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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/dfb/region.cpp | |
3 | // Purpose: Region handling for wxWidgets/DFB | |
4 | // Author: Vaclav Slavik | |
5 | // Created: 2006-08-08 | |
6 | // Copyright: (c) 2006 REA Elektronik GmbH | |
7 | // Licence: wxWindows licence | |
8 | ///////////////////////////////////////////////////////////////////////////// | |
9 | ||
10 | // For compilers that support precompilation, includes "wx.h". | |
11 | #include "wx/wxprec.h" | |
12 | ||
13 | #ifdef __BORLANDC__ | |
14 | #pragma hdrstop | |
15 | #endif | |
16 | ||
17 | #include "wx/region.h" | |
18 | ||
19 | IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject) | |
20 | IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject) | |
21 | ||
22 | //----------------------------------------------------------------------------- | |
23 | // wxRegionRefData | |
24 | //----------------------------------------------------------------------------- | |
25 | ||
26 | class WXDLLEXPORT wxRegionRefData : public wxGDIRefData | |
27 | { | |
28 | public: | |
29 | wxRegionRefData() {} | |
30 | wxRegionRefData(const wxRect& rect) : m_rect(rect) {} | |
31 | wxRegionRefData(const wxRegionRefData& data) : m_rect(data.m_rect) {} | |
32 | ||
33 | ~wxRegionRefData() {} | |
34 | ||
35 | // default assignment and comparison operators are OK | |
36 | ||
37 | wxRect m_rect; | |
38 | }; | |
39 | ||
40 | #define M_REGION_OF(r) ((wxRegionRefData*)((r).m_refData)) | |
41 | #define M_REGION M_REGION_OF(*this) | |
42 | ||
43 | //----------------------------------------------------------------------------- | |
44 | // wxRegion | |
45 | //----------------------------------------------------------------------------- | |
46 | ||
47 | wxGDIRefData *wxRegion::CreateGDIRefData() const | |
48 | { | |
49 | return new wxRegionRefData; | |
50 | } | |
51 | ||
52 | wxGDIRefData *wxRegion::CloneGDIRefData(const wxGDIRefData *data) const | |
53 | { | |
54 | return new wxRegionRefData(*(wxRegionRefData *)data); | |
55 | } | |
56 | ||
57 | wxRegion::wxRegion() | |
58 | { | |
59 | m_refData = NULL; | |
60 | } | |
61 | ||
62 | wxRegion::wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h) | |
63 | { | |
64 | m_refData = new wxRegionRefData(wxRect(x, y, w, h)); | |
65 | } | |
66 | ||
67 | wxRegion::wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight) | |
68 | { | |
69 | m_refData = new wxRegionRefData(wxRect(topLeft, bottomRight)); | |
70 | } | |
71 | ||
72 | wxRegion::wxRegion(const wxRect& r) | |
73 | { | |
74 | m_refData = new wxRegionRefData(r); | |
75 | } | |
76 | ||
77 | wxRegion::~wxRegion() | |
78 | { | |
79 | // m_refData unrefed in ~wxObject | |
80 | } | |
81 | ||
82 | //----------------------------------------------------------------------------- | |
83 | // Information about the region | |
84 | //----------------------------------------------------------------------------- | |
85 | ||
86 | bool wxRegion::DoIsEqual(const wxRegion& region) const | |
87 | { | |
88 | return M_REGION->m_rect == M_REGION_OF(region)->m_rect; | |
89 | } | |
90 | ||
91 | bool wxRegion::DoGetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const | |
92 | { | |
93 | if ( !m_refData ) | |
94 | return false; | |
95 | ||
96 | const wxRect& r = M_REGION->m_rect; | |
97 | x = r.GetX(); | |
98 | y = r.GetY(); | |
99 | w = r.GetWidth(); | |
100 | h = r.GetHeight(); | |
101 | ||
102 | return true; | |
103 | } | |
104 | ||
105 | bool wxRegion::IsEmpty() const | |
106 | { | |
107 | if (!m_refData) | |
108 | return true; | |
109 | ||
110 | return M_REGION->m_rect.IsEmpty(); | |
111 | } | |
112 | ||
113 | //----------------------------------------------------------------------------- | |
114 | // Modifications | |
115 | //----------------------------------------------------------------------------- | |
116 | ||
117 | void wxRegion::Clear() | |
118 | { | |
119 | UnRef(); | |
120 | } | |
121 | ||
122 | bool wxRegion::DoOffset(wxCoord x, wxCoord y) | |
123 | { | |
124 | AllocExclusive(); | |
125 | M_REGION->m_rect.Offset(x, y); | |
126 | return true; | |
127 | } | |
128 | ||
129 | bool wxRegion::DoUnionWithRect(const wxRect& rect) | |
130 | { | |
131 | AllocExclusive(); | |
132 | ||
133 | if ( M_REGION->m_rect.Contains(rect) ) | |
134 | { | |
135 | return true; | |
136 | } | |
137 | else if ( rect.Contains(M_REGION->m_rect) ) | |
138 | { | |
139 | M_REGION->m_rect = rect; | |
140 | return true; | |
141 | } | |
142 | else | |
143 | { | |
144 | wxFAIL_MSG( "only rectangular regions are supported" ); | |
145 | return false; | |
146 | } | |
147 | } | |
148 | ||
149 | bool wxRegion::DoUnionWithRegion(const wxRegion& region) | |
150 | { | |
151 | wxCHECK_MSG( region.IsOk(), false, "invalid region" ); | |
152 | return DoUnionWithRect(M_REGION_OF(region)->m_rect); | |
153 | } | |
154 | ||
155 | bool wxRegion::DoIntersect(const wxRegion& region) | |
156 | { | |
157 | wxCHECK_MSG( region.IsOk(), false, "invalid region" ); | |
158 | ||
159 | AllocExclusive(); | |
160 | M_REGION->m_rect.Intersect(M_REGION_OF(region)->m_rect); | |
161 | return true; | |
162 | } | |
163 | ||
164 | bool wxRegion::DoSubtract(const wxRegion& region) | |
165 | { | |
166 | wxCHECK_MSG( region.IsOk(), false, "invalid region" ); | |
167 | wxCHECK_MSG( IsOk(), false, "invalid region" ); | |
168 | ||
169 | const wxRect& rect = M_REGION_OF(region)->m_rect; | |
170 | ||
171 | if ( rect.Contains(M_REGION->m_rect) ) | |
172 | { | |
173 | // subtracted rectangle contains this one, so the result is empty | |
174 | // rectangle | |
175 | M_REGION->m_rect = wxRect(); | |
176 | return true; | |
177 | } | |
178 | else if ( !M_REGION->m_rect.Intersects(rect) ) | |
179 | { | |
180 | // the rectangles are disjoint, so subtracting has no effect | |
181 | return true; | |
182 | } | |
183 | else | |
184 | { | |
185 | wxFAIL_MSG( "only rectangular regions implemented" ); | |
186 | return false; | |
187 | } | |
188 | } | |
189 | ||
190 | bool wxRegion::DoXor(const wxRegion& region) | |
191 | { | |
192 | wxCHECK_MSG( region.IsOk(), false, "invalid region" ); | |
193 | wxFAIL_MSG( "Xor not implemented" ); | |
194 | return false; | |
195 | } | |
196 | ||
197 | ||
198 | //----------------------------------------------------------------------------- | |
199 | // Tests | |
200 | //----------------------------------------------------------------------------- | |
201 | ||
202 | wxRegionContain wxRegion::DoContainsPoint(wxCoord x, wxCoord y) const | |
203 | { | |
204 | wxCHECK_MSG( IsOk(), wxOutRegion, "invalid region" ); | |
205 | ||
206 | if (M_REGION->m_rect.Contains(x, y)) | |
207 | return wxInRegion; | |
208 | else | |
209 | return wxOutRegion; | |
210 | } | |
211 | ||
212 | wxRegionContain wxRegion::DoContainsRect(const wxRect& rect) const | |
213 | { | |
214 | wxCHECK_MSG( IsOk(), wxOutRegion, "invalid region" ); | |
215 | ||
216 | // 1) is the rectangle entirely covered by the region? | |
217 | if (M_REGION->m_rect.Contains(rect)) | |
218 | return wxInRegion; | |
219 | ||
220 | // 2) is the rectangle completely outside the region? | |
221 | if (!M_REGION->m_rect.Intersects(rect)) | |
222 | return wxOutRegion; | |
223 | ||
224 | // 3) neither case happened => it is partially covered: | |
225 | return wxPartRegion; | |
226 | } | |
227 | ||
228 | //----------------------------------------------------------------------------- | |
229 | // wxRegionIterator | |
230 | //----------------------------------------------------------------------------- | |
231 | ||
232 | void wxRegionIterator::Reset(const wxRegion& region) | |
233 | { | |
234 | wxRegionRefData *d = M_REGION_OF(region); | |
235 | m_rect = d ? d->m_rect : wxRect(); | |
236 | } | |
237 | ||
238 | wxRegionIterator& wxRegionIterator::operator++() | |
239 | { | |
240 | // there's only one rectangle in the iterator, so iterating always | |
241 | // reaches the end: | |
242 | Reset(); | |
243 | return *this; | |
244 | } | |
245 | ||
246 | wxRegionIterator wxRegionIterator::operator++(int) | |
247 | { | |
248 | wxRegionIterator tmp = *this; | |
249 | ||
250 | // there's only one rectangle in the iterator, so iterating always | |
251 | // reaches the end: | |
252 | Reset(); | |
253 | ||
254 | return tmp; | |
255 | } |