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1 | # ========================================================================= | |
2 | # This makefile was generated by | |
3 | # Bakefile 0.1.1 (http://bakefile.sourceforge.net) | |
4 | # Do not modify, all changes will be overwritten! | |
5 | # ========================================================================= | |
6 | ||
7 | ||
8 | # ------------------------------------------------------------------------- | |
9 | # These are configurable options: | |
10 | # ------------------------------------------------------------------------- | |
11 | ||
12 | # Type of compiled binaries [debug,release] | |
13 | BUILD = release | |
14 | ||
15 | # C compiler | |
16 | CC = gcc | |
17 | ||
18 | # Name of your custom configuration. This affects directory | |
19 | # where object files are stored as well as the location of | |
20 | # compiled .lib files and setup.h under the lib/ toplevel directory. | |
21 | CFG = | |
22 | ||
23 | # Standard flags for CC | |
24 | CFLAGS = | |
25 | ||
26 | # Standard preprocessor flags (common for CC and CXX) | |
27 | CPPFLAGS = | |
28 | ||
29 | # C++ compiler | |
30 | CXX = g++ | |
31 | ||
32 | # Standard flags for C++ | |
33 | CXXFLAGS = | |
34 | ||
35 | # Should __WXDEBUG__ be defined? The default value "default" means that it will | |
36 | # be defined if BUILD=debug and not defined if BUILD=release. [0,1,default] | |
37 | DEBUG_FLAG = default | |
38 | ||
39 | # Should debugging info be included in the executables? The default value | |
40 | # "default" means that debug info will be included if BUILD=debug | |
41 | # and not included if BUILD=release. [0,1,default] | |
42 | DEBUG_INFO = default | |
43 | ||
44 | # Set the version of your Mingw installation here. | |
45 | # "3" ...... this is for Mingw 2.0 or newer (comes with gcc3) | |
46 | # "2.95" ... for Mingw 1.1 or any of the older versions [3,2.95] | |
47 | GCC_VERSION = 3 | |
48 | ||
49 | # Standard linker flags | |
50 | LDFLAGS = | |
51 | ||
52 | # Multiple libraries or single huge monolithic one? [0,1] | |
53 | MONOLITHIC = 0 | |
54 | ||
55 | # Use MSLU library when building Unicode version. [0,1] | |
56 | MSLU = 0 | |
57 | ||
58 | # Is this official build by wxWindows developers? [0,1] | |
59 | OFFICIAL_BUILD = 0 | |
60 | ||
61 | # What type of library to build? [0,1] | |
62 | SHARED = 1 | |
63 | ||
64 | # Compile Unicode build of wxWindows? [0,1] | |
65 | UNICODE = 0 | |
66 | ||
67 | # Build GUI libraries? [0,1] | |
68 | USE_GUI = 1 | |
69 | ||
70 | # Build wxHTML library (USE_GUI must be 1)? [0,1] | |
71 | USE_HTML = 1 | |
72 | ||
73 | # Build ODBC database classes (USE_GUI must be 1)? [0,1] | |
74 | USE_ODBC = 0 | |
75 | ||
76 | # Build OpenGL canvas library (USE_GUI must be 1)? [0,1] | |
77 | USE_OPENGL = 0 | |
78 | ||
79 | # Use this to name your customized DLLs differently | |
80 | VENDOR = custom | |
81 | ||
82 | # Build wxUniversal instead of native port? [0,1] | |
83 | WXUNIV = 0 | |
84 |