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1/////////////////////////////////////////////////////////////////////////////
2// Name: progdlg.h
3// Purpose: interface of wxProgressDialog
4// Author: wxWidgets team
5// RCS-ID: $Id$
6// Licence: wxWindows licence
7/////////////////////////////////////////////////////////////////////////////
8
9#define wxPD_CAN_ABORT 0x0001
10#define wxPD_APP_MODAL 0x0002
11#define wxPD_AUTO_HIDE 0x0004
12#define wxPD_ELAPSED_TIME 0x0008
13#define wxPD_ESTIMATED_TIME 0x0010
14#define wxPD_SMOOTH 0x0020
15#define wxPD_REMAINING_TIME 0x0040
16#define wxPD_CAN_SKIP 0x0080
17
18/**
19 @class wxGenericProgressDialog
20
21 This class represents a dialog that shows a short message and a
22 progress bar. Optionally, it can display ABORT and SKIP buttons, and
23 the elapsed, remaining and estimated time for the end of the progress.
24
25 This class provides a generic implementation of the progress dialog. If
26 the platform has a native progress dialog available then it will be
27 accessible using the @a wxProgressDialog class, otherwise it will
28 essentially be the same as this class.
29
30 Note that you must be aware that wxProgressDialog internally calls
31 wxEventLoopBase::YieldFor with @c wxEVT_CATEGORY_UI and @c wxEVT_CATEGORY_USER_INPUT
32 and this may cause unwanted re-entrancies or the out-of-order processing
33 of pending events (to help preventing the last problem if you're using
34 wxProgressDialog in a multi-threaded application you should be sure to use
35 wxThreadEvent for your inter-threads communications).
36
37 @beginStyleTable
38 @style{wxPD_APP_MODAL}
39 Make the progress dialog modal. If this flag is not given, it is
40 only "locally" modal - that is the input to the parent window is
41 disabled, but not to the other ones.
42 @style{wxPD_AUTO_HIDE}
43 Causes the progress dialog to disappear from screen as soon as the
44 maximum value of the progress meter has been reached.
45 If this style is not present, the dialog will become a modal dialog
46 (see wxDialog::ShowModal) once the maximum value has been reached
47 and wait for the user to dismiss it.
48 @style{wxPD_SMOOTH}
49 Causes smooth progress of the gauge control (uses a wxGauge with the
50 @c wxGA_SMOOTH style).
51 @style{wxPD_CAN_ABORT}
52 This flag tells the dialog that it should have a "Cancel" button
53 which the user may press. If this happens, the next call to
54 Update() will return @false.
55 @style{wxPD_CAN_SKIP}
56 This flag tells the dialog that it should have a "Skip" button
57 which the user may press. If this happens, the next call to
58 Update() will return @true in its skip parameter.
59 @style{wxPD_ELAPSED_TIME}
60 This flag tells the dialog that it should show elapsed time (since
61 creating the dialog).
62 @style{wxPD_ESTIMATED_TIME}
63 This flag tells the dialog that it should show estimated time.
64 @style{wxPD_REMAINING_TIME}
65 This flag tells the dialog that it should show remaining time.
66 @endStyleTable
67
68 @library{wxcore}
69 @category{cmndlg}
70*/
71class wxGenericProgressDialog : public wxDialog
72{
73public:
74 /**
75 Constructor. Creates the dialog, displays it and disables user input
76 for other windows, or, if @c wxPD_APP_MODAL flag is not given, for its
77 parent window only.
78
79 @param title
80 Dialog title to show in titlebar.
81 @param message
82 Message displayed above the progress bar.
83 @param maximum
84 Maximum value for the progress bar.
85 In the generic implementation the progress bar is constructed
86 only if this value is greater than zero.
87 @param parent
88 Parent window.
89 @param style
90 The dialog style. See wxProgressDialog.
91 */
92 wxGenericProgressDialog(const wxString& title, const wxString& message,
93 int maximum = 100,
94 wxWindow* parent = NULL,
95 int style = wxPD_AUTO_HIDE | wxPD_APP_MODAL);
96
97 /**
98 Destructor. Deletes the dialog and enables all top level windows.
99 */
100 virtual ~wxGenericProgressDialog();
101
102 /**
103 Returns the last value passed to the Update() function or
104 @c wxNOT_FOUND if the dialog has no progress bar.
105
106 @since 2.9.0
107 */
108 int GetValue() const;
109
110 /**
111 Returns the maximum value of the progress meter, as passed to
112 the constructor or @c wxNOT_FOUND if the dialog has no progress bar.
113
114 @since 2.9.0
115 */
116 int GetRange() const;
117
118 /**
119 Returns the last message passed to the Update() function;
120 if you always passed wxEmptyString to Update() then the message
121 set through the constructor is returned.
122
123 @since 2.9.0
124 */
125 wxString GetMessage() const;
126
127 /**
128 Like Update() but makes the gauge control run in indeterminate mode.
129
130 In indeterminate mode the remaining and the estimated time labels (if
131 present) are set to "Unknown" or to @a newmsg (if it's non-empty).
132 Each call to this function moves the progress bar a bit to indicate
133 that some progress was done.
134
135 @see wxGauge::Pulse(), Update()
136 */
137 virtual bool Pulse(const wxString& newmsg = wxEmptyString, bool* skip = NULL);
138
139 /**
140 Can be used to continue with the dialog, after the user had clicked the "Abort" button.
141 */
142 void Resume();
143
144 /**
145 Changes the maximum value of the progress meter given in the constructor.
146 This function can only be called (with a positive value) if the value passed
147 in the constructor was positive.
148
149 @since 2.9.1
150 */
151 void SetRange(int maximum);
152
153
154 /**
155 Returns true if the "Cancel" button was pressed.
156
157 Normally a Cancel button press is indicated by Update() returning
158 @false but sometimes it may be more convenient to check if the dialog
159 was cancelled from elsewhere in the code and this function allows to
160 do it.
161
162 It always returns @false if the Cancel button is not shown at all.
163
164 @since 2.9.1
165 */
166 bool WasCancelled() const;
167
168 /**
169 Returns true if the "Skip" button was pressed.
170
171 This is similar to WasCancelled() but returns @true if the "Skip"
172 button was pressed, not the "Cancel" one.
173
174 @since 2.9.1
175 */
176 bool WasSkipped() const;
177
178
179 /**
180 Updates the dialog, setting the progress bar to the new value and
181 updating the message if new one is specified.
182
183 Returns @true unless the "Cancel" button has been pressed.
184
185 If @false is returned, the application can either immediately destroy the
186 dialog or ask the user for the confirmation and if the abort is not confirmed
187 the dialog may be resumed with Resume() function.
188
189 If @a value is the maximum value for the dialog, the behaviour of the
190 function depends on whether @c wxPD_AUTO_HIDE was used when the dialog
191 was created. If it was, the dialog is hidden and the function returns
192 immediately. If it was not, the dialog becomes a modal dialog and waits
193 for the user to dismiss it, meaning that this function does not return
194 until this happens.
195
196 Notice that you may want to call Fit() to change the dialog size to
197 conform to the length of the new message if desired. The dialog does
198 not do this automatically.
199
200 @param value
201 The new value of the progress meter. It should be less than or equal to
202 the maximum value given to the constructor.
203 @param newmsg
204 The new messages for the progress dialog text, if it is
205 empty (which is the default) the message is not changed.
206 @param skip
207 If "Skip" button was pressed since last Update() call,
208 this is set to @true.
209 */
210 virtual bool Update(int value, const wxString& newmsg = wxEmptyString,
211 bool* skip = NULL);
212};
213
214
215
216
217/**
218 @class wxProgressDialog
219
220 If supported by the platform this class will provide the platform's native
221 progress dialog, else it will simply be the @a wxGenericProgressDialog.
222*/
223class wxProgressDialog : public wxGenericProgressDialog
224{
225public:
226 wxProgressDialog( const wxString& title, const wxString& message,
227 int maximum = 100,
228 wxWindow *parent = NULL,
229 int style = wxPD_APP_MODAL | wxPD_AUTO_HIDE );
230};