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1 | // -------------------------------------------------------------------------- | |
2 | // Name: sndwin.cpp | |
3 | // Purpose: | |
4 | // Date: 08/11/1999 | |
5 | // Author: Guilhem Lavaux <lavaux@easynet.fr> (C) 1999, 2000 | |
6 | // CVSID: $Id$ | |
7 | // -------------------------------------------------------------------------- | |
8 | #ifdef __GNUG__ | |
9 | #pragma implementation "sndwin.cpp" | |
10 | #endif | |
11 | ||
12 | #include "wx/wxprec.h" | |
13 | ||
14 | #ifdef __WINDOWS__ | |
15 | ||
16 | #ifndef WX_PRECOMP | |
17 | #include "wx/defs.h" | |
18 | #include "wx/app.h" | |
19 | #include "wx/string.h" | |
20 | #endif | |
21 | ||
22 | #include "wx/module.h" | |
23 | #include "wx/msw/private.h" | |
24 | ||
25 | // ------------------------------------------------------------------------- | |
26 | // MMedia headers | |
27 | // ------------------------------------------------------------------------- | |
28 | ||
29 | #include "wx/mmedia/sndbase.h" | |
30 | #include "wx/mmedia/sndwin.h" | |
31 | #include "wx/mmedia/sndpcm.h" | |
32 | ||
33 | // ------------------------------------------------------------------------- | |
34 | // System headers | |
35 | // ------------------------------------------------------------------------- | |
36 | ||
37 | #include <windows.h> | |
38 | #include <mmsystem.h> | |
39 | ||
40 | // ------------------------------------------------------------------------- | |
41 | // External definitions, forward, ... | |
42 | // ------------------------------------------------------------------------- | |
43 | ||
44 | typedef struct _wxSoundInternal wxSoundInternal; | |
45 | typedef struct _wxSoundInfoHeader wxSoundInfoHeader; | |
46 | ||
47 | extern const wxChar *wxCanvasClassName; | |
48 | ||
49 | wxList *wxSoundHandleList = NULL; | |
50 | ||
51 | static inline wxSoundStreamWin *wxFindSoundFromHandle(WXHWND hWnd) | |
52 | { | |
53 | wxNode *node = wxSoundHandleList->Find((long)hWnd); | |
54 | if (!node) | |
55 | return NULL; | |
56 | return (wxSoundStreamWin *)node->Data(); | |
57 | } | |
58 | ||
59 | struct _wxSoundInternal { | |
60 | HWND m_sndWin; | |
61 | HWAVEIN m_devin; | |
62 | HWAVEOUT m_devout; | |
63 | bool m_output_enabled, m_input_enabled; | |
64 | }; | |
65 | ||
66 | struct _wxSoundInfoHeader { | |
67 | HGLOBAL m_h_header, m_h_data; | |
68 | char *m_data; | |
69 | WAVEHDR *m_header; | |
70 | int m_mode; | |
71 | bool m_playing, m_recording; | |
72 | wxUint32 m_position, m_size; | |
73 | ||
74 | wxSoundStreamWin *m_driver; | |
75 | }; | |
76 | ||
77 | #define WXSOUND_MAX_QUEUE 10 | |
78 | ||
79 | wxSoundStreamWin::wxSoundStreamWin() | |
80 | { | |
81 | wxSoundFormatPcm pcm; | |
82 | ||
83 | m_production_started = FALSE; | |
84 | m_internal = new wxSoundInternal; | |
85 | if (!m_internal) { | |
86 | m_snderror = wxSOUND_MEMERROR; | |
87 | m_internal = NULL; | |
88 | return; | |
89 | } | |
90 | m_snderror = wxSOUND_NOERROR; | |
91 | ||
92 | // Setup defaults | |
93 | CreateSndWindow(); | |
94 | SetSoundFormat(pcm); | |
95 | ||
96 | m_internal->m_input_enabled = FALSE; | |
97 | m_internal->m_output_enabled = FALSE; | |
98 | ||
99 | m_waiting_for = FALSE; | |
100 | ||
101 | if (!OpenDevice(wxSOUND_OUTPUT)) { | |
102 | m_snderror = wxSOUND_NOERROR; //next call to OpenDevice won't do this | |
103 | if (!OpenDevice(wxSOUND_INPUT)) | |
104 | return; | |
105 | } | |
106 | ||
107 | CloseDevice(); | |
108 | } | |
109 | ||
110 | wxSoundStreamWin::~wxSoundStreamWin() | |
111 | { | |
112 | if (m_internal) { | |
113 | if (m_production_started) | |
114 | StopProduction(); | |
115 | DestroySndWindow(); | |
116 | ||
117 | delete m_internal; | |
118 | } | |
119 | } | |
120 | ||
121 | // ----------------------------------------------------------------------- | |
122 | // _wxSoundHandlerWndProc: Window callback to handle buffer completion | |
123 | // ----------------------------------------------------------------------- | |
124 | /* | |
125 | LRESULT APIENTRY _EXPORT | |
126 | */ | |
127 | ||
128 | LRESULT WXDLLEXPORT APIENTRY _EXPORT | |
129 | ||
130 | _wxSoundHandlerWndProc(HWND hWnd, UINT message, | |
131 | WPARAM wParam, LPARAM lParam) | |
132 | { | |
133 | wxSoundStreamWin *sndwin; | |
134 | ||
135 | sndwin = wxFindSoundFromHandle((WXHWND)hWnd); | |
136 | if (!sndwin) | |
137 | return (LRESULT)0; | |
138 | ||
139 | switch (message) { | |
140 | case MM_WOM_DONE: | |
141 | sndwin->NotifyDoneBuffer(wParam, wxSOUND_OUTPUT); | |
142 | break; | |
143 | case MM_WIM_DATA: | |
144 | sndwin->NotifyDoneBuffer(wParam, wxSOUND_INPUT); | |
145 | break; | |
146 | default: | |
147 | break; | |
148 | } | |
149 | return (LRESULT)0; | |
150 | } | |
151 | ||
152 | // ----------------------------------------------------------------------- | |
153 | // CreateSndWindow() creates an hidden window which will receive the sound | |
154 | // events | |
155 | // ----------------------------------------------------------------------- | |
156 | ||
157 | void wxSoundStreamWin::CreateSndWindow() | |
158 | { | |
159 | FARPROC proc = MakeProcInstance((FARPROC)_wxSoundHandlerWndProc, | |
160 | wxGetInstance()); | |
161 | int error; | |
162 | ||
163 | m_internal->m_sndWin = ::CreateWindow(wxCanvasClassName, NULL, 0, | |
164 | 0, 0, 0, 0, NULL, (HMENU) NULL, | |
165 | wxGetInstance(), NULL); | |
166 | ||
167 | error = GetLastError(); | |
168 | ||
169 | ::SetWindowLong(m_internal->m_sndWin, GWL_WNDPROC, (LONG)proc); | |
170 | ||
171 | // Add this window to the sound handle list so we'll be able to redecode | |
172 | // the "magic" number. | |
173 | wxSoundHandleList->Append((long)m_internal->m_sndWin, (wxObject *)this); | |
174 | } | |
175 | ||
176 | // ----------------------------------------------------------------------- | |
177 | // DestroySndWindow() destroys the hidden window | |
178 | // ----------------------------------------------------------------------- | |
179 | ||
180 | void wxSoundStreamWin::DestroySndWindow() | |
181 | { | |
182 | if (m_internal->m_sndWin) { | |
183 | ::DestroyWindow(m_internal->m_sndWin); | |
184 | wxSoundHandleList->DeleteObject((wxObject *)this); | |
185 | } | |
186 | } | |
187 | ||
188 | // ------------------------------------------------------------------------- | |
189 | // OpenDevice(int mode) initializes the windows driver for a "mode" | |
190 | // operation. mode is a bit mask: if the bit "wxSOUND_OUTPUT" is set, | |
191 | // the driver is opened for output operation, and if the bit "wxSOUND_INPUT" | |
192 | // is set, then the driver is opened for input operation. The two modes | |
193 | // aren't exclusive. | |
194 | // The initialization parameters (sample rate, ...) are taken from the | |
195 | // m_sndformat object. | |
196 | // At the end, OpenDevice() calls AllocHeaders() to initialize the Sound IO | |
197 | // queue. | |
198 | // ------------------------------------------------------------------------- | |
199 | bool wxSoundStreamWin::OpenDevice(int mode) | |
200 | { | |
201 | wxSoundFormatPcm *pcm; | |
202 | WAVEFORMATEX wformat; | |
203 | ||
204 | if (!m_sndformat) { | |
205 | m_snderror = wxSOUND_INVFRMT; | |
206 | return FALSE; | |
207 | } | |
208 | ||
209 | pcm = (wxSoundFormatPcm *)m_sndformat; | |
210 | ||
211 | wformat.wFormatTag = WAVE_FORMAT_PCM; | |
212 | wformat.nChannels = pcm->GetChannels(); | |
213 | wformat.nBlockAlign = wformat.nChannels * pcm->GetBPS() / 8; | |
214 | wformat.nSamplesPerSec = pcm->GetSampleRate(); | |
215 | wformat.nAvgBytesPerSec = wformat.nSamplesPerSec * wformat.nBlockAlign; | |
216 | wformat.wBitsPerSample = pcm->GetBPS(); | |
217 | wformat.cbSize = 0; | |
218 | ||
219 | // ----------------------------------- | |
220 | // Open the driver for Output operation | |
221 | // ----------------------------------- | |
222 | if (mode & wxSOUND_OUTPUT) { | |
223 | MMRESULT result; | |
224 | ||
225 | result = waveOutOpen(&m_internal->m_devout, | |
226 | WAVE_MAPPER, &wformat, | |
227 | (DWORD)m_internal->m_sndWin, 0, | |
228 | CALLBACK_WINDOW); | |
229 | ||
230 | if (result != MMSYSERR_NOERROR) { | |
231 | m_snderror = wxSOUND_INVDEV; | |
232 | return FALSE; | |
233 | } | |
234 | ||
235 | m_output_frag_out = WXSOUND_MAX_QUEUE-1; | |
236 | m_current_frag_out = 0; | |
237 | ||
238 | m_internal->m_output_enabled = TRUE; | |
239 | } | |
240 | // ----------------------------------- | |
241 | // Open the driver for Input operation | |
242 | // ----------------------------------- | |
243 | if (mode & wxSOUND_INPUT) { | |
244 | MMRESULT result; | |
245 | ||
246 | result = waveInOpen(&m_internal->m_devin, | |
247 | WAVE_MAPPER, &wformat, | |
248 | (DWORD)m_internal->m_sndWin, 0, | |
249 | CALLBACK_WINDOW); | |
250 | ||
251 | if (result != MMSYSERR_NOERROR) { | |
252 | m_snderror = wxSOUND_INVDEV; | |
253 | return FALSE; | |
254 | } | |
255 | ||
256 | m_current_frag_in = WXSOUND_MAX_QUEUE-1; | |
257 | m_input_frag_in = 0; | |
258 | ||
259 | m_internal->m_input_enabled = TRUE; | |
260 | } | |
261 | ||
262 | if (mode & wxSOUND_OUTPUT) { | |
263 | if (!AllocHeaders(wxSOUND_OUTPUT)) { | |
264 | CloseDevice(); | |
265 | return FALSE; | |
266 | } | |
267 | } | |
268 | if (mode & wxSOUND_INPUT) { | |
269 | if (!AllocHeaders(wxSOUND_INPUT)) { | |
270 | CloseDevice(); | |
271 | return FALSE; | |
272 | } | |
273 | } | |
274 | ||
275 | return TRUE; | |
276 | } | |
277 | ||
278 | // ------------------------------------------------------------------------- | |
279 | // CloseDevice() closes the driver handles and frees memory allocated for | |
280 | // IO queues. | |
281 | // ------------------------------------------------------------------------- | |
282 | void wxSoundStreamWin::CloseDevice() | |
283 | { | |
284 | if (m_internal->m_output_enabled) { | |
285 | FreeHeaders(wxSOUND_OUTPUT); | |
286 | m_internal->m_output_enabled = FALSE; | |
287 | waveOutClose(m_internal->m_devout); | |
288 | } | |
289 | ||
290 | if (m_internal->m_input_enabled) { | |
291 | FreeHeaders(wxSOUND_INPUT); | |
292 | m_internal->m_input_enabled = FALSE; | |
293 | waveInClose(m_internal->m_devin); | |
294 | } | |
295 | } | |
296 | ||
297 | // ------------------------------------------------------------------------- | |
298 | // AllocHeader(int mode) | |
299 | // | |
300 | // mode has the same mean as in OpenDevice() except that here the two flags | |
301 | // must be exclusive. | |
302 | // AllocHeader() initializes an element of an operation (this can be input | |
303 | // or output). It means it allocates the sound header's memory block | |
304 | // and "prepares" it (It is needed by Windows). At the same time, it sets | |
305 | // private datas so we can the header's owner (See callback). | |
306 | // | |
307 | // It returns the new allocated block or NULL. | |
308 | // ------------------------------------------------------------------------- | |
309 | wxSoundInfoHeader *wxSoundStreamWin::AllocHeader(int mode) | |
310 | { | |
311 | wxSoundInfoHeader *info; | |
312 | WAVEHDR *header; | |
313 | ||
314 | // Some memory allocation | |
315 | info = new wxSoundInfoHeader; | |
316 | info->m_h_data = GlobalAlloc(GMEM_MOVEABLE | GMEM_SHARE, GetBestSize()); | |
317 | info->m_h_header = GlobalAlloc(GMEM_MOVEABLE | GMEM_SHARE, sizeof(WAVEHDR)); | |
318 | if (!info->m_h_data || !info->m_h_header) { | |
319 | delete info; | |
320 | m_snderror = wxSOUND_MEMERROR; | |
321 | return NULL; | |
322 | } | |
323 | ||
324 | // Get the two pointers from the system | |
325 | info->m_data = (char *)GlobalLock(info->m_h_data); | |
326 | info->m_header = (WAVEHDR *)GlobalLock(info->m_h_header); | |
327 | // Set the header's mode | |
328 | info->m_mode = mode; | |
329 | // Set the parent of the header | |
330 | info->m_driver = this; | |
331 | // Clean it up | |
332 | ClearHeader(info); | |
333 | ||
334 | header = info->m_header; | |
335 | // Initialize Windows variables | |
336 | header->lpData = info->m_data; | |
337 | header->dwBufferLength = GetBestSize(); | |
338 | header->dwUser = (DWORD)info; | |
339 | header->dwFlags = WHDR_DONE; | |
340 | ||
341 | // "Prepare" the header | |
342 | if (mode == wxSOUND_INPUT) { | |
343 | MMRESULT result; | |
344 | ||
345 | result = waveInPrepareHeader(m_internal->m_devin, header, | |
346 | sizeof(WAVEHDR)); | |
347 | ||
348 | if (result != MMSYSERR_NOERROR) { | |
349 | // If something goes wrong, free everything. | |
350 | GlobalUnlock(info->m_data); | |
351 | GlobalUnlock(info->m_header); | |
352 | GlobalFree(info->m_h_data); | |
353 | GlobalFree(info->m_h_header); | |
354 | delete info; | |
355 | ||
356 | m_snderror = wxSOUND_IOERROR; | |
357 | return NULL; | |
358 | } | |
359 | } else if (mode == wxSOUND_OUTPUT) { | |
360 | MMRESULT result; | |
361 | ||
362 | result = waveOutPrepareHeader(m_internal->m_devout, header, | |
363 | sizeof(WAVEHDR)); | |
364 | ||
365 | if (result != MMSYSERR_NOERROR) { | |
366 | // If something goes wrong, free everything. | |
367 | GlobalUnlock(info->m_data); | |
368 | GlobalUnlock(info->m_header); | |
369 | GlobalFree(info->m_h_data); | |
370 | GlobalFree(info->m_h_header); | |
371 | delete info; | |
372 | ||
373 | m_snderror = wxSOUND_IOERROR; | |
374 | return NULL; | |
375 | } | |
376 | } | |
377 | return info; | |
378 | } | |
379 | ||
380 | // ------------------------------------------------------------------------- | |
381 | // AllocHeaders(int mode) | |
382 | // | |
383 | // "mode" has the same mean as for OpenDevice() except that the two flags must | |
384 | // be exclusive. | |
385 | // AllocHeaders() allocates WXSOUND_MAX_QUEUE (= 128) blocks for an operation | |
386 | // queue. It uses AllocHeader() for each element. | |
387 | // | |
388 | // Once it has allocated all blocks, it returns TRUE and if an error occured | |
389 | // it returns FALSE. | |
390 | // ------------------------------------------------------------------------- | |
391 | bool wxSoundStreamWin::AllocHeaders(int mode) | |
392 | { | |
393 | int i; | |
394 | wxSoundInfoHeader **headers; | |
395 | ||
396 | if (mode == wxSOUND_OUTPUT) | |
397 | headers = m_headers_play = new wxSoundInfoHeader *[WXSOUND_MAX_QUEUE]; | |
398 | else | |
399 | headers = m_headers_rec = new wxSoundInfoHeader *[WXSOUND_MAX_QUEUE]; | |
400 | ||
401 | memset(headers, 0, WXSOUND_MAX_QUEUE*sizeof(wxSoundInfoHeader *)); | |
402 | ||
403 | for (i=0;i<WXSOUND_MAX_QUEUE;i++) { | |
404 | headers[i] = AllocHeader(mode); | |
405 | if (!headers[i]) { | |
406 | FreeHeaders(mode); | |
407 | return FALSE; | |
408 | } | |
409 | } | |
410 | return TRUE; | |
411 | } | |
412 | ||
413 | // ------------------------------------------------------------------------- | |
414 | // FreeHeader(int mode) | |
415 | // | |
416 | // "mode" has the same mean as for OpenDevice() except that the two flags must | |
417 | // be exclusive. | |
418 | // FreeHeader() frees a memory block and "unprepares" it. | |
419 | // ------------------------------------------------------------------------- | |
420 | void wxSoundStreamWin::FreeHeader(wxSoundInfoHeader *header, int mode) | |
421 | { | |
422 | if (mode == wxSOUND_OUTPUT) | |
423 | waveOutUnprepareHeader(m_internal->m_devout, header->m_header, sizeof(WAVEHDR)); | |
424 | else | |
425 | waveInUnprepareHeader(m_internal->m_devin, header->m_header, sizeof(WAVEHDR)); | |
426 | ||
427 | GlobalUnlock(header->m_data); | |
428 | GlobalUnlock(header->m_header); | |
429 | GlobalFree(header->m_h_header); | |
430 | GlobalFree(header->m_h_data); | |
431 | delete header; | |
432 | } | |
433 | ||
434 | // ------------------------------------------------------------------------- | |
435 | // FreeHeaders(int mode) | |
436 | // | |
437 | // "mode" has the same mean as for OpenDevice() except that the two flags must | |
438 | // be exclusive. | |
439 | // FreeHeaders() frees all an operation queue once it has checked that | |
440 | // all buffers have been terminated. | |
441 | // ------------------------------------------------------------------------- | |
442 | void wxSoundStreamWin::FreeHeaders(int mode) | |
443 | { | |
444 | int i; | |
445 | wxSoundInfoHeader ***headers; | |
446 | ||
447 | if (mode == wxSOUND_OUTPUT) | |
448 | headers = &m_headers_play; | |
449 | else | |
450 | headers = &m_headers_rec; | |
451 | ||
452 | for (i=0;i<WXSOUND_MAX_QUEUE;i++) { | |
453 | if ((*headers)[i]) { | |
454 | // We wait for the end of the buffer | |
455 | WaitFor((*headers)[i]); | |
456 | // Then, we free the header | |
457 | FreeHeader((*headers)[i], mode); | |
458 | } | |
459 | } | |
460 | delete[] (*headers); | |
461 | (*headers) = NULL; | |
462 | } | |
463 | ||
464 | // ------------------------------------------------------------------------- | |
465 | // WaitFor(wxSoundInfoHeader *info) | |
466 | // | |
467 | // "info" is one element of an IO queue | |
468 | // WaitFor() checks whether the specified block has been terminated. | |
469 | // If it hasn't been terminated, it waits for its termination. | |
470 | // | |
471 | // NB: if it's a partially filled buffer it adds it to the Windows queue | |
472 | // ------------------------------------------------------------------------- | |
473 | void wxSoundStreamWin::WaitFor(wxSoundInfoHeader *info) | |
474 | { | |
475 | // If the buffer is finished, we return immediately | |
476 | if (!info->m_playing) { | |
477 | ||
478 | // We begun filling it: we must send it to the Windows queue | |
479 | if (info->m_position != 0) { | |
480 | memset(info->m_data + info->m_position, 0, info->m_size); | |
481 | AddToQueue(info); | |
482 | } | |
483 | } | |
484 | ||
485 | if (m_waiting_for) { | |
486 | // PROBLEM // | |
487 | return; | |
488 | } | |
489 | m_waiting_for = TRUE; | |
490 | // Else, we wait for its termination | |
491 | while (info->m_playing || info->m_recording) | |
492 | wxYield(); | |
493 | m_waiting_for = FALSE; | |
494 | } | |
495 | ||
496 | // ------------------------------------------------------------------------- | |
497 | // AddToQueue(wxSoundInfoHeader *info) | |
498 | // | |
499 | // For "info", see WaitFor() | |
500 | // AddToQueue() sends the IO queue element to the Windows queue. | |
501 | // | |
502 | // Warning: in the current implementation, it partially assume we send the | |
503 | // element in the right order. This is true in that implementation but if | |
504 | // you use it elsewhere, be careful: it may shuffle all your sound datas. | |
505 | // ------------------------------------------------------------------------- | |
506 | bool wxSoundStreamWin::AddToQueue(wxSoundInfoHeader *info) | |
507 | { | |
508 | MMRESULT result; | |
509 | ||
510 | if (info->m_mode == wxSOUND_INPUT) { | |
511 | // Increment the input fragment pointer | |
512 | result = waveInAddBuffer(m_internal->m_devin, | |
513 | info->m_header, sizeof(WAVEHDR)); | |
514 | if (result == MMSYSERR_NOERROR) | |
515 | info->m_recording = TRUE; | |
516 | else | |
517 | return FALSE; | |
518 | } else if (info->m_mode == wxSOUND_OUTPUT) { | |
519 | result = waveOutWrite(m_internal->m_devout, | |
520 | info->m_header, sizeof(WAVEHDR)); | |
521 | if (result == MMSYSERR_NOERROR) | |
522 | info->m_playing = TRUE; | |
523 | else | |
524 | return FALSE; | |
525 | } | |
526 | return TRUE; | |
527 | } | |
528 | ||
529 | // ------------------------------------------------------------------------- | |
530 | // ClearHeader(wxSoundInfoHeader *info) | |
531 | // | |
532 | // ClearHeader() reinitializes the parameters of "info" to their default | |
533 | // value. | |
534 | // ------------------------------------------------------------------------- | |
535 | void wxSoundStreamWin::ClearHeader(wxSoundInfoHeader *info) | |
536 | { | |
537 | info->m_playing = FALSE; | |
538 | info->m_recording = FALSE; | |
539 | info->m_position = 0; | |
540 | info->m_size = GetBestSize(); | |
541 | } | |
542 | ||
543 | // ------------------------------------------------------------------------- | |
544 | // wxSoundInfoHeader *NextFragmentOutput() | |
545 | // | |
546 | // NextFragmentOutput() looks for a free output block. It will always | |
547 | // return you a non-NULL pointer but it may waits for an empty buffer a long | |
548 | // time. | |
549 | // ------------------------------------------------------------------------- | |
550 | wxSoundInfoHeader *wxSoundStreamWin::NextFragmentOutput() | |
551 | { | |
552 | if (m_headers_play[m_current_frag_out]->m_playing) { | |
553 | m_current_frag_out = (m_current_frag_out + 1) % WXSOUND_MAX_QUEUE; | |
554 | ||
555 | if (m_headers_play[m_current_frag_out]->m_playing) | |
556 | WaitFor(m_headers_play[m_current_frag_out]); | |
557 | } | |
558 | if (m_current_frag_out == m_output_frag_out) | |
559 | m_queue_filled = TRUE; | |
560 | return m_headers_play[m_current_frag_out]; | |
561 | } | |
562 | ||
563 | // ------------------------------------------------------------------------- | |
564 | // The behaviour of Write is documented in the global documentation. | |
565 | // ------------------------------------------------------------------------- | |
566 | wxSoundStream& wxSoundStreamWin::Write(const void *buffer, wxUint32 len) | |
567 | { | |
568 | m_lastcount = 0; | |
569 | if (!m_internal->m_output_enabled) { | |
570 | m_snderror = wxSOUND_NOTSTARTED; | |
571 | return *this; | |
572 | } | |
573 | ||
574 | ||
575 | while (len > 0) { | |
576 | wxSoundInfoHeader *header; | |
577 | wxUint32 to_copy; | |
578 | ||
579 | // Get a new output fragment | |
580 | header = NextFragmentOutput(); | |
581 | ||
582 | to_copy = (len > header->m_size) ? header->m_size : len; | |
583 | memcpy(header->m_data + header->m_position, buffer, to_copy); | |
584 | ||
585 | header->m_position += to_copy; | |
586 | header->m_size -= to_copy; | |
587 | buffer = (((const char *)buffer) + to_copy); | |
588 | len -= to_copy; | |
589 | m_lastcount += to_copy; | |
590 | ||
591 | // If the fragment is full, we send it to the Windows queue. | |
592 | if (header->m_size == 0) | |
593 | if (!AddToQueue(header)) { | |
594 | m_snderror = wxSOUND_IOERROR; | |
595 | return *this; | |
596 | } | |
597 | } | |
598 | return *this; | |
599 | } | |
600 | ||
601 | // ------------------------------------------------------------------------- | |
602 | // NextFragmentInput is not functional. | |
603 | // ------------------------------------------------------------------------- | |
604 | wxSoundInfoHeader *wxSoundStreamWin::NextFragmentInput() | |
605 | { | |
606 | wxSoundInfoHeader *header; | |
607 | ||
608 | // Queue pointer: reader | |
609 | m_current_frag_in = (m_current_frag_in + 1) % WXSOUND_MAX_QUEUE; | |
610 | ||
611 | header = m_headers_rec[m_current_frag_in]; | |
612 | // If the current buffer is in recording mode, we must wait for its | |
613 | // completion. | |
614 | if (header->m_recording) | |
615 | WaitFor(header); | |
616 | ||
617 | // We reached the writer position: the queue is full. | |
618 | if (m_current_frag_in == m_input_frag_in) | |
619 | m_queue_filled = TRUE; | |
620 | ||
621 | return header; | |
622 | } | |
623 | ||
624 | // ------------------------------------------------------------------------- | |
625 | // The behaviour of Read is documented in the global documentation. | |
626 | // ------------------------------------------------------------------------- | |
627 | wxSoundStream& wxSoundStreamWin::Read(void *buffer, wxUint32 len) | |
628 | { | |
629 | wxSoundInfoHeader *header; | |
630 | wxUint32 to_copy; | |
631 | ||
632 | m_lastcount = 0; | |
633 | if (!m_internal->m_input_enabled) | |
634 | return *this; | |
635 | ||
636 | while (len > 0) { | |
637 | header = NextFragmentInput(); | |
638 | ||
639 | to_copy = (len > header->m_size) ? header->m_size : len; | |
640 | memcpy(buffer, header->m_data + header->m_position, to_copy); | |
641 | ||
642 | header->m_position += to_copy; | |
643 | header->m_size -= to_copy; | |
644 | buffer = (((char *)buffer) + to_copy); | |
645 | len -= to_copy; | |
646 | m_lastcount += to_copy; | |
647 | ||
648 | if (header->m_size == 0) { | |
649 | ClearHeader(header); | |
650 | if (!AddToQueue(header)) { | |
651 | m_snderror = wxSOUND_IOERROR; | |
652 | return *this; | |
653 | } | |
654 | } | |
655 | } | |
656 | return *this; | |
657 | } | |
658 | ||
659 | // ------------------------------------------------------------------------- | |
660 | // NotifyDoneBuffer(wxUint32 dev_handle) | |
661 | // | |
662 | // NotifyDoneBuffer() is called by wxSoundHandlerProc each time a sound | |
663 | // fragment finished. It reinitializes the parameters of the fragment and | |
664 | // sends an event to the clients. | |
665 | // ------------------------------------------------------------------------- | |
666 | void wxSoundStreamWin::NotifyDoneBuffer(wxUint32 dev_handle, int flag) | |
667 | { | |
668 | wxSoundInfoHeader *info; | |
669 | ||
670 | if (flag == wxSOUND_OUTPUT) { | |
671 | if (!m_internal->m_output_enabled) | |
672 | return; | |
673 | ||
674 | // Queue pointer: reader | |
675 | m_output_frag_out = (m_output_frag_out + 1) % WXSOUND_MAX_QUEUE; | |
676 | info = m_headers_play[m_output_frag_out]; | |
677 | // Clear header to tell the system the buffer is free now | |
678 | ClearHeader(info); | |
679 | m_queue_filled = FALSE; | |
680 | if (!m_waiting_for) | |
681 | // Try to requeue a new buffer. | |
682 | OnSoundEvent(wxSOUND_OUTPUT); | |
683 | } else { | |
684 | if (!m_internal->m_input_enabled) | |
685 | return; | |
686 | ||
687 | // Recording completed | |
688 | m_headers_rec[m_input_frag_in]->m_recording = FALSE; | |
689 | // Queue pointer: writer | |
690 | m_input_frag_in = (m_input_frag_in + 1) % WXSOUND_MAX_QUEUE; | |
691 | if (!m_waiting_for) | |
692 | OnSoundEvent(wxSOUND_INPUT); | |
693 | m_queue_filled = FALSE; | |
694 | } | |
695 | } | |
696 | ||
697 | // ------------------------------------------------------------------------- | |
698 | // SetSoundFormat() | |
699 | // ------------------------------------------------------------------------- | |
700 | bool wxSoundStreamWin::SetSoundFormat(wxSoundFormatBase& base) | |
701 | { | |
702 | // TODO: detect best format | |
703 | return wxSoundStream::SetSoundFormat(base); | |
704 | } | |
705 | ||
706 | // ------------------------------------------------------------------------- | |
707 | // StartProduction() | |
708 | // ------------------------------------------------------------------------- | |
709 | bool wxSoundStreamWin::StartProduction(int evt) | |
710 | { | |
711 | if (!m_internal) | |
712 | return FALSE; | |
713 | ||
714 | if ((m_internal->m_output_enabled && (evt & wxSOUND_OUTPUT)) || | |
715 | (m_internal->m_input_enabled && (evt & wxSOUND_INPUT))) | |
716 | CloseDevice(); | |
717 | ||
718 | if (!OpenDevice(evt)) | |
719 | return FALSE; | |
720 | ||
721 | m_production_started = TRUE; | |
722 | m_queue_filled = FALSE; | |
723 | // Send a dummy event to start. | |
724 | if (evt & wxSOUND_OUTPUT) | |
725 | OnSoundEvent(wxSOUND_OUTPUT); | |
726 | ||
727 | if (evt & wxSOUND_INPUT) { | |
728 | int i; | |
729 | for (i=0;i<WXSOUND_MAX_QUEUE;i++) | |
730 | AddToQueue(m_headers_rec[i]); | |
731 | ||
732 | waveInStart(m_internal->m_devin); | |
733 | } | |
734 | ||
735 | return TRUE; | |
736 | } | |
737 | ||
738 | // ------------------------------------------------------------------------- | |
739 | // StopProduction() | |
740 | // ------------------------------------------------------------------------ | |
741 | bool wxSoundStreamWin::StopProduction() | |
742 | { | |
743 | if (!m_production_started) { | |
744 | m_snderror = wxSOUND_NOTSTARTED; | |
745 | return FALSE; | |
746 | } | |
747 | ||
748 | m_snderror = wxSOUND_NOERROR; | |
749 | m_production_started = FALSE; | |
750 | CloseDevice(); | |
751 | return TRUE; | |
752 | } | |
753 | ||
754 | // ------------------------------------------------------------------------- | |
755 | // QueueFilled() | |
756 | // ------------------------------------------------------------------------- | |
757 | bool wxSoundStreamWin::QueueFilled() const | |
758 | { | |
759 | return (!m_production_started || m_queue_filled); | |
760 | } | |
761 | ||
762 | ||
763 | // -------------------------------------------------------------------------- | |
764 | // wxSoundWinModule | |
765 | // -------------------------------------------------------------------------- | |
766 | ||
767 | class WXDLLEXPORT wxSoundWinModule : public wxModule { | |
768 | DECLARE_DYNAMIC_CLASS(wxSoundWinModule) | |
769 | public: | |
770 | bool OnInit(); | |
771 | void OnExit(); | |
772 | }; | |
773 | ||
774 | IMPLEMENT_DYNAMIC_CLASS(wxSoundWinModule, wxModule) | |
775 | ||
776 | bool wxSoundWinModule::OnInit() { | |
777 | wxSoundHandleList = new wxList(wxKEY_INTEGER); | |
778 | return TRUE; | |
779 | } | |
780 | ||
781 | void wxSoundWinModule::OnExit() { | |
782 | delete wxSoundHandleList; | |
783 | } | |
784 | ||
785 | #endif | |
786 | // __WINDOWS__ |