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Added test for default action (button normally)
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1/////////////////////////////////////////////////////////////////////////////
2// Name: colour.cpp
3// Purpose:
4// Author: Robert Roebling
5// Id: $Id$
6// Copyright: (c) 1998 Robert Roebling
7// Licence: wxWindows licence
8/////////////////////////////////////////////////////////////////////////////
9
10
11#ifdef __GNUG__
12#pragma implementation "colour.h"
13#endif
14
15#include "wx/gdicmn.h"
16
17#include <gdk/gdk.h>
18#include <gdk/gdkx.h>
19#include <gdk/gdkprivate.h>
20
21//-----------------------------------------------------------------------------
22// wxColour
23//-----------------------------------------------------------------------------
24
25class wxColourRefData: public wxObjectRefData
26{
27public:
28 wxColourRefData()
29 {
30 m_color.red = 0;
31 m_color.green = 0;
32 m_color.blue = 0;
33 m_color.pixel = 0;
34 m_colormap = (GdkColormap *) NULL;
35 m_hasPixel = FALSE;
36 }
37
38 ~wxColourRefData()
39 {
40 FreeColour();
41 }
42
43 bool operator == (const wxColourRefData& data) const
44 {
45 return (m_colormap == data.m_colormap &&
46 m_hasPixel == data.m_hasPixel &&
47 m_color.red == data.m_color.red &&
48 m_color.green == data.m_color.green &&
49 m_color.blue == data.m_color.blue &&
50 m_color.pixel == data.m_color.pixel);
51 }
52
53 void FreeColour();
54 void AllocColour( GdkColormap* cmap );
55
56 GdkColor m_color;
57 GdkColormap *m_colormap;
58 bool m_hasPixel;
59
60 friend class wxColour;
61
62 // reference counter for systems with <= 8-Bit display
63 static gushort colMapAllocCounter[ 256 ];
64};
65
66gushort wxColourRefData::colMapAllocCounter[ 256 ] =
67{
68 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
69 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
70 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
71 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
72 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
73 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
74 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
75 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
76 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
77 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
78 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
79 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
80 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
81};
82
83void wxColourRefData::FreeColour()
84{
85 if (m_colormap)
86 {
87#ifdef __WXGTK20__
88 if ((m_colormap->visual->type == GDK_VISUAL_GRAYSCALE) ||
89 (m_colormap->visual->type == GDK_VISUAL_PSEUDO_COLOR))
90#else
91 GdkColormapPrivate *private_colormap = (GdkColormapPrivate*) m_colormap;
92 if ((private_colormap->visual->type == GDK_VISUAL_GRAYSCALE) ||
93 (private_colormap->visual->type == GDK_VISUAL_PSEUDO_COLOR))
94#endif
95 {
96 int idx = m_color.pixel;
97 colMapAllocCounter[ idx ] = colMapAllocCounter[ idx ] - 1;
98
99 if (colMapAllocCounter[ idx ] == 0)
100 gdk_colormap_free_colors( m_colormap, &m_color, 1 );
101 }
102 }
103}
104
105void wxColourRefData::AllocColour( GdkColormap *cmap )
106{
107 if (m_hasPixel && (m_colormap == cmap))
108 return;
109
110 FreeColour();
111
112#ifdef __WXGTK20__
113 if ((m_colormap->visual->type == GDK_VISUAL_GRAYSCALE) ||
114 (m_colormap->visual->type == GDK_VISUAL_PSEUDO_COLOR))
115#else
116 GdkColormapPrivate *private_colormap = (GdkColormapPrivate*) cmap;
117 if ((private_colormap->visual->type == GDK_VISUAL_GRAYSCALE) ||
118 (private_colormap->visual->type == GDK_VISUAL_PSEUDO_COLOR))
119#endif
120 {
121 m_hasPixel = gdk_colormap_alloc_color( cmap, &m_color, FALSE, TRUE );
122 int idx = m_color.pixel;
123 colMapAllocCounter[ idx ] = colMapAllocCounter[ idx ] + 1;
124 }
125 else
126 {
127 m_hasPixel = gdk_color_alloc( cmap, &m_color );
128 }
129 m_colormap = cmap;
130}
131
132//-----------------------------------------------------------------------------
133
134#define M_COLDATA ((wxColourRefData *)m_refData)
135
136#define SHIFT (8*(sizeof(short int)-sizeof(char)))
137
138IMPLEMENT_DYNAMIC_CLASS(wxColour,wxGDIObject)
139
140wxColour::wxColour( unsigned char red, unsigned char green, unsigned char blue )
141{
142 m_refData = new wxColourRefData();
143 M_COLDATA->m_color.red = ((unsigned short)red) << SHIFT;
144 M_COLDATA->m_color.green = ((unsigned short)green) << SHIFT;
145 M_COLDATA->m_color.blue = ((unsigned short)blue) << SHIFT;
146 M_COLDATA->m_color.pixel = 0;
147}
148
149void wxColour::InitFromName( const wxString &colourName )
150{
151 wxNode *node = (wxNode *) NULL;
152 if ( (wxTheColourDatabase) && (node = wxTheColourDatabase->Find(colourName)) )
153 {
154 wxColour *col = (wxColour*)node->Data();
155 UnRef();
156 if (col) Ref( *col );
157 }
158 else
159 {
160 m_refData = new wxColourRefData();
161
162 if (!gdk_color_parse( colourName.mb_str(), &M_COLDATA->m_color ))
163 {
164 // VZ: asserts are good in general but this one is triggered by
165 // calling wxColourDatabase::FindColour() with an
166 // unrecognized colour name and this can't be avoided from the
167 // user code, so don't give it here
168 //
169 // a better solution would be to changed code in FindColour()
170
171 //wxFAIL_MSG( wxT("wxColour: couldn't find colour") );
172
173 delete m_refData;
174 m_refData = (wxObjectRefData *) NULL;
175 }
176 }
177}
178
179wxColour::~wxColour()
180{
181}
182
183bool wxColour::operator == ( const wxColour& col ) const
184{
185 if (m_refData == col.m_refData) return TRUE;
186
187 if (!m_refData || !col.m_refData) return FALSE;
188
189 GdkColor *own = &(((wxColourRefData*)m_refData)->m_color);
190 GdkColor *other = &(((wxColourRefData*)col.m_refData)->m_color);
191 if (own->red != other->red) return FALSE;
192 if (own->blue != other->blue) return FALSE;
193 if (own->green != other->green) return FALSE;
194
195 return TRUE;
196}
197
198wxObjectRefData *wxColour::CreateRefData() const
199{
200 return new wxColourRefData;
201}
202
203wxObjectRefData *wxColour::CloneRefData(const wxObjectRefData *data) const
204{
205 return new wxColourRefData(*(wxColourRefData *)data);
206}
207
208void wxColour::Set( unsigned char red, unsigned char green, unsigned char blue )
209{
210 AllocExclusive();
211
212 m_refData = new wxColourRefData();
213 M_COLDATA->m_color.red = ((unsigned short)red) << SHIFT;
214 M_COLDATA->m_color.green = ((unsigned short)green) << SHIFT;
215 M_COLDATA->m_color.blue = ((unsigned short)blue) << SHIFT;
216 M_COLDATA->m_color.pixel = 0;
217}
218
219unsigned char wxColour::Red() const
220{
221 wxCHECK_MSG( Ok(), 0, wxT("invalid colour") );
222
223 return (unsigned char)(M_COLDATA->m_color.red >> SHIFT);
224}
225
226unsigned char wxColour::Green() const
227{
228 wxCHECK_MSG( Ok(), 0, wxT("invalid colour") );
229
230 return (unsigned char)(M_COLDATA->m_color.green >> SHIFT);
231}
232
233unsigned char wxColour::Blue() const
234{
235 wxCHECK_MSG( Ok(), 0, wxT("invalid colour") );
236
237 return (unsigned char)(M_COLDATA->m_color.blue >> SHIFT);
238}
239
240void wxColour::CalcPixel( GdkColormap *cmap )
241{
242 if (!Ok()) return;
243
244 M_COLDATA->AllocColour( cmap );
245}
246
247int wxColour::GetPixel() const
248{
249 wxCHECK_MSG( Ok(), 0, wxT("invalid colour") );
250
251 return M_COLDATA->m_color.pixel;
252}
253
254GdkColor *wxColour::GetColor() const
255{
256 wxCHECK_MSG( Ok(), (GdkColor *) NULL, wxT("invalid colour") );
257
258 return &M_COLDATA->m_color;
259}
260
261