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1#----------------------------------------------------------------------
2# Name: wxPython.lib.splashscreen
3# Purpose: A simple frame that can display a bitmap and closes itself
4# after a specified timeout or a mouse click.
5#
6# Author: Mike Fletcher, Robin Dunn
7#
8# Created: 19-Nov-1999
9# RCS-ID: $Id$
10# Copyright: (c) 1999 by Total Control Software
11# Licence: wxWindows license
12#----------------------------------------------------------------------
13# 12/11/2003 - Jeff Grimmett (grimmtooth@softhome.net)
14#
15# o 2.5 compatability update.
16# o Untested.
17#
18
19"""
20A Splash Screen implemented in Python.
21
22NOTE: Now that wxWindows has a wxSplashScrren class and it is wrapped
23in wxPython this class is deprecated. See the docs for more details.
24"""
25
26import warnings
27import wx
28
29warningmsg = r"""\
30
31#####################################################\
32# THIS MODULE IS NOW DEPRECATED |
33# |
34# The core wx library now contains an implementation |
35# of the 'real' wx.SpashScreen. |
36#####################################################/
37
38"""
39
40warnings.warn(warningmsg, DeprecationWarning, stacklevel=2)
41
42
43#----------------------------------------------------------------------
44
45class SplashScreen(wx.Frame):
46 def __init__(self, parent, ID=-1, title="SplashScreen",
47 style=wx.SIMPLE_BORDER|wx.STAY_ON_TOP,
48 duration=1500, bitmapfile="bitmaps/splashscreen.bmp",
49 callback = None):
50 '''
51 parent, ID, title, style -- see wx.Frame
52 duration -- milliseconds to display the splash screen
53 bitmapfile -- absolute or relative pathname to image file
54 callback -- if specified, is called when timer completes, callback is
55 responsible for closing the splash screen
56 '''
57 ### Loading bitmap
58 self.bitmap = bmp = wx.Image(bitmapfile, wx.BITMAP_TYPE_ANY).ConvertToBitmap()
59
60 ### Determine size of bitmap to size window...
61 size = (bmp.GetWidth(), bmp.GetHeight())
62
63 # size of screen
64 width = wx.SystemSettings_GetMetric(wx.SYS_SCREEN_X)
65 height = wx.SystemSettings_GetMetric(wx.SYS_SCREEN_Y)
66 pos = ((width-size[0])/2, (height-size[1])/2)
67
68 # check for overflow...
69 if pos[0] < 0:
70 size = (wx.SystemSettings_GetSystemMetric(wx.SYS_SCREEN_X), size[1])
71 if pos[1] < 0:
72 size = (size[0], wx.SystemSettings_GetSystemMetric(wx.SYS_SCREEN_Y))
73
74 wx.Frame.__init__(self, parent, ID, title, pos, size, style)
75 self.Bind(wx.EVT_LEFT_DOWN, self.OnMouseClick)
76 self.Bind(wx.EVT_CLOSE, self.OnCloseWindow)
77 self.Bind(wx.EVT_PAINT, self.OnPaint)
78 self.Bind(wx.EVT_ERASE_BACKGROUND, self.OnEraseBG)
79
80 self.Show(True)
81
82
83 class SplashTimer(wx.Timer):
84 def __init__(self, targetFunction):
85 self.Notify = targetFunction
86 wx.Timer.__init__(self)
87
88 if callback is None:
89 callback = self.OnSplashExitDefault
90
91 self.timer = SplashTimer(callback)
92 self.timer.Start(duration, 1) # one-shot only
93
94 def OnPaint(self, event):
95 dc = wx.PaintDC(self)
96 dc.DrawBitmap(self.bitmap, 0,0, False)
97
98 def OnEraseBG(self, event):
99 pass
100
101 def OnSplashExitDefault(self, event=None):
102 self.Close(True)
103
104 def OnCloseWindow(self, event=None):
105 self.Show(False)
106 self.timer.Stop()
107 del self.timer
108 self.Destroy()
109
110 def OnMouseClick(self, event):
111 self.timer.Notify()
112
113#----------------------------------------------------------------------
114
115
116if __name__ == "__main__":
117 class DemoApp(wx.App):
118 def OnInit(self):
119 wx.InitAllImageHandlers()
120 self.splash = SplashScreen(None, bitmapfile="splashscreen.jpg", callback=self.OnSplashExit)
121 self.splash.Show(True)
122 self.SetTopWindow(self.splash)
123 return True
124 def OnSplashExit(self, event=None):
125 print "Yay! Application callback worked!"
126 self.splash.Close(True)
127 del self.splash
128 ### Build working windows here...
129 def test(sceneGraph=None):
130 app = DemoApp(0)
131 app.MainLoop()
132 test()