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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/msw/dialog.cpp
3// Purpose: wxDialog class
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
21 #pragma implementation "dialog.h"
22#endif
23
24// For compilers that support precompilation, includes "wx.h".
25#include "wx/wxprec.h"
26
27#ifdef __BORLANDC__
28 #pragma hdrstop
29#endif
30
31#ifndef WX_PRECOMP
32 #include "wx/dialog.h"
33 #include "wx/utils.h"
34 #include "wx/frame.h"
35 #include "wx/app.h"
36 #include "wx/settings.h"
37 #include "wx/intl.h"
38 #include "wx/log.h"
39#endif
40
41#include "wx/msw/private.h"
42#include "wx/log.h"
43#include "wx/evtloop.h"
44#include "wx/ptr_scpd.h"
45
46#if wxUSE_COMMON_DIALOGS && !defined(__WXMICROWIN__)
47 #include <commdlg.h>
48#endif
49
50// ----------------------------------------------------------------------------
51// wxWin macros
52// ----------------------------------------------------------------------------
53
54#if wxUSE_EXTENDED_RTTI
55WX_DEFINE_FLAGS( wxDialogStyle )
56
57wxBEGIN_FLAGS( wxDialogStyle )
58 // new style border flags, we put them first to
59 // use them for streaming out
60 wxFLAGS_MEMBER(wxBORDER_SIMPLE)
61 wxFLAGS_MEMBER(wxBORDER_SUNKEN)
62 wxFLAGS_MEMBER(wxBORDER_DOUBLE)
63 wxFLAGS_MEMBER(wxBORDER_RAISED)
64 wxFLAGS_MEMBER(wxBORDER_STATIC)
65 wxFLAGS_MEMBER(wxBORDER_NONE)
66
67 // old style border flags
68 wxFLAGS_MEMBER(wxSIMPLE_BORDER)
69 wxFLAGS_MEMBER(wxSUNKEN_BORDER)
70 wxFLAGS_MEMBER(wxDOUBLE_BORDER)
71 wxFLAGS_MEMBER(wxRAISED_BORDER)
72 wxFLAGS_MEMBER(wxSTATIC_BORDER)
73 wxFLAGS_MEMBER(wxNO_BORDER)
74
75 // standard window styles
76 wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
77 wxFLAGS_MEMBER(wxCLIP_CHILDREN)
78
79 // dialog styles
80 wxFLAGS_MEMBER(wxDIALOG_MODAL)
81 wxFLAGS_MEMBER(wxDIALOG_MODELESS)
82 wxFLAGS_MEMBER(wxNO_3D)
83 wxFLAGS_MEMBER(wxWS_EX_VALIDATE_RECURSIVELY)
84 wxFLAGS_MEMBER(wxSTAY_ON_TOP)
85 wxFLAGS_MEMBER(wxCAPTION)
86 wxFLAGS_MEMBER(wxTHICK_FRAME)
87 wxFLAGS_MEMBER(wxSYSTEM_MENU)
88 wxFLAGS_MEMBER(wxRESIZE_BORDER)
89 wxFLAGS_MEMBER(wxRESIZE_BOX)
90 wxFLAGS_MEMBER(wxCLOSE_BOX)
91 wxFLAGS_MEMBER(wxMAXIMIZE_BOX)
92 wxFLAGS_MEMBER(wxMINIMIZE_BOX)
93wxEND_FLAGS( wxDialogStyle )
94
95IMPLEMENT_DYNAMIC_CLASS_XTI(wxDialog, wxTopLevelWindow,"wx/dialog.h")
96
97wxBEGIN_PROPERTIES_TABLE(wxDialog)
98 wxPROPERTY( Title,wxString, SetTitle, GetTitle, wxString() , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
99 wxPROPERTY_FLAGS( WindowStyle , wxDialogStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
100wxEND_PROPERTIES_TABLE()
101
102wxBEGIN_HANDLERS_TABLE(wxDialog)
103wxEND_HANDLERS_TABLE()
104
105wxCONSTRUCTOR_6( wxDialog , wxWindow* , Parent , wxWindowID , Id , wxString , Title , wxPoint , Position , wxSize , Size , long , WindowStyle)
106
107#else
108IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow)
109#endif
110
111BEGIN_EVENT_TABLE(wxDialog, wxDialogBase)
112 EVT_BUTTON(wxID_OK, wxDialog::OnOK)
113 EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
114 EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
115
116 EVT_CHAR_HOOK(wxDialog::OnCharHook)
117
118 EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged)
119
120 EVT_CLOSE(wxDialog::OnCloseWindow)
121END_EVENT_TABLE()
122
123// ----------------------------------------------------------------------------
124// wxDialogModalData
125// ----------------------------------------------------------------------------
126
127// this is simply a container for any data we need to implement modality which
128// allows us to avoid changing wxDialog each time the implementation changes
129class wxDialogModalData
130{
131public:
132 wxDialogModalData(wxDialog *dialog) : m_evtLoop(dialog) { }
133
134 void RunLoop()
135 {
136 m_evtLoop.Run();
137 }
138
139 void ExitLoop()
140 {
141 m_evtLoop.Exit();
142 }
143
144private:
145 wxModalEventLoop m_evtLoop;
146};
147
148wxDEFINE_TIED_SCOPED_PTR_TYPE(wxDialogModalData);
149
150// ============================================================================
151// implementation
152// ============================================================================
153
154// ----------------------------------------------------------------------------
155// wxDialog construction
156// ----------------------------------------------------------------------------
157
158void wxDialog::Init()
159{
160 m_oldFocus = (wxWindow *)NULL;
161 m_isShown = FALSE;
162 m_modalData = NULL;
163 m_endModalCalled = FALSE;
164}
165
166bool wxDialog::Create(wxWindow *parent,
167 wxWindowID id,
168 const wxString& title,
169 const wxPoint& pos,
170 const wxSize& size,
171 long style,
172 const wxString& name)
173{
174 SetExtraStyle(GetExtraStyle() | wxTOPLEVEL_EX_DIALOG);
175
176 // save focus before doing anything which can potentially change it
177 m_oldFocus = FindFocus();
178
179 // All dialogs should really have this style
180 style |= wxTAB_TRAVERSAL;
181
182 if ( !wxTopLevelWindow::Create(parent, id, title, pos, size, style, name) )
183 return FALSE;
184
185 if ( !m_hasFont )
186 SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
187
188 SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
189
190 return TRUE;
191}
192
193void wxDialog::SetModal(bool flag)
194{
195 if ( flag )
196 {
197 m_windowStyle |= wxDIALOG_MODAL;
198
199 wxModelessWindows.DeleteObject(this);
200 }
201 else
202 {
203 m_windowStyle &= ~wxDIALOG_MODAL;
204
205 wxModelessWindows.Append(this);
206 }
207}
208
209wxDialog::~wxDialog()
210{
211 m_isBeingDeleted = TRUE;
212
213 // this will also reenable all the other windows for a modal dialog
214 Show(FALSE);
215}
216
217// ----------------------------------------------------------------------------
218// kbd handling
219// ----------------------------------------------------------------------------
220
221// By default, pressing escape cancels the dialog
222void wxDialog::OnCharHook(wxKeyEvent& event)
223{
224 if (GetHWND())
225 {
226 // "Esc" works as an accelerator for the "Cancel" button, but it
227 // shouldn't close the dialog which doesn't have any cancel button
228 if ( (event.m_keyCode == WXK_ESCAPE) && FindWindow(wxID_CANCEL) )
229 {
230 wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
231 cancelEvent.SetEventObject( this );
232 GetEventHandler()->ProcessEvent(cancelEvent);
233
234 // ensure that there is another message for this window so the
235 // ShowModal loop will exit and won't get stuck in GetMessage().
236 ::PostMessage(GetHwnd(), WM_NULL, 0, 0);
237
238 return;
239 }
240 }
241
242 // We didn't process this event.
243 event.Skip();
244}
245
246// ----------------------------------------------------------------------------
247// showing the dialogs
248// ----------------------------------------------------------------------------
249
250bool wxDialog::IsModal() const
251{
252 return (GetWindowStyleFlag() & wxDIALOG_MODAL) != 0;
253}
254
255bool wxDialog::IsModalShowing() const
256{
257 return m_modalData != NULL;
258}
259
260wxWindow *wxDialog::FindSuitableParent() const
261{
262 // first try to use the currently active window
263 HWND hwndFg = ::GetForegroundWindow();
264 wxWindow *parent = hwndFg ? wxFindWinFromHandle((WXHWND)hwndFg)
265 : NULL;
266 if ( !parent )
267 {
268 // next try the main app window
269 parent = wxTheApp->GetTopWindow();
270 }
271
272 // finally, check if the parent we found is really suitable
273 if ( !parent || parent == (wxWindow *)this || !parent->IsShown() )
274 {
275 // don't use this one
276 parent = NULL;
277 }
278
279 return parent;
280}
281
282void wxDialog::DoShowModal()
283{
284 wxCHECK_RET( !IsModalShowing(), _T("DoShowModal() called twice") );
285 wxCHECK_RET( IsModal(), _T("can't DoShowModal() modeless dialog") );
286
287 wxWindow *parent = GetParent();
288
289 wxWindow* oldFocus = m_oldFocus;
290
291 // We have to remember the HWND because we need to check
292 // the HWND still exists (oldFocus can be garbage when the dialog
293 // exits, if it has been destroyed)
294 HWND hwndOldFocus = 0;
295 if (oldFocus)
296 hwndOldFocus = (HWND) oldFocus->GetHWND();
297
298 // remember where the focus was
299 if ( !oldFocus )
300 {
301 oldFocus = parent;
302 if ( parent )
303 hwndOldFocus = GetHwndOf(parent);
304 }
305
306 // enter the modal loop
307 {
308 wxDialogModalDataTiedPtr modalData(&m_modalData,
309 new wxDialogModalData(this));
310 modalData->RunLoop();
311 }
312
313 // and restore focus
314 // Note that this code MUST NOT access the dialog object's data
315 // in case the object has been deleted (which will be the case
316 // for a modal dialog that has been destroyed before calling EndModal).
317 if ( oldFocus && (oldFocus != this) && ::IsWindow(hwndOldFocus))
318 {
319 // This is likely to prove that the object still exists
320 if (wxFindWinFromHandle((WXHWND) hwndOldFocus) == oldFocus)
321 oldFocus->SetFocus();
322 }
323}
324
325bool wxDialog::Show(bool show)
326{
327 if ( !show && m_modalData )
328 {
329 // we need to do this before calling wxDialogBase version because if we
330 // had disabled other app windows, they must be reenabled right now as
331 // if they stay disabled Windows will activate another window (one
332 // which is enabled, anyhow) when we're hidden in the base class Show()
333 // and we will lose activation
334 m_modalData->ExitLoop();
335 }
336
337 // ShowModal() may be called for already shown dialog
338 if ( !wxDialogBase::Show(show) && !(show && IsModal()) )
339 {
340 // nothing to do
341 return FALSE;
342 }
343
344 if ( show )
345 {
346 // dialogs don't get WM_SIZE message after creation unlike most (all?)
347 // other windows and so could start their life non laid out correctly
348 // if we didn't call Layout() from here
349 //
350 // NB: normally we should call it just the first time but doing it
351 // every time is simpler than keeping a flag
352 Layout();
353
354 // this usually will result in TransferDataToWindow() being called
355 InitDialog();
356 }
357
358 // EndModal may have been called from InitDialog handler,
359 // which would cause an infinite loop if we didn't take it
360 // into account
361 if ( show && IsModal() && !m_endModalCalled )
362 {
363 // modal dialog needs a parent window, so try to find one
364 if ( !GetParent() )
365 {
366 m_parent = FindSuitableParent();
367 }
368
369 DoShowModal();
370 }
371
372 return TRUE;
373}
374
375void wxDialog::Raise()
376{
377 ::SetForegroundWindow(GetHwnd());
378}
379
380// a special version for Show(TRUE) for modal dialogs which returns return code
381int wxDialog::ShowModal()
382{
383 m_endModalCalled = FALSE;
384 if ( !IsModal() )
385 {
386 SetModal(TRUE);
387 }
388
389 Show(TRUE);
390
391 return GetReturnCode();
392}
393
394// NB: this function (surprizingly) may be called for both modal and modeless
395// dialogs and should work for both of them
396void wxDialog::EndModal(int retCode)
397{
398 m_endModalCalled = TRUE;
399 SetReturnCode(retCode);
400
401 Show(FALSE);
402}
403
404// ----------------------------------------------------------------------------
405// wxWin event handlers
406// ----------------------------------------------------------------------------
407
408// Standard buttons
409void wxDialog::OnOK(wxCommandEvent& WXUNUSED(event))
410{
411 if ( Validate() && TransferDataFromWindow() )
412 {
413 EndModal(wxID_OK);
414 }
415}
416
417void wxDialog::OnApply(wxCommandEvent& WXUNUSED(event))
418{
419 if ( Validate() )
420 TransferDataFromWindow();
421
422 // TODO probably need to disable the Apply button until things change again
423}
424
425void wxDialog::OnCancel(wxCommandEvent& WXUNUSED(event))
426{
427 EndModal(wxID_CANCEL);
428}
429
430void wxDialog::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
431{
432 // We'll send a Cancel message by default, which may close the dialog.
433 // Check for looping if the Cancel event handler calls Close().
434
435 // Note that if a cancel button and handler aren't present in the dialog,
436 // nothing will happen when you close the dialog via the window manager, or
437 // via Close(). We wouldn't want to destroy the dialog by default, since
438 // the dialog may have been created on the stack. However, this does mean
439 // that calling dialog->Close() won't delete the dialog unless the handler
440 // for wxID_CANCEL does so. So use Destroy() if you want to be sure to
441 // destroy the dialog. The default OnCancel (above) simply ends a modal
442 // dialog, and hides a modeless dialog.
443
444 // VZ: this is horrible and MT-unsafe. Can't we reuse some of these global
445 // lists here? don't dare to change it now, but should be done later!
446 static wxList closing;
447
448 if ( closing.Member(this) )
449 return;
450
451 closing.Append(this);
452
453 wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
454 cancelEvent.SetEventObject( this );
455 GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog
456
457 closing.DeleteObject(this);
458}
459
460void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event))
461{
462#if wxUSE_CTL3D
463 Ctl3dColorChange();
464#else
465 SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
466 Refresh();
467#endif
468}
469
470// ---------------------------------------------------------------------------
471// dialog window proc
472// ---------------------------------------------------------------------------
473
474long wxDialog::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
475{
476 long rc = 0;
477 bool processed = FALSE;
478
479 switch ( message )
480 {
481 case WM_CLOSE:
482 // if we can't close, tell the system that we processed the
483 // message - otherwise it would close us
484 processed = !Close();
485 break;
486
487 case WM_SIZE:
488 // the Windows dialogs unfortunately are not meant to be resizeable
489 // at all and their standard class doesn't include CS_[VH]REDRAW
490 // styles which means that the window is not refreshed properly
491 // after the resize and no amount of WS_CLIPCHILDREN/SIBLINGS can
492 // help with it - so we have to refresh it manually which certainly
493 // creates flicker but at least doesn't show garbage on the screen
494 rc = wxWindow::MSWWindowProc(message, wParam, lParam);
495 processed = TRUE;
496 if ( HasFlag(wxFULL_REPAINT_ON_RESIZE) )
497 {
498 ::InvalidateRect(GetHwnd(), NULL, FALSE /* erase bg */);
499 }
500 break;
501
502#ifndef __WXMICROWIN__
503 case WM_SETCURSOR:
504 // we want to override the busy cursor for modal dialogs:
505 // typically, wxBeginBusyCursor() is called and then a modal dialog
506 // is shown, but the modal dialog shouldn't have hourglass cursor
507 if ( IsModalShowing() && wxIsBusy() )
508 {
509 // set our cursor for all windows (but see below)
510 wxCursor cursor = m_cursor;
511 if ( !cursor.Ok() )
512 cursor = wxCURSOR_ARROW;
513
514 ::SetCursor(GetHcursorOf(cursor));
515
516 // in any case, stop here and don't let wxWindow process this
517 // message (it would set the busy cursor)
518 processed = TRUE;
519
520 // but return FALSE to tell the child window (if the event
521 // comes from one of them and not from ourselves) that it can
522 // set its own cursor if it has one: thus, standard controls
523 // (e.g. text ctrl) still have correct cursors in a dialog
524 // invoked while wxIsBusy()
525 rc = FALSE;
526 }
527 break;
528#endif // __WXMICROWIN__
529 }
530
531 if ( !processed )
532 rc = wxWindow::MSWWindowProc(message, wParam, lParam);
533
534 return rc;
535}
536
537#if wxUSE_CTL3D
538
539// Define for each class of dialog and control
540WXHBRUSH wxDialog::OnCtlColor(WXHDC WXUNUSED(pDC),
541 WXHWND WXUNUSED(pWnd),
542 WXUINT WXUNUSED(nCtlColor),
543 WXUINT message,
544 WXWPARAM wParam,
545 WXLPARAM lParam)
546{
547 return (WXHBRUSH)Ctl3dCtlColorEx(message, wParam, lParam);
548}
549
550#endif // wxUSE_CTL3D
551