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1 | //////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/msw/bitmap.cpp | |
3 | // Purpose: wxBitmap | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | // For compilers that support precompilation, includes "wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #include "wx/bitmap.h" | |
28 | ||
29 | #ifndef WX_PRECOMP | |
30 | #include <stdio.h> | |
31 | ||
32 | #include "wx/list.h" | |
33 | #include "wx/utils.h" | |
34 | #include "wx/app.h" | |
35 | #include "wx/palette.h" | |
36 | #include "wx/dcmemory.h" | |
37 | #include "wx/icon.h" | |
38 | #include "wx/log.h" | |
39 | #include "wx/image.h" | |
40 | #endif | |
41 | ||
42 | #include "wx/msw/private.h" | |
43 | ||
44 | #if wxUSE_WXDIB | |
45 | #include "wx/msw/dib.h" | |
46 | #endif | |
47 | ||
48 | #include "wx/xpmdecod.h" | |
49 | ||
50 | #ifdef wxHAVE_RAW_BITMAP | |
51 | #include "wx/rawbmp.h" | |
52 | #endif | |
53 | ||
54 | // missing from mingw32 header | |
55 | #ifndef CLR_INVALID | |
56 | #define CLR_INVALID ((COLORREF)-1) | |
57 | #endif // no CLR_INVALID | |
58 | ||
59 | // ---------------------------------------------------------------------------- | |
60 | // Bitmap data | |
61 | // ---------------------------------------------------------------------------- | |
62 | ||
63 | class WXDLLEXPORT wxBitmapRefData : public wxGDIImageRefData | |
64 | { | |
65 | public: | |
66 | wxBitmapRefData(); | |
67 | wxBitmapRefData(const wxBitmapRefData& data); | |
68 | virtual ~wxBitmapRefData() { Free(); } | |
69 | ||
70 | virtual void Free(); | |
71 | ||
72 | // set the mask object to use as the mask, we take ownership of it | |
73 | void SetMask(wxMask *mask) | |
74 | { | |
75 | delete m_bitmapMask; | |
76 | m_bitmapMask = mask; | |
77 | } | |
78 | ||
79 | // set the HBITMAP to use as the mask | |
80 | void SetMask(HBITMAP hbmpMask) | |
81 | { | |
82 | SetMask(new wxMask((WXHBITMAP)hbmpMask)); | |
83 | } | |
84 | ||
85 | // return the mask | |
86 | wxMask *GetMask() const { return m_bitmapMask; } | |
87 | ||
88 | public: | |
89 | #if wxUSE_PALETTE | |
90 | wxPalette m_bitmapPalette; | |
91 | #endif // wxUSE_PALETTE | |
92 | ||
93 | // MSW-specific | |
94 | // ------------ | |
95 | ||
96 | #ifdef __WXDEBUG__ | |
97 | // this field is solely for error checking: we detect selecting a bitmap | |
98 | // into more than one DC at once or deleting a bitmap still selected into a | |
99 | // DC (both are serious programming errors under Windows) | |
100 | wxDC *m_selectedInto; | |
101 | #endif // __WXDEBUG__ | |
102 | ||
103 | #if wxUSE_WXDIB | |
104 | // when GetRawData() is called for a DDB we need to convert it to a DIB | |
105 | // first to be able to provide direct access to it and we cache that DIB | |
106 | // here and convert it back to DDB when UngetRawData() is called | |
107 | wxDIB *m_dib; | |
108 | #endif | |
109 | ||
110 | // true if we have alpha transparency info and can be drawn using | |
111 | // AlphaBlend() | |
112 | bool m_hasAlpha; | |
113 | ||
114 | // true if our HBITMAP is a DIB section, false if it is a DDB | |
115 | bool m_isDIB; | |
116 | ||
117 | private: | |
118 | // optional mask for transparent drawing | |
119 | wxMask *m_bitmapMask; | |
120 | ||
121 | ||
122 | // not implemented | |
123 | wxBitmapRefData& operator=(const wxBitmapRefData&); | |
124 | }; | |
125 | ||
126 | // ---------------------------------------------------------------------------- | |
127 | // macros | |
128 | // ---------------------------------------------------------------------------- | |
129 | ||
130 | IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject) | |
131 | IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject) | |
132 | ||
133 | IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject) | |
134 | ||
135 | // ============================================================================ | |
136 | // implementation | |
137 | // ============================================================================ | |
138 | ||
139 | // ---------------------------------------------------------------------------- | |
140 | // helper functions | |
141 | // ---------------------------------------------------------------------------- | |
142 | ||
143 | // decide whether we should create a DIB or a DDB for the given parameters | |
144 | // | |
145 | // NB: we always use DIBs under Windows CE as this is much simpler (even if | |
146 | // also less efficient...) and we obviously can't use them if there is no | |
147 | // DIB support compiled in at all | |
148 | #ifdef __WXWINCE__ | |
149 | static inline bool wxShouldCreateDIB(int, int, int, WXHDC) { return true; } | |
150 | ||
151 | #define ALWAYS_USE_DIB | |
152 | #elif !wxUSE_WXDIB | |
153 | // no sense in defining wxShouldCreateDIB() as we can't compile code | |
154 | // executed if it is true, so we have to use #if's anyhow | |
155 | #define NEVER_USE_DIB | |
156 | #else // wxUSE_WXDIB && !__WXWINCE__ | |
157 | static inline bool wxShouldCreateDIB(int w, int h, int d, WXHDC hdc) | |
158 | { | |
159 | // here is the logic: | |
160 | // | |
161 | // (a) if hdc is specified, the caller explicitly wants DDB | |
162 | // (b) otherwise, create a DIB if depth >= 24 (we don't support 16bpp | |
163 | // or less DIBs anyhow) | |
164 | // (c) finally, create DIBs under Win9x even if the depth hasn't been | |
165 | // explicitly specified but the current display depth is 24 or | |
166 | // more and the image is "big", i.e. > 16Mb which is the | |
167 | // theoretical limit for DDBs under Win9x | |
168 | // | |
169 | // consequences (all of which seem to make sense): | |
170 | // | |
171 | // (i) by default, DDBs are created (depth == -1 usually) | |
172 | // (ii) DIBs can be created by explicitly specifying the depth | |
173 | // (iii) using a DC always forces creating a DDB | |
174 | return !hdc && | |
175 | (d >= 24 || | |
176 | (d == -1 && | |
177 | wxDIB::GetLineSize(w, wxDisplayDepth())*h > 16*1024*1024)); | |
178 | } | |
179 | ||
180 | #define SOMETIMES_USE_DIB | |
181 | #endif // different DIB usage scenarious | |
182 | ||
183 | // ---------------------------------------------------------------------------- | |
184 | // wxBitmapRefData | |
185 | // ---------------------------------------------------------------------------- | |
186 | ||
187 | wxBitmapRefData::wxBitmapRefData() | |
188 | { | |
189 | #ifdef __WXDEBUG__ | |
190 | m_selectedInto = NULL; | |
191 | #endif | |
192 | m_bitmapMask = NULL; | |
193 | ||
194 | m_hBitmap = (WXHBITMAP) NULL; | |
195 | #if wxUSE_WXDIB | |
196 | m_dib = NULL; | |
197 | #endif | |
198 | ||
199 | m_isDIB = | |
200 | m_hasAlpha = false; | |
201 | } | |
202 | ||
203 | wxBitmapRefData::wxBitmapRefData(const wxBitmapRefData& data) | |
204 | : wxGDIImageRefData(data) | |
205 | { | |
206 | #ifdef __WXDEBUG__ | |
207 | m_selectedInto = NULL; | |
208 | #endif | |
209 | ||
210 | // can't copy the mask as the other bitmap destroys it | |
211 | m_bitmapMask = NULL; | |
212 | ||
213 | wxASSERT_MSG( !data.m_isDIB, | |
214 | _T("can't copy bitmap locked for raw access!") ); | |
215 | m_isDIB = false; | |
216 | ||
217 | m_hasAlpha = data.m_hasAlpha; | |
218 | } | |
219 | ||
220 | void wxBitmapRefData::Free() | |
221 | { | |
222 | wxASSERT_MSG( !m_selectedInto, | |
223 | wxT("deleting bitmap still selected into wxMemoryDC") ); | |
224 | ||
225 | #if wxUSE_WXDIB | |
226 | wxASSERT_MSG( !m_dib, _T("forgot to call wxBitmap::UngetRawData()!") ); | |
227 | #endif | |
228 | ||
229 | if ( m_hBitmap) | |
230 | { | |
231 | if ( !::DeleteObject((HBITMAP)m_hBitmap) ) | |
232 | { | |
233 | wxLogLastError(wxT("DeleteObject(hbitmap)")); | |
234 | } | |
235 | } | |
236 | ||
237 | delete m_bitmapMask; | |
238 | m_bitmapMask = NULL; | |
239 | } | |
240 | ||
241 | // ---------------------------------------------------------------------------- | |
242 | // wxBitmap creation | |
243 | // ---------------------------------------------------------------------------- | |
244 | ||
245 | wxGDIImageRefData *wxBitmap::CreateData() const | |
246 | { | |
247 | return new wxBitmapRefData; | |
248 | } | |
249 | ||
250 | wxObjectRefData *wxBitmap::CloneRefData(const wxObjectRefData *dataOrig) const | |
251 | { | |
252 | const wxBitmapRefData * | |
253 | data = wx_static_cast(const wxBitmapRefData *, dataOrig); | |
254 | if ( !data ) | |
255 | return NULL; | |
256 | ||
257 | wxBitmap *self = wx_const_cast(wxBitmap *, this); | |
258 | ||
259 | #if wxUSE_WXDIB | |
260 | // copy the other bitmap | |
261 | if ( data->m_hBitmap ) | |
262 | { | |
263 | wxDIB dib((HBITMAP)(data->m_hBitmap)); | |
264 | self->CopyFromDIB(dib); | |
265 | } | |
266 | else | |
267 | #endif // wxUSE_WXDIB | |
268 | { | |
269 | // don't copy the bitmap data, but do copy the size, depth, ... | |
270 | self->m_refData = new wxBitmapRefData(*data); | |
271 | } | |
272 | ||
273 | return m_refData; | |
274 | } | |
275 | ||
276 | #ifdef __WIN32__ | |
277 | ||
278 | bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon) | |
279 | { | |
280 | #if !defined(__WXMICROWIN__) && !defined(__WXWINCE__) | |
281 | // it may be either HICON or HCURSOR | |
282 | HICON hicon = (HICON)icon.GetHandle(); | |
283 | ||
284 | ICONINFO iconInfo; | |
285 | if ( !::GetIconInfo(hicon, &iconInfo) ) | |
286 | { | |
287 | wxLogLastError(wxT("GetIconInfo")); | |
288 | ||
289 | return false; | |
290 | } | |
291 | ||
292 | wxBitmapRefData *refData = new wxBitmapRefData; | |
293 | m_refData = refData; | |
294 | ||
295 | int w = icon.GetWidth(), | |
296 | h = icon.GetHeight(); | |
297 | ||
298 | refData->m_width = w; | |
299 | refData->m_height = h; | |
300 | refData->m_depth = wxDisplayDepth(); | |
301 | ||
302 | refData->m_hBitmap = (WXHBITMAP)iconInfo.hbmColor; | |
303 | ||
304 | #if wxUSE_WXDIB | |
305 | // If the icon is 32 bits per pixel then it may have alpha channel data, | |
306 | // although there are some icons that are 32 bpp but have no alpha... So | |
307 | // convert to a DIB and manually check the 4th byte for each pixel. | |
308 | BITMAP bm; | |
309 | if ( ::GetObject(iconInfo.hbmColor, sizeof(BITMAP), (LPVOID)&bm) | |
310 | && bm.bmBitsPixel == 32) | |
311 | { | |
312 | wxDIB dib(iconInfo.hbmColor); | |
313 | if (dib.IsOk()) | |
314 | { | |
315 | unsigned char* pixels = dib.GetData(); | |
316 | for (int idx=0; idx<w*h*4; idx+=4) | |
317 | { | |
318 | if (pixels[idx+3] != 0) | |
319 | { | |
320 | // If there is an alpha byte that is non-zero then set the | |
321 | // alpha flag and bail out of the loop. | |
322 | refData->m_hasAlpha = true; | |
323 | break; | |
324 | } | |
325 | } | |
326 | } | |
327 | } | |
328 | #endif | |
329 | if ( !refData->m_hasAlpha ) | |
330 | { | |
331 | // the mask returned by GetIconInfo() is inverted compared to the usual | |
332 | // wxWin convention | |
333 | refData->SetMask(wxInvertMask(iconInfo.hbmMask, w, h)); | |
334 | } | |
335 | ||
336 | // delete the old one now as we don't need it any more | |
337 | ::DeleteObject(iconInfo.hbmMask); | |
338 | ||
339 | return true; | |
340 | #else | |
341 | wxUnusedVar(icon); | |
342 | return false; | |
343 | #endif | |
344 | } | |
345 | ||
346 | #endif // Win32 | |
347 | ||
348 | bool wxBitmap::CopyFromCursor(const wxCursor& cursor) | |
349 | { | |
350 | UnRef(); | |
351 | ||
352 | if ( !cursor.Ok() ) | |
353 | return false; | |
354 | ||
355 | return CopyFromIconOrCursor(cursor); | |
356 | } | |
357 | ||
358 | bool wxBitmap::CopyFromIcon(const wxIcon& icon) | |
359 | { | |
360 | UnRef(); | |
361 | ||
362 | if ( !icon.Ok() ) | |
363 | return false; | |
364 | ||
365 | return CopyFromIconOrCursor(icon); | |
366 | } | |
367 | ||
368 | #ifndef NEVER_USE_DIB | |
369 | ||
370 | bool wxBitmap::CopyFromDIB(const wxDIB& dib) | |
371 | { | |
372 | wxCHECK_MSG( dib.IsOk(), false, _T("invalid DIB in CopyFromDIB") ); | |
373 | ||
374 | #ifdef SOMETIMES_USE_DIB | |
375 | HBITMAP hbitmap = dib.CreateDDB(); | |
376 | if ( !hbitmap ) | |
377 | return false; | |
378 | #else // ALWAYS_USE_DIB | |
379 | HBITMAP hbitmap = ((wxDIB &)dib).Detach(); // const_cast | |
380 | #endif // SOMETIMES_USE_DIB/ALWAYS_USE_DIB | |
381 | ||
382 | UnRef(); | |
383 | ||
384 | wxBitmapRefData *refData = new wxBitmapRefData; | |
385 | m_refData = refData; | |
386 | ||
387 | refData->m_width = dib.GetWidth(); | |
388 | refData->m_height = dib.GetHeight(); | |
389 | refData->m_depth = dib.GetDepth(); | |
390 | ||
391 | refData->m_hBitmap = (WXHBITMAP)hbitmap; | |
392 | ||
393 | #if wxUSE_PALETTE | |
394 | wxPalette *palette = dib.CreatePalette(); | |
395 | if ( palette ) | |
396 | { | |
397 | refData->m_bitmapPalette = *palette; | |
398 | } | |
399 | ||
400 | delete palette; | |
401 | #endif // wxUSE_PALETTE | |
402 | ||
403 | return true; | |
404 | } | |
405 | ||
406 | #endif // NEVER_USE_DIB | |
407 | ||
408 | wxBitmap::~wxBitmap() | |
409 | { | |
410 | } | |
411 | ||
412 | wxBitmap::wxBitmap(const char bits[], int width, int height, int depth) | |
413 | { | |
414 | #ifndef __WXMICROWIN__ | |
415 | wxBitmapRefData *refData = new wxBitmapRefData; | |
416 | m_refData = refData; | |
417 | ||
418 | refData->m_width = width; | |
419 | refData->m_height = height; | |
420 | refData->m_depth = depth; | |
421 | ||
422 | char *data; | |
423 | if ( depth == 1 ) | |
424 | { | |
425 | // we assume that it is in XBM format which is not quite the same as | |
426 | // the format CreateBitmap() wants because the order of bytes in the | |
427 | // line is reversed! | |
428 | const size_t bytesPerLine = (width + 7) / 8; | |
429 | const size_t padding = bytesPerLine % 2; | |
430 | const size_t len = height * ( padding + bytesPerLine ); | |
431 | data = (char *)malloc(len); | |
432 | const char *src = bits; | |
433 | char *dst = data; | |
434 | ||
435 | for ( int rows = 0; rows < height; rows++ ) | |
436 | { | |
437 | for ( size_t cols = 0; cols < bytesPerLine; cols++ ) | |
438 | { | |
439 | unsigned char val = *src++; | |
440 | unsigned char reversed = 0; | |
441 | ||
442 | for ( int bits = 0; bits < 8; bits++) | |
443 | { | |
444 | reversed <<= 1; | |
445 | reversed |= (unsigned char)(val & 0x01); | |
446 | val >>= 1; | |
447 | } | |
448 | *dst++ = reversed; | |
449 | } | |
450 | ||
451 | if ( padding ) | |
452 | *dst++ = 0; | |
453 | } | |
454 | } | |
455 | else | |
456 | { | |
457 | // bits should already be in Windows standard format | |
458 | data = (char *)bits; // const_cast is harmless | |
459 | } | |
460 | ||
461 | HBITMAP hbmp = ::CreateBitmap(width, height, 1, depth, data); | |
462 | if ( !hbmp ) | |
463 | { | |
464 | wxLogLastError(wxT("CreateBitmap")); | |
465 | } | |
466 | ||
467 | if ( data != bits ) | |
468 | { | |
469 | free(data); | |
470 | } | |
471 | ||
472 | SetHBITMAP((WXHBITMAP)hbmp); | |
473 | #endif | |
474 | } | |
475 | ||
476 | // Create from XPM data | |
477 | bool wxBitmap::CreateFromXpm(const char **data) | |
478 | { | |
479 | #if wxUSE_IMAGE && wxUSE_XPM && wxUSE_WXDIB | |
480 | wxCHECK_MSG( data != NULL, false, wxT("invalid bitmap data") ); | |
481 | ||
482 | wxXPMDecoder decoder; | |
483 | wxImage img = decoder.ReadData(data); | |
484 | wxCHECK_MSG( img.Ok(), false, wxT("invalid bitmap data") ); | |
485 | ||
486 | *this = wxBitmap(img); | |
487 | return true; | |
488 | #else | |
489 | wxUnusedVar(data); | |
490 | return false; | |
491 | #endif | |
492 | } | |
493 | ||
494 | wxBitmap::wxBitmap(int w, int h, int d) | |
495 | { | |
496 | (void)Create(w, h, d); | |
497 | } | |
498 | ||
499 | wxBitmap::wxBitmap(int w, int h, const wxDC& dc) | |
500 | { | |
501 | (void)Create(w, h, dc); | |
502 | } | |
503 | ||
504 | wxBitmap::wxBitmap(void *data, long type, int width, int height, int depth) | |
505 | { | |
506 | (void)Create(data, type, width, height, depth); | |
507 | } | |
508 | ||
509 | wxBitmap::wxBitmap(const wxString& filename, wxBitmapType type) | |
510 | { | |
511 | LoadFile(filename, (int)type); | |
512 | } | |
513 | ||
514 | bool wxBitmap::Create(int width, int height, int depth) | |
515 | { | |
516 | return DoCreate(width, height, depth, 0); | |
517 | } | |
518 | ||
519 | bool wxBitmap::Create(int width, int height, const wxDC& dc) | |
520 | { | |
521 | wxCHECK_MSG( dc.Ok(), false, _T("invalid HDC in wxBitmap::Create()") ); | |
522 | ||
523 | return DoCreate(width, height, -1, dc.GetHDC()); | |
524 | } | |
525 | ||
526 | bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc) | |
527 | { | |
528 | UnRef(); | |
529 | ||
530 | m_refData = new wxBitmapRefData; | |
531 | ||
532 | GetBitmapData()->m_width = w; | |
533 | GetBitmapData()->m_height = h; | |
534 | ||
535 | HBITMAP hbmp wxDUMMY_INITIALIZE(0); | |
536 | ||
537 | #ifndef NEVER_USE_DIB | |
538 | if ( wxShouldCreateDIB(w, h, d, hdc) ) | |
539 | { | |
540 | if ( d == -1 ) | |
541 | { | |
542 | // create DIBs without alpha channel by default | |
543 | d = 24; | |
544 | } | |
545 | ||
546 | wxDIB dib(w, h, d); | |
547 | if ( !dib.IsOk() ) | |
548 | return false; | |
549 | ||
550 | // don't delete the DIB section in dib object dtor | |
551 | hbmp = dib.Detach(); | |
552 | ||
553 | GetBitmapData()->m_isDIB = true; | |
554 | GetBitmapData()->m_depth = d; | |
555 | } | |
556 | else // create a DDB | |
557 | #endif // NEVER_USE_DIB | |
558 | { | |
559 | #ifndef ALWAYS_USE_DIB | |
560 | #ifndef __WXMICROWIN__ | |
561 | if ( d > 0 ) | |
562 | { | |
563 | hbmp = ::CreateBitmap(w, h, 1, d, NULL); | |
564 | if ( !hbmp ) | |
565 | { | |
566 | wxLogLastError(wxT("CreateBitmap")); | |
567 | } | |
568 | ||
569 | GetBitmapData()->m_depth = d; | |
570 | } | |
571 | else // d == 0, create bitmap compatible with the screen | |
572 | #endif // !__WXMICROWIN__ | |
573 | { | |
574 | ScreenHDC dc; | |
575 | hbmp = ::CreateCompatibleBitmap(dc, w, h); | |
576 | if ( !hbmp ) | |
577 | { | |
578 | wxLogLastError(wxT("CreateCompatibleBitmap")); | |
579 | } | |
580 | ||
581 | GetBitmapData()->m_depth = wxDisplayDepth(); | |
582 | } | |
583 | #endif // !ALWAYS_USE_DIB | |
584 | } | |
585 | ||
586 | SetHBITMAP((WXHBITMAP)hbmp); | |
587 | ||
588 | return Ok(); | |
589 | } | |
590 | ||
591 | #if wxUSE_IMAGE | |
592 | ||
593 | // ---------------------------------------------------------------------------- | |
594 | // wxImage to/from conversions for Microwin | |
595 | // ---------------------------------------------------------------------------- | |
596 | ||
597 | // Microwin versions are so different from normal ones that it really doesn't | |
598 | // make sense to use #ifdefs inside the function bodies | |
599 | #ifdef __WXMICROWIN__ | |
600 | ||
601 | bool wxBitmap::CreateFromImage(const wxImage& image, int depth, const wxDC& dc) | |
602 | { | |
603 | // Set this to 1 to experiment with mask code, | |
604 | // which currently doesn't work | |
605 | #define USE_MASKS 0 | |
606 | ||
607 | m_refData = new wxBitmapRefData(); | |
608 | ||
609 | // Initial attempt at a simple-minded implementation. | |
610 | // The bitmap will always be created at the screen depth, | |
611 | // so the 'depth' argument is ignored. | |
612 | ||
613 | HDC hScreenDC = ::GetDC(NULL); | |
614 | int screenDepth = ::GetDeviceCaps(hScreenDC, BITSPIXEL); | |
615 | ||
616 | HBITMAP hBitmap = ::CreateCompatibleBitmap(hScreenDC, image.GetWidth(), image.GetHeight()); | |
617 | HBITMAP hMaskBitmap = NULL; | |
618 | HBITMAP hOldMaskBitmap = NULL; | |
619 | HDC hMaskDC = NULL; | |
620 | unsigned char maskR = 0; | |
621 | unsigned char maskG = 0; | |
622 | unsigned char maskB = 0; | |
623 | ||
624 | // printf("Created bitmap %d\n", (int) hBitmap); | |
625 | if (hBitmap == NULL) | |
626 | { | |
627 | ::ReleaseDC(NULL, hScreenDC); | |
628 | return false; | |
629 | } | |
630 | HDC hMemDC = ::CreateCompatibleDC(hScreenDC); | |
631 | ||
632 | HBITMAP hOldBitmap = ::SelectObject(hMemDC, hBitmap); | |
633 | ::ReleaseDC(NULL, hScreenDC); | |
634 | ||
635 | // created an mono-bitmap for the possible mask | |
636 | bool hasMask = image.HasMask(); | |
637 | ||
638 | if ( hasMask ) | |
639 | { | |
640 | #if USE_MASKS | |
641 | // FIXME: we should be able to pass bpp = 1, but | |
642 | // GdBlit can't handle a different depth | |
643 | #if 0 | |
644 | hMaskBitmap = ::CreateBitmap( (WORD)image.GetWidth(), (WORD)image.GetHeight(), 1, 1, NULL ); | |
645 | #else | |
646 | hMaskBitmap = ::CreateCompatibleBitmap( hMemDC, (WORD)image.GetWidth(), (WORD)image.GetHeight()); | |
647 | #endif | |
648 | maskR = image.GetMaskRed(); | |
649 | maskG = image.GetMaskGreen(); | |
650 | maskB = image.GetMaskBlue(); | |
651 | ||
652 | if (!hMaskBitmap) | |
653 | { | |
654 | hasMask = false; | |
655 | } | |
656 | else | |
657 | { | |
658 | hScreenDC = ::GetDC(NULL); | |
659 | hMaskDC = ::CreateCompatibleDC(hScreenDC); | |
660 | ::ReleaseDC(NULL, hScreenDC); | |
661 | ||
662 | hOldMaskBitmap = ::SelectObject( hMaskDC, hMaskBitmap); | |
663 | } | |
664 | #else | |
665 | hasMask = false; | |
666 | #endif | |
667 | } | |
668 | ||
669 | int i, j; | |
670 | for (i = 0; i < image.GetWidth(); i++) | |
671 | { | |
672 | for (j = 0; j < image.GetHeight(); j++) | |
673 | { | |
674 | unsigned char red = image.GetRed(i, j); | |
675 | unsigned char green = image.GetGreen(i, j); | |
676 | unsigned char blue = image.GetBlue(i, j); | |
677 | ||
678 | ::SetPixel(hMemDC, i, j, PALETTERGB(red, green, blue)); | |
679 | ||
680 | if (hasMask) | |
681 | { | |
682 | // scan the bitmap for the transparent colour and set the corresponding | |
683 | // pixels in the mask to BLACK and the rest to WHITE | |
684 | if (maskR == red && maskG == green && maskB == blue) | |
685 | ::SetPixel(hMaskDC, i, j, PALETTERGB(0, 0, 0)); | |
686 | else | |
687 | ::SetPixel(hMaskDC, i, j, PALETTERGB(255, 255, 255)); | |
688 | } | |
689 | } | |
690 | } | |
691 | ||
692 | ::SelectObject(hMemDC, hOldBitmap); | |
693 | ::DeleteDC(hMemDC); | |
694 | if (hasMask) | |
695 | { | |
696 | ::SelectObject(hMaskDC, hOldMaskBitmap); | |
697 | ::DeleteDC(hMaskDC); | |
698 | ||
699 | ((wxBitmapRefData*)m_refData)->SetMask(hMaskBitmap); | |
700 | } | |
701 | ||
702 | SetWidth(image.GetWidth()); | |
703 | SetHeight(image.GetHeight()); | |
704 | SetDepth(screenDepth); | |
705 | SetHBITMAP( (WXHBITMAP) hBitmap ); | |
706 | ||
707 | #if wxUSE_PALETTE | |
708 | // Copy the palette from the source image | |
709 | SetPalette(image.GetPalette()); | |
710 | #endif // wxUSE_PALETTE | |
711 | ||
712 | return true; | |
713 | } | |
714 | ||
715 | wxImage wxBitmap::ConvertToImage() const | |
716 | { | |
717 | // Initial attempt at a simple-minded implementation. | |
718 | // The bitmap will always be created at the screen depth, | |
719 | // so the 'depth' argument is ignored. | |
720 | // TODO: transparency (create a mask image) | |
721 | ||
722 | if (!Ok()) | |
723 | { | |
724 | wxFAIL_MSG( wxT("bitmap is invalid") ); | |
725 | return wxNullImage; | |
726 | } | |
727 | ||
728 | wxImage image; | |
729 | ||
730 | wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") ); | |
731 | ||
732 | // create an wxImage object | |
733 | int width = GetWidth(); | |
734 | int height = GetHeight(); | |
735 | image.Create( width, height ); | |
736 | unsigned char *data = image.GetData(); | |
737 | if( !data ) | |
738 | { | |
739 | wxFAIL_MSG( wxT("could not allocate data for image") ); | |
740 | return wxNullImage; | |
741 | } | |
742 | ||
743 | HDC hScreenDC = ::GetDC(NULL); | |
744 | ||
745 | HDC hMemDC = ::CreateCompatibleDC(hScreenDC); | |
746 | ::ReleaseDC(NULL, hScreenDC); | |
747 | ||
748 | HBITMAP hBitmap = (HBITMAP) GetHBITMAP(); | |
749 | ||
750 | HBITMAP hOldBitmap = ::SelectObject(hMemDC, hBitmap); | |
751 | ||
752 | int i, j; | |
753 | for (i = 0; i < GetWidth(); i++) | |
754 | { | |
755 | for (j = 0; j < GetHeight(); j++) | |
756 | { | |
757 | COLORREF color = ::GetPixel(hMemDC, i, j); | |
758 | unsigned char red = GetRValue(color); | |
759 | unsigned char green = GetGValue(color); | |
760 | unsigned char blue = GetBValue(color); | |
761 | ||
762 | image.SetRGB(i, j, red, green, blue); | |
763 | } | |
764 | } | |
765 | ||
766 | ::SelectObject(hMemDC, hOldBitmap); | |
767 | ::DeleteDC(hMemDC); | |
768 | ||
769 | #if wxUSE_PALETTE | |
770 | // Copy the palette from the source image | |
771 | if (GetPalette()) | |
772 | image.SetPalette(* GetPalette()); | |
773 | #endif // wxUSE_PALETTE | |
774 | ||
775 | return image; | |
776 | } | |
777 | ||
778 | #endif // __WXMICROWIN__ | |
779 | ||
780 | // ---------------------------------------------------------------------------- | |
781 | // wxImage to/from conversions | |
782 | // ---------------------------------------------------------------------------- | |
783 | ||
784 | bool wxBitmap::CreateFromImage(const wxImage& image, int depth) | |
785 | { | |
786 | return CreateFromImage(image, depth, 0); | |
787 | } | |
788 | ||
789 | bool wxBitmap::CreateFromImage(const wxImage& image, const wxDC& dc) | |
790 | { | |
791 | wxCHECK_MSG( dc.Ok(), false, | |
792 | _T("invalid HDC in wxBitmap::CreateFromImage()") ); | |
793 | ||
794 | return CreateFromImage(image, -1, dc.GetHDC()); | |
795 | } | |
796 | ||
797 | #if wxUSE_WXDIB | |
798 | ||
799 | bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc) | |
800 | { | |
801 | wxCHECK_MSG( image.Ok(), false, wxT("invalid image") ); | |
802 | ||
803 | UnRef(); | |
804 | ||
805 | // first convert the image to DIB | |
806 | const int h = image.GetHeight(); | |
807 | const int w = image.GetWidth(); | |
808 | ||
809 | wxDIB dib(image); | |
810 | if ( !dib.IsOk() ) | |
811 | return false; | |
812 | ||
813 | if ( depth == -1 ) | |
814 | depth = dib.GetDepth(); // Get depth from image if none specified | |
815 | ||
816 | // store the bitmap parameters | |
817 | wxBitmapRefData *refData = new wxBitmapRefData; | |
818 | refData->m_width = w; | |
819 | refData->m_height = h; | |
820 | refData->m_hasAlpha = image.HasAlpha(); | |
821 | ||
822 | m_refData = refData; | |
823 | ||
824 | ||
825 | // next either store DIB as is or create a DDB from it | |
826 | HBITMAP hbitmap wxDUMMY_INITIALIZE(0); | |
827 | ||
828 | // are we going to use DIB? | |
829 | // | |
830 | // NB: DDBs don't support alpha so if we have alpha channel we must use DIB | |
831 | if ( image.HasAlpha() || wxShouldCreateDIB(w, h, depth, hdc) ) | |
832 | { | |
833 | // don't delete the DIB section in dib object dtor | |
834 | hbitmap = dib.Detach(); | |
835 | ||
836 | refData->m_isDIB = true; | |
837 | refData->m_depth = depth; | |
838 | } | |
839 | #ifndef ALWAYS_USE_DIB | |
840 | else // we need to convert DIB to DDB | |
841 | { | |
842 | hbitmap = dib.CreateDDB((HDC)hdc); | |
843 | ||
844 | refData->m_depth = depth; | |
845 | } | |
846 | #endif // !ALWAYS_USE_DIB | |
847 | ||
848 | // validate this object | |
849 | SetHBITMAP((WXHBITMAP)hbitmap); | |
850 | ||
851 | // finally also set the mask if we have one | |
852 | if ( image.HasMask() ) | |
853 | { | |
854 | const size_t len = 2*((w+15)/16); | |
855 | BYTE *src = image.GetData(); | |
856 | BYTE *data = new BYTE[h*len]; | |
857 | memset(data, 0, h*len); | |
858 | BYTE r = image.GetMaskRed(), | |
859 | g = image.GetMaskGreen(), | |
860 | b = image.GetMaskBlue(); | |
861 | BYTE *dst = data; | |
862 | for ( int y = 0; y < h; y++, dst += len ) | |
863 | { | |
864 | BYTE *dstLine = dst; | |
865 | BYTE mask = 0x80; | |
866 | for ( int x = 0; x < w; x++, src += 3 ) | |
867 | { | |
868 | if (src[0] != r || src[1] != g || src[2] != b) | |
869 | *dstLine |= mask; | |
870 | ||
871 | if ( (mask >>= 1) == 0 ) | |
872 | { | |
873 | dstLine++; | |
874 | mask = 0x80; | |
875 | } | |
876 | } | |
877 | } | |
878 | ||
879 | hbitmap = ::CreateBitmap(w, h, 1, 1, data); | |
880 | if ( !hbitmap ) | |
881 | { | |
882 | wxLogLastError(_T("CreateBitmap(mask)")); | |
883 | } | |
884 | else | |
885 | { | |
886 | SetMask(new wxMask((WXHBITMAP)hbitmap)); | |
887 | } | |
888 | ||
889 | delete[] data; | |
890 | } | |
891 | ||
892 | return true; | |
893 | } | |
894 | ||
895 | wxImage wxBitmap::ConvertToImage() const | |
896 | { | |
897 | // convert DDB to DIB | |
898 | wxDIB dib(*this); | |
899 | ||
900 | if ( !dib.IsOk() ) | |
901 | { | |
902 | return wxNullImage; | |
903 | } | |
904 | ||
905 | // and then DIB to our wxImage | |
906 | wxImage image = dib.ConvertToImage(); | |
907 | if ( !image.Ok() ) | |
908 | { | |
909 | return wxNullImage; | |
910 | } | |
911 | ||
912 | // now do the same for the mask, if we have any | |
913 | HBITMAP hbmpMask = GetMask() ? (HBITMAP) GetMask()->GetMaskBitmap() : NULL; | |
914 | if ( hbmpMask ) | |
915 | { | |
916 | wxDIB dibMask(hbmpMask); | |
917 | if ( dibMask.IsOk() ) | |
918 | { | |
919 | // TODO: use wxRawBitmap to iterate over DIB | |
920 | ||
921 | // we hard code the mask colour for now but we could also make an | |
922 | // effort (and waste time) to choose a colour not present in the | |
923 | // image already to avoid having to fudge the pixels below -- | |
924 | // whether it's worth to do it is unclear however | |
925 | static const int MASK_RED = 1; | |
926 | static const int MASK_GREEN = 2; | |
927 | static const int MASK_BLUE = 3; | |
928 | static const int MASK_BLUE_REPLACEMENT = 2; | |
929 | ||
930 | const int h = dibMask.GetHeight(); | |
931 | const int w = dibMask.GetWidth(); | |
932 | const int bpp = dibMask.GetDepth(); | |
933 | const int maskBytesPerPixel = bpp >> 3; | |
934 | const int maskBytesPerLine = wxDIB::GetLineSize(w, bpp); | |
935 | unsigned char *data = image.GetData(); | |
936 | ||
937 | // remember that DIBs are stored in bottom to top order | |
938 | unsigned char * | |
939 | maskLineStart = dibMask.GetData() + ((h - 1) * maskBytesPerLine); | |
940 | ||
941 | for ( int y = 0; y < h; y++, maskLineStart -= maskBytesPerLine ) | |
942 | { | |
943 | // traverse one mask DIB line | |
944 | unsigned char *mask = maskLineStart; | |
945 | for ( int x = 0; x < w; x++, mask += maskBytesPerPixel ) | |
946 | { | |
947 | // should this pixel be transparent? | |
948 | if ( *mask ) | |
949 | { | |
950 | // no, check that it isn't transparent by accident | |
951 | if ( (data[0] == MASK_RED) && | |
952 | (data[1] == MASK_GREEN) && | |
953 | (data[2] == MASK_BLUE) ) | |
954 | { | |
955 | // we have to fudge the colour a bit to prevent | |
956 | // this pixel from appearing transparent | |
957 | data[2] = MASK_BLUE_REPLACEMENT; | |
958 | } | |
959 | ||
960 | data += 3; | |
961 | } | |
962 | else // yes, transparent pixel | |
963 | { | |
964 | *data++ = MASK_RED; | |
965 | *data++ = MASK_GREEN; | |
966 | *data++ = MASK_BLUE; | |
967 | } | |
968 | } | |
969 | } | |
970 | ||
971 | image.SetMaskColour(MASK_RED, MASK_GREEN, MASK_BLUE); | |
972 | } | |
973 | } | |
974 | ||
975 | return image; | |
976 | } | |
977 | ||
978 | #else // !wxUSE_WXDIB | |
979 | ||
980 | bool | |
981 | wxBitmap::CreateFromImage(const wxImage& WXUNUSED(image), | |
982 | int WXUNUSED(depth), | |
983 | WXHDC WXUNUSED(hdc)) | |
984 | { | |
985 | return false; | |
986 | } | |
987 | ||
988 | wxImage wxBitmap::ConvertToImage() const | |
989 | { | |
990 | return wxImage(); | |
991 | } | |
992 | ||
993 | #endif // wxUSE_WXDIB/!wxUSE_WXDIB | |
994 | ||
995 | #endif // wxUSE_IMAGE | |
996 | ||
997 | // ---------------------------------------------------------------------------- | |
998 | // loading and saving bitmaps | |
999 | // ---------------------------------------------------------------------------- | |
1000 | ||
1001 | bool wxBitmap::LoadFile(const wxString& filename, long type) | |
1002 | { | |
1003 | UnRef(); | |
1004 | ||
1005 | wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler); | |
1006 | ||
1007 | if ( handler ) | |
1008 | { | |
1009 | m_refData = new wxBitmapRefData; | |
1010 | ||
1011 | return handler->LoadFile(this, filename, type, -1, -1); | |
1012 | } | |
1013 | #if wxUSE_IMAGE && wxUSE_WXDIB | |
1014 | else // no bitmap handler found | |
1015 | { | |
1016 | wxImage image; | |
1017 | if ( image.LoadFile( filename, type ) && image.Ok() ) | |
1018 | { | |
1019 | *this = wxBitmap(image); | |
1020 | ||
1021 | return true; | |
1022 | } | |
1023 | } | |
1024 | #endif // wxUSE_IMAGE | |
1025 | ||
1026 | return false; | |
1027 | } | |
1028 | ||
1029 | bool wxBitmap::Create(void *data, long type, int width, int height, int depth) | |
1030 | { | |
1031 | UnRef(); | |
1032 | ||
1033 | wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler); | |
1034 | ||
1035 | if ( !handler ) | |
1036 | { | |
1037 | wxLogDebug(wxT("Failed to create bitmap: no bitmap handler for type %ld defined."), type); | |
1038 | ||
1039 | return false; | |
1040 | } | |
1041 | ||
1042 | m_refData = new wxBitmapRefData; | |
1043 | ||
1044 | return handler->Create(this, data, type, width, height, depth); | |
1045 | } | |
1046 | ||
1047 | bool wxBitmap::SaveFile(const wxString& filename, | |
1048 | int type, | |
1049 | const wxPalette *palette) | |
1050 | { | |
1051 | wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler); | |
1052 | ||
1053 | if ( handler ) | |
1054 | { | |
1055 | return handler->SaveFile(this, filename, type, palette); | |
1056 | } | |
1057 | #if wxUSE_IMAGE && wxUSE_WXDIB | |
1058 | else // no bitmap handler found | |
1059 | { | |
1060 | // FIXME what about palette? shouldn't we use it? | |
1061 | wxImage image = ConvertToImage(); | |
1062 | if ( image.Ok() ) | |
1063 | { | |
1064 | return image.SaveFile(filename, type); | |
1065 | } | |
1066 | } | |
1067 | #endif // wxUSE_IMAGE | |
1068 | ||
1069 | return false; | |
1070 | } | |
1071 | ||
1072 | // ---------------------------------------------------------------------------- | |
1073 | // sub bitmap extraction | |
1074 | // ---------------------------------------------------------------------------- | |
1075 | ||
1076 | wxBitmap wxBitmap::GetSubBitmap( const wxRect& rect) const | |
1077 | { | |
1078 | wxCHECK_MSG( Ok() && | |
1079 | (rect.x >= 0) && (rect.y >= 0) && | |
1080 | (rect.x+rect.width <= GetWidth()) && | |
1081 | (rect.y+rect.height <= GetHeight()), | |
1082 | wxNullBitmap, wxT("Invalid bitmap or bitmap region") ); | |
1083 | ||
1084 | wxBitmap ret( rect.width, rect.height, GetDepth() ); | |
1085 | wxASSERT_MSG( ret.Ok(), wxT("GetSubBitmap error") ); | |
1086 | ||
1087 | #ifndef __WXMICROWIN__ | |
1088 | // handle alpha channel, if any | |
1089 | if (HasAlpha()) | |
1090 | ret.UseAlpha(); | |
1091 | ||
1092 | // copy bitmap data | |
1093 | MemoryHDC dcSrc, | |
1094 | dcDst; | |
1095 | ||
1096 | { | |
1097 | SelectInHDC selectSrc(dcSrc, GetHbitmap()), | |
1098 | selectDst(dcDst, GetHbitmapOf(ret)); | |
1099 | ||
1100 | if ( !selectSrc || !selectDst ) | |
1101 | { | |
1102 | wxLogLastError(_T("SelectObjct(hBitmap)")); | |
1103 | } | |
1104 | ||
1105 | if ( !::BitBlt(dcDst, 0, 0, rect.width, rect.height, | |
1106 | dcSrc, rect.x, rect.y, SRCCOPY) ) | |
1107 | { | |
1108 | wxLogLastError(_T("BitBlt")); | |
1109 | } | |
1110 | } | |
1111 | ||
1112 | // copy mask if there is one | |
1113 | if ( GetMask() ) | |
1114 | { | |
1115 | HBITMAP hbmpMask = ::CreateBitmap(rect.width, rect.height, 1, 1, 0); | |
1116 | ||
1117 | SelectInHDC selectSrc(dcSrc, (HBITMAP) GetMask()->GetMaskBitmap()), | |
1118 | selectDst(dcDst, hbmpMask); | |
1119 | ||
1120 | if ( !::BitBlt(dcDst, 0, 0, rect.width, rect.height, | |
1121 | dcSrc, rect.x, rect.y, SRCCOPY) ) | |
1122 | { | |
1123 | wxLogLastError(_T("BitBlt")); | |
1124 | } | |
1125 | ||
1126 | wxMask *mask = new wxMask((WXHBITMAP) hbmpMask); | |
1127 | ret.SetMask(mask); | |
1128 | } | |
1129 | #endif // !__WXMICROWIN__ | |
1130 | ||
1131 | return ret; | |
1132 | } | |
1133 | ||
1134 | // ---------------------------------------------------------------------------- | |
1135 | // wxBitmap accessors | |
1136 | // ---------------------------------------------------------------------------- | |
1137 | ||
1138 | #if wxUSE_PALETTE | |
1139 | wxPalette* wxBitmap::GetPalette() const | |
1140 | { | |
1141 | return GetBitmapData() ? &GetBitmapData()->m_bitmapPalette | |
1142 | : (wxPalette *) NULL; | |
1143 | } | |
1144 | #endif | |
1145 | ||
1146 | wxMask *wxBitmap::GetMask() const | |
1147 | { | |
1148 | return GetBitmapData() ? GetBitmapData()->GetMask() : (wxMask *) NULL; | |
1149 | } | |
1150 | ||
1151 | wxBitmap wxBitmap::GetMaskBitmap() const | |
1152 | { | |
1153 | wxBitmap bmp; | |
1154 | wxMask *mask = GetMask(); | |
1155 | if ( mask ) | |
1156 | bmp.SetHBITMAP(mask->GetMaskBitmap()); | |
1157 | return bmp; | |
1158 | } | |
1159 | ||
1160 | #ifdef __WXDEBUG__ | |
1161 | ||
1162 | wxDC *wxBitmap::GetSelectedInto() const | |
1163 | { | |
1164 | return GetBitmapData() ? GetBitmapData()->m_selectedInto : (wxDC *) NULL; | |
1165 | } | |
1166 | ||
1167 | #endif | |
1168 | ||
1169 | #if WXWIN_COMPATIBILITY_2_4 | |
1170 | ||
1171 | int wxBitmap::GetQuality() const | |
1172 | { | |
1173 | return 0; | |
1174 | } | |
1175 | ||
1176 | #endif // WXWIN_COMPATIBILITY_2_4 | |
1177 | ||
1178 | void wxBitmap::UseAlpha() | |
1179 | { | |
1180 | if ( GetBitmapData() ) | |
1181 | GetBitmapData()->m_hasAlpha = true; | |
1182 | } | |
1183 | ||
1184 | bool wxBitmap::HasAlpha() const | |
1185 | { | |
1186 | return GetBitmapData() && GetBitmapData()->m_hasAlpha; | |
1187 | } | |
1188 | ||
1189 | // ---------------------------------------------------------------------------- | |
1190 | // wxBitmap setters | |
1191 | // ---------------------------------------------------------------------------- | |
1192 | ||
1193 | #ifdef __WXDEBUG__ | |
1194 | ||
1195 | void wxBitmap::SetSelectedInto(wxDC *dc) | |
1196 | { | |
1197 | if ( GetBitmapData() ) | |
1198 | GetBitmapData()->m_selectedInto = dc; | |
1199 | } | |
1200 | ||
1201 | #endif | |
1202 | ||
1203 | #if wxUSE_PALETTE | |
1204 | ||
1205 | void wxBitmap::SetPalette(const wxPalette& palette) | |
1206 | { | |
1207 | AllocExclusive(); | |
1208 | ||
1209 | GetBitmapData()->m_bitmapPalette = palette; | |
1210 | } | |
1211 | ||
1212 | #endif // wxUSE_PALETTE | |
1213 | ||
1214 | void wxBitmap::SetMask(wxMask *mask) | |
1215 | { | |
1216 | AllocExclusive(); | |
1217 | ||
1218 | GetBitmapData()->SetMask(mask); | |
1219 | } | |
1220 | ||
1221 | #if WXWIN_COMPATIBILITY_2_4 | |
1222 | ||
1223 | void wxBitmap::SetQuality(int WXUNUSED(quality)) | |
1224 | { | |
1225 | } | |
1226 | ||
1227 | #endif // WXWIN_COMPATIBILITY_2_4 | |
1228 | ||
1229 | // ---------------------------------------------------------------------------- | |
1230 | // raw bitmap access support | |
1231 | // ---------------------------------------------------------------------------- | |
1232 | ||
1233 | #ifdef wxHAVE_RAW_BITMAP | |
1234 | void *wxBitmap::GetRawData(wxPixelDataBase& data, int bpp) | |
1235 | { | |
1236 | #if wxUSE_WXDIB | |
1237 | if ( !Ok() ) | |
1238 | { | |
1239 | // no bitmap, no data (raw or otherwise) | |
1240 | return NULL; | |
1241 | } | |
1242 | ||
1243 | // if we're already a DIB we can access our data directly, but if not we | |
1244 | // need to convert this DDB to a DIB section and use it for raw access and | |
1245 | // then convert it back | |
1246 | HBITMAP hDIB; | |
1247 | if ( !GetBitmapData()->m_isDIB ) | |
1248 | { | |
1249 | wxCHECK_MSG( !GetBitmapData()->m_dib, NULL, | |
1250 | _T("GetRawData() may be called only once") ); | |
1251 | ||
1252 | wxDIB *dib = new wxDIB(*this); | |
1253 | if ( !dib->IsOk() ) | |
1254 | { | |
1255 | delete dib; | |
1256 | ||
1257 | return NULL; | |
1258 | } | |
1259 | ||
1260 | // we'll free it in UngetRawData() | |
1261 | GetBitmapData()->m_dib = dib; | |
1262 | ||
1263 | hDIB = dib->GetHandle(); | |
1264 | } | |
1265 | else // we're a DIB | |
1266 | { | |
1267 | hDIB = GetHbitmap(); | |
1268 | } | |
1269 | ||
1270 | DIBSECTION ds; | |
1271 | if ( ::GetObject(hDIB, sizeof(ds), &ds) != sizeof(DIBSECTION) ) | |
1272 | { | |
1273 | wxFAIL_MSG( _T("failed to get DIBSECTION from a DIB?") ); | |
1274 | ||
1275 | return NULL; | |
1276 | } | |
1277 | ||
1278 | // check that the bitmap is in correct format | |
1279 | if ( ds.dsBm.bmBitsPixel != bpp ) | |
1280 | { | |
1281 | wxFAIL_MSG( _T("incorrect bitmap type in wxBitmap::GetRawData()") ); | |
1282 | ||
1283 | return NULL; | |
1284 | } | |
1285 | ||
1286 | // ok, store the relevant info in wxPixelDataBase | |
1287 | const LONG h = ds.dsBm.bmHeight; | |
1288 | ||
1289 | data.m_width = ds.dsBm.bmWidth; | |
1290 | data.m_height = h; | |
1291 | ||
1292 | // remember that DIBs are stored in top to bottom order! | |
1293 | // (We can't just use ds.dsBm.bmWidthBytes here, because it isn't always a | |
1294 | // multiple of 2, as required by the documentation. So we use the official | |
1295 | // formula, which we already use elsewhere.) | |
1296 | const LONG bytesPerRow = | |
1297 | wxDIB::GetLineSize(ds.dsBm.bmWidth, ds.dsBm.bmBitsPixel); | |
1298 | data.m_stride = -bytesPerRow; | |
1299 | ||
1300 | char *bits = (char *)ds.dsBm.bmBits; | |
1301 | if ( h > 1 ) | |
1302 | { | |
1303 | bits += (h - 1)*bytesPerRow; | |
1304 | } | |
1305 | ||
1306 | return bits; | |
1307 | #else | |
1308 | return NULL; | |
1309 | #endif | |
1310 | } | |
1311 | ||
1312 | void wxBitmap::UngetRawData(wxPixelDataBase& dataBase) | |
1313 | { | |
1314 | #if wxUSE_WXDIB | |
1315 | if ( !Ok() ) | |
1316 | return; | |
1317 | ||
1318 | if ( !&dataBase ) | |
1319 | { | |
1320 | // invalid data, don't crash -- but don't assert neither as we're | |
1321 | // called automatically from wxPixelDataBase dtor and so there is no | |
1322 | // way to prevent this from happening | |
1323 | return; | |
1324 | } | |
1325 | ||
1326 | // if we're a DDB we need to convert DIB back to DDB now to make the | |
1327 | // changes made via raw bitmap access effective | |
1328 | if ( !GetBitmapData()->m_isDIB ) | |
1329 | { | |
1330 | wxDIB *dib = GetBitmapData()->m_dib; | |
1331 | GetBitmapData()->m_dib = NULL; | |
1332 | ||
1333 | // TODO: convert | |
1334 | ||
1335 | delete dib; | |
1336 | } | |
1337 | #endif // wxUSE_WXDIB | |
1338 | } | |
1339 | #endif // #ifdef wxHAVE_RAW_BITMAP | |
1340 | ||
1341 | // ---------------------------------------------------------------------------- | |
1342 | // wxMask | |
1343 | // ---------------------------------------------------------------------------- | |
1344 | ||
1345 | wxMask::wxMask() | |
1346 | { | |
1347 | m_maskBitmap = 0; | |
1348 | } | |
1349 | ||
1350 | // Construct a mask from a bitmap and a colour indicating | |
1351 | // the transparent area | |
1352 | wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour) | |
1353 | { | |
1354 | m_maskBitmap = 0; | |
1355 | Create(bitmap, colour); | |
1356 | } | |
1357 | ||
1358 | // Construct a mask from a bitmap and a palette index indicating | |
1359 | // the transparent area | |
1360 | wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex) | |
1361 | { | |
1362 | m_maskBitmap = 0; | |
1363 | Create(bitmap, paletteIndex); | |
1364 | } | |
1365 | ||
1366 | // Construct a mask from a mono bitmap (copies the bitmap). | |
1367 | wxMask::wxMask(const wxBitmap& bitmap) | |
1368 | { | |
1369 | m_maskBitmap = 0; | |
1370 | Create(bitmap); | |
1371 | } | |
1372 | ||
1373 | wxMask::~wxMask() | |
1374 | { | |
1375 | if ( m_maskBitmap ) | |
1376 | ::DeleteObject((HBITMAP) m_maskBitmap); | |
1377 | } | |
1378 | ||
1379 | // Create a mask from a mono bitmap (copies the bitmap). | |
1380 | bool wxMask::Create(const wxBitmap& bitmap) | |
1381 | { | |
1382 | #ifndef __WXMICROWIN__ | |
1383 | wxCHECK_MSG( bitmap.Ok() && bitmap.GetDepth() == 1, false, | |
1384 | _T("can't create mask from invalid or not monochrome bitmap") ); | |
1385 | ||
1386 | if ( m_maskBitmap ) | |
1387 | { | |
1388 | ::DeleteObject((HBITMAP) m_maskBitmap); | |
1389 | m_maskBitmap = 0; | |
1390 | } | |
1391 | ||
1392 | m_maskBitmap = (WXHBITMAP) CreateBitmap( | |
1393 | bitmap.GetWidth(), | |
1394 | bitmap.GetHeight(), | |
1395 | 1, 1, 0 | |
1396 | ); | |
1397 | HDC srcDC = CreateCompatibleDC(0); | |
1398 | SelectObject(srcDC, (HBITMAP) bitmap.GetHBITMAP()); | |
1399 | HDC destDC = CreateCompatibleDC(0); | |
1400 | SelectObject(destDC, (HBITMAP) m_maskBitmap); | |
1401 | BitBlt(destDC, 0, 0, bitmap.GetWidth(), bitmap.GetHeight(), srcDC, 0, 0, SRCCOPY); | |
1402 | SelectObject(srcDC, 0); | |
1403 | DeleteDC(srcDC); | |
1404 | SelectObject(destDC, 0); | |
1405 | DeleteDC(destDC); | |
1406 | return true; | |
1407 | #else | |
1408 | wxUnusedVar(bitmap); | |
1409 | return false; | |
1410 | #endif | |
1411 | } | |
1412 | ||
1413 | // Create a mask from a bitmap and a palette index indicating | |
1414 | // the transparent area | |
1415 | bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex) | |
1416 | { | |
1417 | if ( m_maskBitmap ) | |
1418 | { | |
1419 | ::DeleteObject((HBITMAP) m_maskBitmap); | |
1420 | m_maskBitmap = 0; | |
1421 | } | |
1422 | ||
1423 | #if wxUSE_PALETTE | |
1424 | if (bitmap.Ok() && bitmap.GetPalette()->Ok()) | |
1425 | { | |
1426 | unsigned char red, green, blue; | |
1427 | if (bitmap.GetPalette()->GetRGB(paletteIndex, &red, &green, &blue)) | |
1428 | { | |
1429 | wxColour transparentColour(red, green, blue); | |
1430 | return Create(bitmap, transparentColour); | |
1431 | } | |
1432 | } | |
1433 | #endif // wxUSE_PALETTE | |
1434 | ||
1435 | return false; | |
1436 | } | |
1437 | ||
1438 | // Create a mask from a bitmap and a colour indicating | |
1439 | // the transparent area | |
1440 | bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour) | |
1441 | { | |
1442 | #ifndef __WXMICROWIN__ | |
1443 | wxCHECK_MSG( bitmap.Ok(), false, _T("invalid bitmap in wxMask::Create") ); | |
1444 | ||
1445 | if ( m_maskBitmap ) | |
1446 | { | |
1447 | ::DeleteObject((HBITMAP) m_maskBitmap); | |
1448 | m_maskBitmap = 0; | |
1449 | } | |
1450 | ||
1451 | int width = bitmap.GetWidth(), | |
1452 | height = bitmap.GetHeight(); | |
1453 | ||
1454 | // scan the bitmap for the transparent colour and set the corresponding | |
1455 | // pixels in the mask to BLACK and the rest to WHITE | |
1456 | COLORREF maskColour = wxColourToPalRGB(colour); | |
1457 | m_maskBitmap = (WXHBITMAP)::CreateBitmap(width, height, 1, 1, 0); | |
1458 | ||
1459 | HDC srcDC = ::CreateCompatibleDC(NULL); | |
1460 | HDC destDC = ::CreateCompatibleDC(NULL); | |
1461 | if ( !srcDC || !destDC ) | |
1462 | { | |
1463 | wxLogLastError(wxT("CreateCompatibleDC")); | |
1464 | } | |
1465 | ||
1466 | bool ok = true; | |
1467 | ||
1468 | // SelectObject() will fail | |
1469 | wxASSERT_MSG( !bitmap.GetSelectedInto(), | |
1470 | _T("bitmap can't be selected in another DC") ); | |
1471 | ||
1472 | HGDIOBJ hbmpSrcOld = ::SelectObject(srcDC, GetHbitmapOf(bitmap)); | |
1473 | if ( !hbmpSrcOld ) | |
1474 | { | |
1475 | wxLogLastError(wxT("SelectObject")); | |
1476 | ||
1477 | ok = false; | |
1478 | } | |
1479 | ||
1480 | HGDIOBJ hbmpDstOld = ::SelectObject(destDC, (HBITMAP)m_maskBitmap); | |
1481 | if ( !hbmpDstOld ) | |
1482 | { | |
1483 | wxLogLastError(wxT("SelectObject")); | |
1484 | ||
1485 | ok = false; | |
1486 | } | |
1487 | ||
1488 | if ( ok ) | |
1489 | { | |
1490 | // this will create a monochrome bitmap with 0 points for the pixels | |
1491 | // which have the same value as the background colour and 1 for the | |
1492 | // others | |
1493 | ::SetBkColor(srcDC, maskColour); | |
1494 | ::BitBlt(destDC, 0, 0, width, height, srcDC, 0, 0, NOTSRCCOPY); | |
1495 | } | |
1496 | ||
1497 | ::SelectObject(srcDC, hbmpSrcOld); | |
1498 | ::DeleteDC(srcDC); | |
1499 | ::SelectObject(destDC, hbmpDstOld); | |
1500 | ::DeleteDC(destDC); | |
1501 | ||
1502 | return ok; | |
1503 | #else // __WXMICROWIN__ | |
1504 | wxUnusedVar(bitmap); | |
1505 | wxUnusedVar(colour); | |
1506 | return false; | |
1507 | #endif // __WXMICROWIN__/!__WXMICROWIN__ | |
1508 | } | |
1509 | ||
1510 | // ---------------------------------------------------------------------------- | |
1511 | // wxBitmapHandler | |
1512 | // ---------------------------------------------------------------------------- | |
1513 | ||
1514 | bool wxBitmapHandler::Create(wxGDIImage *image, | |
1515 | void *data, | |
1516 | long flags, | |
1517 | int width, int height, int depth) | |
1518 | { | |
1519 | wxBitmap *bitmap = wxDynamicCast(image, wxBitmap); | |
1520 | ||
1521 | return bitmap ? Create(bitmap, data, flags, width, height, depth) : false; | |
1522 | } | |
1523 | ||
1524 | bool wxBitmapHandler::Load(wxGDIImage *image, | |
1525 | const wxString& name, | |
1526 | long flags, | |
1527 | int width, int height) | |
1528 | { | |
1529 | wxBitmap *bitmap = wxDynamicCast(image, wxBitmap); | |
1530 | ||
1531 | return bitmap ? LoadFile(bitmap, name, flags, width, height) : false; | |
1532 | } | |
1533 | ||
1534 | bool wxBitmapHandler::Save(wxGDIImage *image, | |
1535 | const wxString& name, | |
1536 | int type) | |
1537 | { | |
1538 | wxBitmap *bitmap = wxDynamicCast(image, wxBitmap); | |
1539 | ||
1540 | return bitmap ? SaveFile(bitmap, name, type) : false; | |
1541 | } | |
1542 | ||
1543 | bool wxBitmapHandler::Create(wxBitmap *WXUNUSED(bitmap), | |
1544 | void *WXUNUSED(data), | |
1545 | long WXUNUSED(type), | |
1546 | int WXUNUSED(width), | |
1547 | int WXUNUSED(height), | |
1548 | int WXUNUSED(depth)) | |
1549 | { | |
1550 | return false; | |
1551 | } | |
1552 | ||
1553 | bool wxBitmapHandler::LoadFile(wxBitmap *WXUNUSED(bitmap), | |
1554 | const wxString& WXUNUSED(name), | |
1555 | long WXUNUSED(type), | |
1556 | int WXUNUSED(desiredWidth), | |
1557 | int WXUNUSED(desiredHeight)) | |
1558 | { | |
1559 | return false; | |
1560 | } | |
1561 | ||
1562 | bool wxBitmapHandler::SaveFile(wxBitmap *WXUNUSED(bitmap), | |
1563 | const wxString& WXUNUSED(name), | |
1564 | int WXUNUSED(type), | |
1565 | const wxPalette *WXUNUSED(palette)) | |
1566 | { | |
1567 | return false; | |
1568 | } | |
1569 | ||
1570 | // ---------------------------------------------------------------------------- | |
1571 | // DIB functions | |
1572 | // ---------------------------------------------------------------------------- | |
1573 | ||
1574 | #ifndef __WXMICROWIN__ | |
1575 | bool wxCreateDIB(long xSize, long ySize, long bitsPerPixel, | |
1576 | HPALETTE hPal, LPBITMAPINFO* lpDIBHeader) | |
1577 | { | |
1578 | unsigned long i, headerSize; | |
1579 | ||
1580 | // Allocate space for a DIB header | |
1581 | headerSize = (sizeof(BITMAPINFOHEADER) + (256 * sizeof(PALETTEENTRY))); | |
1582 | LPBITMAPINFO lpDIBheader = (BITMAPINFO *) malloc(headerSize); | |
1583 | LPPALETTEENTRY lpPe = (PALETTEENTRY *)((BYTE*)lpDIBheader + sizeof(BITMAPINFOHEADER)); | |
1584 | ||
1585 | GetPaletteEntries(hPal, 0, 256, lpPe); | |
1586 | ||
1587 | memset(lpDIBheader, 0x00, sizeof(BITMAPINFOHEADER)); | |
1588 | ||
1589 | // Fill in the static parts of the DIB header | |
1590 | lpDIBheader->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); | |
1591 | lpDIBheader->bmiHeader.biWidth = xSize; | |
1592 | lpDIBheader->bmiHeader.biHeight = ySize; | |
1593 | lpDIBheader->bmiHeader.biPlanes = 1; | |
1594 | ||
1595 | // this value must be 1, 4, 8 or 24 so PixelDepth can only be | |
1596 | lpDIBheader->bmiHeader.biBitCount = (WORD)(bitsPerPixel); | |
1597 | lpDIBheader->bmiHeader.biCompression = BI_RGB; | |
1598 | lpDIBheader->bmiHeader.biSizeImage = (xSize * abs(ySize) * bitsPerPixel) >> 3; | |
1599 | lpDIBheader->bmiHeader.biClrUsed = 256; | |
1600 | ||
1601 | ||
1602 | // Initialize the DIB palette | |
1603 | for (i = 0; i < 256; i++) { | |
1604 | lpDIBheader->bmiColors[i].rgbReserved = lpPe[i].peFlags; | |
1605 | lpDIBheader->bmiColors[i].rgbRed = lpPe[i].peRed; | |
1606 | lpDIBheader->bmiColors[i].rgbGreen = lpPe[i].peGreen; | |
1607 | lpDIBheader->bmiColors[i].rgbBlue = lpPe[i].peBlue; | |
1608 | } | |
1609 | ||
1610 | *lpDIBHeader = lpDIBheader; | |
1611 | ||
1612 | return true; | |
1613 | } | |
1614 | ||
1615 | void wxFreeDIB(LPBITMAPINFO lpDIBHeader) | |
1616 | { | |
1617 | free(lpDIBHeader); | |
1618 | } | |
1619 | #endif | |
1620 | ||
1621 | // ---------------------------------------------------------------------------- | |
1622 | // global helper functions implemented here | |
1623 | // ---------------------------------------------------------------------------- | |
1624 | ||
1625 | // helper of wxBitmapToHICON/HCURSOR | |
1626 | static | |
1627 | HICON wxBitmapToIconOrCursor(const wxBitmap& bmp, | |
1628 | bool iconWanted, | |
1629 | int hotSpotX, | |
1630 | int hotSpotY) | |
1631 | { | |
1632 | if ( !bmp.Ok() ) | |
1633 | { | |
1634 | // we can't create an icon/cursor form nothing | |
1635 | return 0; | |
1636 | } | |
1637 | ||
1638 | if ( bmp.HasAlpha() ) | |
1639 | { | |
1640 | // Create an empty mask bitmap. | |
1641 | // it doesn't seem to work if we mess with the mask at all. | |
1642 | HBITMAP hMonoBitmap = CreateBitmap(bmp.GetWidth(),bmp.GetHeight(),1,1,NULL); | |
1643 | ||
1644 | ICONINFO iconInfo; | |
1645 | wxZeroMemory(iconInfo); | |
1646 | iconInfo.fIcon = iconWanted; // do we want an icon or a cursor? | |
1647 | if ( !iconWanted ) | |
1648 | { | |
1649 | iconInfo.xHotspot = hotSpotX; | |
1650 | iconInfo.yHotspot = hotSpotY; | |
1651 | } | |
1652 | ||
1653 | iconInfo.hbmMask = hMonoBitmap; | |
1654 | iconInfo.hbmColor = GetHbitmapOf(bmp); | |
1655 | ||
1656 | HICON hicon = ::CreateIconIndirect(&iconInfo); | |
1657 | ||
1658 | ::DeleteObject(hMonoBitmap); | |
1659 | ||
1660 | return hicon; | |
1661 | } | |
1662 | ||
1663 | wxMask* mask = bmp.GetMask(); | |
1664 | ||
1665 | if ( !mask ) | |
1666 | { | |
1667 | // we must have a mask for an icon, so even if it's probably incorrect, | |
1668 | // do create it (grey is the "standard" transparent colour) | |
1669 | mask = new wxMask(bmp, *wxLIGHT_GREY); | |
1670 | } | |
1671 | ||
1672 | ICONINFO iconInfo; | |
1673 | wxZeroMemory(iconInfo); | |
1674 | iconInfo.fIcon = iconWanted; // do we want an icon or a cursor? | |
1675 | if ( !iconWanted ) | |
1676 | { | |
1677 | iconInfo.xHotspot = hotSpotX; | |
1678 | iconInfo.yHotspot = hotSpotY; | |
1679 | } | |
1680 | ||
1681 | iconInfo.hbmMask = wxInvertMask((HBITMAP)mask->GetMaskBitmap()); | |
1682 | iconInfo.hbmColor = GetHbitmapOf(bmp); | |
1683 | ||
1684 | // black out the transparent area to preserve background colour, because | |
1685 | // Windows blits the original bitmap using SRCINVERT (XOR) after applying | |
1686 | // the mask to the dest rect. | |
1687 | { | |
1688 | MemoryHDC dcSrc, dcDst; | |
1689 | SelectInHDC selectMask(dcSrc, (HBITMAP)mask->GetMaskBitmap()), | |
1690 | selectBitmap(dcDst, iconInfo.hbmColor); | |
1691 | ||
1692 | if ( !::BitBlt(dcDst, 0, 0, bmp.GetWidth(), bmp.GetHeight(), | |
1693 | dcSrc, 0, 0, SRCAND) ) | |
1694 | { | |
1695 | wxLogLastError(_T("BitBlt")); | |
1696 | } | |
1697 | } | |
1698 | ||
1699 | HICON hicon = ::CreateIconIndirect(&iconInfo); | |
1700 | ||
1701 | if ( !bmp.GetMask() && !bmp.HasAlpha() ) | |
1702 | { | |
1703 | // we created the mask, now delete it | |
1704 | delete mask; | |
1705 | } | |
1706 | ||
1707 | // delete the inverted mask bitmap we created as well | |
1708 | ::DeleteObject(iconInfo.hbmMask); | |
1709 | ||
1710 | return hicon; | |
1711 | } | |
1712 | ||
1713 | HICON wxBitmapToHICON(const wxBitmap& bmp) | |
1714 | { | |
1715 | return wxBitmapToIconOrCursor(bmp, true, 0, 0); | |
1716 | } | |
1717 | ||
1718 | HCURSOR wxBitmapToHCURSOR(const wxBitmap& bmp, int hotSpotX, int hotSpotY) | |
1719 | { | |
1720 | return (HCURSOR)wxBitmapToIconOrCursor(bmp, false, hotSpotX, hotSpotY); | |
1721 | } | |
1722 | ||
1723 | HBITMAP wxInvertMask(HBITMAP hbmpMask, int w, int h) | |
1724 | { | |
1725 | #ifndef __WXMICROWIN__ | |
1726 | wxCHECK_MSG( hbmpMask, 0, _T("invalid bitmap in wxInvertMask") ); | |
1727 | ||
1728 | // get width/height from the bitmap if not given | |
1729 | if ( !w || !h ) | |
1730 | { | |
1731 | BITMAP bm; | |
1732 | ::GetObject(hbmpMask, sizeof(BITMAP), (LPVOID)&bm); | |
1733 | w = bm.bmWidth; | |
1734 | h = bm.bmHeight; | |
1735 | } | |
1736 | ||
1737 | HDC hdcSrc = ::CreateCompatibleDC(NULL); | |
1738 | HDC hdcDst = ::CreateCompatibleDC(NULL); | |
1739 | if ( !hdcSrc || !hdcDst ) | |
1740 | { | |
1741 | wxLogLastError(wxT("CreateCompatibleDC")); | |
1742 | } | |
1743 | ||
1744 | HBITMAP hbmpInvMask = ::CreateBitmap(w, h, 1, 1, 0); | |
1745 | if ( !hbmpInvMask ) | |
1746 | { | |
1747 | wxLogLastError(wxT("CreateBitmap")); | |
1748 | } | |
1749 | ||
1750 | HGDIOBJ srcTmp = ::SelectObject(hdcSrc, hbmpMask); | |
1751 | HGDIOBJ dstTmp = ::SelectObject(hdcDst, hbmpInvMask); | |
1752 | if ( !::BitBlt(hdcDst, 0, 0, w, h, | |
1753 | hdcSrc, 0, 0, | |
1754 | NOTSRCCOPY) ) | |
1755 | { | |
1756 | wxLogLastError(wxT("BitBlt")); | |
1757 | } | |
1758 | ||
1759 | // Deselect objects | |
1760 | SelectObject(hdcSrc,srcTmp); | |
1761 | SelectObject(hdcDst,dstTmp); | |
1762 | ||
1763 | ::DeleteDC(hdcSrc); | |
1764 | ::DeleteDC(hdcDst); | |
1765 | ||
1766 | return hbmpInvMask; | |
1767 | #else | |
1768 | return 0; | |
1769 | #endif | |
1770 | } |