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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: app.h | |
3 | // Purpose: wxAppBase class and macros used for declaration of wxApp | |
4 | // derived class in the user code | |
5 | // Author: Julian Smart | |
6 | // Modified by: | |
7 | // Created: 01/02/97 | |
8 | // RCS-ID: $Id$ | |
9 | // Copyright: (c) Julian Smart and Markus Holzem | |
10 | // Licence: wxWindows licence | |
11 | ///////////////////////////////////////////////////////////////////////////// | |
12 | ||
13 | #ifndef _WX_APP_H_BASE_ | |
14 | #define _WX_APP_H_BASE_ | |
15 | ||
16 | #ifdef __GNUG__ | |
17 | #pragma interface "appbase.h" | |
18 | #endif | |
19 | ||
20 | // ---------------------------------------------------------------------------- | |
21 | // typedefs | |
22 | // ---------------------------------------------------------------------------- | |
23 | ||
24 | #if (defined(__WXMSW__) && !defined(__WXMICROWIN__)) || defined (__WXPM__) | |
25 | class WXDLLEXPORT wxApp; | |
26 | typedef wxApp* (*wxAppInitializerFunction)(); | |
27 | #else | |
28 | // returning wxApp* won't work with gcc | |
29 | #include "wx/object.h" | |
30 | ||
31 | typedef wxObject* (*wxAppInitializerFunction)(); | |
32 | #endif | |
33 | ||
34 | class WXDLLEXPORT wxCmdLineParser; | |
35 | ||
36 | // ---------------------------------------------------------------------------- | |
37 | // headers we have to include here | |
38 | // ---------------------------------------------------------------------------- | |
39 | ||
40 | #include "wx/event.h" // for the base class | |
41 | ||
42 | #if wxUSE_GUI | |
43 | #include "wx/window.h" // for wxTopLevelWindows | |
44 | #endif // wxUSE_GUI | |
45 | ||
46 | #if wxUSE_LOG | |
47 | #include "wx/log.h" | |
48 | #endif | |
49 | ||
50 | // ---------------------------------------------------------------------------- | |
51 | // constants | |
52 | // ---------------------------------------------------------------------------- | |
53 | ||
54 | static const int wxPRINT_WINDOWS = 1; | |
55 | static const int wxPRINT_POSTSCRIPT = 2; | |
56 | ||
57 | // ---------------------------------------------------------------------------- | |
58 | // the common part of wxApp implementations for all platforms | |
59 | // ---------------------------------------------------------------------------- | |
60 | ||
61 | class WXDLLEXPORT wxAppBase : public wxEvtHandler | |
62 | { | |
63 | public: | |
64 | wxAppBase(); | |
65 | ||
66 | // the virtual functions which may/must be overridden in the derived class | |
67 | // ----------------------------------------------------------------------- | |
68 | #ifdef __DARWIN__ | |
69 | virtual ~wxAppBase() { } | |
70 | #endif | |
71 | ||
72 | // called during the program initialization, returning FALSE from here | |
73 | // prevents the program from continuing - it's a good place to create | |
74 | // the top level program window and return TRUE. | |
75 | // | |
76 | // Override: always in GUI application, rarely in console ones. | |
77 | virtual bool OnInit(); | |
78 | ||
79 | #if wxUSE_GUI | |
80 | // a platform-dependent version of OnInit(): the code here is likely to | |
81 | // depend on the toolkit. default version does nothing. | |
82 | // | |
83 | // Override: rarely. | |
84 | virtual bool OnInitGui(); | |
85 | #endif // wxUSE_GUI | |
86 | ||
87 | // called to start program execution - the default version just enters | |
88 | // the main GUI loop in which events are received and processed until | |
89 | // the last window is not deleted (if GetExitOnFrameDelete) or | |
90 | // ExitMainLoop() is called. In console mode programs, the execution | |
91 | // of the program really starts here | |
92 | // | |
93 | // Override: rarely in GUI applications, always in console ones. | |
94 | #if wxUSE_GUI | |
95 | virtual int OnRun() { return MainLoop(); }; | |
96 | #else // !GUI | |
97 | virtual int OnRun() = 0; | |
98 | #endif // wxUSE_GUI | |
99 | ||
100 | // called after the main loop termination. This is a good place for | |
101 | // cleaning up (it may be too late in dtor) and is also useful if you | |
102 | // want to return some non-default exit code - this is just the return | |
103 | // value of this method. | |
104 | // | |
105 | // Override: often. | |
106 | virtual int OnExit(); | |
107 | ||
108 | // called when a fatal exception occurs, this function should take care | |
109 | // not to do anything which might provoke a nested exception! It may be | |
110 | // overridden if you wish to react somehow in non-default way (core | |
111 | // dump under Unix, application crash under Windows) to fatal program | |
112 | // errors, however extreme care should be taken if you don't want this | |
113 | // function to crash. | |
114 | // | |
115 | // Override: rarely. | |
116 | virtual void OnFatalException() { } | |
117 | ||
118 | // the worker functions - usually not used directly by the user code | |
119 | // ----------------------------------------------------------------- | |
120 | ||
121 | #if wxUSE_GUI | |
122 | // execute the main GUI loop, the function returns when the loop ends | |
123 | virtual int MainLoop() = 0; | |
124 | ||
125 | // exit the main GUI loop during the next iteration (i.e. it does not | |
126 | // stop the program immediately!) | |
127 | virtual void ExitMainLoop() = 0; | |
128 | ||
129 | // returns TRUE if the program is initialized | |
130 | virtual bool Initialized() = 0; | |
131 | ||
132 | // returns TRUE if there are unprocessed events in the event queue | |
133 | virtual bool Pending() = 0; | |
134 | ||
135 | // process the first event in the event queue (blocks until an event | |
136 | // apperas if there are none currently) | |
137 | virtual void Dispatch() = 0; | |
138 | #endif // wxUSE_GUI | |
139 | ||
140 | // application info: name, description, vendor | |
141 | // ------------------------------------------- | |
142 | ||
143 | // NB: all these should be set by the application itself, there are no | |
144 | // reasonable default except for the application name which is taken to | |
145 | // be argv[0] | |
146 | ||
147 | // set/get the application name | |
148 | wxString GetAppName() const | |
149 | { | |
150 | if ( !m_appName ) | |
151 | return m_className; | |
152 | else | |
153 | return m_appName; | |
154 | } | |
155 | void SetAppName(const wxString& name) { m_appName = name; } | |
156 | ||
157 | // set/get the app class name | |
158 | wxString GetClassName() const { return m_className; } | |
159 | void SetClassName(const wxString& name) { m_className = name; } | |
160 | ||
161 | // set/get the vendor name | |
162 | const wxString& GetVendorName() const { return m_vendorName; } | |
163 | void SetVendorName(const wxString& name) { m_vendorName = name; } | |
164 | ||
165 | #if wxUSE_GUI | |
166 | // top level window functions | |
167 | // -------------------------- | |
168 | ||
169 | // return TRUE if our app has focus | |
170 | virtual bool IsActive() const { return m_isActive; } | |
171 | ||
172 | // set the "main" top level window | |
173 | void SetTopWindow(wxWindow *win) { m_topWindow = win; } | |
174 | ||
175 | // return the "main" top level window (if it hadn't been set previously | |
176 | // with SetTopWindow(), will return just some top level window and, if | |
177 | // there are none, will return NULL) | |
178 | virtual wxWindow *GetTopWindow() const | |
179 | { | |
180 | if (m_topWindow) | |
181 | return m_topWindow; | |
182 | else if (wxTopLevelWindows.GetCount() > 0) | |
183 | return wxTopLevelWindows.GetFirst()->GetData(); | |
184 | else | |
185 | return (wxWindow *)NULL; | |
186 | } | |
187 | ||
188 | // control the exit behaviour: by default, the program will exit the | |
189 | // main loop (and so, usually, terminate) when the last top-level | |
190 | // program window is deleted. Beware that if you disabel this (with | |
191 | // SetExitOnFrameDelete(FALSE)), you'll have to call ExitMainLoop() | |
192 | // explicitly from somewhere. | |
193 | void SetExitOnFrameDelete(bool flag) { m_exitOnFrameDelete = flag; } | |
194 | bool GetExitOnFrameDelete() const { return m_exitOnFrameDelete; } | |
195 | ||
196 | #endif // wxUSE_GUI | |
197 | ||
198 | // cmd line parsing stuff | |
199 | // ---------------------- | |
200 | ||
201 | // all of these methods may be overridden in the derived class to | |
202 | // customize the command line parsing (by default only a few standard | |
203 | // options are handled) | |
204 | // | |
205 | // you also need to call wxApp::OnInit() from YourApp::OnInit() for all | |
206 | // this to work | |
207 | ||
208 | #if wxUSE_CMDLINE_PARSER | |
209 | // this one is called from OnInit() to add all supported options | |
210 | // to the given parser | |
211 | virtual void OnInitCmdLine(wxCmdLineParser& parser); | |
212 | ||
213 | // called after successfully parsing the command line, return TRUE | |
214 | // to continue and FALSE to exit | |
215 | virtual bool OnCmdLineParsed(wxCmdLineParser& parser); | |
216 | ||
217 | // called if "--help" option was specified, return TRUE to continue | |
218 | // and FALSE to exit | |
219 | virtual bool OnCmdLineHelp(wxCmdLineParser& parser); | |
220 | ||
221 | // called if incorrect command line options were given, return | |
222 | // FALSE to abort and TRUE to continue | |
223 | virtual bool OnCmdLineError(wxCmdLineParser& parser); | |
224 | #endif // wxUSE_CMDLINE_PARSER | |
225 | ||
226 | // miscellaneous customization functions | |
227 | // ------------------------------------- | |
228 | ||
229 | #if wxUSE_LOG | |
230 | // override this function to create default log target of arbitrary | |
231 | // user-defined class (default implementation creates a wxLogGui | |
232 | // object) - this log object is used by default by all wxLogXXX() | |
233 | // functions. | |
234 | virtual wxLog *CreateLogTarget() | |
235 | #if wxUSE_GUI && wxUSE_LOGGUI && !defined(__WXMICROWIN__) | |
236 | { return new wxLogGui; } | |
237 | #else // !GUI | |
238 | { return new wxLogStderr; } | |
239 | #endif // wxUSE_GUI | |
240 | #endif // wxUSE_LOG | |
241 | ||
242 | #if wxUSE_GUI | |
243 | // get the standard icon used by wxWin dialogs - this allows the user | |
244 | // to customize the standard dialogs. The 'which' parameter is one of | |
245 | // wxICON_XXX values | |
246 | virtual wxIcon GetStdIcon(int which) const = 0; | |
247 | ||
248 | // VZ: what does this do exactly? | |
249 | void SetWantDebugOutput( bool flag ) { m_wantDebugOutput = flag; } | |
250 | bool GetWantDebugOutput() const { return m_wantDebugOutput; } | |
251 | ||
252 | // set use of best visual flag (see below) | |
253 | void SetUseBestVisual( bool flag ) { m_useBestVisual = flag; } | |
254 | bool GetUseBestVisual() const { return m_useBestVisual; } | |
255 | ||
256 | // set/get printing mode: see wxPRINT_XXX constants. | |
257 | // | |
258 | // default behaviour is the normal one for Unix: always use PostScript | |
259 | // printing. | |
260 | virtual void SetPrintMode(int WXUNUSED(mode)) { } | |
261 | int GetPrintMode() const { return wxPRINT_POSTSCRIPT; } | |
262 | ||
263 | // called by toolkit-specific code to set the app status: active (we have | |
264 | // focus) or not and also the last window which had focus before we were | |
265 | // deactivated | |
266 | virtual void SetActive(bool isActive, wxWindow *lastFocus); | |
267 | #endif // wxUSE_GUI | |
268 | ||
269 | // debugging support | |
270 | // ----------------- | |
271 | ||
272 | // this function is called when an assert failure occurs, the base class | |
273 | // version does the normal processing (i.e. shows the usual assert failure | |
274 | // dialog box) | |
275 | #ifdef __WXDEBUG__ | |
276 | virtual void OnAssert(const wxChar *file, int line, const wxChar *msg); | |
277 | #endif // __WXDEBUG__ | |
278 | ||
279 | // implementation only from now on | |
280 | // ------------------------------- | |
281 | ||
282 | // helpers for dynamic wxApp construction | |
283 | static void SetInitializerFunction(wxAppInitializerFunction fn) | |
284 | { m_appInitFn = fn; } | |
285 | static wxAppInitializerFunction GetInitializerFunction() | |
286 | { return m_appInitFn; } | |
287 | ||
288 | // process all events in the wxPendingEvents list | |
289 | virtual void ProcessPendingEvents(); | |
290 | ||
291 | // access to the command line arguments | |
292 | int argc; | |
293 | wxChar **argv; | |
294 | ||
295 | protected: | |
296 | // function used for dynamic wxApp creation | |
297 | static wxAppInitializerFunction m_appInitFn; | |
298 | ||
299 | // application info (must be set from the user code) | |
300 | wxString m_vendorName, // vendor name (ACME Inc) | |
301 | m_appName, // app name | |
302 | m_className; // class name | |
303 | ||
304 | // TRUE if the application wants to get debug output | |
305 | bool m_wantDebugOutput; | |
306 | ||
307 | #if wxUSE_GUI | |
308 | // the main top level window - may be NULL | |
309 | wxWindow *m_topWindow; | |
310 | ||
311 | // if TRUE, exit the main loop when the last top level window is deleted | |
312 | bool m_exitOnFrameDelete; | |
313 | ||
314 | // TRUE if the apps whats to use the best visual on systems where | |
315 | // more than one are available (Sun, SGI, XFree86 4.0 ?) | |
316 | bool m_useBestVisual; | |
317 | ||
318 | // does any of our windows has focus? | |
319 | bool m_isActive; | |
320 | #endif // wxUSE_GUI | |
321 | }; | |
322 | ||
323 | // ---------------------------------------------------------------------------- | |
324 | // now include the declaration of the real class | |
325 | // ---------------------------------------------------------------------------- | |
326 | ||
327 | #if wxUSE_GUI | |
328 | #if defined(__WXMSW__) | |
329 | #include "wx/msw/app.h" | |
330 | #elif defined(__WXMOTIF__) | |
331 | #include "wx/motif/app.h" | |
332 | #elif defined(__WXMGL__) | |
333 | #include "wx/mgl/app.h" | |
334 | #elif defined(__WXQT__) | |
335 | #include "wx/qt/app.h" | |
336 | #elif defined(__WXGTK__) | |
337 | #include "wx/gtk/app.h" | |
338 | #elif defined(__WXMAC__) | |
339 | #include "wx/mac/app.h" | |
340 | #elif defined(__WXPM__) | |
341 | #include "wx/os2/app.h" | |
342 | #elif defined(__WXSTUBS__) | |
343 | #include "wx/stubs/app.h" | |
344 | #endif | |
345 | #else // !GUI | |
346 | // can't use typedef because wxApp forward declared as a class | |
347 | class WXDLLEXPORT wxApp : public wxAppBase | |
348 | { | |
349 | }; | |
350 | #endif // GUI/!GUI | |
351 | ||
352 | // ---------------------------------------------------------------------------- | |
353 | // the global data | |
354 | // ---------------------------------------------------------------------------- | |
355 | ||
356 | // the one and only application object - use of wxTheApp in application code | |
357 | // is discouraged, consider using DECLARE_APP() after which you may call | |
358 | // wxGetApp() which will return the object of the correct type (i.e. MyApp and | |
359 | // not wxApp) | |
360 | WXDLLEXPORT_DATA(extern wxApp*) wxTheApp; | |
361 | ||
362 | // ---------------------------------------------------------------------------- | |
363 | // global functions | |
364 | // ---------------------------------------------------------------------------- | |
365 | ||
366 | // event loop related functions only work in GUI programs | |
367 | // ------------------------------------------------------ | |
368 | ||
369 | // Force an exit from main loop | |
370 | extern void WXDLLEXPORT wxExit(); | |
371 | ||
372 | // Yield to other apps/messages | |
373 | extern bool WXDLLEXPORT wxYield(); | |
374 | ||
375 | // Yield to other apps/messages | |
376 | extern void WXDLLEXPORT wxWakeUpIdle(); | |
377 | ||
378 | // Post a message to the given eventhandler which will be processed during the | |
379 | // next event loop iteration | |
380 | inline void wxPostEvent(wxEvtHandler *dest, wxEvent& event) | |
381 | { | |
382 | wxCHECK_RET( dest, wxT("need an object to post event to in wxPostEvent") ); | |
383 | ||
384 | #if wxUSE_GUI | |
385 | dest->AddPendingEvent(event); | |
386 | #else | |
387 | dest->ProcessEvent(event); | |
388 | #endif // wxUSE_GUI | |
389 | } | |
390 | ||
391 | // console applications may avoid using DECLARE_APP and IMPLEMENT_APP macros | |
392 | // and call these functions instead at the program startup and termination | |
393 | // ------------------------------------------------------------------------- | |
394 | ||
395 | #if !wxUSE_GUI | |
396 | ||
397 | // initialize the library (may be called as many times as needed, but each | |
398 | // call to wxInitialize() must be matched by wxUninitialize()) | |
399 | extern bool WXDLLEXPORT wxInitialize(); | |
400 | ||
401 | // clean up - the library can't be used any more after the last call to | |
402 | // wxUninitialize() | |
403 | extern void WXDLLEXPORT wxUninitialize(); | |
404 | ||
405 | // create an object of this class on stack to initialize/cleanup thel ibrary | |
406 | // automatically | |
407 | class WXDLLEXPORT wxInitializer | |
408 | { | |
409 | public: | |
410 | // initialize the library | |
411 | wxInitializer() { m_ok = wxInitialize(); } | |
412 | ||
413 | // has the initialization been successful? (explicit test) | |
414 | bool IsOk() const { return m_ok; } | |
415 | ||
416 | // has the initialization been successful? (implicit test) | |
417 | operator bool() const { return m_ok; } | |
418 | ||
419 | // dtor only does clean up if we initialized the library properly | |
420 | ~wxInitializer() { if ( m_ok ) wxUninitialize(); } | |
421 | ||
422 | private: | |
423 | bool m_ok; | |
424 | }; | |
425 | ||
426 | #endif // !wxUSE_GUI | |
427 | ||
428 | // ---------------------------------------------------------------------------- | |
429 | // macros for dynamic creation of the application object | |
430 | // ---------------------------------------------------------------------------- | |
431 | ||
432 | // Having a global instance of this class allows wxApp to be aware of the app | |
433 | // creator function. wxApp can then call this function to create a new app | |
434 | // object. Convoluted, but necessary. | |
435 | ||
436 | class WXDLLEXPORT wxAppInitializer | |
437 | { | |
438 | public: | |
439 | wxAppInitializer(wxAppInitializerFunction fn) | |
440 | { wxApp::SetInitializerFunction(fn); } | |
441 | }; | |
442 | ||
443 | // Here's a macro you can use if your compiler really, really wants main() to | |
444 | // be in your main program (e.g. hello.cpp). Now IMPLEMENT_APP should add this | |
445 | // code if required. | |
446 | ||
447 | #if !wxUSE_GUI || defined(__WXMOTIF__) || defined(__WXGTK__) || defined(__WXPM__) || defined(__WXMGL__) | |
448 | #define IMPLEMENT_WXWIN_MAIN \ | |
449 | extern int wxEntry( int argc, char *argv[] ); \ | |
450 | int main(int argc, char *argv[]) { return wxEntry(argc, argv); } | |
451 | #elif defined(__WXMAC__) && defined(__UNIX__) | |
452 | // wxMac seems to have a specific wxEntry prototype | |
453 | #define IMPLEMENT_WXWIN_MAIN \ | |
454 | extern int wxEntry( int argc, char *argv[], bool enterLoop = 1 ); \ | |
455 | int main(int argc, char *argv[]) { return wxEntry(argc, argv); } | |
456 | #elif defined(__WXMSW__) && defined(WXUSINGDLL) | |
457 | // NT defines APIENTRY, 3.x not | |
458 | #if !defined(WXAPIENTRY) | |
459 | #define WXAPIENTRY WXFAR wxSTDCALL | |
460 | #endif | |
461 | ||
462 | #include <windows.h> | |
463 | #include "wx/msw/winundef.h" | |
464 | ||
465 | #define IMPLEMENT_WXWIN_MAIN \ | |
466 | extern "C" int WXAPIENTRY WinMain(HINSTANCE hInstance,\ | |
467 | HINSTANCE hPrevInstance,\ | |
468 | LPSTR m_lpCmdLine, int nCmdShow)\ | |
469 | {\ | |
470 | return wxEntry((WXHINSTANCE) hInstance,\ | |
471 | (WXHINSTANCE) hPrevInstance,\ | |
472 | m_lpCmdLine, nCmdShow);\ | |
473 | } | |
474 | #else | |
475 | #define IMPLEMENT_WXWIN_MAIN | |
476 | #endif | |
477 | ||
478 | #ifdef __WXUNIVERSAL__ | |
479 | #include "wx/univ/theme.h" | |
480 | ||
481 | #define IMPLEMENT_WX_THEME_SUPPORT \ | |
482 | WX_USE_THEME(win32); \ | |
483 | WX_USE_THEME(gtk); | |
484 | #else | |
485 | #define IMPLEMENT_WX_THEME_SUPPORT | |
486 | #endif | |
487 | ||
488 | // Use this macro if you want to define your own main() or WinMain() function | |
489 | // and call wxEntry() from there. | |
490 | #define IMPLEMENT_APP_NO_MAIN(appname) \ | |
491 | wxApp *wxCreateApp() { return new appname; } \ | |
492 | wxAppInitializer wxTheAppInitializer((wxAppInitializerFunction) wxCreateApp); \ | |
493 | appname& wxGetApp() { return *(appname *)wxTheApp; } | |
494 | ||
495 | // Same as IMPLEMENT_APP() normally but doesn't include themes support in | |
496 | // wxUniversal builds | |
497 | #define IMPLEMENT_APP_NO_THEMES(appname) \ | |
498 | IMPLEMENT_APP_NO_MAIN(appname) \ | |
499 | IMPLEMENT_WXWIN_MAIN | |
500 | ||
501 | // Use this macro exactly once, the argument is the name of the wxApp-derived | |
502 | // class which is the class of your application. | |
503 | #define IMPLEMENT_APP(appname) \ | |
504 | IMPLEMENT_APP_NO_THEMES(appname) \ | |
505 | IMPLEMENT_WX_THEME_SUPPORT | |
506 | ||
507 | // this macro can be used multiple times and just allows you to use wxGetApp() | |
508 | // function | |
509 | #define DECLARE_APP(appname) extern appname& wxGetApp(); | |
510 | ||
511 | #endif | |
512 | // _WX_APP_H_BASE_ |