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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: docview.h | |
3 | // Purpose: topic overview | |
4 | // Author: wxWidgets team | |
5 | // RCS-ID: $Id$ | |
6 | // Licence: wxWindows license | |
7 | ///////////////////////////////////////////////////////////////////////////// | |
8 | ||
9 | /** | |
10 | ||
11 | @page overview_docview Document/View Framework | |
12 | ||
13 | Classes: wxDocument, wxView, wxDocTemplate, wxDocManager, wxDocParentFrame, | |
14 | wxDocChildFrame, wxDocMDIParentFrame, wxDocMDIChildFrame, | |
15 | wxCommand, wxCommandProcessor | |
16 | ||
17 | The document/view framework is found in most application frameworks, because it | |
18 | can dramatically simplify the code required to build many kinds of application. | |
19 | ||
20 | The idea is that you can model your application primarily in terms of @e documents to store data | |
21 | and provide interface-independent operations upon it, and @e views to visualise and manipulate | |
22 | the data. Documents know how to do input and output given stream objects, and views are responsible | |
23 | for taking input from physical windows and performing the manipulation on the document data. | |
24 | ||
25 | If a document's data changes, all views should be updated to reflect the change. | |
26 | The framework can provide many user-interface elements based on this model. | |
27 | ||
28 | Once you have defined your own classes and the relationships between them, the framework | |
29 | takes care of popping up file selectors, opening and closing files, asking the user to save | |
30 | modifications, routing menu commands to appropriate (possibly default) code, even | |
31 | some default print/preview functionality and support for command undo/redo. | |
32 | ||
33 | The framework is highly modular, allowing overriding and replacement of functionality | |
34 | and objects to achieve more than the default behaviour. | |
35 | ||
36 | These are the overall steps involved in creating an application based on the | |
37 | document/view framework: | |
38 | ||
39 | @li Define your own document and view classes, overriding a minimal set of | |
40 | member functions e.g. for input/output, drawing and initialization. | |
41 | @li Define any subwindows (such as a scrolled window) that are needed for the view(s). | |
42 | You may need to route some events to views or documents, for example OnPaint needs | |
43 | to be routed to wxView::OnDraw. | |
44 | @li Decide what style of interface you will use: Microsoft's MDI (multiple | |
45 | document child frames surrounded by an overall frame), SDI (a separate, unconstrained frame | |
46 | for each document), or single-window (one document open at a time, as in Windows Write). | |
47 | @li Use the appropriate wxDocParentFrame and wxDocChildFrame classes. Construct an instance | |
48 | of wxDocParentFrame in your wxApp::OnInit, and a wxDocChildFrame (if not single-window) when | |
49 | you initialize a view. Create menus using standard menu ids (such as wxID_OPEN, wxID_PRINT). | |
50 | @li Construct a single wxDocManager instance at the beginning of your wxApp::OnInit, and then | |
51 | as many wxDocTemplate instances as necessary to define relationships between documents and | |
52 | views. For a simple application, there will be just one wxDocTemplate. | |
53 | ||
54 | If you wish to implement Undo/Redo, you need to derive your own class(es) from wxCommand | |
55 | and use wxCommandProcessor::Submit instead of directly executing code. The framework will | |
56 | take care of calling Undo and Do functions as appropriate, so long as the wxID_UNDO and | |
57 | wxID_REDO menu items are defined in the view menu. | |
58 | ||
59 | Here are a few examples of the tailoring you can do to go beyond the default framework | |
60 | behaviour: | |
61 | ||
62 | @li Override wxDocument::OnCreateCommandProcessor to define a different Do/Undo strategy, | |
63 | or a command history editor. | |
64 | @li Override wxView::OnCreatePrintout to create an instance of a derived wxPrintout | |
65 | class, to provide multi-page document facilities. | |
66 | @li Override wxDocManager::SelectDocumentPath to provide a different file selector. | |
67 | @li Limit the maximum number of open documents and the maximum number of undo commands. | |
68 | ||
69 | Note that to activate framework functionality, you need to use some or all of | |
70 | the wxWidgets @ref overview_docview_predefid in your menus. | |
71 | ||
72 | @beginWxPerlOnly | |
73 | The document/view framework is available in wxPerl. To use it, | |
74 | you will need the following statements in your application code: | |
75 | ||
76 | @code | |
77 | use Wx::DocView; | |
78 | use Wx ':docview'; # import constants (optional) | |
79 | @endcode | |
80 | @endWxPerlOnly | |
81 | ||
82 | @li @ref overview_docview_wxdoc | |
83 | @li @ref overview_docview_wxview | |
84 | @li @ref overview_docview_wxdoctemplate | |
85 | @li @ref overview_docview_wxdocmanager | |
86 | @li @ref overview_docview_wxcommand | |
87 | @li @ref overview_docview_wxcommandproc | |
88 | @li @ref overview_docview_filehistory | |
89 | @li @ref overview_docview_predefid | |
90 | ||
91 | ||
92 | <hr> | |
93 | ||
94 | ||
95 | @section overview_docview_wxdoc wxDocument overview | |
96 | ||
97 | Class: wxDocument | |
98 | ||
99 | The wxDocument class can be used to model an application's file-based | |
100 | data. It is part of the document/view framework supported by wxWidgets, | |
101 | and cooperates with the wxView, wxDocTemplate and wxDocManager classes. | |
102 | Using this framework can save a lot of routine user-interface programming, | |
103 | since a range of menu commands -- such as open, save, save as -- are supported | |
104 | automatically. | |
105 | ||
106 | The programmer just needs to define a minimal set of classes and member functions | |
107 | for the framework to call when necessary. Data, and the means to view and edit | |
108 | the data, are explicitly separated out in this model, and the concept of multiple | |
109 | @e views onto the same data is supported. | |
110 | ||
111 | Note that the document/view model will suit many but not all styles of application. | |
112 | For example, it would be overkill for a simple file conversion utility, where there | |
113 | may be no call for @e views on @e documents or the ability to open, edit and save | |
114 | files. But probably the majority of applications are document-based. | |
115 | ||
116 | See the example application in @c samples/docview. | |
117 | To use the abstract wxDocument class, you need to derive a new class and override | |
118 | at least the member functions SaveObject and LoadObject. SaveObject and | |
119 | LoadObject will be called by the framework when the document needs to be saved | |
120 | or loaded. | |
121 | ||
122 | Use the macros DECLARE_DYNAMIC_CLASS and IMPLEMENT_DYNAMIC_CLASS in order | |
123 | to allow the framework to create document objects on demand. When you create | |
124 | a wxDocTemplate object on application initialization, you | |
125 | should pass CLASSINFO(YourDocumentClass) to the wxDocTemplate constructor | |
126 | so that it knows how to create an instance of this class. | |
127 | ||
128 | If you do not wish to use the wxWidgets method of creating document | |
129 | objects dynamically, you must override wxDocTemplate::CreateDocument | |
130 | to return an instance of the appropriate class. | |
131 | ||
132 | ||
133 | ||
134 | @section overview_docview_wxview wxView overview | |
135 | ||
136 | Class: wxView | |
137 | ||
138 | The wxView class can be used to model the viewing and editing component of | |
139 | an application's file-based data. It is part of the document/view framework | |
140 | supported by wxWidgets, and cooperates with the wxDocument, wxDocTemplate | |
141 | and wxDocManager classes. | |
142 | ||
143 | See the example application in @c samples/docview. | |
144 | ||
145 | To use the abstract wxView class, you need to derive a new class and override | |
146 | at least the member functions OnCreate, OnDraw, OnUpdate and OnClose. You will probably | |
147 | want to respond to menu commands from the frame containing the view. | |
148 | ||
149 | Use the macros DECLARE_DYNAMIC_CLASS and IMPLEMENT_DYNAMIC_CLASS in order | |
150 | to allow the framework to create view objects on demand. When you create | |
151 | a wxDocTemplate object on application initialization, you | |
152 | should pass CLASSINFO(YourViewClass) to the wxDocTemplate constructor | |
153 | so that it knows how to create an instance of this class. | |
154 | ||
155 | If you do not wish to use the wxWidgets method of creating view | |
156 | objects dynamically, you must override wxDocTemplate::CreateView | |
157 | to return an instance of the appropriate class. | |
158 | ||
159 | ||
160 | ||
161 | @section overview_docview_wxdoctemplate wxDocTemplate overview | |
162 | ||
163 | Class: wxDocTemplate | |
164 | ||
165 | The wxDocTemplate class is used to model the relationship between a | |
166 | document class and a view class. The application creates a document | |
167 | template object for each document/view pair. The list of document | |
168 | templates managed by the wxDocManager instance is used to create | |
169 | documents and views. Each document template knows what file filters | |
170 | and default extension are appropriate for a document/view combination, | |
171 | and how to create a document or view. | |
172 | ||
173 | For example, you might write a small doodling application that can load | |
174 | and save lists of line segments. If you had two views of the data -- graphical, | |
175 | and a list of the segments -- then you would create one document class DoodleDocument, | |
176 | and two view classes (DoodleGraphicView and DoodleListView). You would also | |
177 | need two document templates, one for the graphical view and another for the | |
178 | list view. You would pass the same document class and default file extension to both | |
179 | document templates, but each would be passed a different view class. When | |
180 | the user clicks on the Open menu item, the file selector is displayed | |
181 | with a list of possible file filters -- one for each wxDocTemplate. Selecting | |
182 | the filter selects the wxDocTemplate, and when a file is selected, that template | |
183 | will be used for creating a document and view. | |
184 | ||
185 | For the case where an application has one document type and one view type, | |
186 | a single document template is constructed, and dialogs will be appropriately | |
187 | simplified. | |
188 | ||
189 | wxDocTemplate is part of the document/view framework supported by wxWidgets, | |
190 | and cooperates with the wxView, wxDocument and wxDocManager classes. | |
191 | ||
192 | See the example application in @c samples/docview. | |
193 | ||
194 | To use the wxDocTemplate class, you do not need to derive a new class. | |
195 | Just pass relevant information to the constructor including CLASSINFO(YourDocumentClass) | |
196 | and CLASSINFO(YourViewClass) to allow dynamic instance creation. | |
197 | ||
198 | If you do not wish to use the wxWidgets method of creating document | |
199 | objects dynamically, you must override wxDocTemplate::CreateDocument | |
200 | and wxDocTemplate::CreateView to return instances of the appropriate class. | |
201 | ||
202 | @note The document template has nothing to do with the C++ template construct. | |
203 | ||
204 | ||
205 | ||
206 | @section overview_docview_wxdocmanager wxDocManager overview | |
207 | ||
208 | Class: wxDocManager | |
209 | ||
210 | The wxDocManager class is part of the document/view framework supported by wxWidgets, | |
211 | and cooperates with the wxView, wxDocument and wxDocTemplate classes. | |
212 | ||
213 | A wxDocManager instance coordinates documents, views and document templates. | |
214 | It keeps a list of document and template instances, and much functionality is routed | |
215 | through this object, such as providing selection and file dialogs. | |
216 | The application can use this class 'as is' or derive a class and override some members | |
217 | to extend or change the functionality. | |
218 | ||
219 | Create an instance of this class near the beginning of your application initialization, | |
220 | before any documents, views or templates are manipulated. | |
221 | ||
222 | There may be multiple wxDocManager instances in an application. | |
223 | See the example application in @c samples/docview. | |
224 | ||
225 | ||
226 | ||
227 | @section overview_docview_wxcommand wxCommand overview | |
228 | ||
229 | Classes: wxCommand, wxCommandProcessor | |
230 | ||
231 | wxCommand is a base class for modelling an application command, | |
232 | which is an action usually performed by selecting a menu item, pressing | |
233 | a toolbar button or any other means provided by the application to | |
234 | change the data or view. | |
235 | ||
236 | Instead of the application functionality being scattered around | |
237 | switch statements and functions in a way that may be hard to | |
238 | read and maintain, the functionality for a command is explicitly represented | |
239 | as an object which can be manipulated by a framework or application. | |
240 | ||
241 | When a user interface event occurs, the application @e submits a command | |
242 | to a wxCommandProcessor object to execute and store. | |
243 | ||
244 | The wxWidgets document/view framework handles Undo and Redo by use of | |
245 | wxCommand and wxCommandProcessor objects. You might find further uses | |
246 | for wxCommand, such as implementing a macro facility that stores, loads | |
247 | and replays commands. | |
248 | ||
249 | An application can derive a new class for every command, or, more likely, use | |
250 | one class parameterized with an integer or string command identifier. | |
251 | ||
252 | ||
253 | ||
254 | @section overview_docview_wxcommandproc wxCommandProcessor overview | |
255 | ||
256 | Classes: wxCommandProcessor, wxCommand | |
257 | ||
258 | wxCommandProcessor is a class that maintains a history of wxCommand | |
259 | instances, with undo/redo functionality built-in. Derive a new class from this | |
260 | if you want different behaviour. | |
261 | ||
262 | ||
263 | ||
264 | @section overview_docview_filehistory wxFileHistory overview | |
265 | ||
266 | Classes: wxFileHistory, wxDocManager | |
267 | ||
268 | wxFileHistory encapsulates functionality to record the last few files visited, and | |
269 | to allow the user to quickly load these files using the list appended to the File menu. | |
270 | Although wxFileHistory is used by wxDocManager, it can be used independently. You may wish | |
271 | to derive from it to allow different behaviour, such as popping up a scrolling | |
272 | list of files. | |
273 | ||
274 | By calling wxFileHistory::UseMenu() you can associate a file menu with the file history. | |
275 | The menu will then be used for appending filenames that are added to the history. | |
276 | ||
277 | Please notice that currently if the history already contained filenames when UseMenu() | |
278 | is called (e.g. when initializing a second MDI child frame), the menu is not automatically | |
279 | initialized with the existing filenames in the history and so you need to call | |
280 | wxFileHistory::AddFilesToMenu() after UseMenu() explicitly in order to initialize the menu with | |
281 | the existing list of MRU files (otherwise an assertion failure is raised in debug builds). | |
282 | ||
283 | The filenames are appended using menu identifiers in the range @c wxID_FILE1 to @c wxID_FILE9. | |
284 | ||
285 | In order to respond to a file load command from one of these identifiers, | |
286 | you need to handle them using an event handler, for example: | |
287 | ||
288 | @code | |
289 | BEGIN_EVENT_TABLE(wxDocParentFrame, wxFrame) | |
290 | EVT_MENU(wxID_EXIT, wxDocParentFrame::OnExit) | |
291 | EVT_MENU_RANGE(wxID_FILE1, wxID_FILE9, wxDocParentFrame::OnMRUFile) | |
292 | END_EVENT_TABLE() | |
293 | ||
294 | void wxDocParentFrame::OnExit(wxCommandEvent& WXUNUSED(event)) | |
295 | { | |
296 | Close(); | |
297 | } | |
298 | ||
299 | void wxDocParentFrame::OnMRUFile(wxCommandEvent& event) | |
300 | { | |
301 | wxString f(m_docManager->GetHistoryFile(event.GetId() - wxID_FILE1)); | |
302 | if (!f.empty()) | |
303 | (void)m_docManager-CreateDocument(f, wxDOC_SILENT); | |
304 | } | |
305 | @endcode | |
306 | ||
307 | ||
308 | ||
309 | @section overview_docview_predefid wxWidgets predefined command identifiers | |
310 | ||
311 | To allow communication between the application's menus and the | |
312 | document/view framework, several command identifiers are predefined for you | |
313 | to use in menus. | |
314 | ||
315 | @verbatim | |
316 | wxID_OPEN (5000) | |
317 | wxID_CLOSE (5001) | |
318 | wxID_NEW (5002) | |
319 | wxID_SAVE (5003) | |
320 | wxID_SAVEAS (5004) | |
321 | wxID_REVERT (5005) | |
322 | wxID_EXIT (5006) | |
323 | wxID_UNDO (5007) | |
324 | wxID_REDO (5008) | |
325 | wxID_HELP (5009) | |
326 | wxID_PRINT (5010) | |
327 | wxID_PRINT_SETUP (5011) | |
328 | wxID_PREVIEW (5012) | |
329 | @endverbatim | |
330 | ||
331 | */ | |
332 |