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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/common/fontenumcmn.cpp | |
3 | // Purpose: wxFontEnumerator class | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 7/5/2006 | |
7 | // Copyright: (c) 1999-2003 Vadim Zeitlin <vadim@wxwindows.org> | |
8 | // Licence: wxWindows licence | |
9 | ///////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | // ============================================================================ | |
12 | // declarations | |
13 | // ============================================================================ | |
14 | ||
15 | // ---------------------------------------------------------------------------- | |
16 | // headers | |
17 | // ---------------------------------------------------------------------------- | |
18 | ||
19 | // For compilers that support precompilation, includes "wx.h". | |
20 | #include "wx/wxprec.h" | |
21 | ||
22 | #ifdef __BORLANDC__ | |
23 | #pragma hdrstop | |
24 | #endif | |
25 | ||
26 | #if wxUSE_FONTENUM | |
27 | ||
28 | #include "wx/fontenum.h" | |
29 | ||
30 | // ============================================================================ | |
31 | // implementation | |
32 | // ============================================================================ | |
33 | ||
34 | // A simple wxFontEnumerator which doesn't perform any filtering and | |
35 | // just returns all facenames and encodings found in the system | |
36 | class WXDLLEXPORT wxSimpleFontEnumerator : public wxFontEnumerator | |
37 | { | |
38 | public: | |
39 | wxSimpleFontEnumerator() { } | |
40 | ||
41 | // called by EnumerateFacenames | |
42 | virtual bool OnFacename(const wxString& facename) | |
43 | { | |
44 | m_arrFacenames.Add(facename); | |
45 | return true; | |
46 | } | |
47 | ||
48 | // called by EnumerateEncodings | |
49 | virtual bool OnFontEncoding(const wxString& WXUNUSED(facename), | |
50 | const wxString& encoding) | |
51 | { | |
52 | m_arrEncodings.Add(encoding); | |
53 | return true; | |
54 | } | |
55 | ||
56 | public: | |
57 | wxArrayString m_arrFacenames, m_arrEncodings; | |
58 | }; | |
59 | ||
60 | ||
61 | /* static */ | |
62 | wxArrayString wxFontEnumerator::GetFacenames(wxFontEncoding encoding, bool fixedWidthOnly) | |
63 | { | |
64 | wxSimpleFontEnumerator temp; | |
65 | temp.EnumerateFacenames(encoding, fixedWidthOnly); | |
66 | return temp.m_arrFacenames; | |
67 | } | |
68 | ||
69 | /* static */ | |
70 | wxArrayString wxFontEnumerator::GetEncodings(const wxString& facename) | |
71 | { | |
72 | wxSimpleFontEnumerator temp; | |
73 | temp.EnumerateEncodings(facename); | |
74 | return temp.m_arrEncodings; | |
75 | } | |
76 | ||
77 | /* static */ | |
78 | bool wxFontEnumerator::IsValidFacename(const wxString &facename) | |
79 | { | |
80 | // we cache the result of wxFontEnumerator::GetFacenames supposing that | |
81 | // the array of face names won't change in the session of this program | |
82 | static wxArrayString s_arr = wxFontEnumerator::GetFacenames(); | |
83 | ||
84 | #ifdef __WXMSW__ | |
85 | // Quoting the MSDN: | |
86 | // "MS Shell Dlg is a mapping mechanism that enables | |
87 | // U.S. English Microsoft Windows NT, and Microsoft Windows 2000 to | |
88 | // support locales that have characters that are not contained in code | |
89 | // page 1252. It is not a font but a face name for a nonexistent font." | |
90 | // Thus we need to consider "Ms Shell Dlg" and "Ms Shell Dlg 2" as valid | |
91 | // font face names even if they are not enumerated by wxFontEnumerator | |
92 | if (facename.IsSameAs(wxT("Ms Shell Dlg"), false) || | |
93 | facename.IsSameAs(wxT("Ms Shell Dlg 2"), false)) | |
94 | return true; | |
95 | #endif | |
96 | ||
97 | // is given font face name a valid one ? | |
98 | if (s_arr.Index(facename, false) == wxNOT_FOUND) | |
99 | return false; | |
100 | ||
101 | return true; | |
102 | } | |
103 | ||
104 | #ifdef wxHAS_UTF8_FONTS | |
105 | bool wxFontEnumerator::EnumerateEncodingsUTF8(const wxString& facename) | |
106 | { | |
107 | // name of UTF-8 encoding: no need to use wxFontMapper for it as it's | |
108 | // unlikely to change | |
109 | const wxString utf8(wxT("UTF-8")); | |
110 | ||
111 | // all fonts are in UTF-8 only if this code is used | |
112 | if ( !facename.empty() ) | |
113 | { | |
114 | OnFontEncoding(facename, utf8); | |
115 | return true; | |
116 | } | |
117 | ||
118 | // so enumerating all facenames supporting this encoding is the same as | |
119 | // enumerating all facenames | |
120 | const wxArrayString facenames(GetFacenames(wxFONTENCODING_UTF8)); | |
121 | const size_t count = facenames.size(); | |
122 | if ( !count ) | |
123 | return false; | |
124 | ||
125 | for ( size_t n = 0; n < count; n++ ) | |
126 | { | |
127 | OnFontEncoding(facenames[n], utf8); | |
128 | } | |
129 | ||
130 | return true; | |
131 | } | |
132 | #endif // wxHAS_UTF8_FONTS | |
133 | ||
134 | #endif // wxUSE_FONTENUM |