]>
Commit | Line | Data |
---|---|---|
1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: msw/wrapwin.h | |
3 | // Purpose: Wrapper around <windows.h>, to be included instead of it | |
4 | // Author: Vaclav Slavik | |
5 | // Created: 2003/07/22 | |
6 | // RCS-ID: $Id$ | |
7 | // Copyright: (c) 2003 Vaclav Slavik | |
8 | // Licence: wxWindows licence | |
9 | ///////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | #ifndef _WX_WRAPWIN_H_ | |
12 | #define _WX_WRAPWIN_H_ | |
13 | ||
14 | #include "wx/platform.h" | |
15 | ||
16 | // strict type checking to detect conversion from HFOO to HBAR at compile-time | |
17 | #ifndef STRICT | |
18 | #define STRICT 1 | |
19 | #endif | |
20 | ||
21 | // this macro tells windows.h to not define min() and max() as macros: we need | |
22 | // this as otherwise they conflict with standard C++ functions | |
23 | #ifndef NOMINMAX | |
24 | #define NOMINMAX | |
25 | #endif // NOMINMAX | |
26 | ||
27 | ||
28 | // before including windows.h, define version macros at (currently) maximal | |
29 | // values because we do all our checks at run-time anyhow | |
30 | #ifndef WINVER | |
31 | // the only exception to the above is MSVC 6 which has a time bomb in its | |
32 | // headers: they warn against using them with WINVER >= 0x0500 as they | |
33 | // contain only part of the declarations and they're not always correct, so | |
34 | // don't define WINVER for it at all as this allows everything to work as | |
35 | // expected both with standard VC6 headers (which define WINVER as 0x0400 | |
36 | // by default) and headers from a newer SDK (which may define it as 0x0500) | |
37 | #if !defined(__VISUALC__) || (__VISUALC__ >= 1300) | |
38 | #define WINVER 0x0600 | |
39 | #endif | |
40 | #endif | |
41 | ||
42 | #ifndef _WIN32_WINNT | |
43 | #define _WIN32_WINNT 0x0600 | |
44 | #endif | |
45 | ||
46 | ||
47 | #include <windows.h> | |
48 | ||
49 | #ifdef __WXWINCE__ | |
50 | // this doesn't make any sense knowing that windows.h includes all these | |
51 | // headers anyhow, but the fact remains that when building using eVC 4 the | |
52 | // functions and constants from these headers are not defined unless we | |
53 | // explicitly include them ourselves -- how is it possible is beyond me... | |
54 | #include <winbase.h> | |
55 | #include <wingdi.h> | |
56 | #include <winuser.h> | |
57 | ||
58 | // this one OTOH contains many useful CE-only functions | |
59 | #include <shellapi.h> | |
60 | #endif // __WXWINCE__ | |
61 | ||
62 | ||
63 | // #undef the macros defined in winsows.h which conflict with code elsewhere | |
64 | #include "wx/msw/winundef.h" | |
65 | ||
66 | ||
67 | // types DWORD_PTR, ULONG_PTR and so on might be not defined in old headers but | |
68 | // unfortunately I don't know of any standard way to test for this (as they're | |
69 | // typedefs and not #defines), so simply overwrite them in any case in Win32 | |
70 | // mode -- and if compiling for Win64 they'd better have new headers anyhow | |
71 | // | |
72 | // this is ugly but what else can we do? even testing for compiler version | |
73 | // wouldn't help as you can perfectly well be using an older compiler (VC6) | |
74 | // with newer SDK headers | |
75 | #if !defined(__WIN64__) && !defined(__WXWINCE__) | |
76 | #define UINT_PTR unsigned int | |
77 | #define LONG_PTR long | |
78 | #define ULONG_PTR unsigned long | |
79 | #define DWORD_PTR unsigned long | |
80 | #endif // !__WIN64__ | |
81 | ||
82 | #endif // _WX_WRAPWIN_H_ | |
83 |