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Getting various compilers to work with wxWin again
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1/////////////////////////////////////////////////////////////////////////////
2// Name: brush.h
3// Purpose: wxBrush class
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#ifndef _WX_BRUSH_H_
13#define _WX_BRUSH_H_
14
15#ifdef __GNUG__
16#pragma interface "brush.h"
17#endif
18
19#include "wx/gdicmn.h"
20#include "wx/gdiobj.h"
21#include "wx/bitmap.h"
22
23class WXDLLEXPORT wxBrush;
24
25class WXDLLEXPORT wxBrushRefData: public wxGDIRefData
26{
27 friend class WXDLLEXPORT wxBrush;
28public:
29 wxBrushRefData(void);
30 wxBrushRefData(const wxBrushRefData& data);
31 ~wxBrushRefData(void);
32
33protected:
34 int m_style;
35 wxBitmap m_stipple ;
36 wxColour m_colour;
37 WXHBRUSH m_hBrush;
38};
39
40#define M_BRUSHDATA ((wxBrushRefData *)m_refData)
41
42// Brush
43class WXDLLEXPORT wxBrush: public wxGDIObject
44{
45 DECLARE_DYNAMIC_CLASS(wxBrush)
46
47public:
48 wxBrush(void);
49 wxBrush(const wxColour& col, int style);
50 wxBrush(const wxBitmap& stipple);
51 inline wxBrush(const wxBrush& brush) { Ref(brush); }
52 ~wxBrush(void);
53
54 virtual void SetColour(const wxColour& col) ;
55 virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
56 virtual void SetStyle(int style) ;
57 virtual void SetStipple(const wxBitmap& stipple) ;
58
59 inline wxBrush& operator = (const wxBrush& brush) { if (*this == brush) return (*this); Ref(brush); return *this; }
60 inline bool operator == (const wxBrush& brush) { return m_refData == brush.m_refData; }
61 inline bool operator != (const wxBrush& brush) { return m_refData != brush.m_refData; }
62
63 inline wxColour& GetColour(void) const { return (M_BRUSHDATA ? M_BRUSHDATA->m_colour : wxNullColour); };
64 inline int GetStyle(void) const { return (M_BRUSHDATA ? M_BRUSHDATA->m_style : 0); };
65 inline wxBitmap *GetStipple(void) const { return (M_BRUSHDATA ? & M_BRUSHDATA->m_stipple : 0); };
66
67 virtual bool Ok(void) const { return (m_refData != NULL) ; }
68
69 // Internal
70 bool RealizeResource(void);
71 WXHANDLE GetResourceHandle(void) ;
72 bool FreeResource(bool force = FALSE);
73 bool IsFree() const;
74 void Unshare();
75};
76
77#endif
78 // _WX_BRUSH_H_