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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: app.cpp | |
3 | // Purpose: wxApp | |
4 | // Author: AUTHOR | |
5 | // Modified by: | |
6 | // Created: ??/??/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) AUTHOR | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifdef __GNUG__ | |
13 | #pragma implementation "app.h" | |
14 | #endif | |
15 | ||
16 | #include "wx/frame.h" | |
17 | #include "wx/app.h" | |
18 | #include "wx/utils.h" | |
19 | #include "wx/gdicmn.h" | |
20 | #include "wx/pen.h" | |
21 | #include "wx/brush.h" | |
22 | #include "wx/cursor.h" | |
23 | #include "wx/icon.h" | |
24 | #include "wx/palette.h" | |
25 | #include "wx/dc.h" | |
26 | #include "wx/dialog.h" | |
27 | #include "wx/msgdlg.h" | |
28 | #include "wx/log.h" | |
29 | #include "wx/module.h" | |
30 | #include "wx/memory.h" | |
31 | ||
32 | #if wxUSE_WX_RESOURCES | |
33 | #include "wx/resource.h" | |
34 | #endif | |
35 | ||
36 | #include <string.h> | |
37 | ||
38 | extern char *wxBuffer; | |
39 | extern wxList wxPendingDelete; | |
40 | ||
41 | wxApp *wxTheApp = NULL; | |
42 | ||
43 | IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler) | |
44 | BEGIN_EVENT_TABLE(wxApp, wxEvtHandler) | |
45 | EVT_IDLE(wxApp::OnIdle) | |
46 | END_EVENT_TABLE() | |
47 | ||
48 | long wxApp::sm_lastMessageTime = 0; | |
49 | ||
50 | bool wxApp::Initialize() | |
51 | { | |
52 | #ifdef __WXMSW__ | |
53 | wxBuffer = new char[1500]; | |
54 | #else | |
55 | wxBuffer = new char[BUFSIZ + 512]; | |
56 | #endif | |
57 | ||
58 | /* No longer used | |
59 | #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT | |
60 | ||
61 | streambuf* sBuf = new wxDebugStreamBuf; | |
62 | ostream* oStr = new ostream(sBuf) ; | |
63 | wxDebugContext::SetStream(oStr, sBuf); | |
64 | #endif | |
65 | */ | |
66 | ||
67 | wxClassInfo::InitializeClasses(); | |
68 | ||
69 | wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING); | |
70 | wxTheColourDatabase->Initialize(); | |
71 | ||
72 | wxInitializeStockLists(); | |
73 | wxInitializeStockObjects(); | |
74 | ||
75 | #if wxUSE_WX_RESOURCES | |
76 | wxInitializeResourceSystem(); | |
77 | #endif | |
78 | ||
79 | wxBitmap::InitStandardHandlers(); | |
80 | ||
81 | wxModule::RegisterModules(); | |
82 | wxASSERT( wxModule::InitializeModules() == TRUE ); | |
83 | ||
84 | return TRUE; | |
85 | } | |
86 | ||
87 | void wxApp::CleanUp() | |
88 | { | |
89 | wxModule::CleanUpModules(); | |
90 | ||
91 | #if wxUSE_WX_RESOURCES | |
92 | wxCleanUpResourceSystem(); | |
93 | #endif | |
94 | ||
95 | wxDeleteStockObjects() ; | |
96 | ||
97 | // Destroy all GDI lists, etc. | |
98 | ||
99 | delete wxTheBrushList; | |
100 | wxTheBrushList = NULL; | |
101 | ||
102 | delete wxThePenList; | |
103 | wxThePenList = NULL; | |
104 | ||
105 | delete wxTheFontList; | |
106 | wxTheFontList = NULL; | |
107 | ||
108 | delete wxTheBitmapList; | |
109 | wxTheBitmapList = NULL; | |
110 | ||
111 | delete wxTheColourDatabase; | |
112 | wxTheColourDatabase = NULL; | |
113 | ||
114 | wxBitmap::CleanUpHandlers(); | |
115 | ||
116 | delete[] wxBuffer; | |
117 | wxBuffer = NULL; | |
118 | ||
119 | wxClassInfo::CleanUpClasses(); | |
120 | ||
121 | delete wxTheApp; | |
122 | wxTheApp = NULL; | |
123 | ||
124 | #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT | |
125 | // At this point we want to check if there are any memory | |
126 | // blocks that aren't part of the wxDebugContext itself, | |
127 | // as a special case. Then when dumping we need to ignore | |
128 | // wxDebugContext, too. | |
129 | if (wxDebugContext::CountObjectsLeft() > 0) | |
130 | { | |
131 | wxTrace("There were memory leaks.\n"); | |
132 | wxDebugContext::Dump(); | |
133 | wxDebugContext::PrintStatistics(); | |
134 | } | |
135 | // wxDebugContext::SetStream(NULL, NULL); | |
136 | #endif | |
137 | ||
138 | // do it as the very last thing because everything else can log messages | |
139 | wxLog::DontCreateOnDemand(); | |
140 | // do it as the very last thing because everything else can log messages | |
141 | delete wxLog::SetActiveTarget(NULL); | |
142 | } | |
143 | ||
144 | int wxEntry( int argc, char *argv[] ) | |
145 | { | |
146 | if (!wxApp::Initialize()) | |
147 | return FALSE; | |
148 | if (!wxTheApp) | |
149 | { | |
150 | if (!wxApp::GetInitializerFunction()) | |
151 | { | |
152 | printf( "wxWindows error: No initializer - use IMPLEMENT_APP macro.\n" ); | |
153 | return 0; | |
154 | }; | |
155 | ||
156 | wxTheApp = (wxApp*) (* wxApp::GetInitializerFunction()) (); | |
157 | }; | |
158 | ||
159 | if (!wxTheApp) | |
160 | { | |
161 | printf( "wxWindows error: wxTheApp == NULL\n" ); | |
162 | return 0; | |
163 | }; | |
164 | ||
165 | wxTheApp->argc = argc; | |
166 | wxTheApp->argv = argv; | |
167 | ||
168 | // GUI-specific initialization, such as creating an app context. | |
169 | wxTheApp->OnInitGui(); | |
170 | ||
171 | // Here frames insert themselves automatically | |
172 | // into wxTopLevelWindows by getting created | |
173 | // in OnInit(). | |
174 | ||
175 | if (!wxTheApp->OnInit()) return 0; | |
176 | ||
177 | int retValue = 0; | |
178 | ||
179 | if (wxTheApp->Initialized()) retValue = wxTheApp->OnRun(); | |
180 | ||
181 | if (wxTheApp->GetTopWindow()) | |
182 | { | |
183 | delete wxTheApp->GetTopWindow(); | |
184 | wxTheApp->SetTopWindow(NULL); | |
185 | } | |
186 | ||
187 | wxTheApp->DeletePendingObjects(); | |
188 | ||
189 | wxTheApp->OnExit(); | |
190 | ||
191 | wxApp::CleanUp(); | |
192 | ||
193 | return retValue; | |
194 | }; | |
195 | ||
196 | // Static member initialization | |
197 | wxAppInitializerFunction wxApp::m_appInitFn = (wxAppInitializerFunction) NULL; | |
198 | ||
199 | wxApp::wxApp() | |
200 | { | |
201 | m_topWindow = NULL; | |
202 | wxTheApp = this; | |
203 | m_className = ""; | |
204 | m_wantDebugOutput = TRUE ; | |
205 | m_appName = ""; | |
206 | argc = 0; | |
207 | argv = NULL; | |
208 | #ifdef __WXMSW__ | |
209 | m_printMode = wxPRINT_WINDOWS; | |
210 | #else | |
211 | m_printMode = wxPRINT_POSTSCRIPT; | |
212 | #endif | |
213 | m_exitOnFrameDelete = TRUE; | |
214 | m_auto3D = TRUE; | |
215 | } | |
216 | ||
217 | bool wxApp::Initialized() | |
218 | { | |
219 | if (GetTopWindow()) | |
220 | return TRUE; | |
221 | else | |
222 | return FALSE; | |
223 | } | |
224 | ||
225 | int wxApp::MainLoop() | |
226 | { | |
227 | m_keepGoing = TRUE; | |
228 | ||
229 | /* TODO: implement your main loop here, calling ProcessIdle in idle time. | |
230 | while (m_keepGoing) | |
231 | { | |
232 | while (!::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) && | |
233 | ProcessIdle()) {} | |
234 | if (!DoMessage()) | |
235 | m_keepGoing = FALSE; | |
236 | } | |
237 | */ | |
238 | ||
239 | return 0; | |
240 | } | |
241 | ||
242 | // Returns TRUE if more time is needed. | |
243 | bool wxApp::ProcessIdle() | |
244 | { | |
245 | wxIdleEvent event; | |
246 | event.SetEventObject(this); | |
247 | ProcessEvent(event); | |
248 | ||
249 | return event.MoreRequested(); | |
250 | } | |
251 | ||
252 | void wxApp::ExitMainLoop() | |
253 | { | |
254 | m_keepGoing = FALSE; | |
255 | } | |
256 | ||
257 | // Is a message/event pending? | |
258 | bool wxApp::Pending() | |
259 | { | |
260 | /* TODO. | |
261 | */ | |
262 | return FALSE; | |
263 | } | |
264 | ||
265 | // Dispatch a message. | |
266 | void wxApp::Dispatch() | |
267 | { | |
268 | /* TODO. | |
269 | */ | |
270 | } | |
271 | ||
272 | void wxApp::OnIdle(wxIdleEvent& event) | |
273 | { | |
274 | static bool inOnIdle = FALSE; | |
275 | ||
276 | // Avoid recursion (via ProcessEvent default case) | |
277 | if (inOnIdle) | |
278 | return; | |
279 | ||
280 | inOnIdle = TRUE; | |
281 | ||
282 | // 'Garbage' collection of windows deleted with Close(). | |
283 | DeletePendingObjects(); | |
284 | ||
285 | // flush the logged messages if any | |
286 | wxLog *pLog = wxLog::GetActiveTarget(); | |
287 | if ( pLog != NULL && pLog->HasPendingMessages() ) | |
288 | pLog->Flush(); | |
289 | ||
290 | // Send OnIdle events to all windows | |
291 | bool needMore = SendIdleEvents(); | |
292 | ||
293 | if (needMore) | |
294 | event.RequestMore(TRUE); | |
295 | ||
296 | inOnIdle = FALSE; | |
297 | } | |
298 | ||
299 | // Send idle event to all top-level windows | |
300 | bool wxApp::SendIdleEvents() | |
301 | { | |
302 | bool needMore = FALSE; | |
303 | wxNode* node = wxTopLevelWindows.First(); | |
304 | while (node) | |
305 | { | |
306 | wxWindow* win = (wxWindow*) node->Data(); | |
307 | if (SendIdleEvents(win)) | |
308 | needMore = TRUE; | |
309 | ||
310 | node = node->Next(); | |
311 | } | |
312 | return needMore; | |
313 | } | |
314 | ||
315 | // Send idle event to window and all subwindows | |
316 | bool wxApp::SendIdleEvents(wxWindow* win) | |
317 | { | |
318 | bool needMore = FALSE; | |
319 | ||
320 | wxIdleEvent event; | |
321 | event.SetEventObject(win); | |
322 | win->ProcessEvent(event); | |
323 | ||
324 | if (event.MoreRequested()) | |
325 | needMore = TRUE; | |
326 | ||
327 | wxNode* node = win->GetChildren().First(); | |
328 | while (node) | |
329 | { | |
330 | wxWindow* win = (wxWindow*) node->Data(); | |
331 | if (SendIdleEvents(win)) | |
332 | needMore = TRUE; | |
333 | ||
334 | node = node->Next(); | |
335 | } | |
336 | return needMore ; | |
337 | } | |
338 | ||
339 | void wxApp::DeletePendingObjects() | |
340 | { | |
341 | wxNode *node = wxPendingDelete.First(); | |
342 | while (node) | |
343 | { | |
344 | wxObject *obj = (wxObject *)node->Data(); | |
345 | ||
346 | delete obj; | |
347 | ||
348 | if (wxPendingDelete.Member(obj)) | |
349 | delete node; | |
350 | ||
351 | // Deleting one object may have deleted other pending | |
352 | // objects, so start from beginning of list again. | |
353 | node = wxPendingDelete.First(); | |
354 | } | |
355 | } | |
356 | ||
357 | wxLog* wxApp::CreateLogTarget() | |
358 | { | |
359 | return new wxLogGui; | |
360 | } | |
361 | ||
362 | wxWindow* wxApp::GetTopWindow() const | |
363 | { | |
364 | if (m_topWindow) | |
365 | return m_topWindow; | |
366 | else if (wxTopLevelWindows.Number() > 0) | |
367 | return (wxWindow*) wxTopLevelWindows.First()->Data(); | |
368 | else | |
369 | return NULL; | |
370 | } | |
371 | ||
372 | void wxExit() | |
373 | { | |
374 | wxApp::CleanUp(); | |
375 | /* | |
376 | * TODO: Exit in some platform-specific way. Not recommended that the app calls this: | |
377 | * only for emergencies. | |
378 | */ | |
379 | } | |
380 | ||
381 | // Yield to other processes | |
382 | bool wxYield() | |
383 | { | |
384 | /* | |
385 | * TODO | |
386 | */ | |
387 | return TRUE; | |
388 | } | |
389 |