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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: treelay.cpp | |
3 | // Purpose: wxTreeLayout sample | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 7/4/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 1998 Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // For compilers that support precompilation, includes "wx.h". | |
13 | #include "wx/wxprec.h" | |
14 | ||
15 | #ifdef __BORLANDC__ | |
16 | #pragma hdrstop | |
17 | #endif | |
18 | ||
19 | #ifndef WX_PRECOMP | |
20 | #include "wx/wx.h" | |
21 | #endif | |
22 | ||
23 | #include "wx/treelay.h" | |
24 | ||
25 | #include "treelay.h" | |
26 | ||
27 | wxTreeLayoutStored *myTree = NULL; | |
28 | ||
29 | // A macro needed for some compilers (AIX) that need 'main' to be defined | |
30 | // in the application itself. | |
31 | IMPLEMENT_APP(MyApp) | |
32 | ||
33 | // The `main program' equivalent, creating the windows and returning the | |
34 | // main frame | |
35 | bool MyApp::OnInit() | |
36 | { | |
37 | // Create the main frame window | |
38 | MyFrame* frame = new MyFrame(NULL, "Tree Test", wxPoint(-1, -1), wxSize(400, 550)); | |
39 | ||
40 | // Give it a status line | |
41 | frame->CreateStatusBar(2); | |
42 | ||
43 | // Give it an icon | |
44 | #ifdef __WINDOWS__ | |
45 | wxIcon icon("tree_icn"); | |
46 | frame->SetIcon(icon); | |
47 | #endif | |
48 | ||
49 | // Make a menubar | |
50 | wxMenu *file_menu = new wxMenu; | |
51 | file_menu->Append(TEST_LEFT_RIGHT, "&Left to right", "Redraw left to right"); | |
52 | file_menu->Append(TEST_TOP_BOTTOM, "&Top to bottom", "Redraw top to bottom"); | |
53 | file_menu->AppendSeparator(); | |
54 | file_menu->Append(TEST_QUIT, "E&xit", "Quit program"); | |
55 | ||
56 | wxMenu *help_menu = new wxMenu; | |
57 | help_menu->Append(TEST_ABOUT, "&About", "About Tree Test"); | |
58 | ||
59 | wxMenuBar* menu_bar = new wxMenuBar; | |
60 | ||
61 | menu_bar->Append(file_menu, "&File"); | |
62 | menu_bar->Append(help_menu, "&Help"); | |
63 | ||
64 | // Associate the menu bar with the frame | |
65 | frame->SetMenuBar(menu_bar); | |
66 | ||
67 | MyCanvas *canvas = new MyCanvas(frame); | |
68 | ||
69 | // Give it scrollbars: the virtual canvas is 20 * 50 = 1000 pixels in each direction | |
70 | canvas->SetScrollbars(20, 20, 50, 50); | |
71 | frame->canvas = canvas; | |
72 | ||
73 | myTree = new wxTreeLayoutStored(); | |
74 | ||
75 | wxClientDC dc(canvas); | |
76 | wxFont font(10, wxROMAN, wxNORMAL, wxBOLD); | |
77 | dc.SetFont(font); | |
78 | TreeTest(*myTree, dc); | |
79 | ||
80 | frame->Show(TRUE); | |
81 | ||
82 | frame->SetStatusText("Hello, tree!"); | |
83 | ||
84 | // Return the main frame window | |
85 | return TRUE; | |
86 | } | |
87 | ||
88 | void MyApp::TreeTest(wxTreeLayoutStored& tree, wxDC& dc) | |
89 | { | |
90 | tree.Initialize(200); | |
91 | ||
92 | tree.AddChild("animal"); | |
93 | tree.AddChild("mammal", "animal"); | |
94 | tree.AddChild("insect", "animal"); | |
95 | tree.AddChild("bird", "animal"); | |
96 | ||
97 | tree.AddChild("man", "mammal"); | |
98 | tree.AddChild("cat", "mammal"); | |
99 | tree.AddChild("dog", "mammal"); | |
100 | tree.AddChild("giraffe", "mammal"); | |
101 | tree.AddChild("elephant", "mammal"); | |
102 | tree.AddChild("donkey", "mammal"); | |
103 | tree.AddChild("horse", "mammal"); | |
104 | ||
105 | tree.AddChild("fido", "dog"); | |
106 | tree.AddChild("domestic cat", "cat"); | |
107 | tree.AddChild("lion", "cat"); | |
108 | tree.AddChild("tiger", "cat"); | |
109 | tree.AddChild("felix", "domestic cat"); | |
110 | tree.AddChild("socks", "domestic cat"); | |
111 | ||
112 | tree.AddChild("beetle", "insect"); | |
113 | tree.AddChild("earwig", "insect"); | |
114 | tree.AddChild("eagle", "bird"); | |
115 | tree.AddChild("bluetit", "bird"); | |
116 | tree.AddChild("sparrow", "bird"); | |
117 | tree.AddChild("blackbird", "bird"); | |
118 | tree.AddChild("emu", "bird"); | |
119 | tree.AddChild("crow", "bird"); | |
120 | ||
121 | tree.DoLayout(dc); | |
122 | } | |
123 | ||
124 | BEGIN_EVENT_TABLE(MyFrame, wxFrame) | |
125 | EVT_MENU(TEST_QUIT, MyFrame::OnQuit) | |
126 | EVT_MENU(TEST_ABOUT, MyFrame::OnAbout) | |
127 | EVT_MENU(TEST_LEFT_RIGHT, MyFrame::OnLeftRight) | |
128 | EVT_MENU(TEST_TOP_BOTTOM, MyFrame::OnTopBottom) | |
129 | EVT_CLOSE(MyFrame::OnCloseWindow) | |
130 | END_EVENT_TABLE() | |
131 | ||
132 | // Define my frame constructor | |
133 | MyFrame::MyFrame(wxWindow *parent, const wxString& title, const wxPoint& pos, const wxSize& size): | |
134 | wxFrame(parent, -1, title, pos, size) | |
135 | { | |
136 | } | |
137 | ||
138 | void MyFrame::OnQuit(wxCommandEvent& event) | |
139 | { | |
140 | Close(TRUE); | |
141 | } | |
142 | ||
143 | void MyFrame::OnLeftRight(wxCommandEvent& event) | |
144 | { | |
145 | if (myTree) | |
146 | { | |
147 | myTree->SetOrientation(FALSE); | |
148 | wxClientDC dc(canvas); | |
149 | wxFont font(10, wxROMAN, wxNORMAL, wxBOLD); | |
150 | dc.SetFont(font); | |
151 | wxGetApp().TreeTest(*myTree, dc); | |
152 | canvas->Refresh(); | |
153 | } | |
154 | } | |
155 | ||
156 | void MyFrame::OnTopBottom(wxCommandEvent& event) | |
157 | { | |
158 | if (myTree) | |
159 | { | |
160 | myTree->SetOrientation(TRUE); | |
161 | wxClientDC dc(canvas); | |
162 | wxFont font(10, wxROMAN, wxNORMAL, wxBOLD); | |
163 | dc.SetFont(font); | |
164 | wxGetApp().TreeTest(*myTree, dc); | |
165 | canvas->Refresh(); | |
166 | } | |
167 | } | |
168 | ||
169 | void MyFrame::OnAbout(wxCommandEvent& event) | |
170 | { | |
171 | (void)wxMessageBox("wxWindows tree library demo Vsn 2.0\nAuthor: Julian Smart (c) 1998", "About tree test"); | |
172 | } | |
173 | ||
174 | void MyFrame::OnCloseWindow(wxCloseEvent& event) | |
175 | { | |
176 | Destroy(); | |
177 | } | |
178 | ||
179 | BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow) | |
180 | EVT_PAINT(MyCanvas::OnPaint) | |
181 | END_EVENT_TABLE() | |
182 | ||
183 | // Define a constructor for my canvas | |
184 | MyCanvas::MyCanvas(wxWindow *parent): | |
185 | wxScrolledWindow(parent, -1) | |
186 | { | |
187 | SetBackgroundColour(*wxWHITE); | |
188 | } | |
189 | ||
190 | // Define the repainting behaviour | |
191 | void MyCanvas::OnPaint(wxPaintEvent& event) | |
192 | { | |
193 | wxPaintDC dc(this); | |
194 | PrepareDC(dc); | |
195 | if (myTree) | |
196 | { | |
197 | wxFont font(10, wxROMAN, wxNORMAL, wxBOLD); | |
198 | dc.SetFont(font); | |
199 | myTree->Draw(dc); | |
200 | } | |
201 | } | |
202 |