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1/////////////////////////////////////////////////////////////////////////////
2// Name: gauge.h
3// Purpose: interface of wxGauge
4// Author: wxWidgets team
5// RCS-ID: $Id$
6// Licence: wxWindows license
7/////////////////////////////////////////////////////////////////////////////
8
9/**
10 @class wxGauge
11
12 A gauge is a horizontal or vertical bar which shows a quantity (often
13 time).
14
15 wxGauge supports two working modes: determinate and indeterminate progress.
16
17 The first is the usual working mode (see SetValue() and SetRange()) while
18 the second can be used when the program is doing some processing but you
19 don't know how much progress is being done. In this case, you can
20 periodically call the Pulse() function to make the progress bar switch to
21 indeterminate mode (graphically it's usually a set of blocks which move or
22 bounce in the bar control).
23
24 wxGauge supports dynamic switch between these two work modes.
25
26 There are no user commands for the gauge.
27
28 @beginStyleTable
29 @style{wxGA_HORIZONTAL}
30 Creates a horizontal gauge.
31 @style{wxGA_VERTICAL}
32 Creates a vertical gauge.
33 @style{wxGA_SMOOTH}
34 Creates smooth progress bar with one pixel wide update step (not
35 supported by all platforms).
36 @endStyleTable
37
38 @library{wxcore}
39 @category{ctrl}
40 @appearance{gauge.png}
41
42 @see wxSlider, wxScrollBar
43*/
44class wxGauge : public wxControl
45{
46public:
47 /**
48 Default constructor.
49 */
50 wxGauge();
51
52 /**
53 Constructor, creating and showing a gauge.
54
55 @param parent
56 Window parent.
57 @param id
58 Window identifier.
59 @param range
60 Integer range (maximum value) of the gauge.
61 See SetRange() for more details about the meaning of this value
62 when using the gauge in indeterminate mode.
63 @param pos
64 Window position.
65 @param size
66 Window size.
67 @param style
68 Gauge style.
69 @param validator
70 Window validator.
71 @param name
72 Window name.
73
74 @see Create()
75 */
76 wxGauge(wxWindow* parent, wxWindowID id, int range,
77 const wxPoint& pos = wxDefaultPosition,
78 const wxSize& size = wxDefaultSize,
79 long style = wxGA_HORIZONTAL,
80 const wxValidator& validator = wxDefaultValidator,
81 const wxString& name = wxGaugeNameStr);
82
83 /**
84 Destructor, destroying the gauge.
85 */
86 virtual ~wxGauge();
87
88 /**
89 Creates the gauge for two-step construction. See wxGauge() for further
90 details.
91 */
92 bool Create(wxWindow* parent, wxWindowID id, int range,
93 const wxPoint& pos = wxDefaultPosition,
94 const wxSize& size = wxDefaultSize, long style = wxGA_HORIZONTAL,
95 const wxValidator& validator = wxDefaultValidator,
96 const wxString& name = wxGaugeNameStr);
97
98 /**
99 Returns the width of the 3D bezel face.
100
101 @remarks This method is not implemented (returns 0) for most platforms.
102
103 @see SetBezelFace()
104 */
105 int GetBezelFace() const;
106
107 /**
108 Returns the maximum position of the gauge.
109
110 @see SetRange()
111 */
112 int GetRange() const;
113
114 /**
115 Returns the 3D shadow margin width.
116
117 @remarks This method is not implemented (returns 0) for most platforms.
118
119 @see SetShadowWidth()
120 */
121 int GetShadowWidth() const;
122
123 /**
124 Returns the current position of the gauge.
125
126 @see SetValue()
127 */
128 int GetValue() const;
129
130 /**
131 Returns @true if the gauge is vertical (has @c wxGA_VERTICAL style) and
132 @false otherwise.
133 */
134 bool IsVertical() const;
135
136 /**
137 Switch the gauge to indeterminate mode (if required) and makes the
138 gauge move a bit to indicate the user that some progress has been made.
139
140 @note After calling this function the value returned by GetValue() is
141 undefined and thus you need to explicitely call SetValue() if you
142 want to restore the determinate mode.
143 */
144 virtual void Pulse();
145
146 /**
147 Sets the 3D bezel face width.
148
149 @remarks This method is not implemented (doesn't do anything) for most
150 platforms.
151
152 @see GetBezelFace()
153 */
154 void SetBezelFace(int width);
155
156 /**
157 Sets the range (maximum value) of the gauge. This function makes the
158 gauge switch to determinate mode, if it's not already.
159
160 When the gauge is in indeterminate mode, under wxMSW the gauge
161 repeatedly goes from zero to @a range and back; under other ports
162 when in indeterminate mode, the @a range setting is ignored.
163
164 @see GetRange()
165 */
166 void SetRange(int range);
167
168 /**
169 Sets the 3D shadow width.
170
171 @remarks This method is not implemented (doesn't do anything) for most
172 platforms.
173 */
174 void SetShadowWidth(int width);
175
176 /**
177 Sets the position of the gauge. The @a pos must be between 0 and the
178 gauge range as returned by GetRange(), inclusive.
179
180 This function makes the gauge switch to determinate mode, if it was in
181 indeterminate mode before.
182
183 @param pos
184 Position for the gauge level.
185
186 @see GetValue()
187 */
188 void SetValue(int pos);
189};
190