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1 | === wxCocoa coding patterns === | |
2 | ||
3 | Any language or library tends to have a particular set of coding patterns that serve to make the code easier to read | |
4 | by making it look consistent across the project. Objective-C makes particularly heavy use of patterns as does wxWidgets. | |
5 | It is not the intention of this document to repeat Cocoa or wxWidgets documentation except for clarity. | |
6 | ||
7 | --- Class design --- | |
8 | ||
9 | wxCocoa takes a rather unique approach by decoupling interaction between C++ and Objective-C from the wxWidgets classes. | |
10 | For any given Objective-C class you wish to override messages from or receive action messages from (e.g. as a delegate | |
11 | or notification observer) you should implement a C++ wxCocoa##ObjcClass class and one or more Objective-C classes. | |
12 | ||
13 | The C++ class goes in a file include/wx/cocoa/ObjcClass.h (where ObjcClass is the Objective-C class name) and the | |
14 | Objective-C classes can either be declared in the implementation file (src/cocoa/ObjcClass.h) or separated into an | |
15 | include/wx/cocoa/objc/ObjcClass.h file. | |
16 | ||
17 | Take NSButton as an example. The include/wx/cocoa/NSButton.h declares a wxCocoaNSButton class. Classes such as | |
18 | wxButton, wxCheckBox, and wxRadioButton all multiply inherit from this (protected). These classes can almost | |
19 | be thought of as an interface whereby the inheriting class is essentially declaring that it is able to respond | |
20 | to the various Cocoa_ methods that will be called. It is not quite a pure interface as it actually contains the | |
21 | logic for this as well, but it can be thought of from a design perspective as such. | |
22 | ||
23 | Because we do not wish to subclass Objective-C classes except when absolutely necessary we use a hash map so | |
24 | that the wxCocoaObjcClass instance can be retrieved knowing only the ObjcClass instance. This is acheived by | |
25 | the sm_cocoaHash static member and the GetFromCocoa method. These are provided by the HASHMAP series of macros | |
26 | in the include/wx/cocoa/ObjcAssociate.h header. | |
27 | ||
28 | In addition to the GetFromCocoa method, the pattern also provides for a pair of Associate##ObjcClass and | |
29 | Disassociate##ObjcClass methods. These non-virtual methods if implemented by the macro merely insert and | |
30 | remove the Objective-C/C++ pair from the hash map. More often than not they require more than just associating | |
31 | using the hash map but also require setTarget: and setAction: to be called. This is a leftover of the original | |
32 | design where it was expected that the classes would be subclasses already containing the code to call the | |
33 | C++ virtual methods. Later design decisions changed this to use target/action and delegates whenever possible | |
34 | which is more often the case than not. | |
35 | ||
36 | To implement a response to an action message, one should simply create a singleton instance of a controller class | |
37 | that can be used for all instances of the given Objective-C class. For NSButton there is the wxNSButtonTarget | |
38 | class which implements the (arbitrarily named) wxNSButtonAction: method. The wxCocoaNSButton::AssociateNSButton | |
39 | method is implemented to setTarget:sm_cocoaTarget (the singleton wxNSButtonTarget) and | |
40 | setAction:@selector(wxNSButtonAction:). When the button is clicked, the NSButton will send a wxNSButtonAction: | |
41 | message to its target (the singleton wxNSButtonTarget) with itself as the sender. The implementation of | |
42 | that message simply looks up the wxCocoaNSButton in the hash map and calls the Cocoa_wxNSButtonAction method. | |
43 | ||
44 | The wxWidgets class (e.g. wxButton or wxCheckBox) implements that method as it sees fit. For example, to | |
45 | simply send the corresponding wxWidgets wxEvent. | |
46 | ||
47 | It should be noted that a better design might have used a generic target/action handler since target/action isn't | |
48 | actually specific to buttons. This might be a future design change. | |
49 | ||
50 | Of note, wxCocoaNSButton does not inherit from anything, particularly from wxCocoaNSControl. This is because | |
51 | of the C++ non-virtual base class problem. Instead, wxControl inherits from wxControlBase and wxCocoaNSControl. | |
52 | wxButtonBase in turn inherits from wxControl and wxButton in turn inherits from wxButtonBase and wxCocoaNSButton. | |
53 | ||
54 | One may be wondering how NSControl events (if any) make their way to the wxControl. The answer is in the way | |
55 | the Associate* methods are called. This is where the Set* methods come in. | |
56 | ||
57 | Within the wxWidgets class (e.g. wxButton) there is a SetNSButton(NSButton*) method. This method calls | |
58 | AssociateNSButton and DisassociateNSButton appropriately and also calls the base class SetNSControl implemented | |
59 | by the wxControl class (note: not the wxCocoaNSControl class). SetNSControl does a similar thing but then | |
60 | calls its base class SetNSView method. All of these are implemented using the same macro except for SetNSView | |
61 | which is implemented to do proper retain/release and set the m_cocoaNSView instance variable in wxWindow. | |
62 | ||
63 | In addition to the Set* set of methods, there is also a Get* set. These are implemented (inline) to cast | |
64 | the root class pointer type to the desired type. For instance, GetNSButton merely returns | |
65 | (NSButton*)m_cocoaNSView. These are a convenience for coding the library itself and are also public such that | |
66 | users of wxCocoa wishing to make Cocoa-specific calls can easily get at a properly-typed instance. | |
67 | ||
68 | This works well for the common case like a button or checkbox where one Cocoa class clearly represents one | |
69 | wxWidgets class. For more complex cases involving a Cocoa view hierarchy one may need to implement these | |
70 | methods in a different manner. | |
71 | ||
72 | ||
73 | --- The view hierarchy --- | |
74 | ||
75 | Because the Cocoa view hierarchy isn't a perfect match with the wxWidgets hierarchy, there are some conventions | |
76 | used to resolve this conflict. The first is that m_cocoaNSView is defined to be the view which most-closely | |
77 | represents the wxWidgets view. For instance, a wxButton has an NSButton instance and a wxStaticBox has an NSBox | |
78 | instance. Unfortunately, wxWidgets defines some behaviour that Cocoa cannot directly implement. This is primarily | |
79 | window scrolling (e.g. without using a wxScrolledWindow) and window hiding. | |
80 | ||
81 | Scrolling is implemented in a separate class known as wxWindowCocoaScrollView. This class does not fit into | |
82 | the wxWidgets class hierarchy but instead implements the wxCocoaNSView interface itself, including listening for | |
83 | the Cocoa_FrameChanged notification. This is a good example of why the Objective-C to C++ shim code is | |
84 | unrelated to the wxWidgets class hierarchy. As you can clearly see, it allows the shim code to be used for | |
85 | classes that aren't part of the wxWidgets hierarchy. | |
86 | ||
87 | Hiding is implemented in another class known as wxWindowCocoaHider in a similar manner to wxWindowCocoaScrollView. | |
88 | This is an artifact of the pre-Panther days of Cocoa where there was no method for hiding a view. | |
89 | ||
90 | What these classes do is provide a Cocoa view that sits between the wxWidget's parent window's view and the | |
91 | m_cocoaNSView provided by the window. The wxWindow class has a GetNSViewForSuperview() method that returns either | |
92 | the m_cocoaNSView (if the window does not need scrolling behaviour and is not hidden) or returns the scroll view | |
93 | for the case of scrolling or the dummy view in the case of hiding. As the name suggests, the method is used | |
94 | from the parent wxWindow (the superview) when it sends something like an addSubview: message. The method is under | |
95 | no circumstances intended to be used as the receiver of an addSubview message. In fact, not even the GetNSView() | |
96 | method should be used for this as in [m_parent->GetNSView() addSubview:GetNSViewForSuperView()] because this | |
97 | functionality is provided by the CocoaAddChild method. | |
98 | ||
99 | Note that there is a small hole in the API here because classes other than wxWindow wishing to implement a view | |
100 | hierarchy will not be able to correctly do this since CocoaAddChild is not virtual and there is no virtual | |
101 | GetNSViewForSubviews() method. | |
102 |