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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: laywin.cpp | |
3 | // Purpose: Implements a simple layout algorithm, plus | |
4 | // wxSashLayoutWindow which is an example of a window with | |
5 | // layout-awareness (via event handlers). This is suited to | |
6 | // IDE-style window layout. | |
7 | // Author: Julian Smart | |
8 | // Modified by: | |
9 | // Created: 04/01/98 | |
10 | // RCS-ID: $Id$ | |
11 | // Copyright: (c) Julian Smart | |
12 | // Licence: wxWindows licence | |
13 | ///////////////////////////////////////////////////////////////////////////// | |
14 | ||
15 | #ifdef __GNUG__ | |
16 | #pragma implementation "laywin.h" | |
17 | #endif | |
18 | ||
19 | // For compilers that support precompilation, includes "wx/wx.h". | |
20 | #include "wx/wxprec.h" | |
21 | ||
22 | #ifdef __BORLANDC__ | |
23 | #pragma hdrstop | |
24 | #endif | |
25 | ||
26 | #ifndef WX_PRECOMP | |
27 | #include "wx/wx.h" | |
28 | #include "wx/mdi.h" | |
29 | #endif | |
30 | ||
31 | #include "wx/laywin.h" | |
32 | ||
33 | IMPLEMENT_DYNAMIC_CLASS(wxQueryLayoutInfoEvent, wxEvent) | |
34 | IMPLEMENT_DYNAMIC_CLASS(wxCalculateLayoutEvent, wxEvent) | |
35 | ||
36 | IMPLEMENT_CLASS(wxSashLayoutWindow, wxSashWindow) | |
37 | ||
38 | BEGIN_EVENT_TABLE(wxSashLayoutWindow, wxSashWindow) | |
39 | EVT_CALCULATE_LAYOUT(wxSashLayoutWindow::OnCalculateLayout) | |
40 | EVT_QUERY_LAYOUT_INFO(wxSashLayoutWindow::OnQueryLayoutInfo) | |
41 | END_EVENT_TABLE() | |
42 | ||
43 | wxSashLayoutWindow::wxSashLayoutWindow(wxWindow *parent, wxWindowID id, const wxPoint& pos, | |
44 | const wxSize& size, long style, const wxString& name): | |
45 | wxSashWindow(parent, id, pos, size, style, name) | |
46 | { | |
47 | m_orientation = wxLAYOUT_HORIZONTAL; | |
48 | m_alignment = wxLAYOUT_TOP; | |
49 | } | |
50 | ||
51 | // This is the function that wxLayoutAlgorithm calls to ascertain the window | |
52 | // dimensions. | |
53 | void wxSashLayoutWindow::OnQueryLayoutInfo(wxQueryLayoutInfoEvent& event) | |
54 | { | |
55 | // int flags = event.GetFlags(); | |
56 | int requestedLength = event.GetRequestedLength(); | |
57 | ||
58 | event.SetOrientation(m_orientation); | |
59 | event.SetAlignment(m_alignment); | |
60 | ||
61 | if (m_orientation == wxLAYOUT_HORIZONTAL) | |
62 | event.SetSize(wxSize(requestedLength, m_defaultSize.y)); | |
63 | else | |
64 | event.SetSize(wxSize(m_defaultSize.x, requestedLength)); | |
65 | } | |
66 | ||
67 | // Called by parent to allow window to take a bit out of the | |
68 | // client rectangle, and size itself if not in wxLAYOUT_QUERY mode. | |
69 | ||
70 | void wxSashLayoutWindow::OnCalculateLayout(wxCalculateLayoutEvent& event) | |
71 | { | |
72 | wxRect clientSize(event.GetRect()); | |
73 | ||
74 | int flags = event.GetFlags(); | |
75 | ||
76 | if (!IsShown()) | |
77 | return; | |
78 | ||
79 | // Let's assume that all windows stretch the full extent of the window in | |
80 | // the direction of that window orientation. This will work for non-docking toolbars, | |
81 | // and the status bar. Note that the windows have to have been created in a certain | |
82 | // order to work, else you might get a left-aligned window going to the bottom | |
83 | // of the window, and the status bar appearing to the right of it. The | |
84 | // status bar would have to be created after or before the toolbar(s). | |
85 | ||
86 | wxRect thisRect; | |
87 | ||
88 | // Try to stretch | |
89 | int length = (GetOrientation() == wxLAYOUT_HORIZONTAL) ? clientSize.width : clientSize.height; | |
90 | wxLayoutOrientation orient = GetOrientation(); | |
91 | ||
92 | // We assume that a window that says it's horizontal, wants to be stretched in that | |
93 | // direction. Is this distinction too fine? Do we assume that any horizontal | |
94 | // window needs to be stretched in that direction? Possibly. | |
95 | int whichDimension = (GetOrientation() == wxLAYOUT_HORIZONTAL) ? wxLAYOUT_LENGTH_X : wxLAYOUT_LENGTH_Y; | |
96 | ||
97 | wxQueryLayoutInfoEvent infoEvent(GetId()); | |
98 | infoEvent.SetEventObject(this); | |
99 | infoEvent.SetRequestedLength(length); | |
100 | infoEvent.SetFlags(orient | whichDimension); | |
101 | ||
102 | if (!GetEventHandler()->ProcessEvent(infoEvent)) | |
103 | return; | |
104 | ||
105 | wxSize sz = infoEvent.GetSize(); | |
106 | ||
107 | if (sz.x == 0 && sz.y == 0) // Assume it's invisible | |
108 | return; | |
109 | ||
110 | // Now we know the size it wants to be. We wish to decide where to place it, i.e. | |
111 | // how it's aligned. | |
112 | switch (GetAlignment()) | |
113 | { | |
114 | case wxLAYOUT_TOP: | |
115 | { | |
116 | thisRect.x = clientSize.x; thisRect.y = clientSize.y; | |
117 | thisRect.width = sz.x; thisRect.height = sz.y; | |
118 | clientSize.y += thisRect.height; | |
119 | clientSize.height -= thisRect.height; | |
120 | break; | |
121 | } | |
122 | case wxLAYOUT_LEFT: | |
123 | { | |
124 | thisRect.x = clientSize.x; thisRect.y = clientSize.y; | |
125 | thisRect.width = sz.x; thisRect.height = sz.y; | |
126 | clientSize.x += thisRect.width; | |
127 | clientSize.width -= thisRect.width; | |
128 | break; | |
129 | } | |
130 | case wxLAYOUT_RIGHT: | |
131 | { | |
132 | thisRect.x = clientSize.x + (clientSize.width - sz.x); thisRect.y = clientSize.y; | |
133 | thisRect.width = sz.x; thisRect.height = sz.y; | |
134 | clientSize.width -= thisRect.width; | |
135 | break; | |
136 | } | |
137 | case wxLAYOUT_BOTTOM: | |
138 | { | |
139 | thisRect.x = clientSize.x; thisRect.y = clientSize.y + (clientSize.height - sz.y); | |
140 | thisRect.width = sz.x; thisRect.height = sz.y; | |
141 | clientSize.height -= thisRect.height; | |
142 | break; | |
143 | } | |
144 | case wxLAYOUT_NONE: | |
145 | { | |
146 | break; | |
147 | } | |
148 | ||
149 | } | |
150 | ||
151 | if ((flags & wxLAYOUT_QUERY) == 0) | |
152 | { | |
153 | // If not in query mode, resize the window. | |
154 | // TODO: add wxRect& form to wxWindow::SetSize | |
155 | SetSize(thisRect.x, thisRect.y, thisRect.width, thisRect.height); | |
156 | } | |
157 | ||
158 | event.SetRect(clientSize); | |
159 | } | |
160 | ||
161 | /* | |
162 | * wxLayoutAlgorithm | |
163 | */ | |
164 | ||
165 | // Lays out windows for an MDI frame. The MDI client area gets what's left | |
166 | // over. | |
167 | bool wxLayoutAlgorithm::LayoutMDIFrame(wxMDIParentFrame* frame, wxRect* r) | |
168 | { | |
169 | int cw, ch; | |
170 | frame->GetClientSize(& cw, & ch); | |
171 | ||
172 | wxRect rect(0, 0, cw, ch); | |
173 | if (r) | |
174 | rect = * r; | |
175 | ||
176 | wxCalculateLayoutEvent event; | |
177 | event.SetRect(rect); | |
178 | ||
179 | wxNode* node = frame->GetChildren().First(); | |
180 | while (node) | |
181 | { | |
182 | wxWindow* win = (wxWindow*) node->Data(); | |
183 | ||
184 | event.SetId(win->GetId()); | |
185 | event.SetEventObject(win); | |
186 | event.SetFlags(0); // ?? | |
187 | ||
188 | win->GetEventHandler()->ProcessEvent(event); | |
189 | ||
190 | node = node->Next(); | |
191 | } | |
192 | ||
193 | wxWindow* clientWindow = frame->GetClientWindow(); | |
194 | ||
195 | rect = event.GetRect(); | |
196 | ||
197 | clientWindow->SetSize(rect.x, rect.y, rect.width, rect.height); | |
198 | ||
199 | return TRUE; | |
200 | } | |
201 | ||
202 | // Layout algorithm for normal frame. mainWindow gets what's left over. | |
203 | bool wxLayoutAlgorithm::LayoutFrame(wxFrame* frame, wxWindow* mainWindow) | |
204 | { | |
205 | int cw, ch; | |
206 | frame->GetClientSize(& cw, & ch); | |
207 | ||
208 | wxRect rect(0, 0, cw, ch); | |
209 | ||
210 | wxCalculateLayoutEvent event; | |
211 | event.SetRect(rect); | |
212 | ||
213 | wxNode* node = frame->GetChildren().First(); | |
214 | while (node) | |
215 | { | |
216 | wxWindow* win = (wxWindow*) node->Data(); | |
217 | ||
218 | event.SetId(win->GetId()); | |
219 | event.SetEventObject(win); | |
220 | event.SetFlags(0); // ?? | |
221 | ||
222 | win->GetEventHandler()->ProcessEvent(event); | |
223 | ||
224 | node = node->Next(); | |
225 | } | |
226 | ||
227 | rect = event.GetRect(); | |
228 | ||
229 | if (mainWindow) | |
230 | mainWindow->SetSize(rect.x, rect.y, rect.width, rect.height); | |
231 | ||
232 | return TRUE; | |
233 | } | |
234 |