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1/////////////////////////////////////////////////////////////////////////////
2// Name: wizard.cpp
3// Purpose: wxWindows sample demonstrating wxWizard control
4// Author: Vadim Zeitlin
5// Modified by:
6// Created: 15.08.99
7// RCS-ID: $Id$
8// Copyright: (c) Vadim Zeitlin
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20#ifdef __GNUG__
21 #pragma implementation "wizard.cpp"
22 #pragma interface "wizard.cpp"
23#endif
24
25// For compilers that support precompilation, includes "wx/wx.h".
26#include "wx/wxprec.h"
27
28#ifdef __BORLANDC__
29 #pragma hdrstop
30#endif
31
32// for all others, include the necessary headers (this file is usually all you
33// need because it includes almost all "standard" wxWindows headers
34#ifndef WX_PRECOMP
35 #include "wx/wx.h"
36#endif
37
38#include "wx/wizard.h"
39
40#ifndef __WXMSW__
41 #include "wiztest.xpm"
42 #include "wiztest2.xpm"
43#endif
44
45// ----------------------------------------------------------------------------
46// constants
47// ----------------------------------------------------------------------------
48
49// ids for menu items
50enum
51{
52 Wizard_Quit = 100,
53 Wizard_Run,
54 Wizard_About = 1000
55};
56
57// ----------------------------------------------------------------------------
58// private classes
59// ----------------------------------------------------------------------------
60
61// Define a new application type, each program should derive a class from wxApp
62class MyApp : public wxApp
63{
64public:
65 // override base class virtuals
66 virtual bool OnInit();
67};
68
69class MyFrame : public wxFrame
70{
71public:
72 // ctor(s)
73 MyFrame(const wxString& title);
74
75 // event handlers (these functions should _not_ be virtual)
76 void OnQuit(wxCommandEvent& event);
77 void OnAbout(wxCommandEvent& event);
78 void OnRunWizard(wxCommandEvent& event);
79 void OnWizardCancel(wxWizardEvent& event);
80
81private:
82 // any class wishing to process wxWindows events must use this macro
83 DECLARE_EVENT_TABLE()
84};
85
86// ----------------------------------------------------------------------------
87// some pages for our wizard
88// ----------------------------------------------------------------------------
89
90// this shows how to simply control the validity of the user input by just
91// overriding TransferDataFromWindow() - of course, in a real program, the
92// check wouldn't be so trivial and the data will be probably saved somewhere
93// too
94//
95// it also shows how to use a different bitmap for one of the pages
96class wxValidationPage : public wxWizardPageSimple
97{
98public:
99 wxValidationPage(wxWizard *parent) : wxWizardPageSimple(parent)
100 {
101 m_bitmap = wxBITMAP(wiztest2);
102
103 m_checkbox = new wxCheckBox(this, -1, "&Check me");
104 }
105
106 virtual bool TransferDataFromWindow()
107 {
108 if ( !m_checkbox->GetValue() )
109 {
110 wxMessageBox("Check the checkbox first!", "No way",
111 wxICON_WARNING | wxOK, this);
112
113 return FALSE;
114 }
115
116 return TRUE;
117 }
118
119private:
120 wxCheckBox *m_checkbox;
121};
122
123// This is a more complicated example of validity checking: using events we may
124// allow to return to the previous page, but not to proceed. It also
125// demonstrates how to intercept [Cancel] button press.
126class wxRadioboxPage : public wxWizardPageSimple
127{
128public:
129 // directions in which we allow the user to proceed from this page
130 enum
131 {
132 Forward, Backward, Both, Neither
133 };
134
135 wxRadioboxPage(wxWizard *parent) : wxWizardPageSimple(parent)
136 {
137 // should correspond to the enum above
138 // static wxString choices[] = { "forward", "backward", "both", "neither" };
139 // The above syntax can cause an internal compiler error with gcc.
140 wxString choices[4];
141 choices[0] = "forward";
142 choices[1] = "backward";
143 choices[2] = "both";
144 choices[3] = "neither";
145
146 m_radio = new wxRadioBox(this, -1, "Allow to proceed:",
147 wxPoint(5, 5), wxDefaultSize,
148 WXSIZEOF(choices), choices,
149 1, wxRA_SPECIFY_COLS);
150 m_radio->SetSelection(Both);
151 }
152
153 // wizard event handlers
154 void OnWizardCancel(wxWizardEvent& event)
155 {
156 if ( wxMessageBox("Do you really want to cancel?", "Question",
157 wxICON_QUESTION | wxYES_NO, this) != wxYES )
158 {
159 // not confirmed
160 event.Veto();
161 }
162 }
163
164 void OnWizardPageChanging(wxWizardEvent& event)
165 {
166 int sel = m_radio->GetSelection();
167
168 if ( sel == Both )
169 return;
170
171 if ( event.GetDirection() && sel == Forward )
172 return;
173
174 if ( !event.GetDirection() && sel == Backward )
175 return;
176
177 wxMessageBox("You can't go there", "Not allowed",
178 wxICON_WARNING | wxOK, this);
179
180 event.Veto();
181 }
182
183private:
184 wxRadioBox *m_radio;
185
186 DECLARE_EVENT_TABLE()
187};
188
189// this shows how to dynamically (i.e. during run-time) arrange the page order
190class wxCheckboxPage : public wxWizardPage
191{
192public:
193 wxCheckboxPage(wxWizard *parent,
194 wxWizardPage *prev,
195 wxWizardPage *next)
196 : wxWizardPage(parent)
197 {
198 m_prev = prev;
199 m_next = next;
200
201 (void)new wxStaticText(this, -1, "Try checking the box below and\n"
202 "then going back and clearing it");
203
204 m_checkbox = new wxCheckBox(this, -1, "&Skip the next page",
205 wxPoint(5, 30));
206 }
207
208 // implement wxWizardPage functions
209 virtual wxWizardPage *GetPrev() const { return m_prev; }
210 virtual wxWizardPage *GetNext() const
211 {
212 return m_checkbox->GetValue() ? m_next->GetNext() : m_next;
213 }
214
215private:
216 wxWizardPage *m_prev,
217 *m_next;
218
219 wxCheckBox *m_checkbox;
220};
221
222// ============================================================================
223// implementation
224// ============================================================================
225
226// ----------------------------------------------------------------------------
227// event tables and such
228// ----------------------------------------------------------------------------
229
230BEGIN_EVENT_TABLE(MyFrame, wxFrame)
231 EVT_MENU(Wizard_Quit, MyFrame::OnQuit)
232 EVT_MENU(Wizard_About, MyFrame::OnAbout)
233 EVT_MENU(Wizard_Run, MyFrame::OnRunWizard)
234
235 EVT_WIZARD_CANCEL(-1, MyFrame::OnWizardCancel)
236END_EVENT_TABLE()
237
238BEGIN_EVENT_TABLE(wxRadioboxPage, wxWizardPageSimple)
239 EVT_WIZARD_PAGE_CHANGING(-1, wxRadioboxPage::OnWizardPageChanging)
240 EVT_WIZARD_CANCEL(-1, wxRadioboxPage::OnWizardCancel)
241END_EVENT_TABLE()
242
243IMPLEMENT_APP(MyApp)
244
245// ----------------------------------------------------------------------------
246// the application class
247// ----------------------------------------------------------------------------
248
249// `Main program' equivalent: the program execution "starts" here
250bool MyApp::OnInit()
251{
252 MyFrame *frame = new MyFrame("wxWizard Sample");
253
254 // and show it (the frames, unlike simple controls, are not shown when
255 // created initially)
256 frame->Show(TRUE);
257
258 // we're done
259 return TRUE;
260}
261
262// ----------------------------------------------------------------------------
263// MyFrame
264// ----------------------------------------------------------------------------
265
266MyFrame::MyFrame(const wxString& title)
267 : wxFrame((wxFrame *)NULL, -1, title,
268 wxDefaultPosition, wxSize(250, 150)) // small frame
269{
270 wxMenu *menuFile = new wxMenu;
271 menuFile->Append(Wizard_Run, "&Run wizard...\tCtrl-R");
272 menuFile->AppendSeparator();
273 menuFile->Append(Wizard_Quit, "E&xit\tAlt-X", "Quit this program");
274
275 wxMenu *helpMenu = new wxMenu;
276 helpMenu->Append(Wizard_About, "&About...\tF1", "Show about dialog");
277
278 // now append the freshly created menu to the menu bar...
279 wxMenuBar *menuBar = new wxMenuBar();
280 menuBar->Append(menuFile, "&File");
281 menuBar->Append(helpMenu, "&Help");
282
283 // ... and attach this menu bar to the frame
284 SetMenuBar(menuBar);
285
286 // also create status bar which we use in OnWizardCancel
287 CreateStatusBar();
288}
289
290void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
291{
292 // TRUE is to force the frame to close
293 Close(TRUE);
294}
295
296void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
297{
298 wxMessageBox("Demo of wxWizard class\n"
299