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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: region.h | |
3 | // Purpose: wxRegion class | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 17/09/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef _WX_REGION_H_ | |
13 | #define _WX_REGION_H_ | |
14 | ||
15 | #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) | |
16 | #pragma interface "region.h" | |
17 | #endif | |
18 | ||
19 | #include "wx/list.h" | |
20 | #include "wx/gdiobj.h" | |
21 | #include "wx/gdicmn.h" | |
22 | ||
23 | // ---------------------------------------------------------------------------- | |
24 | // A list of rectangles type used by wxRegion and wxWindow | |
25 | // ---------------------------------------------------------------------------- | |
26 | ||
27 | WX_DECLARE_LIST(wxRect, wxRectList); | |
28 | ||
29 | ||
30 | enum wxRegionContain { | |
31 | wxOutRegion = 0, wxPartRegion = 1, wxInRegion = 2 | |
32 | }; | |
33 | ||
34 | // So far, for internal use only | |
35 | enum wxRegionOp { | |
36 | wxRGN_AND, // Creates the intersection of the two combined regions. | |
37 | wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1. | |
38 | wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2. | |
39 | wxRGN_OR, // Creates the union of two combined regions. | |
40 | wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas. | |
41 | }; | |
42 | ||
43 | class WXDLLEXPORT wxRegion : public wxGDIObject { | |
44 | DECLARE_DYNAMIC_CLASS(wxRegion) | |
45 | friend class WXDLLEXPORT wxRegionIterator; | |
46 | public: | |
47 | wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h); | |
48 | wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight); | |
49 | wxRegion(const wxRect& rect); | |
50 | wxRegion(); | |
51 | wxRegion( const wxBitmap& bmp, | |
52 | const wxColour& transColour = wxNullColour, | |
53 | int tolerance = 0) | |
54 | { | |
55 | Union(bmp, transColour, tolerance); | |
56 | } | |
57 | ~wxRegion(); | |
58 | ||
59 | //# Copying | |
60 | inline wxRegion(const wxRegion& r) | |
61 | { Ref(r); } | |
62 | inline wxRegion& operator = (const wxRegion& r) | |
63 | { Ref(r); return (*this); } | |
64 | ||
65 | //# Modify region | |
66 | // Clear current region | |
67 | void Clear(); | |
68 | ||
69 | // Union rectangle or region with this. | |
70 | inline bool Union(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_OR); } | |
71 | inline bool Union(const wxRect& rect) { return Combine(rect, wxRGN_OR); } | |
72 | inline bool Union(const wxRegion& region) { return Combine(region, wxRGN_OR); } | |
73 | ||
74 | // Intersect rectangle or region with this. | |
75 | inline bool Intersect(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_AND); } | |
76 | inline bool Intersect(const wxRect& rect) { return Combine(rect, wxRGN_AND); } | |
77 | inline bool Intersect(const wxRegion& region) { return Combine(region, wxRGN_AND); } | |
78 | ||
79 | // Subtract rectangle or region from this: | |
80 | // Combines the parts of 'this' that are not part of the second region. | |
81 | inline bool Subtract(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_DIFF); } | |
82 | inline bool Subtract(const wxRect& rect) { return Combine(rect, wxRGN_DIFF); } | |
83 | inline bool Subtract(const wxRegion& region) { return Combine(region, wxRGN_DIFF); } | |
84 | ||
85 | // XOR: the union of two combined regions except for any overlapping areas. | |
86 | inline bool Xor(wxCoord x, wxCoord y, wxCoord width, wxCoord height) { return Combine(x, y, width, height, wxRGN_XOR); } | |
87 | inline bool Xor(const wxRect& rect) { return Combine(rect, wxRGN_XOR); } | |
88 | inline bool Xor(const wxRegion& region) { return Combine(region, wxRGN_XOR); } | |
89 | ||
90 | //# Information on region | |
91 | // Outer bounds of region | |
92 | void GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const; | |
93 | wxRect GetBox() const ; | |
94 | ||
95 | // Is region empty? | |
96 | bool Empty() const; | |
97 | inline bool IsEmpty() const { return Empty(); } | |
98 | bool Ok() const { return (m_refData != NULL) ; } | |
99 | ||
100 | //# Tests | |
101 | // Does the region contain the point (x,y)? | |
102 | wxRegionContain Contains(wxCoord x, wxCoord y) const; | |
103 | // Does the region contain the point pt? | |
104 | wxRegionContain Contains(const wxPoint& pt) const; | |
105 | // Does the region contain the rectangle (x, y, w, h)? | |
106 | wxRegionContain Contains(wxCoord x, wxCoord y, wxCoord w, wxCoord h) const; | |
107 | // Does the region contain the rectangle rect? | |
108 | wxRegionContain Contains(const wxRect& rect) const; | |
109 | ||
110 | // Convert the region to a B&W bitmap with the white pixels being inside | |
111 | // the region. | |
112 | wxBitmap ConvertToBitmap() const; | |
113 | ||
114 | // Use the non-transparent pixels of a wxBitmap for the region to combine | |
115 | // with this region. If the bitmap has a mask then it will be used, | |
116 | // otherwise the colour to be treated as transparent may be specified, | |
117 | // along with an optional tolerance value. | |
118 | bool Union(const wxBitmap& bmp, | |
119 | const wxColour& transColour = wxNullColour, | |
120 | int tolerance = 0); | |
121 | ||
122 | // Internal | |
123 | bool Combine(wxCoord x, wxCoord y, wxCoord width, wxCoord height, wxRegionOp op); | |
124 | bool Combine(const wxRegion& region, wxRegionOp op); | |
125 | bool Combine(const wxRect& rect, wxRegionOp op); | |
126 | ||
127 | // Get the internal Region handle | |
128 | WXRegion GetXRegion() const; | |
129 | ||
130 | // 'Naughty' functions that allow wxWindows to use a list of rects | |
131 | // instead of the region, in certain circumstances (e.g. when | |
132 | // making a region out of the update rectangles). | |
133 | // These are used by wxPaintDC::wxPaintDC and wxRegionIterator::Reset. | |
134 | bool UsingRects() const; | |
135 | wxRect* GetRects(); | |
136 | int GetRectCount() const; | |
137 | void SetRects(const wxRectList& rectList); | |
138 | void SetRects(int count, const wxRect* rects); | |
139 | }; | |
140 | ||
141 | class WXDLLEXPORT wxRegionIterator : public wxObject { | |
142 | DECLARE_DYNAMIC_CLASS(wxRegionIterator) | |
143 | public: | |
144 | wxRegionIterator(); | |
145 | wxRegionIterator(const wxRegion& region); | |
146 | ~wxRegionIterator(); | |
147 | ||
148 | void Reset() { m_current = 0; } | |
149 | void Reset(const wxRegion& region); | |
150 | ||
151 | operator bool () const { return m_current < m_numRects; } | |
152 | bool HaveRects() const { return m_current < m_numRects; } | |
153 | ||
154 | void operator ++ (); | |
155 | void operator ++ (int); | |
156 | ||
157 | wxCoord GetX() const; | |
158 | wxCoord GetY() const; | |
159 | wxCoord GetW() const; | |
160 | wxCoord GetWidth() const { return GetW(); } | |
161 | wxCoord GetH() const; | |
162 | wxCoord GetHeight() const { return GetH(); } | |
163 | wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); } | |
164 | ||
165 | private: | |
166 | size_t m_current; | |
167 | size_t m_numRects; | |
168 | wxRegion m_region; | |
169 | wxRect* m_rects; | |
170 | }; | |
171 | ||
172 | #endif | |
173 | // _WX_REGION_H_ |