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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/mgl/region.cpp | |
3 | // Purpose: Region handling for wxWidgets/MGL | |
4 | // Author: Vaclav Slavik | |
5 | // RCS-ID: $Id$ | |
6 | // Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com) | |
7 | // Licence: wxWindows licence | |
8 | ///////////////////////////////////////////////////////////////////////////// | |
9 | ||
10 | // For compilers that support precompilation, includes "wx.h". | |
11 | #include "wx/wxprec.h" | |
12 | ||
13 | #ifdef __BORLANDC__ | |
14 | #pragma hdrstop | |
15 | #endif | |
16 | ||
17 | #include "wx/region.h" | |
18 | ||
19 | #ifndef WX_PRECOMP | |
20 | #include "wx/gdicmn.h" | |
21 | #include "wx/module.h" | |
22 | #endif | |
23 | ||
24 | #include "wx/thread.h" | |
25 | ||
26 | #include <mgraph.hpp> | |
27 | ||
28 | #include "wx/listimpl.cpp" | |
29 | WX_DEFINE_LIST(wxRegionRectList) | |
30 | ||
31 | IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject) | |
32 | IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject) | |
33 | ||
34 | //----------------------------------------------------------------------------- | |
35 | // wxRegionRefData implementation | |
36 | //----------------------------------------------------------------------------- | |
37 | ||
38 | class WXDLLEXPORT wxRegionRefData : public wxGDIRefData | |
39 | { | |
40 | public: | |
41 | wxRegionRefData() {} | |
42 | ||
43 | wxRegionRefData(const wxRegionRefData& data) | |
44 | { | |
45 | m_region = data.m_region; | |
46 | } | |
47 | ||
48 | virtual ~wxRegionRefData() {} | |
49 | ||
50 | MGLRegion m_region; | |
51 | }; | |
52 | ||
53 | #define M_REGION (((wxRegionRefData*)m_refData)->m_region) | |
54 | #define M_REGION_OF(r) (((wxRegionRefData*)(r.m_refData))->m_region) | |
55 | ||
56 | //----------------------------------------------------------------------------- | |
57 | // wxRegion | |
58 | //----------------------------------------------------------------------------- | |
59 | ||
60 | wxGDIRefData *wxRegion::CreateGDIRefData() const | |
61 | { | |
62 | return new wxRegionRefData; | |
63 | } | |
64 | ||
65 | wxGDIRefData *wxRegion::CloneGDIRefData(const wxGDIRefData *data) const | |
66 | { | |
67 | return new wxRegionRefData(*(wxRegionRefData *)data); | |
68 | } | |
69 | ||
70 | /* | |
71 | * Create an empty region. | |
72 | */ | |
73 | wxRegion::wxRegion() | |
74 | { | |
75 | m_refData = NULL; | |
76 | } | |
77 | ||
78 | wxRegion::wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h) | |
79 | { | |
80 | m_refData = new wxRegionRefData; | |
81 | MGLRect rect(x, y, x + w, y + h); | |
82 | M_REGION = rect; | |
83 | } | |
84 | ||
85 | wxRegion::wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight) | |
86 | { | |
87 | m_refData = new wxRegionRefData; | |
88 | MGLRect rect(topLeft.x, topLeft.y, bottomRight.x+1, bottomRight.y+1); | |
89 | M_REGION = rect; | |
90 | } | |
91 | ||
92 | wxRegion::wxRegion(const wxRect& r) | |
93 | { | |
94 | m_refData = new wxRegionRefData; | |
95 | MGLRect rect(r.GetLeft(), r.GetTop(), r.GetRight()+1, r.GetBottom()+1); | |
96 | M_REGION = rect; | |
97 | } | |
98 | ||
99 | wxRegion::wxRegion(const MGLRegion& region) | |
100 | { | |
101 | m_refData = new wxRegionRefData; | |
102 | M_REGION = region; | |
103 | } | |
104 | ||
105 | wxRegion::wxRegion(size_t n, const wxPoint *points, int WXUNUSED(fillStyle)) | |
106 | { | |
107 | m_refData = new wxRegionRefData; | |
108 | point_t *pts = new point_t[n]; | |
109 | ||
110 | for (size_t i = 0; i < n; i++) | |
111 | { | |
112 | pts[i].x = points[i].x; | |
113 | pts[i].y = points[i].y; | |
114 | } | |
115 | ||
116 | region_t* rgn = MGL_rgnPolygon(n, pts, 1, 0, 0); | |
117 | ||
118 | M_REGION = rgn; | |
119 | ||
120 | delete [] pts; | |
121 | } | |
122 | ||
123 | wxRegion::~wxRegion() | |
124 | { | |
125 | // m_refData unrefed in ~wxObject | |
126 | } | |
127 | ||
128 | const MGLRegion& wxRegion::GetMGLRegion() const | |
129 | { | |
130 | return M_REGION; | |
131 | } | |
132 | ||
133 | //----------------------------------------------------------------------------- | |
134 | // Modify region | |
135 | //----------------------------------------------------------------------------- | |
136 | ||
137 | // Clear current region | |
138 | void wxRegion::Clear() | |
139 | { | |
140 | UnRef(); | |
141 | } | |
142 | ||
143 | ||
144 | //----------------------------------------------------------------------------- | |
145 | // Information on region | |
146 | //----------------------------------------------------------------------------- | |
147 | ||
148 | bool wxRegion::DoIsEqual(const wxRegion& WXUNUSED(region)) const | |
149 | { | |
150 | wxFAIL_MSG( _T("not implemented") ); | |
151 | ||
152 | return false; | |
153 | } | |
154 | ||
155 | // Outer bounds of region | |
156 | bool wxRegion::DoGetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const | |
157 | { | |
158 | if (m_refData) | |
159 | { | |
160 | rect_t rect; | |
161 | rect = M_REGION.getBounds(); | |
162 | x = rect.left; | |
163 | y = rect.top; | |
164 | w = rect.right - rect.left; | |
165 | h = rect.bottom - rect.top; | |
166 | ||
167 | return true; | |
168 | } | |
169 | else | |
170 | { | |
171 | x = y = w = h = 0; | |
172 | return false; | |
173 | } | |
174 | } | |
175 | ||
176 | // Is region empty? | |
177 | bool wxRegion::IsEmpty() const | |
178 | { | |
179 | if (!m_refData) | |
180 | return true; | |
181 | ||
182 | return (bool)(M_REGION.isEmpty()); | |
183 | } | |
184 | ||
185 | //----------------------------------------------------------------------------- | |
186 | // Modifications | |
187 | //----------------------------------------------------------------------------- | |
188 | ||
189 | bool wxRegion::DoOffset(wxCoord x, wxCoord y) | |
190 | { | |
191 | AllocExclusive(); | |
192 | M_REGION.offset(x, y); | |
193 | return true; | |
194 | } | |
195 | ||
196 | // Union rectangle or region with this. | |
197 | bool wxRegion::DoUnionWithRect(const wxRect& r) | |
198 | { | |
199 | AllocExclusive(); | |
200 | M_REGION += MGLRect(r.x, r.y, r.GetRight() + 1, r.GetHeight() + 1); | |
201 | return true; | |
202 | } | |
203 | ||
204 | bool wxRegion::DoUnionWithRegion(const wxRegion& region) | |
205 | { | |
206 | AllocExclusive(); | |
207 | M_REGION += M_REGION_OF(region); | |
208 | return true; | |
209 | } | |
210 | ||
211 | bool wxRegion::DoIntersect(const wxRegion& region) | |
212 | { | |
213 | AllocExclusive(); | |
214 | M_REGION &= M_REGION_OF(region); | |
215 | return true; | |
216 | } | |
217 | ||
218 | bool wxRegion::DoSubtract(const wxRegion& region) | |
219 | { | |
220 | AllocExclusive(); | |
221 | M_REGION -= M_REGION_OF(region); | |
222 | return true; | |
223 | } | |
224 | ||
225 | bool wxRegion::DoXor(const wxRegion& region) | |
226 | { | |
227 | AllocExclusive(); | |
228 | MGLRegion rg1 = M_REGION + M_REGION_OF(region), | |
229 | rg2 = M_REGION & M_REGION_OF(region); | |
230 | M_REGION = rg1 - rg2; | |
231 | return true; | |
232 | } | |
233 | ||
234 | ||
235 | //----------------------------------------------------------------------------- | |
236 | // Tests | |
237 | //----------------------------------------------------------------------------- | |
238 | ||
239 | // Does the region contain the point (x,y)? | |
240 | wxRegionContain wxRegion::DoContainsPoint(wxCoord x, wxCoord y) const | |
241 | { | |
242 | if (!m_refData) | |
243 | return wxOutRegion; | |
244 | ||
245 | if (M_REGION.includes((int)x, (int)y)) | |
246 | return wxInRegion; | |
247 | else | |
248 | return wxOutRegion; | |
249 | } | |
250 | ||
251 | // Does the region contain the rectangle (x, y, w, h)? | |
252 | wxRegionContain wxRegion::DoContainsRect(const wxRect& r) const | |
253 | { | |
254 | if (!m_refData) | |
255 | return wxOutRegion; | |
256 | ||
257 | MGLRect rect(r.x, r.y, r.GetRight() + 1, r.GetBottom() + 1); | |
258 | MGLRegion rg; | |
259 | ||
260 | // 1) is the rectangle entirely covered by the region? | |
261 | rg = MGLRegion(rect) - M_REGION; | |
262 | if (rg.isEmpty()) | |
263 | return wxInRegion; | |
264 | ||
265 | // 2) is the rectangle completely outside the region? | |
266 | rg = M_REGION & rect; // intersection | |
267 | if (rg.isEmpty()) | |
268 | return wxOutRegion; | |
269 | ||
270 | // 3) neither case happened => it is partially covered: | |
271 | return wxPartRegion; | |
272 | } | |
273 | ||
274 | /////////////////////////////////////////////////////////////////////////////// | |
275 | // wxRegionIterator // | |
276 | /////////////////////////////////////////////////////////////////////////////// | |
277 | ||
278 | #if wxUSE_THREADS | |
279 | static wxMutex *gs_mutexIterator; | |
280 | ||
281 | class wxMglRegionModule : public wxModule | |
282 | { | |
283 | public: | |
284 | virtual bool OnInit() | |
285 | { | |
286 | gs_mutexIterator = new wxMutex(); | |
287 | return true; | |
288 | } | |
289 | virtual void OnExit() | |
290 | { | |
291 | wxDELETE(gs_mutexIterator); | |
292 | } | |
293 | ||
294 | DECLARE_DYNAMIC_CLASS(wxMglRegionModule) | |
295 | }; | |
296 | IMPLEMENT_DYNAMIC_CLASS(wxMglRegionModule, wxModule) | |
297 | #endif | |
298 | ||
299 | /* | |
300 | * Initialize empty iterator | |
301 | */ | |
302 | wxRegionIterator::wxRegionIterator() : m_currentNode(NULL) | |
303 | { | |
304 | m_rects.DeleteContents(true); | |
305 | } | |
306 | ||
307 | wxRegionIterator::~wxRegionIterator() | |
308 | { | |
309 | } | |
310 | ||
311 | /* | |
312 | * Initialize iterator for region | |
313 | */ | |
314 | wxRegionIterator::wxRegionIterator(const wxRegion& region) | |
315 | { | |
316 | m_rects.DeleteContents(true); | |
317 | Reset(region); | |
318 | } | |
319 | ||
320 | /* | |
321 | * Reset iterator for a new /e region. | |
322 | */ | |
323 | ||
324 | ||
325 | static wxRegionRectList *gs_rectList; | |
326 | ||
327 | static void MGLAPI wxMGL_region_callback(const rect_t *r) | |
328 | { | |
329 | gs_rectList->Append(new wxRect(r->left, r->top, | |
330 | r->right - r->left, r->bottom - r->top)); | |
331 | } | |
332 | ||
333 | void wxRegionIterator::Reset(const wxRegion& region) | |
334 | { | |
335 | m_currentNode = NULL; | |
336 | m_rects.Clear(); | |
337 | ||
338 | if (!region.Empty()) | |
339 | { | |
340 | #if wxUSE_THREADS | |
341 | wxMutexLocker lock(*gs_mutexIterator); | |
342 | #endif | |
343 | gs_rectList = &m_rects; | |
344 | M_REGION_OF(region).traverse(wxMGL_region_callback); | |
345 | m_currentNode = m_rects.GetFirst(); | |
346 | } | |
347 | } | |
348 | ||
349 | /* | |
350 | * Increment iterator. The rectangle returned is the one after the | |
351 | * incrementation. | |
352 | */ | |
353 | void wxRegionIterator::operator ++ () | |
354 | { | |
355 | if (m_currentNode) | |
356 | m_currentNode = m_currentNode->GetNext(); | |
357 | } | |
358 | ||
359 | /* | |
360 | * Increment iterator. The rectangle returned is the one before the | |
361 | * incrementation. | |
362 | */ | |
363 | void wxRegionIterator::operator ++ (int) | |
364 | { | |
365 | if (m_currentNode) | |
366 | m_currentNode = m_currentNode->GetNext(); | |
367 | } | |
368 | ||
369 | wxCoord wxRegionIterator::GetX() const | |
370 | { | |
371 | if (m_currentNode) | |
372 | return m_currentNode->GetData()->x; | |
373 | else | |
374 | return 0; | |
375 | } | |
376 | ||
377 | wxCoord wxRegionIterator::GetY() const | |
378 | { | |
379 | if (m_currentNode) | |
380 | return m_currentNode->GetData()->y; | |
381 | else | |
382 | return 0; | |
383 | } | |
384 | ||
385 | wxCoord wxRegionIterator::GetW() const | |
386 | { | |
387 | if (m_currentNode) | |
388 | return m_currentNode->GetData()->width; | |
389 | else | |
390 | return 0; | |
391 | } | |
392 | ||
393 | wxCoord wxRegionIterator::GetH() const | |
394 | { | |
395 | if (m_currentNode) | |
396 | return m_currentNode->GetData()->height; | |
397 | else | |
398 | return 0; | |
399 | } |