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Fix errors in handling of maximum field in wxGenericProgressDialog.
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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/scrolwin.h
3// Purpose: wxScrolledWindow, wxScrolledControl and wxScrollHelper
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 30.08.00
7// RCS-ID: $Id$
8// Copyright: (c) 2000 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_SCROLWIN_H_BASE_
13#define _WX_SCROLWIN_H_BASE_
14
15#include "wx/panel.h"
16
17class WXDLLIMPEXP_FWD_CORE wxScrollHelperEvtHandler;
18class WXDLLIMPEXP_FWD_BASE wxTimer;
19
20// default scrolled window style: scroll in both directions
21#define wxScrolledWindowStyle (wxHSCROLL | wxVSCROLL)
22
23// values for the second argument of wxScrollHelper::ShowScrollbars()
24enum wxScrollbarVisibility
25{
26 wxSHOW_SB_NEVER = -1, // never show the scrollbar at all
27 wxSHOW_SB_DEFAULT, // show scrollbar only if it is needed
28 wxSHOW_SB_ALWAYS // always show scrollbar, even if not needed
29};
30
31// ----------------------------------------------------------------------------
32// The hierarchy of scrolling classes is a bit complicated because we want to
33// put as much functionality as possible in a mix-in class not deriving from
34// wxWindow so that other classes could derive from the same base class on all
35// platforms irrespectively of whether they are native controls (and hence
36// don't use our scrolling) or not.
37//
38// So we have
39//
40// wxScrollHelperBase
41// |
42// |
43// \|/
44// wxWindow wxScrollHelper
45// | \ / /
46// | \ / /
47// | _| |_ /
48// | wxScrolledWindow /
49// | /
50// \|/ /
51// wxControl /
52// \ /
53// \ /
54// _| |_
55// wxScrolledControl
56//
57// ----------------------------------------------------------------------------
58
59class WXDLLIMPEXP_CORE wxScrollHelperBase
60{
61public:
62 // ctor must be given the associated window
63 wxScrollHelperBase(wxWindow *winToScroll);
64 virtual ~wxScrollHelperBase();
65
66 // configure the scrolling
67 virtual void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
68 int noUnitsX, int noUnitsY,
69 int xPos = 0, int yPos = 0,
70 bool noRefresh = false );
71
72 // scroll to the given (in logical coords) position
73 //
74 // notice that for backwards compatibility reasons Scroll() is virtual as
75 // the existing code could override it but new code should override
76 // DoScroll() instead
77 virtual void Scroll(int x, int y) { DoScroll(x, y); }
78 virtual void Scroll(const wxPoint& pt) { DoScroll(pt.x, pt.y); }
79
80 // get/set the page size for this orientation (wxVERTICAL/wxHORIZONTAL)
81 int GetScrollPageSize(int orient) const;
82 void SetScrollPageSize(int orient, int pageSize);
83
84 // get the number of lines the window can scroll,
85 // returns 0 if no scrollbars are there.
86 int GetScrollLines( int orient ) const;
87
88 // Set the x, y scrolling increments.
89 void SetScrollRate( int xstep, int ystep );
90
91 // get the size of one logical unit in physical ones
92 void GetScrollPixelsPerUnit(int *pixelsPerUnitX, int *pixelsPerUnitY) const;
93
94 // Set scrollbar visibility: it is possible to show scrollbar only if it is
95 // needed (i.e. if our virtual size is greater than the current size of the
96 // associated window), always (as wxALWAYS_SHOW_SB style does) or never (in
97 // which case you should provide some other way to scroll the window as the
98 // user wouldn't be able to do it at all)
99 void ShowScrollbars(wxScrollbarVisibility horz, wxScrollbarVisibility vert)
100 {
101 DoShowScrollbars(horz, vert);
102 }
103
104 // Enable/disable Windows scrolling in either direction. If true, wxWidgets
105 // scrolls the canvas and only a bit of the canvas is invalidated; no
106 // Clear() is necessary. If false, the whole canvas is invalidated and a
107 // Clear() is necessary. Disable for when the scroll increment is used to
108 // actually scroll a non-constant distance
109 virtual void EnableScrolling(bool x_scrolling, bool y_scrolling);
110
111 // Disable use of keyboard keys for scrolling. By default cursor movement
112 // keys (including Home, End, Page Up and Down) are used to scroll the
113 // window appropriately. If the derived class uses these keys for something
114 // else, e.g. changing the currently selected item, this function can be
115 // used to disable this behaviour as it's not only not necessary then but
116 // can actually be actively harmful if another object forwards a keyboard
117 // event corresponding to one of the above keys to us using
118 // ProcessWindowEvent() because the event will always be processed which
119 // can be undesirable.
120 void DisableKeyboardScrolling() { m_kbdScrollingEnabled = false; }
121
122 // Get the view start
123 void GetViewStart(int *x, int *y) const { DoGetViewStart(x, y); }
124
125 wxPoint GetViewStart() const
126 {
127 wxPoint pt;
128 DoGetViewStart(&pt.x, &pt.y);
129 return pt;
130 }
131
132 // Set the scale factor, used in PrepareDC
133 void SetScale(double xs, double ys) { m_scaleX = xs; m_scaleY = ys; }
134 double GetScaleX() const { return m_scaleX; }
135 double GetScaleY() const { return m_scaleY; }
136
137 // translate between scrolled and unscrolled coordinates
138 void CalcScrolledPosition(int x, int y, int *xx, int *yy) const
139 { DoCalcScrolledPosition(x, y, xx, yy); }
140 wxPoint CalcScrolledPosition(const wxPoint& pt) const
141 {
142 wxPoint p2;
143 DoCalcScrolledPosition(pt.x, pt.y, &p2.x, &p2.y);
144 return p2;
145 }
146
147 void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
148 { DoCalcUnscrolledPosition(x, y, xx, yy); }
149 wxPoint CalcUnscrolledPosition(const wxPoint& pt) const
150 {
151 wxPoint p2;
152 DoCalcUnscrolledPosition(pt.x, pt.y, &p2.x, &p2.y);
153 return p2;
154 }
155
156 void DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const;
157 void DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const;
158
159 // Adjust the scrollbars
160 virtual void AdjustScrollbars() = 0;
161
162 // Calculate scroll increment
163 int CalcScrollInc(wxScrollWinEvent& event);
164
165 // Normally the wxScrolledWindow will scroll itself, but in some rare
166 // occasions you might want it to scroll [part of] another window (e.g. a
167 // child of it in order to scroll only a portion the area between the
168 // scrollbars (spreadsheet: only cell area will move).
169 void SetTargetWindow(wxWindow *target);
170 wxWindow *GetTargetWindow() const;
171
172 void SetTargetRect(const wxRect& rect) { m_rectToScroll = rect; }
173 wxRect GetTargetRect() const { return m_rectToScroll; }
174
175 // Override this function to draw the graphic (or just process EVT_PAINT)
176 virtual void OnDraw(wxDC& WXUNUSED(dc)) { }
177
178 // change the DC origin according to the scroll position.
179 virtual void DoPrepareDC(wxDC& dc);
180
181 // are we generating the autoscroll events?
182 bool IsAutoScrolling() const { return m_timerAutoScroll != NULL; }
183
184 // stop generating the scroll events when mouse is held outside the window
185 void StopAutoScrolling();
186
187 // this method can be overridden in a derived class to forbid sending the
188 // auto scroll events - note that unlike StopAutoScrolling() it doesn't
189 // stop the timer, so it will be called repeatedly and will typically
190 // return different values depending on the current mouse position
191 //
192 // the base class version just returns true
193 virtual bool SendAutoScrollEvents(wxScrollWinEvent& event) const;
194
195 // the methods to be called from the window event handlers
196 void HandleOnScroll(wxScrollWinEvent& event);
197 void HandleOnSize(wxSizeEvent& event);
198 void HandleOnPaint(wxPaintEvent& event);
199 void HandleOnChar(wxKeyEvent& event);
200 void HandleOnMouseEnter(wxMouseEvent& event);
201 void HandleOnMouseLeave(wxMouseEvent& event);
202#if wxUSE_MOUSEWHEEL
203 void HandleOnMouseWheel(wxMouseEvent& event);
204#endif // wxUSE_MOUSEWHEEL
205 void HandleOnChildFocus(wxChildFocusEvent& event);
206
207#if WXWIN_COMPATIBILITY_2_8
208 wxDEPRECATED(
209 void OnScroll(wxScrollWinEvent& event) { HandleOnScroll(event); }
210 )
211#endif // WXWIN_COMPATIBILITY_2_8
212
213protected:
214 // get pointer to our scroll rect if we use it or NULL
215 const wxRect *GetScrollRect() const
216 {
217 return m_rectToScroll.width != 0 ? &m_rectToScroll : NULL;
218 }
219
220 // get the size of the target window
221 wxSize GetTargetSize() const
222 {
223 return m_rectToScroll.width != 0 ? m_rectToScroll.GetSize()
224 : m_targetWindow->GetClientSize();
225 }
226
227 void GetTargetSize(int *w, int *h) const
228 {
229 wxSize size = GetTargetSize();
230 if ( w )
231 *w = size.x;
232 if ( h )
233 *h = size.y;
234 }
235
236 // implementation of public methods with the same name
237 virtual void DoGetViewStart(int *x, int *y) const;
238 virtual void DoScroll(int x, int y) = 0;
239 virtual void DoShowScrollbars(wxScrollbarVisibility horz,
240 wxScrollbarVisibility vert) = 0;
241
242 // implementations of various wxWindow virtual methods which should be
243 // forwarded to us (this can be done by WX_FORWARD_TO_SCROLL_HELPER())
244 bool ScrollLayout();
245 void ScrollDoSetVirtualSize(int x, int y);
246 wxSize ScrollGetBestVirtualSize() const;
247
248 // change just the target window (unlike SetWindow which changes m_win as
249 // well)
250 void DoSetTargetWindow(wxWindow *target);
251
252 // delete the event handler we installed
253 void DeleteEvtHandler();
254
255 // calls wxScrollHelperEvtHandler::ResetDrawnFlag(), see explanation
256 // in wxScrollHelperEvtHandler::ProcessEvent()
257 void ResetDrawnFlag();
258
259 // this function should be overridden to return the size available for
260 // m_targetWindow inside m_win of the given size
261 //
262 // the default implementation is only good for m_targetWindow == m_win
263 // case, if we're scrolling a subwindow you must override this method
264 virtual wxSize GetSizeAvailableForScrollTarget(const wxSize& size)
265 {
266 // returning just size from here is wrong but it was decided that it is
267 // not wrong enough to break the existing code (which doesn't override
268 // this recently added function at all) by adding this assert
269 //
270 // wxASSERT_MSG( m_targetWindow == m_win, "must be overridden" );
271
272 return size;
273 }
274
275
276 double m_scaleX;
277 double m_scaleY;
278
279 wxWindow *m_win,
280 *m_targetWindow;
281
282 wxRect m_rectToScroll;
283
284 wxTimer *m_timerAutoScroll;
285
286 int m_xScrollPixelsPerLine;
287 int m_yScrollPixelsPerLine;
288 int m_xScrollPosition;
289 int m_yScrollPosition;
290 int m_xScrollLines;
291 int m_yScrollLines;
292 int m_xScrollLinesPerPage;
293 int m_yScrollLinesPerPage;
294
295 bool m_xScrollingEnabled;
296 bool m_yScrollingEnabled;
297
298 bool m_kbdScrollingEnabled;
299
300#if wxUSE_MOUSEWHEEL
301 int m_wheelRotation;
302#endif // wxUSE_MOUSEWHEEL
303
304 wxScrollHelperEvtHandler *m_handler;
305
306 wxDECLARE_NO_COPY_CLASS(wxScrollHelperBase);
307};
308
309// this macro can be used in a wxScrollHelper-derived class to forward wxWindow
310// methods to corresponding wxScrollHelper methods
311#define WX_FORWARD_TO_SCROLL_HELPER() \
312public: \
313 virtual void PrepareDC(wxDC& dc) { DoPrepareDC(dc); } \
314 virtual bool Layout() { return ScrollLayout(); } \
315 virtual void DoSetVirtualSize(int x, int y) \
316 { ScrollDoSetVirtualSize(x, y); } \
317 virtual wxSize GetBestVirtualSize() const \
318 { return ScrollGetBestVirtualSize(); }
319
320// include the declaration of the real wxScrollHelper
321#if defined(__WXGTK20__) && !defined(__WXUNIVERSAL__)
322 #include "wx/gtk/scrolwin.h"
323#elif defined(__WXGTK__) && !defined(__WXUNIVERSAL__)
324 #include "wx/gtk1/scrolwin.h"
325#else
326 #define wxHAS_GENERIC_SCROLLWIN
327 #include "wx/generic/scrolwin.h"
328#endif
329
330// ----------------------------------------------------------------------------
331// wxScrolled<T>: a wxWindow which knows how to scroll
332// ----------------------------------------------------------------------------
333
334// helper class for wxScrolled<T> below
335struct WXDLLIMPEXP_CORE wxScrolledT_Helper
336{
337 static wxSize FilterBestSize(const wxWindow *win,
338 const wxScrollHelper *helper,
339 const wxSize& origBest);
340#ifdef __WXMSW__
341 static WXLRESULT FilterMSWWindowProc(WXUINT nMsg, WXLRESULT origResult);
342#endif
343};
344
345// Scrollable window base on window type T. This used to be wxScrolledWindow,
346// but wxScrolledWindow includes wxControlContainer functionality and that's
347// not always desirable.
348template<class T>
349class wxScrolled : public T,
350 public wxScrollHelper,
351 private wxScrolledT_Helper
352{
353public:
354 wxScrolled() : wxScrollHelper(this) { }
355 wxScrolled(wxWindow *parent,
356 wxWindowID winid = wxID_ANY,
357 const wxPoint& pos = wxDefaultPosition,
358 const wxSize& size = wxDefaultSize,
359 long style = wxScrolledWindowStyle,
360 const wxString& name = wxPanelNameStr)
361 : wxScrollHelper(this)
362 {
363 Create(parent, winid, pos, size, style, name);
364 }
365
366 bool Create(wxWindow *parent,
367 wxWindowID winid,
368 const wxPoint& pos = wxDefaultPosition,
369 const wxSize& size = wxDefaultSize,
370 long style = wxScrolledWindowStyle,
371 const wxString& name = wxPanelNameStr)
372 {
373 m_targetWindow = this;
374
375#ifdef __WXMAC__
376 this->MacSetClipChildren(true);
377#endif
378
379 this->Connect(wxEVT_PAINT, wxPaintEventHandler(wxScrolled::OnPaint));
380
381 // by default, we're scrollable in both directions (but if one of the
382 // styles is specified explicitly, we shouldn't add the other one
383 // automatically)
384 if ( !(style & (wxHSCROLL | wxVSCROLL)) )
385 style |= wxHSCROLL | wxVSCROLL;
386
387 return T::Create(parent, winid, pos, size, style, name);
388 }
389
390 // we need to return a special WM_GETDLGCODE value to process just the
391 // arrows but let the other navigation characters through
392#ifdef __WXMSW__
393 virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
394 {
395 return FilterMSWWindowProc(nMsg, T::MSWWindowProc(nMsg, wParam, lParam));
396 }
397#endif // __WXMSW__
398
399 WX_FORWARD_TO_SCROLL_HELPER()
400
401protected:
402 virtual wxSize DoGetBestSize() const
403 {
404 return FilterBestSize(this, this, T::DoGetBestSize());
405 }
406
407private:
408 // this is needed for wxEVT_PAINT processing hack described in
409 // wxScrollHelperEvtHandler::ProcessEvent()
410 void OnPaint(wxPaintEvent& event)
411 {
412 // the user code didn't really draw the window if we got here, so set
413 // this flag to try to call OnDraw() later
414 ResetDrawnFlag();
415 event.Skip();
416 }
417
418 // VC++ 6 gives warning for the declaration of template member function
419 // without definition
420#ifndef __VISUALC6__
421 wxDECLARE_NO_COPY_CLASS(wxScrolled);
422#endif
423};
424
425#ifdef __VISUALC6__
426 // disable the warning about non dll-interface class used as base for
427 // dll-interface class: it's harmless in this case
428 #pragma warning(push)
429 #pragma warning(disable:4275)
430#endif
431
432// for compatibility with existing code, we provide wxScrolledWindow
433// "typedef" for wxScrolled<wxPanel>. It's not a real typedef because we
434// want wxScrolledWindow to show in wxRTTI information (the class is widely
435// used and likelihood of its wxRTTI information being used too is high):
436class WXDLLIMPEXP_CORE wxScrolledWindow : public wxScrolled<wxPanel>
437{
438public:
439 wxScrolledWindow() : wxScrolled<wxPanel>() {}
440 wxScrolledWindow(wxWindow *parent,
441 wxWindowID winid = wxID_ANY,
442 const wxPoint& pos = wxDefaultPosition,
443 const wxSize& size = wxDefaultSize,
444 long style = wxScrolledWindowStyle,
445 const wxString& name = wxPanelNameStr)
446 : wxScrolled<wxPanel>(parent, winid, pos, size, style, name) {}
447
448 DECLARE_DYNAMIC_CLASS_NO_COPY(wxScrolledWindow)
449};
450
451typedef wxScrolled<wxWindow> wxScrolledCanvas;
452
453#ifdef __VISUALC6__
454 #pragma warning(pop)
455#endif
456
457#endif // _WX_SCROLWIN_H_BASE_