | return; | |
2577 | } | |
2578 | ||
2579 | // hides a painted hint by redrawing the frame window | |
2580 | if (!m_last_hint.IsEmpty()) | |
2581 | { | |
2582 | m_frame->Refresh(); | |
2583 | m_frame->Update(); | |
2584 | m_last_hint = wxRect(); | |
2585 | } | |
2586 | } | |
2587 | ||
2588 | ||
2589 | ||
2590 | // DrawHintRect() draws a drop hint rectangle. First calls DoDrop() to | |
2591 | // determine the exact position the pane would be at were if dropped. If | |
2592 | // the pame would indeed become docked at the specified drop point, | |
2593 | // DrawHintRect() then calls ShowHint() to indicate this drop rectangle. | |
2594 | // "pane_window" is the window pointer of the pane being dragged, pt is | |
2595 | // the mouse position, in client coordinates | |
2596 | void wxFrameManager::DrawHintRect(wxWindow* pane_window, | |
2597 | const wxPoint& pt, | |
2598 | const wxPoint& offset) | |
2599 | { | |
2600 | wxRect rect; | |
2601 | ||
2602 | // we need to paint a hint rectangle; to find out the exact hint rectangle, | |
2603 | // we will create a new temporary layout and then measure the resulting | |
2604 | // rectangle; we will create a copy of the docking structures (m_dock) | |
2605 | // so that we don't modify the real thing on screen | |
2606 | ||
2607 | int i, pane_count, part_count; | |
2608 | wxDockInfoArray docks; | |
2609 | wxPaneInfoArray panes; | |
2610 | wxDockUIPartArray uiparts; | |
2611 | wxPaneInfo hint = GetPane(pane_window); | |
2612 | hint.name = wxT("__HINT__"); | |
2613 | ||
2614 | if (!hint.IsOk()) | |
2615 | return; | |
2616 | ||
2617 | CopyDocksAndPanes(docks, panes, m_docks, m_panes); | |
2618 | ||
2619 | // remove any pane already there which bears the same window; | |
2620 | // this happens when you are moving a pane around in a dock | |
2621 | for (i = 0, pane_count = panes.GetCount(); i < pane_count; ++i) | |
2622 | { | |
2623 | if (panes.Item(i).window == pane_window) | |
2624 | { | |
2625 | RemovePaneFromDocks(docks, panes.Item(i)); | |
2626 | panes.RemoveAt(i); | |
2627 | break; | |
2628 | } | |
2629 | } | |
2630 | ||
2631 | // find out where the new pane would be | |
2632 | if (!DoDrop(docks, panes, hint, pt, offset)) | |
2633 | { | |
2634 | HideHint(); | |
2635 | return; | |
2636 | } | |
2637 | ||
2638 | panes.Add(hint); | |
2639 | ||
2640 | wxSizer* sizer = LayoutAll(panes, docks, uiparts, true); | |
2641 | wxSize client_size = m_frame->GetClientSize(); | |
2642 | sizer->SetDimension(0, 0, client_size.x, client_size.y); | |
2643 | sizer->Layout(); | |
2644 | ||
2645 | for (i = 0, part_count = uiparts.GetCount(); | |
2646 | i < part_count; ++i) | |
2647 | { | |
2648 | wxDockUIPart& part = uiparts.Item(i); | |
2649 | ||
2650 | if (part.type == wxDockUIPart::typePaneBorder && | |
2651 | part.pane && part.pane->name == wxT("__HINT__")) | |
2652 | { | |
2653 | rect = wxRect(part.sizer_item->GetPosition(), | |
2654 | part.sizer_item->GetSize()); | |
2655 | break; | |
2656 | } | |
2657 | } | |
2658 | ||
2659 | delete sizer; | |
2660 | ||
2661 | if (rect.IsEmpty()) | |
2662 | { | |
2663 | HideHint(); | |
2664 | return; | |
2665 | } | |
2666 | ||
2667 | // actually show the hint rectangle on the screen | |
2668 | m_frame->ClientToScreen(&rect.x, &rect.y); | |
2669 | ShowHint(rect); | |
2670 | } | |
2671 | ||
2672 | void wxFrameManager::OnFloatingPaneMoveStart(wxWindow* wnd) | |
2673 | { | |
2674 | // try to find the pane | |
2675 | wxPaneInfo& pane = GetPane(wnd); | |
2676 | wxASSERT_MSG(pane.IsOk(), wxT("Pane window not found")); | |
2677 | ||
2678 | if (m_flags & wxAUI_MGR_TRANSPARENT_DRAG) | |
2679 | MakeWindowTransparent(pane.frame, 150); | |
2680 | } | |
2681 | ||
2682 | void wxFrameManager::OnFloatingPaneMoving(wxWindow* wnd) | |
2683 | { | |
2684 | // try to find the pane | |
2685 | wxPaneInfo& pane = GetPane(wnd); | |
2686 | wxASSERT_MSG(pane.IsOk(), wxT("Pane window not found")); | |
2687 | ||
2688 | wxPoint pt = ::wxGetMousePosition(); | |
2689 | wxPoint client_pt = m_frame->ScreenToClient(pt); | |
2690 | ||
2691 | // calculate the offset from the upper left-hand corner | |
2692 | // of the frame to the mouse pointer | |
2693 | wxPoint frame_pos = pane.frame->GetPosition(); | |
2694 | wxPoint action_offset(pt.x-frame_pos.x, pt.y-frame_pos.y); | |
2695 | ||
2696 | // no hint for toolbar floating windows | |
2697 | if (pane.IsToolbar() && m_action == actionDragFloatingPane) | |
2698 | { | |
2699 | if (m_action == actionDragFloatingPane) | |
2700 | { | |
2701 | wxDockInfoArray docks; | |
2702 | wxPaneInfoArray panes; | |
2703 | wxDockUIPartArray uiparts; | |
2704 | wxPaneInfo hint = pane; | |
2705 | ||
2706 | CopyDocksAndPanes(docks, panes, m_docks, m_panes); | |
2707 | ||
2708 | // find out where the new pane would be | |
2709 | if (!DoDrop(docks, panes, hint, client_pt)) | |
2710 | return; | |
2711 | if (hint.IsFloating()) | |
2712 | return; | |
2713 | ||
2714 | pane = hint; | |
2715 | m_action = actionDragToolbarPane; | |
2716 | m_action_window = pane.window; | |
2717 | ||
2718 | Update(); | |
2719 | } | |
2720 | ||
2721 | return; | |
2722 | } | |
2723 | ||
2724 | ||
2725 | // if a key modifier is pressed while dragging the frame, | |
2726 | // don't dock the window | |
2727 | if (wxGetKeyState(WXK_CONTROL) || wxGetKeyState(WXK_ALT)) | |
2728 | { | |
2729 | HideHint(); | |
2730 | return; | |
2731 | } | |
2732 | ||
2733 | ||
2734 | DrawHintRect(wnd, client_pt, action_offset); | |
2735 | ||
2736 | #ifdef __WXGTK__ | |
2737 | // this cleans up some screen artifacts that are caused on GTK because | |
2738 | // we aren't getting the exact size of the window (see comment | |
2739 | // in DrawHintRect) | |
2740 | //Refresh(); | |
2741 | #endif | |
2742 | ||
2743 | ||
2744 | // reduces flicker | |
2745 | m_frame->Update(); | |
2746 | } | |
2747 | ||
2748 | void wxFrameManager::OnFloatingPaneMoved(wxWindow* wnd) | |
2749 | { | |
2750 | // try to find the pane | |
2751 | wxPaneInfo& pane = GetPane(wnd); | |
2752 | wxASSERT_MSG(pane.IsOk(), wxT("Pane window not found")); | |
2753 | ||
2754 | wxPoint pt = ::wxGetMousePosition(); | |
2755 | wxPoint client_pt = m_frame->ScreenToClient(pt); | |
2756 | ||
2757 | // calculate the offset from the upper left-hand corner | |
2758 | // of the frame to the mouse pointer | |
2759 | wxPoint frame_pos = pane.frame->GetPosition(); | |
2760 | wxPoint action_offset(pt.x-frame_pos.x, pt.y-frame_pos.y); | |
2761 | ||
2762 | ||
2763 | // if a key modifier is pressed while dragging the frame, | |
2764 | // don't dock the window | |
2765 | if (wxGetKeyState(WXK_CONTROL) || wxGetKeyState(WXK_ALT)) | |
2766 | { | |
2767 | HideHint(); | |
2768 | return; | |
2769 | } | |
2770 | ||
2771 | ||
2772 | // do the drop calculation | |
2773 | DoDrop(m_docks, m_panes, pane, client_pt, action_offset); | |
2774 | ||
2775 | // if the pane is still floating, update it's floating | |
2776 | // position (that we store) | |
2777 | if (pane.IsFloating()) | |
2778 | { | |
2779 | pane.floating_pos = pane.frame->GetPosition(); | |
2780 | ||
2781 | if (m_flags & wxAUI_MGR_TRANSPARENT_DRAG) | |
2782 | MakeWindowTransparent(pane.frame, 255); | |
2783 | } | |
2784 | ||
2785 | Update(); | |
2786 | ||
2787 | HideHint(); | |
2788 | } | |
2789 | ||
2790 | void wxFrameManager::OnFloatingPaneResized(wxWindow* wnd, const wxSize& size) | |
2791 | { | |
2792 | // try to find the pane | |
2793 | wxPaneInfo& pane = GetPane(wnd); | |
2794 | wxASSERT_MSG(pane.IsOk(), wxT("Pane window not found")); | |
2795 | ||
2796 | pane.floating_size = size; | |
2797 | } | |
2798 | ||
2799 | ||
2800 | void wxFrameManager::OnFloatingPaneClosed(wxWindow* wnd, wxCloseEvent& evt) | |
2801 | { | |
2802 | // try to find the pane | |
2803 | wxPaneInfo& pane = GetPane(wnd); | |
2804 | wxASSERT_MSG(pane.IsOk(), wxT("Pane window not found")); | |
2805 | ||
2806 | ||
2807 | // fire pane close event | |
2808 | wxFrameManagerEvent e(wxEVT_AUI_PANECLOSE); | |
2809 | e.SetPane(&pane); | |
2810 | e.SetCanVeto(evt.CanVeto()); | |
2811 | ProcessMgrEvent(e); | |
2812 | ||
2813 | if (e.GetVeto()) | |
2814 | { | |
2815 | evt.Veto(); | |
2816 | return; | |
2817 | } | |
2818 | else | |
2819 | { | |
2820 | // reparent the pane window back to us and | |
2821 | // prepare the frame window for destruction | |
2822 | pane.window->Show(false); | |
2823 | pane.window->Reparent(m_frame); | |
2824 | pane.frame = NULL; | |
2825 | pane.Hide(); | |
2826 | } | |
2827 | } | |
2828 | ||
2829 | ||
2830 | ||
2831 | void wxFrameManager::OnFloatingPaneActivated(wxWindow* wnd) | |
2832 | { | |
2833 | if (GetFlags() & wxAUI_MGR_ALLOW_ACTIVE_PANE) | |
2834 | { | |
2835 | // try to find the pane | |
2836 | wxASSERT_MSG(GetPane(wnd).IsOk(), wxT("Pane window not found")); | |
2837 | ||
2838 | SetActivePane(m_panes, wnd); | |
2839 | Repaint(); | |
2840 | } | |
2841 | } | |
2842 | ||
2843 | // Render() draws all of the pane captions, sashes, | |
2844 | // backgrounds, captions, grippers, pane borders and buttons. | |
2845 | // It renders the entire user interface. | |
2846 | ||
2847 | void wxFrameManager::Render(wxDC* dc) | |
2848 | { | |
2849 | #ifdef __WXMAC__ | |
2850 | dc->Clear() ; | |
2851 | #endif | |
2852 | int i, part_count; | |
2853 | for (i = 0, part_count = m_uiparts.GetCount(); | |
2854 | i < part_count; ++i) | |
2855 | { | |
2856 | wxDockUIPart& part = m_uiparts.Item(i); | |
2857 | ||
2858 | // don't draw hidden pane items | |
2859 | if (part.sizer_item && !part.sizer_item->IsShown()) | |
2860 | continue; | |
2861 | ||
2862 | switch (part.type) | |
2863 | { | |
2864 | case wxDockUIPart::typeDockSizer: | |
2865 | case wxDockUIPart::typePaneSizer: | |
2866 | m_art->DrawSash(*dc, part.orientation, part.rect); | |
2867 | break; | |
2868 | case wxDockUIPart::typeBackground: | |
2869 | m_art->DrawBackground(*dc, part.orientation, part.rect); | |
2870 | break; | |
2871 | case wxDockUIPart::typeCaption: | |
2872 | m_art->DrawCaption(*dc, part.pane->caption, part.rect, *part.pane); | |
2873 | break; | |
2874 | case wxDockUIPart::typeGripper: | |
2875 | m_art->DrawGripper(*dc, part.rect, *part.pane); | |
2876 | break; | |
2877 | case wxDockUIPart::typePaneBorder: | |
2878 | m_art->DrawBorder(*dc, part.rect, *part.pane); | |
2879 | break; | |
2880 | case wxDockUIPart::typePaneButton: | |
2881 | m_art->DrawPaneButton(*dc, part.button->button_id, | |
2882 | wxAUI_BUTTON_STATE_NORMAL, part.rect, *part.pane); | |
2883 | break; | |
2884 | } | |
2885 | } | |
2886 | } | |
2887 | ||
2888 | void wxFrameManager::Repaint(wxDC* dc) | |
2889 | { | |
2890 | #ifdef __WXMAC__ | |
2891 | if ( dc == NULL ) | |
2892 | { | |
2893 | m_frame->Refresh() ; | |
2894 | m_frame->Update() ; | |
2895 | return ; | |
2896 | } | |
2897 | #endif | |
2898 | int w, h; | |
2899 | m_frame->GetClientSize(&w, &h); | |
2900 | ||
2901 | // figure out which dc to use; if one | |
2902 | // has been specified, use it, otherwise | |
2903 | // make a client dc | |
2904 | wxClientDC* client_dc = NULL; | |
2905 | if (!dc) | |
2906 | { | |
2907 | client_dc = new wxClientDC(m_frame); | |
2908 | dc = client_dc; | |
2909 | } | |
2910 | ||
2911 | // if the frame has a toolbar, the client area | |
2912 | // origin will not be (0,0). | |
2913 | wxPoint pt = m_frame->GetClientAreaOrigin(); | |
2914 | if (pt.x != 0 || pt.y != 0) | |
2915 | dc->SetDeviceOrigin(pt.x, pt.y); | |
2916 | ||
2917 | // render all the items | |
2918 | Render(dc); | |
2919 | ||
2920 | // if we created a client_dc, delete it | |
2921 | if (client_dc) | |
2922 | delete client_dc; | |
2923 | } | |
2924 | ||
2925 | void wxFrameManager::OnPaint(wxPaintEvent& WXUNUSED(event)) | |
2926 | { | |
2927 | wxPaintDC dc(m_frame); | |
2928 | Repaint(&dc); | |
2929 | } | |
2930 | ||
2931 | void wxFrameManager::OnEraseBackground(wxEraseEvent& event) | |
2932 | { | |
2933 | #ifdef __WXMAC__ | |
2934 | event.Skip() ; | |
2935 | #else | |
2936 | wxUnusedVar(event); | |
2937 | #endif | |
2938 | } | |
2939 | ||
2940 | void wxFrameManager::OnSize(wxSizeEvent& WXUNUSED(event)) | |
2941 | { | |
2942 | if (m_frame) | |
2943 | { | |
2944 | DoFrameLayout(); | |
2945 | Repaint(); | |
2946 | } | |
2947 | } | |
2948 | ||
2949 | ||
2950 | void wxFrameManager::OnSetCursor(wxSetCursorEvent& event) | |
2951 | { | |
2952 | // determine cursor | |
2953 | wxDockUIPart* part = HitTest(event.GetX(), event.GetY()); | |
2954 | wxCursor cursor = wxNullCursor; | |
2955 | ||
2956 | if (part) | |
2957 | { | |
2958 | if (part->type == wxDockUIPart::typeDockSizer || | |
2959 | part->type == wxDockUIPart::typePaneSizer) | |
2960 | { | |
2961 | // a dock may not be resized if it has a single | |
2962 | // pane which is not resizable | |
2963 | if (part->type == wxDockUIPart::typeDockSizer && part->dock && | |
2964 | part->dock->panes.GetCount() == 1 && | |
2965 | part->dock->panes.Item(0)->IsFixed()) | |
2966 | return; | |
2967 | ||
2968 | // panes that may not be resized do not get a sizing cursor | |
2969 | if (part->pane && part->pane->IsFixed()) | |
2970 | return; | |
2971 | ||
2972 | if (part->orientation == wxVERTICAL) | |
2973 | cursor = wxCursor(wxCURSOR_SIZEWE); | |
2974 | else | |
2975 | cursor = wxCursor(wxCURSOR_SIZENS); | |
2976 | } | |
2977 | else if (part->type == wxDockUIPart::typeGripper) | |
2978 | { | |
2979 | cursor = wxCursor(wxCURSOR_SIZING); | |
2980 | } | |
2981 | } | |
2982 | ||
2983 | event.SetCursor(cursor); | |
2984 | } | |
2985 | ||
2986 | ||
2987 | ||
2988 | void wxFrameManager::UpdateButtonOnScreen(wxDockUIPart* button_ui_part, | |
2989 | const wxMouseEvent& event) | |
2990 | { | |
2991 | wxDockUIPart* hit_test = HitTest(event.GetX(), event.GetY()); | |
2992 | ||
2993 | int state = wxAUI_BUTTON_STATE_NORMAL; | |
2994 | ||
2995 | if (hit_test == button_ui_part) | |
2996 | { | |
2997 | if (event.LeftDown()) | |
2998 | state = wxAUI_BUTTON_STATE_PRESSED; | |
2999 | else | |
3000 | state = wxAUI_BUTTON_STATE_HOVER; | |
3001 | } | |
3002 | else | |
3003 | { | |
3004 | if (event.LeftDown()) | |
3005 | state = wxAUI_BUTTON_STATE_HOVER; | |
3006 | } | |
3007 | ||
3008 | // now repaint the button with hover state | |
3009 | wxClientDC cdc(m_frame); | |
3010 | ||
3011 | // if the frame has a toolbar, the client area | |
3012 | // origin will not be (0,0). | |
3013 | wxPoint pt = m_frame->GetClientAreaOrigin(); | |
3014 | if (pt.x != 0 || pt.y != 0) | |
3015 | cdc.SetDeviceOrigin(pt.x, pt.y); | |
3016 | ||
3017 | m_art->DrawPaneButton(cdc, | |
3018 | button_ui_part->button->button_id, | |
3019 | state, | |
3020 | button_ui_part->rect, | |
3021 | *hit_test->pane); | |
3022 | } | |
3023 | ||
3024 | void wxFrameManager::OnLeftDown(wxMouseEvent& event) | |
3025 | { | |
3026 | wxDockUIPart* part = HitTest(event.GetX(), event.GetY()); | |
3027 | if (part) | |
3028 | { | |
3029 | if (part->dock && part->dock->dock_direction == wxAUI_DOCK_CENTER) | |
3030 | return; | |
3031 | ||
3032 | if (part->type == wxDockUIPart::typeDockSizer || | |
3033 | part->type == wxDockUIPart::typePaneSizer) | |
3034 | { | |
3035 | // a dock may not be resized if it has a single | |
3036 | // pane which is not resizable | |
3037 | if (part->type == wxDockUIPart::typeDockSizer && part->dock && | |
3038 | part->dock->panes.GetCount() == 1 && | |
3039 | part->dock->panes.Item(0)->IsFixed()) | |
3040 | return; | |
3041 | ||
3042 | // panes that may not be resized should be ignored here | |
3043 | if (part->pane && part->pane->IsFixed()) | |
3044 | return; | |
3045 | ||
3046 | m_action = actionResize; | |
3047 | m_action_part = part; | |
3048 | m_action_hintrect = wxRect(); | |
3049 | m_action_start = wxPoint(event.m_x, event.m_y); | |
3050 | m_action_offset = wxPoint(event.m_x - part->rect.x, | |
3051 | event.m_y - part->rect.y); | |
3052 | m_frame->CaptureMouse(); | |
3053 | } | |
3054 | else if (part->type == wxDockUIPart::typePaneButton) | |
3055 | { | |
3056 | m_action = actionClickButton; | |
3057 | m_action_part = part; | |
3058 | m_action_start = wxPoint(event.m_x, event.m_y); | |
3059 | m_frame->CaptureMouse(); | |
3060 | ||
3061 | UpdateButtonOnScreen(part, event); | |
3062 | } | |
3063 | else if (part->type == wxDockUIPart::typeCaption || | |
3064 | part->type == wxDockUIPart::typeGripper) | |
3065 | { | |
3066 | if (GetFlags() & wxAUI_MGR_ALLOW_ACTIVE_PANE) | |
3067 | { | |
3068 | // set the caption as active | |
3069 | SetActivePane(m_panes, part->pane->window); | |
3070 | Repaint(); | |
3071 | } | |
3072 | ||
3073 | m_action = actionClickCaption; | |
3074 | m_action_part = part; | |
3075 | m_action_start = wxPoint(event.m_x, event.m_y); | |
3076 | m_action_offset = wxPoint(event.m_x - part->rect.x, | |
3077 | event.m_y - part->rect.y); | |
3078 | m_frame->CaptureMouse(); | |
3079 | } | |
3080 | #ifdef __WXMAC__ | |
3081 | else | |
3082 | { | |
3083 | event.Skip(); | |
3084 | } | |
3085 | #endif | |
3086 | } | |
3087 | #ifdef __WXMAC__ | |
3088 | else | |
3089 | { | |
3090 | event.Skip(); | |
3091 | } | |
3092 | #else | |
3093 | event.Skip(); | |
3094 | #endif | |
3095 | } | |
3096 | ||
3097 | ||
3098 | void wxFrameManager::OnLeftUp(wxMouseEvent& event) | |
3099 | { | |
3100 | if (m_action == actionResize) | |
3101 | { | |
3102 | m_frame->ReleaseMouse(); | |
3103 | ||
3104 | // get rid of the hint rectangle | |
3105 | wxScreenDC dc; | |
3106 | DrawResizeHint(dc, m_action_hintrect); | |
3107 | ||
3108 | // resize the dock or the pane | |
3109 | if (m_action_part && m_action_part->type==wxDockUIPart::typeDockSizer) | |
3110 | { | |
3111 | wxRect& rect = m_action_part->dock->rect; | |
3112 | ||
3113 | wxPoint new_pos(event.m_x - m_action_offset.x, | |
3114 | event.m_y - m_action_offset.y); | |
3115 | ||
3116 | switch (m_action_part->dock->dock_direction) | |
3117 | { | |
3118 | case wxAUI_DOCK_LEFT: | |
3119 | m_action_part->dock->size = new_pos.x - rect.x; | |
3120 | break; | |
3121 | case wxAUI_DOCK_TOP: | |
3122 | m_action_part->dock->size = new_pos.y - rect.y; | |
3123 | break; | |
3124 | case wxAUI_DOCK_RIGHT: | |
3125 | m_action_part->dock->size = rect.x + rect.width - | |
3126 | new_pos.x - m_action_part->rect.GetWidth(); | |
3127 | break; | |
3128 | case wxAUI_DOCK_BOTTOM: | |
3129 | m_action_part->dock->size = rect.y + rect.height - | |
3130 | new_pos.y - m_action_part->rect.GetHeight(); | |
3131 | break; | |
3132 | } | |
3133 | ||
3134 | Update(); | |
3135 | Repaint(NULL); | |
3136 | } | |
3137 | else if (m_action_part && | |
3138 | m_action_part->type == wxDockUIPart::typePaneSizer) | |
3139 | { | |
3140 | wxDockInfo& dock = *m_action_part->dock; | |
3141 | wxPaneInfo& pane = *m_action_part->pane; | |
3142 | ||
3143 | int total_proportion = 0; | |
3144 | int dock_pixels = 0; | |
3145 | int new_pixsize = 0; | |
3146 | ||
3147 | int caption_size = m_art->GetMetric(wxAUI_ART_CAPTION_SIZE); | |
3148 | int pane_border_size = m_art->GetMetric(wxAUI_ART_PANE_BORDER_SIZE); | |
3149 | int sash_size = m_art->GetMetric(wxAUI_ART_SASH_SIZE); | |
3150 | ||
3151 | wxPoint new_pos(event.m_x - m_action_offset.x, | |
3152 | event.m_y - m_action_offset.y); | |
3153 | ||
3154 | // determine the pane rectangle by getting the pane part | |
3155 | wxDockUIPart* pane_part = GetPanePart(pane.window); | |
3156 | wxASSERT_MSG(pane_part, | |
3157 | wxT("Pane border part not found -- shouldn't happen")); | |
3158 | ||
3159 | // determine the new pixel size that the user wants; | |
3160 | // this will help us recalculate the pane's proportion | |
3161 | if (dock.IsHorizontal()) | |
3162 | new_pixsize = new_pos.x - pane_part->rect.x; | |
3163 | else | |
3164 | new_pixsize = new_pos.y - pane_part->rect.y; | |
3165 | ||
3166 | // determine the size of the dock, based on orientation | |
3167 | if (dock.IsHorizontal()) | |
3168 | dock_pixels = dock.rect.GetWidth(); | |
3169 | else | |
3170 | dock_pixels = dock.rect.GetHeight(); | |
3171 | ||
3172 | // determine the total proportion of all resizable panes, | |
3173 | // and the total size of the dock minus the size of all | |
3174 | // the fixed panes | |
3175 | int i, dock_pane_count = dock.panes.GetCount(); | |
3176 | int pane_position = -1; | |
3177 | for (i = 0; i < dock_pane_count; ++i) | |
3178 | { | |
3179 | wxPaneInfo& p = *dock.panes.Item(i); | |
3180 | if (p.window == pane.window) | |
3181 | pane_position = i; | |
3182 | ||
3183 | // while we're at it, subtract the pane sash | |
3184 | // width from the dock width, because this would | |
3185 | // skew our proportion calculations | |
3186 | if (i > 0) | |
3187 | dock_pixels -= sash_size; | |
3188 | ||
3189 | // also, the whole size (including decorations) of | |
3190 | // all fixed panes must also be subtracted, because they | |
3191 | // are not part of the proportion calculation | |
3192 | if (p.IsFixed()) | |
3193 | { | |
3194 | if (dock.IsHorizontal()) | |
3195 | dock_pixels -= p.best_size.x; | |
3196 | else | |
3197 | dock_pixels -= p.best_size.y; | |
3198 | } | |
3199 | else | |
3200 | { | |
3201 | total_proportion += p.dock_proportion; | |
3202 | } | |
3203 | } | |
3204 | ||
3205 | // find a pane in our dock to 'steal' space from or to 'give' | |
3206 | // space to -- this is essentially what is done when a pane is | |
3207 | // resized; the pane should usually be the first non-fixed pane | |
3208 | // to the right of the action pane | |
3209 | int borrow_pane = -1; | |
3210 | for (i = pane_position+1; i < dock_pane_count; ++i) | |
3211 | { | |
3212 | wxPaneInfo& p = *dock.panes.Item(i); | |
3213 | if (!p.IsFixed()) | |
3214 | { | |
3215 | borrow_pane = i; | |
3216 | break; | |
3217 | } | |
3218 | } | |
3219 | ||
3220 | ||
3221 | // demand that the pane being resized is found in this dock | |
3222 | // (this assert really never should be raised) | |
3223 | wxASSERT_MSG(pane_position != -1, wxT("Pane not found in dock")); | |
3224 | ||
3225 | // prevent division by zero | |
3226 | if (dock_pixels == 0 || total_proportion == 0 || borrow_pane == -1) | |
3227 | { | |
3228 | m_action = actionNone; | |
3229 | return; | |
3230 | } | |
3231 | ||
3232 | // calculate the new proportion of the pane | |
3233 | int new_proportion = (new_pixsize*total_proportion)/dock_pixels; | |
3234 | ||
3235 | // default minimum size | |
3236 | int min_size = 0; | |
3237 | ||
3238 | // check against the pane's minimum size, if specified. please note | |
3239 | // that this is not enough to ensure that the minimum size will | |
3240 | // not be violated, because the whole frame might later be shrunk, | |
3241 | // causing the size of the pane to violate it's minimum size | |
3242 | if (pane.min_size.IsFullySpecified()) | |
3243 | { | |
3244 | min_size = 0; | |
3245 | ||
3246 | if (pane.HasBorder()) | |
3247 | min_size += (pane_border_size*2); | |
3248 | ||
3249 | // calculate minimum size with decorations (border,caption) | |
3250 | if (pane_part->orientation == wxVERTICAL) | |
3251 | { | |
3252 | min_size += pane.min_size.y; | |
3253 | if (pane.HasCaption()) | |
3254 | min_size += caption_size; | |
3255 | } | |
3256 | else | |
3257 | { | |
3258 | min_size += pane.min_size.x; | |
3259 | } | |
3260 | } | |
3261 | ||
3262 | ||
3263 | // for some reason, an arithmatic error somewhere is causing | |
3264 | // the proportion calculations to always be off by 1 pixel; | |
3265 | // for now we will add the 1 pixel on, but we really should | |
3266 | // determine what's causing this. | |
3267 | min_size++; | |
3268 | ||
3269 | int min_proportion = (min_size*total_proportion)/dock_pixels; | |
3270 | ||
3271 | if (new_proportion < min_proportion) | |
3272 | new_proportion = min_proportion; | |
3273 | ||
3274 | ||
3275 | ||
3276 | int prop_diff = new_proportion - pane.dock_proportion; | |
3277 | ||
3278 | // borrow the space from our neighbor pane to the | |
3279 | // right or bottom (depending on orientation) | |
3280 | dock.panes.Item(borrow_pane)->dock_proportion -= prop_diff; | |
3281 | pane.dock_proportion = new_proportion; | |
3282 | ||
3283 | // repaint | |
3284 | Update(); | |
3285 | Repaint(NULL); | |
3286 | } | |
3287 | } | |
3288 | else if (m_action == actionClickButton) | |
3289 | { | |
3290 | m_hover_button = NULL; | |
3291 | m_frame->ReleaseMouse(); | |
3292 | UpdateButtonOnScreen(m_action_part, event); | |
3293 | ||
3294 | // make sure we're still over the item that was originally clicked | |
3295 | if (m_action_part == HitTest(event.GetX(), event.GetY())) | |
3296 | { | |
3297 | // fire button-click event | |
3298 | wxFrameManagerEvent e(wxEVT_AUI_PANEBUTTON); | |
3299 | e.SetPane(m_action_part->pane); | |
3300 | e.SetButton(m_action_part->button->button_id); | |
3301 | ProcessMgrEvent(e); | |
3302 | } | |
3303 | } | |
3304 | else if (m_action == actionClickCaption) | |
3305 | { | |
3306 | m_frame->ReleaseMouse(); | |
3307 | } | |
3308 | else if (m_action == actionDragFloatingPane) | |
3309 | { | |
3310 | m_frame->ReleaseMouse(); | |
3311 | } | |
3312 | else if (m_action == actionDragToolbarPane) | |
3313 | { | |
3314 | m_frame->ReleaseMouse(); | |
3315 | ||
3316 | wxPaneInfo& pane = GetPane(m_action_window); | |
3317 | wxASSERT_MSG(pane.IsOk(), wxT("Pane window not found")); | |
3318 | ||
3319 | // save the new positions | |
3320 | wxDockInfoPtrArray docks; | |
3321 | FindDocks(m_docks, pane.dock_direction, | |
3322 | pane.dock_layer, pane.dock_row, docks); | |
3323 | if (docks.GetCount() == 1) | |
3324 | { | |
3325 | wxDockInfo& dock = *docks.Item(0); | |
3326 | ||
3327 | wxArrayInt pane_positions, pane_sizes; | |
3328 | GetPanePositionsAndSizes(dock, pane_positions, pane_sizes); | |
3329 | ||
3330 | int i, dock_pane_count = dock.panes.GetCount(); | |
3331 | for (i = 0; i < dock_pane_count; ++i) | |
3332 | dock.panes.Item(i)->dock_pos = pane_positions[i]; | |
3333 | } | |
3334 | ||
3335 | pane.state &= ~wxPaneInfo::actionPane; | |
3336 | Update(); | |
3337 | } | |
3338 | else | |
3339 | { | |
3340 | event.Skip(); | |
3341 | } | |
3342 | ||
3343 | m_action = actionNone; | |
3344 | m_last_mouse_move = wxPoint(); // see comment in OnMotion() | |
3345 | } | |
3346 | ||
3347 | ||
3348 | void wxFrameManager::OnMotion(wxMouseEvent& event) | |
3349 | { | |
3350 | // sometimes when Update() is called from inside this method, | |
3351 | // a spurious mouse move event is generated; this check will make | |
3352 | // sure that only real mouse moves will get anywhere in this method; | |
3353 | // this appears to be a bug somewhere, and I don't know where the | |
3354 | // mouse move event is being generated. only verified on MSW | |
3355 | ||
3356 | wxPoint mouse_pos = event.GetPosition(); | |
3357 | if (m_last_mouse_move == mouse_pos) | |
3358 | return; | |
3359 | m_last_mouse_move = mouse_pos; | |
3360 | ||
3361 | ||
3362 | if (m_action == actionResize) | |
3363 | { | |
3364 | wxPoint pos = m_action_part->rect.GetPosition(); | |
3365 | if (m_action_part->orientation == wxHORIZONTAL) | |
3366 | pos.y = wxMax(0, event.m_y - m_action_offset.y); | |
3367 | else | |
3368 | pos.x = wxMax(0, event.m_x - m_action_offset.x); | |
3369 | ||
3370 | wxRect rect(m_frame->ClientToScreen(pos), | |
3371 | m_action_part->rect.GetSize()); | |
3372 | ||
3373 | wxScreenDC dc; | |
3374 | if (!m_action_hintrect.IsEmpty()) | |
3375 | DrawResizeHint(dc, m_action_hintrect); | |
3376 | DrawResizeHint(dc, rect); | |
3377 | m_action_hintrect = rect; | |
3378 | } | |
3379 | else if (m_action == actionClickCaption) | |
3380 | { | |
3381 | int drag_x_threshold = wxSystemSettings::GetMetric(wxSYS_DRAG_X); | |
3382 | int drag_y_threshold = wxSystemSettings::GetMetric(wxSYS_DRAG_Y); | |
3383 | ||
3384 | // caption has been clicked. we need to check if the mouse | |
3385 | // is now being dragged. if it is, we need to change the | |
3386 | // mouse action to 'drag' | |
3387 | if (abs(event.m_x - m_action_start.x) > drag_x_threshold || | |
3388 | abs(event.m_y - m_action_start.y) > drag_y_threshold) | |
3389 | { | |
3390 | wxPaneInfo* pane_info = m_action_part->pane; | |
3391 | ||
3392 | if (!pane_info->IsToolbar()) | |
3393 | { | |
3394 | if ((m_flags & wxAUI_MGR_ALLOW_FLOATING) && | |
3395 | pane_info->IsFloatable()) | |
3396 | { | |
3397 | m_action = actionDragFloatingPane; | |
3398 | ||
3399 | // set initial float position | |
3400 | wxPoint pt = m_frame->ClientToScreen(event.GetPosition()); | |
3401 | pane_info->floating_pos = wxPoint(pt.x - m_action_offset.x, | |
3402 | pt.y - m_action_offset.y); | |
3403 | // float the window | |
3404 | pane_info->Float(); | |
3405 | Update(); | |
3406 | ||
3407 | m_action_window = pane_info->frame; | |
3408 | ||
3409 | // action offset is used here to make it feel "natural" to the user | |
3410 | // to drag a docked pane and suddenly have it become a floating frame. | |
3411 | // Sometimes, however, the offset where the user clicked on the docked | |
3412 | // caption is bigger than the width of the floating frame itself, so | |
3413 | // in that case we need to set the action offset to a sensible value | |
3414 | wxSize frame_size = m_action_window->GetSize(); | |
3415 | if (frame_size.x <= m_action_offset.x) | |
3416 | m_action_offset.x = 30; | |
3417 | } | |
3418 | } | |
3419 | else | |
3420 | { | |
3421 | m_action = actionDragToolbarPane; | |
3422 | m_action_window = pane_info->window; | |
3423 | } | |
3424 | } | |
3425 | } | |
3426 | else if (m_action == actionDragFloatingPane) | |
3427 | { | |
3428 | wxPoint pt = m_frame->ClientToScreen(event.GetPosition()); | |
3429 | m_action_window->Move(pt.x - m_action_offset.x, | |
3430 | pt.y - m_action_offset.y); | |
3431 | } | |
3432 | else if (m_action == actionDragToolbarPane) | |
3433 | { | |
3434 | wxPaneInfo& pane = GetPane(m_action_window); | |
3435 | wxASSERT_MSG(pane.IsOk(), wxT("Pane window not found")); | |
3436 | ||
3437 | pane.state |= wxPaneInfo::actionPane; | |
3438 | ||
3439 | wxPoint pt = event.GetPosition(); | |
3440 | DoDrop(m_docks, m_panes, pane, pt, m_action_offset); | |
3441 | ||
3442 | // if DoDrop() decided to float the pane, set up | |
3443 | // the floating pane's initial position | |
3444 | if (pane.IsFloating()) | |
3445 | { | |
3446 | wxPoint pt = m_frame->ClientToScreen(event.GetPosition()); | |
3447 | pane.floating_pos = wxPoint(pt.x - m_action_offset.x, | |
3448 | pt.y - m_action_offset.y); | |
3449 | } | |
3450 | ||
3451 | // this will do the actiual move operation; | |
3452 | // in the case that the pane has been floated, | |
3453 | // this call will create the floating pane | |
3454 | // and do the reparenting | |
3455 | Update(); | |
3456 | ||
3457 | // if the pane has been floated, change the mouse | |
3458 | // action actionDragFloatingPane so that subsequent | |
3459 | // EVT_MOTION() events will move the floating pane | |
3460 | if (pane.IsFloating()) | |
3461 | { | |
3462 | pane.state &= ~wxPaneInfo::actionPane; | |
3463 | m_action = actionDragFloatingPane; | |
3464 | m_action_window = pane.frame; | |
3465 | } | |
3466 | } | |
3467 | else | |
3468 | { | |
3469 | wxDockUIPart* part = HitTest(event.GetX(), event.GetY()); | |
3470 | if (part && part->type == wxDockUIPart::typePaneButton) | |
3471 | { | |
3472 | if (part != m_hover_button) | |
3473 | { | |
3474 | // make the old button normal | |
3475 | if (m_hover_button) | |
3476 | UpdateButtonOnScreen(m_hover_button, event); | |
3477 | ||
3478 | // mouse is over a button, so repaint the | |
3479 | // button in hover mode | |
3480 | UpdateButtonOnScreen(part, event); | |
3481 | m_hover_button = part; | |
3482 | } | |
3483 | } | |
3484 | else | |
3485 | { | |
3486 | if (m_hover_button) | |
3487 | { | |
3488 | m_hover_button = NULL; | |
3489 | Repaint(); | |
3490 | } | |
3491 | else | |
3492 | { | |
3493 | event.Skip(); | |
3494 | } | |
3495 | } | |
3496 | } | |
3497 | } | |
3498 | ||
3499 | void wxFrameManager::OnLeaveWindow(wxMouseEvent& WXUNUSED(event)) | |
3500 | { | |
3501 | if (m_hover_button) | |
3502 | { | |
3503 | m_hover_button = NULL; | |
3504 | Repaint(); | |
3505 | } | |
3506 | } | |
3507 | ||
3508 | void wxFrameManager::OnChildFocus(wxChildFocusEvent& event) | |
3509 | { | |
3510 | // when a child pane has it's focus set, we should change the | |
3511 | // pane's active state to reflect this. (this is only true if | |
3512 | // active panes are allowed by the owner) | |
3513 | if (GetFlags() & wxAUI_MGR_ALLOW_ACTIVE_PANE) | |
3514 | { | |
3515 | if (GetPane(event.GetWindow()).IsOk()) | |
3516 | { | |
3517 | SetActivePane(m_panes, event.GetWindow()); | |
3518 | m_frame->Refresh(); | |
3519 | } | |
3520 | } | |
3521 | } | |
3522 | ||
3523 | ||
3524 | // OnPaneButton() is an event handler that is called | |
3525 | // when a pane button has been pressed. | |
3526 | void wxFrameManager::OnPaneButton(wxFrameManagerEvent& evt) | |
3527 | { | |
3528 | wxASSERT_MSG(evt.pane, wxT("Pane Info passed to wxFrameManager::OnPaneButton must be non-null")); | |
3529 | ||
3530 | wxPaneInfo& pane = *(evt.pane); | |
3531 | ||
3532 | if (evt.button == wxPaneInfo::buttonClose) | |
3533 | { | |
3534 | // fire pane close event | |
3535 | wxFrameManagerEvent e(wxEVT_AUI_PANECLOSE); | |
3536 | e.SetPane(evt.pane); | |
3537 | ProcessMgrEvent(e); | |
3538 | ||
3539 | if (!e.GetVeto()) | |
3540 | { | |
3541 | pane.Hide(); | |
3542 | Update(); | |
3543 | } | |
3544 | } | |
3545 | else if (evt.button == wxPaneInfo::buttonPin) | |
3546 | { | |
3547 | if ((m_flags & wxAUI_MGR_ALLOW_FLOATING) && | |
3548 | pane.IsFloatable()) | |
3549 | pane.Float(); | |
3550 | Update(); | |
3551 | } | |
3552 | } | |
3553 | ||
3554 | #endif // wxUSE_AUI |