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1/////////////////////////////////////////////////////////////////////////////
2// Name: app.cpp
3// Purpose: wxApp
4// Author: David Webster
5// Modified by:
6// Created: 10/13/99
7// RCS-ID: $Id$
8// Copyright: (c) David Webster
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// For compilers that support precompilation, includes "wx.h".
13#include "wx/wxprec.h"
14
15#ifndef WX_PRECOMP
16 #include "wx/frame.h"
17 #include "wx/app.h"
18 #include "wx/utils.h"
19 #include "wx/gdicmn.h"
20 #include "wx/pen.h"
21 #include "wx/brush.h"
22 #include "wx/cursor.h"
23 #include "wx/icon.h"
24 #include "wx/palette.h"
25 #include "wx/dc.h"
26 #include "wx/dialog.h"
27 #include "wx/msgdlg.h"
28 #include "wx/intl.h"
29 #include "wx/dynarray.h"
30# include "wx/wxchar.h"
31# include "wx/icon.h"
32#endif
33
34#include "wx/log.h"
35#include "wx/module.h"
36
37#include "wx/os2/private.h"
38
39#if wxUSE_THREADS
40 #include "wx/thread.h"
41
42 // define the array of QMSG strutures
43 WX_DECLARE_OBJARRAY(QMSG, wxMsgArray);
44
45 #include "wx/arrimpl.cpp"
46
47 WX_DEFINE_OBJARRAY(wxMsgArray);
48#endif // wxUSE_THREADS
49
50#if wxUSE_WX_RESOURCES
51 #include "wx/resource.h"
52#endif
53
54#include <string.h>
55#include <ctype.h>
56
57// ---------------------------------------------------------------------------
58// global variables
59// ---------------------------------------------------------------------------
60
61extern wxChar* wxBuffer;
62extern wxChar* wxOsVersion;
63extern wxList* wxWinHandleList;
64extern wxList WXDLLEXPORT wxPendingDelete;
65extern void wxSetKeyboardHook(bool doIt);
66extern wxCursor* g_globalCursor;
67
68HINSTANCE wxhInstance = 0;
69QMSG svCurrentMsg;
70wxApp* wxTheApp = NULL;
71
72// FIXME why not const? and not static?
73
74// NB: all "NoRedraw" classes must have the same names as the "normal" classes
75// with NR suffix - wxWindow::OS2Create() supposes this
76wxChar wxFrameClassName[] = wxT("wxFrameClass");
77wxChar wxFrameClassNameNoRedraw[] = wxT("wxFrameClassNR");
78wxChar wxMDIFrameClassName[] = wxT("wxMDIFrameClass");
79wxChar wxMDIFrameClassNameNoRedraw[] = wxT("wxMDIFrameClassNR");
80wxChar wxMDIChildFrameClassName[] = wxT("wxMDIChildFrameClass");
81wxChar wxMDIChildFrameClassNameNoRedraw[] = wxT("wxMDIChildFrameClassNR");
82wxChar wxPanelClassName[] = wxT("wxPanelClass");
83wxChar wxCanvasClassName[] = wxT("wxCanvasClass");
84
85HICON wxSTD_FRAME_ICON = (HICON) NULL;
86HICON wxSTD_MDICHILDFRAME_ICON = (HICON) NULL;
87HICON wxSTD_MDIPARENTFRAME_ICON = (HICON) NULL;
88
89HICON wxDEFAULT_FRAME_ICON = (HICON) NULL;
90HICON wxDEFAULT_MDICHILDFRAME_ICON = (HICON) NULL;
91HICON wxDEFAULT_MDIPARENTFRAME_ICON = (HICON) NULL;
92
93HBRUSH wxDisableButtonBrush = (HBRUSH) 0;
94
95MRESULT wxWndProc(HWND, UINT, MPARAM, MPARAM);
96
97// ===========================================================================
98// implementation
99// ===========================================================================
100
101// ---------------------------------------------------------------------------
102// wxApp
103// ---------------------------------------------------------------------------
104
105#if !USE_SHARED_LIBRARY
106 IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
107
108 BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
109 EVT_IDLE(wxApp::OnIdle)
110 EVT_END_SESSION(wxApp::OnEndSession)
111 EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession)
112 END_EVENT_TABLE()
113#endif
114
115//// Initialize
116bool wxApp::Initialize(
117 HAB vHab
118)
119{
120 // Some people may wish to use this, but
121 // probably it shouldn't be here by default.
122#ifdef __WXDEBUG__
123 // wxRedirectIOToConsole();
124#endif
125
126 wxBuffer = new wxChar[1500]; // FIXME; why?
127
128 wxClassInfo::InitializeClasses();
129
130#if wxUSE_RESOURCES
131 wxGetResource(wxT("wxWindows"), wxT("OsVersion"), &wxOsVersion);
132#endif
133
134 // I'm annoyed ... I don't know where to put this and I don't want to
135 // create a module for that as it's part of the core.
136 wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
137 wxTheColourDatabase->Initialize();
138
139 wxInitializeStockLists();
140 wxInitializeStockObjects();
141
142#if wxUSE_WX_RESOURCES
143 wxInitializeResourceSystem();
144#endif
145
146 wxBitmap::InitStandardHandlers();
147
148 g_globalCursor = new wxCursor;
149
150#if 0
151 wxSTD_FRAME_ICON = ::WinLoadFileIcon(wxT("wxSTD_FRAME"), TRUE);
152 wxSTD_MDIPARENTFRAME_ICON = ::WinLoadFileIcon(wxT("wxSTD_MDIPARENTFRAME"), TRUE);
153 wxSTD_MDICHILDFRAME_ICON = ::WinLoadFileIcon(wxT("wxSTD_MDICHILDFRAME"), TRUE);
154
155 wxDEFAULT_FRAME_ICON = ::WinLoadFileIcon(wxT("wxDEFAULT_FRAME"), TRUE);
156 wxDEFAULT_MDIPARENTFRAME_ICON = ::WinLoadFileIcon(wxT("wxDEFAULT_MDIPARENTFRAME"), TRUE);
157 wxDEFAULT_MDICHILDFRAME_ICON = ::WinLoadFileIcon(wxT("wxDEFAULT_MDICHILDFRAME"), TRUE);
158#endif
159 RegisterWindowClasses(vHab);
160 wxWinHandleList = new wxList(wxKEY_INTEGER);
161
162 // This is to foil optimizations in Visual C++ that throw out dummy.obj.
163 // PLEASE DO NOT ALTER THIS.
164#if !defined(WXMAKINGDLL)
165 extern char wxDummyChar;
166 if (wxDummyChar) wxDummyChar++;
167#endif
168
169 wxSetKeyboardHook(TRUE);
170
171 wxModule::RegisterModules();
172 if (!wxModule::InitializeModules())
173 return FALSE;
174 return TRUE;
175}
176
177// ---------------------------------------------------------------------------
178// RegisterWindowClasses
179// ---------------------------------------------------------------------------
180
181// TODO we should only register classes really used by the app. For this it
182// would be enough to just delay the class registration until an attempt
183// to create a window of this class is made.
184bool wxApp::RegisterWindowClasses(
185 HAB vHab
186)
187{
188 APIRET rc;
189
190 if ((rc = ::WinRegisterClass( vHab
191 ,wxFrameClassName
192 ,(PFNWP)wxWndProc
193 ,CS_SIZEREDRAW | CS_SYNCPAINT | CS_HITTEST | CS_CLIPCHILDREN | CS_FRAME
194 ,0
195 )) != 0)
196 {
197 wxLogLastError("RegisterClass(frame)");
198
199 return FALSE;
200 }
201
202 if (!::WinRegisterClass( vHab
203 ,wxFrameClassNameNoRedraw
204 ,(PFNWP)wxWndProc
205 ,CS_HITTEST | CS_CLIPCHILDREN | CS_FRAME
206 ,0
207 ))
208 {
209 wxLogLastError("RegisterClass(no redraw frame)");
210
211 return FALSE;
212 }
213
214 if (!::WinRegisterClass( vHab
215 ,wxMDIFrameClassName
216 ,(PFNWP)wxWndProc
217 ,CS_SIZEREDRAW | CS_SYNCPAINT | CS_HITTEST | CS_CLIPCHILDREN | CS_FRAME
218 ,0
219 ))
220 {
221 wxLogLastError("RegisterClass(MDI parent)");
222
223 return FALSE;
224 }
225
226 if (!::WinRegisterClass( vHab
227 ,wxMDIFrameClassNameNoRedraw
228 ,(PFNWP)wxWndProc
229 ,CS_HITTEST | CS_CLIPCHILDREN | CS_FRAME
230 ,0
231 ))
232 {
233 wxLogLastError("RegisterClass(no redraw MDI parent)");
234
235 return FALSE;
236 }
237
238 if (!::WinRegisterClass( vHab
239 ,wxMDIChildFrameClassName
240 ,(PFNWP)wxWndProc
241 ,CS_MOVENOTIFY | CS_SIZEREDRAW | CS_SYNCPAINT | CS_HITTEST | CS_CLIPSIBLINGS | CS_FRAME
242 ,0
243 ))
244 {
245 wxLogLastError("RegisterClass(MDI child)");
246
247 return FALSE;
248 }
249
250 if (!::WinRegisterClass( vHab
251 ,wxMDIChildFrameClassNameNoRedraw
252 ,(PFNWP)wxWndProc
253 ,CS_HITTEST | CS_CLIPSIBLINGS | CS_FRAME
254 ,0
255 ))
256 {
257 wxLogLastError("RegisterClass(no redraw MDI child)");
258
259 return FALSE;
260 }
261
262 if (!::WinRegisterClass( vHab
263 ,wxPanelClassName
264 ,(PFNWP)wxWndProc
265 ,CS_MOVENOTIFY | CS_SIZEREDRAW | CS_HITTEST | CS_CLIPSIBLINGS | CS_SAVEBITS | CS_SYNCPAINT
266 ,0
267 ))
268 {
269 wxLogLastError("RegisterClass(Panel)");
270
271 return FALSE;
272 }
273
274 if (!::WinRegisterClass( vHab
275 ,wxCanvasClassName
276 ,(PFNWP)wxWndProc
277 ,CS_MOVENOTIFY | CS_SIZEREDRAW | CS_HITTEST | CS_CLIPSIBLINGS | CS_SAVEBITS | CS_SYNCPAINT
278 ,0
279 ))
280 {
281 wxLogLastError("RegisterClass(Canvas)");
282
283 return FALSE;
284 }
285 return TRUE;
286}
287
288//// Cleans up any wxWindows internal structures left lying around
289
290void wxApp::CleanUp()
291{
292 //// COMMON CLEANUP
293
294#if wxUSE_LOG
295 // flush the logged messages if any and install a 'safer' log target: the
296 // default one (wxLogGui) can't be used after the resources are freed just
297 // below and the user suppliedo ne might be even more unsafe (using any
298 // wxWindows GUI function is unsafe starting from now)
299 wxLog::DontCreateOnDemand();
300
301 // this will flush the old messages if any
302 delete wxLog::SetActiveTarget(new wxLogStderr);
303#endif // wxUSE_LOG
304
305 // One last chance for pending objects to be cleaned up
306 wxTheApp->DeletePendingObjects();
307
308 wxModule::CleanUpModules();
309
310#if wxUSE_WX_RESOURCES
311 wxCleanUpResourceSystem();
312
313 // wxDefaultResourceTable->ClearTable();
314#endif
315
316 // Indicate that the cursor can be freed, so that cursor won't be deleted
317 // by deleting the bitmap list before g_globalCursor goes out of scope
318 // (double deletion of the cursor).
319 wxSetCursor(wxNullCursor);
320 delete g_globalCursor;
321 g_globalCursor = NULL;
322
323 wxDeleteStockObjects();
324
325 // Destroy all GDI lists, etc.
326 wxDeleteStockLists();
327
328 delete wxTheColourDatabase;
329 wxTheColourDatabase = NULL;
330
331 wxBitmap::CleanUpHandlers();
332
333 delete[] wxBuffer;
334 wxBuffer = NULL;
335
336 //// WINDOWS-SPECIFIC CLEANUP
337
338 wxSetKeyboardHook(FALSE);
339
340 if (wxSTD_FRAME_ICON)
341 ::WinFreeFileIcon(wxSTD_FRAME_ICON);
342 if (wxSTD_MDICHILDFRAME_ICON)
343 ::WinFreeFileIcon(wxSTD_MDICHILDFRAME_ICON);
344 if (wxSTD_MDIPARENTFRAME_ICON)
345 ::WinFreeFileIcon(wxSTD_MDIPARENTFRAME_ICON);
346
347 if (wxDEFAULT_FRAME_ICON)
348 ::WinFreeFileIcon(wxDEFAULT_FRAME_ICON);
349 if (wxDEFAULT_MDICHILDFRAME_ICON)
350 ::WinFreeFileIcon(wxDEFAULT_MDICHILDFRAME_ICON);
351 if (wxDEFAULT_MDIPARENTFRAME_ICON)
352 ::WinFreeFileIcon(wxDEFAULT_MDIPARENTFRAME_ICON);
353
354 if ( wxDisableButtonBrush )
355 {
356// TODO: ::DeleteObject( wxDisableButtonBrush );
357 }
358
359 if (wxWinHandleList)
360 delete wxWinHandleList;
361
362 // GL: I'm annoyed ... I don't know where to put this and I don't want to
363 // create a module for that as it's part of the core.
364#if wxUSE_THREADS
365 delete wxPendingEvents;
366 delete wxPendingEventsLocker;
367 // If we don't do the following, we get an apparent memory leak.
368 ((wxEvtHandler&) wxDefaultValidator).ClearEventLocker();
369#endif
370
371 wxClassInfo::CleanUpClasses();
372
373 delete wxTheApp;
374 wxTheApp = NULL;
375
376#if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
377 // At this point we want to check if there are any memory
378 // blocks that aren't part of the wxDebugContext itself,
379 // as a special case. Then when dumping we need to ignore
380 // wxDebugContext, too.
381 if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
382 {
383 wxLogDebug(wxT("There were memory leaks."));
384 wxDebugContext::Dump();
385 wxDebugContext::PrintStatistics();
386 }
387 // wxDebugContext::SetStream(NULL, NULL);
388#endif
389
390#if wxUSE_LOG
391 // do it as the very last thing because everything else can log messages
392 delete wxLog::SetActiveTarget(NULL);
393#endif // wxUSE_LOG
394}
395
396int wxEntry(
397 int argc
398, char* argv[]
399)
400{
401 HAB vHab;
402
403 if (!wxApp::Initialize(vHab))
404 return 0;
405
406 //
407 // create the application object or ensure that one already exists
408 //
409 if (!wxTheApp)
410 {
411 wxCHECK_MSG( wxApp::GetInitializerFunction()
412 ,-1
413 ,wxT("wxWindows error: No initializer - use IMPLEMENT_APP macro.\n")
414 );
415
416 wxAppInitializerFunction fnAppIni = wxApp::GetInitializerFunction();
417 wxObject* pTest_app = fnAppIni();
418
419 wxTheApp = (wxApp*)pTest_app;
420 }
421 wxCHECK_MSG( wxTheApp, -1, wxT("wxWindows error: no application object") );
422 wxTheApp->argc = argc;
423
424#if wxUSE_UNICODE
425 wxTheApp->argv = new wxChar*[argc+1];
426
427 int nArgc = 0;
428
429 while (nArgc < argc)
430 {
431 wxTheApp->argv[nArgc] = wxStrdup(wxConvLibc.cMB2WX(argv[nArgc]));
432 nArgc++;
433 }
434 wxTheApp->argv[nArgc] = (wxChar *)NULL;
435#else
436 wxTheApp->argv = argv;
437#endif
438
439 wxString sName(wxFileNameFromPath(argv[0]));
440
441 wxStripExtension(sName);
442 wxTheApp->SetAppName(sName);
443
444 int nRetValue = 0;
445
446 if (!wxTheApp->OnInitGui())
447 nRetValue = -1;
448
449 if (nRetValue == 0)
450 {
451 if (wxTheApp->OnInit())
452 {
453 nRetValue = -1;
454 }
455 }
456
457 if (nRetValue == 0)
458 {
459 wxWindow* pTopWindow = wxTheApp->GetTopWindow();
460
461 if (pTopWindow)
462 {
463 // Forcibly delete the window.
464 if (pTopWindow->IsKindOf(CLASSINFO(wxFrame)) ||
465 pTopWindow->IsKindOf(CLASSINFO(wxDialog)) )
466 {
467 pTopWindow->Close(TRUE);
468 wxTheApp->DeletePendingObjects();
469 }
470 else
471 {
472 delete pTopWindow;
473 wxTheApp->SetTopWindow(NULL);
474 }
475 }
476 }
477 wxTheApp->OnExit();
478 wxApp::CleanUp();
479 return(nRetValue);
480}
481
482bool wxApp::OnInitGui()
483{
484 m_vHab = WinInitialize(0);
485 m_hMq = WinCreateMsgQueue(m_vHab, 0);
486
487 return TRUE;
488}
489
490//
491// Static member initialization
492//
493wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL;
494
495wxApp::wxApp()
496{
497 m_topWindow = NULL;
498 wxTheApp = this;
499 m_wantDebugOutput = TRUE;
500
501 argc = 0;
502 argv = NULL;
503 m_nPrintMode = wxPRINT_WINDOWS;
504 m_exitOnFrameDelete = TRUE;
505 m_bAuto3D = TRUE;
506}
507
508wxApp::~wxApp()
509{
510 // Delete command-line args
511 int i;
512 for (i = 0; i < argc; i++)
513 {
514 delete[] argv[i];
515 }
516 delete[] argv;
517}
518
519bool wxApp::Initialized()
520{
521 if (GetTopWindow())
522 return TRUE;
523 else
524 return FALSE;
525}
526
527//
528// Get and process a message, returning FALSE if WM_QUIT
529// received (and also set the flag telling the app to exit the main loop)
530//
531bool wxApp::DoMessage()
532{
533 BOOL bRc = ::WinGetMsg(m_vHab, &m_vMsg, HWND(NULL), 0, 0);
534
535 if (bRc == 0)
536 {
537 // got WM_QUIT
538 m_bKeepGoing = FALSE;
539 return FALSE;
540 }
541 else if (bRc == -1)
542 {
543 // should never happen, but let's test for it nevertheless
544 wxLogLastError("GetMessage");
545 }
546 else
547 {
548#if wxUSE_THREADS
549 wxASSERT_MSG( wxThread::IsMain()
550 ,wxT("only the main thread can process Windows messages")
551 );
552
553 static bool sbHadGuiLock = TRUE;
554 static wxMsgArray svSavedMessages;
555
556 //
557 // if a secondary thread owns is doing GUI calls, save all messages for
558 // later processing - we can't process them right now because it will
559 // lead to recursive library calls (and we're not reentrant)
560 //
561 if (!wxGuiOwnedByMainThread())
562 {
563 sbHadGuiLock = FALSE;
564
565 // leave out WM_COMMAND messages: too dangerous, sometimes
566 // the message will be processed twice
567 if ( !wxIsWaitingForThread() ||
568 svCurrentMsg.msg != WM_COMMAND )
569 {
570 svSavedMessages.Add(svCurrentMsg);
571 }
572 return TRUE;
573 }
574 else
575 {
576 //
577 // have we just regained the GUI lock? if so, post all of the saved
578 // messages
579 //
580 // FIXME of course, it's not _exactly_ the same as processing the
581 // messages normally - expect some things to break...
582 //
583 if (!sbHadGuiLock )
584 {
585 sbHadGuiLock = TRUE;
586
587 size_t nCount = svSavedMessages.Count();
588
589 for (size_t n = 0; n < nCount; n++)
590 {
591 QMSG vMsg = svSavedMessages[n];
592
593 if ( !ProcessMessage((WXMSG *)&vMsg) )
594 {
595 ::WinDispatchMsg(m_vHab, &vMsg);
596 }
597 }
598 svSavedMessages.Empty();
599 }
600 }
601#endif // wxUSE_THREADS
602
603 // Process the message
604 if (!ProcessMessage((WXMSG *)&svCurrentMsg) )
605 {
606 ::WinDispatchMsg(m_vHab, (PQMSG)&svCurrentMsg);
607 }
608 }
609 return TRUE;
610}
611
612//////////////////////////////////////////////////////////////////////////////
613//
614// Keep trying to process messages until WM_QUIT
615// received.
616//
617// If there are messages to be processed, they will all be
618// processed and OnIdle will not be called.
619// When there are no more messages, OnIdle is called.
620// If OnIdle requests more time,
621// it will be repeatedly called so long as there are no pending messages.
622// A 'feature' of this is that once OnIdle has decided that no more processing
623// is required, then it won't get processing time until further messages
624// are processed (it'll sit in DoMessage).
625//
626//////////////////////////////////////////////////////////////////////////////
627int wxApp::MainLoop()
628{
629 m_bKeepGoing = TRUE;
630
631 while (m_bKeepGoing)
632 {
633#if wxUSE_THREADS
634 wxMutexGuiLeaveOrEnter();
635#endif // wxUSE_THREADS
636 while (!::WinPeekMsg(m_vHab, &svCurrentMsg, (HWND)NULL, 0, 0, PM_NOREMOVE) &&
637 ProcessIdle() )
638 {
639 }
640 DoMessage();
641 }
642 return (int)svCurrentMsg.mp1;
643}
644
645//
646// Returns TRUE if more time is needed.
647//
648bool wxApp::ProcessIdle()
649{
650 wxIdleEvent vEvent;
651
652 vEvent.SetEventObject(this);
653 ProcessEvent(vEvent);
654 return vEvent.MoreRequested();
655}
656
657#if wxUSE_THREADS
658void wxApp::ProcessPendingEvents()
659{
660 wxNode* pNode = wxPendingEvents->First();
661 wxCriticalSectionLocker vLocker(*wxPendingEventsLocker);
662
663 while (pNode)
664 {
665 wxEvtHandler* pHandler = (wxEvtHandler *)pNode->Data();
666 pHandler->ProcessPendingEvents();
667
668 delete pNode;
669 pNode = wxPendingEvents->First();
670 }
671}
672#endif
673
674void wxApp::ExitMainLoop()
675{
676 m_bKeepGoing = FALSE;
677}
678
679bool wxApp::Pending()
680{
681 return (::WinPeekMsg(m_vHab, (PQMSG)&svCurrentMsg, (HWND)NULL, 0, 0, PM_NOREMOVE) != 0);
682}
683
684void wxApp::Dispatch()
685{
686 DoMessage();
687}
688
689//////////////////////////////////////////////////////////////////////////////
690//
691// Give all windows a chance to preprocess
692// the message. Some may have accelerator tables, or have
693// MDI complications.
694//
695//////////////////////////////////////////////////////////////////////////////
696bool wxApp::ProcessMessage(
697 WXMSG* pWxmsg
698)
699{
700 QMSG* vMsg = (PQMSG)pWxmsg;
701 HWND hWnd = vMsg->hwnd;
702 wxWindow* pWndThis = wxFindWinFromHandle((WXHWND)hWnd);
703 wxWindow* pWnd;
704
705 //
706 // for some composite controls (like a combobox), wndThis might be NULL
707 // because the subcontrol is not a wxWindow, but only the control itself
708 // is - try to catch this case
709 //
710 while (hWnd && !pWndThis)
711 {
712 hWnd = ::WinQueryWindow(hWnd, QW_PARENT);
713 pWndThis = wxFindWinFromHandle((WXHWND)hWnd);
714 }
715
716 // Anyone for a non-translation message? Try youngest descendants first.
717 for (pWnd = pWndThis; pWnd; pWnd = pWnd->GetParent())
718 {
719 if (pWnd->OS2ProcessMessage(pWxmsg))
720 return TRUE;
721 }
722 return FALSE;
723}
724
725void wxApp::OnIdle(
726 wxIdleEvent& rEvent
727)
728{
729 static bool sbInOnIdle = FALSE;
730
731 //
732 // Avoid recursion (via ProcessEvent default case)
733 //
734 if (sbInOnIdle )
735 return;
736
737 sbInOnIdle = TRUE;
738
739 //
740 // 'Garbage' collection of windows deleted with Close().
741 //
742 DeletePendingObjects();
743
744#if wxUSE_LOG
745 // flush the logged messages if any
746 wxLog* pLog = wxLog::GetActiveTarget();
747
748 if (pLog != NULL && pLog->HasPendingMessages())
749 pLog->Flush();
750#endif // wxUSE_LOG
751
752 // Send OnIdle events to all windows
753 if (SendIdleEvents())
754 {
755 //
756 // SendIdleEvents() returns TRUE if at least one window requested more
757 // idle events
758 //
759 rEvent.RequestMore(TRUE);
760 }
761
762 //
763 // If they are pending events, we must process them.
764 //
765#if wxUSE_THREADS
766 ProcessPendingEvents();
767#endif
768 sbInOnIdle = FALSE;
769}
770
771void wxWakeUpIdle()
772{
773 // **** please implement me! ****
774 // Wake up the idle handler processor, even if it is in another thread...
775}
776
777// Send idle event to all top-level windows
778bool wxApp::SendIdleEvents()
779{
780 bool bNeedMore = FALSE;
781 wxWindowList::Node* pNode = wxTopLevelWindows.GetFirst();
782
783 while (pNode)
784 {
785 wxWindow* pWin = pNode->GetData();
786
787 if (SendIdleEvents(pWin))
788 bNeedMore = TRUE;
789 pNode = pNode->GetNext();
790 }
791 return bNeedMore;
792}
793
794//
795// Send idle event to window and all subwindows
796//
797bool wxApp::SendIdleEvents(
798 wxWindow* pWin
799)
800{
801 bool bNeedMore = FALSE;
802 wxIdleEvent vEvent;
803
804 vEvent.SetEventObject(pWin);
805 pWin->GetEventHandler()->ProcessEvent(vEvent);
806
807 if (vEvent.MoreRequested())
808 bNeedMore = TRUE;
809
810 wxNode* pNode = pWin->GetChildren().First();
811
812 while (pNode)
813 {
814 wxWindow* pWin = (wxWindow*) pNode->Data();
815
816 if (SendIdleEvents(pWin))
817 bNeedMore = TRUE;
818 pNode = pNode->Next();
819 }
820 return bNeedMore;
821}
822
823void wxApp::DeletePendingObjects()
824{
825 wxNode* pNode = wxPendingDelete.First();
826
827 while (pNode)
828 {
829 wxObject* pObj = (wxObject *)pNode->Data();
830
831 delete pObj;
832
833 if (wxPendingDelete.Member(pObj))
834 delete pNode;
835
836 //
837 // Deleting one object may have deleted other pending
838 // objects, so start from beginning of list again.
839 //
840 pNode = wxPendingDelete.First();
841 }
842}
843
844void wxApp::OnEndSession(
845 wxCloseEvent& WXUNUSED(rEvent))
846{
847 if (GetTopWindow())
848 GetTopWindow()->Close(TRUE);
849}
850
851//
852// Default behaviour: close the application with prompts. The
853// user can veto the close, and therefore the end session.
854//
855void wxApp::OnQueryEndSession(
856 wxCloseEvent& rEvent
857)
858{
859 if (GetTopWindow())
860 {
861 if (!GetTopWindow()->Close(!rEvent.CanVeto()))
862 rEvent.Veto(TRUE);
863 }
864}
865
866void wxExit()
867{
868 wxLogError(_("Fatal error: exiting"));
869
870 wxApp::CleanUp();
871}
872
873// Yield to incoming messages
874bool wxYield()
875{
876 HAB vHab;
877 QMSG vMsg;
878 // We want to go back to the main message loop
879 // if we see a WM_QUIT. (?)
880 while (::WinPeekMsg(vHab, &vMsg, (HWND)NULL, 0, 0, PM_NOREMOVE) && vMsg.msg != WM_QUIT)
881 {
882 if (!wxTheApp->DoMessage())
883 break;
884 }
885 // If they are pending events, we must process them.
886#if wxUSE_THREADS
887 wxTheApp->ProcessPendingEvents();
888#endif
889 return TRUE;
890}
891
892wxIcon wxApp::GetStdIcon(
893 int nWhich
894) const
895{
896 switch(nWhich)
897 {
898 case wxICON_INFORMATION:
899 return wxIcon("wxICON_INFO");
900
901 case wxICON_QUESTION:
902 return wxIcon("wxICON_QUESTION");
903
904 case wxICON_EXCLAMATION:
905 return wxIcon("wxICON_WARNING");
906
907 default:
908 wxFAIL_MSG(wxT("requested non existent standard icon"));
909 // still fall through
910
911 case wxICON_HAND:
912 return wxIcon("wxICON_ERROR");
913 }
914 return wxIcon("wxICON_ERROR");
915}
916
917HINSTANCE wxGetInstance()
918{
919 return wxhInstance;
920}
921
922void wxSetInstance(HINSTANCE hInst)
923{
924 wxhInstance = hInst;
925}
926