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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: render.cpp | |
3 | // Purpose: Render wxWidgets sample | |
4 | // Author: Vadim Zeitlin | |
5 | // Modified by: | |
6 | // Created: 04.08.03 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org> | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | // For compilers that support precompilation, includes "wx/wx.h". | |
21 | #include "wx/wxprec.h" | |
22 | ||
23 | #ifdef __BORLANDC__ | |
24 | #pragma hdrstop | |
25 | #endif | |
26 | ||
27 | #ifndef WX_PRECOMP | |
28 | #include "wx/app.h" | |
29 | #include "wx/frame.h" | |
30 | #include "wx/dc.h" | |
31 | #include "wx/dcclient.h" | |
32 | #include "wx/panel.h" | |
33 | #include "wx/menu.h" | |
34 | #include "wx/textdlg.h" | |
35 | #include "wx/log.h" | |
36 | #include "wx/msgdlg.h" | |
37 | #include "wx/icon.h" | |
38 | #include "wx/image.h" | |
39 | #endif | |
40 | ||
41 | #include "wx/apptrait.h" | |
42 | #include "wx/renderer.h" | |
43 | ||
44 | // ---------------------------------------------------------------------------- | |
45 | // resources | |
46 | // ---------------------------------------------------------------------------- | |
47 | ||
48 | // the application icon (under Windows and OS/2 it is in resources) | |
49 | #if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__) || defined(__WXX11__) | |
50 | #include "../sample.xpm" | |
51 | #endif | |
52 | ||
53 | // ---------------------------------------------------------------------------- | |
54 | // private classes | |
55 | // ---------------------------------------------------------------------------- | |
56 | ||
57 | // A renderer class draws the header buttons in a "special" way | |
58 | class MyRenderer : public wxDelegateRendererNative | |
59 | { | |
60 | public: | |
61 | MyRenderer() : wxDelegateRendererNative(wxRendererNative::GetDefault()) { } | |
62 | ||
63 | virtual int DrawHeaderButton(wxWindow *WXUNUSED(win), | |
64 | wxDC& dc, | |
65 | const wxRect& rect, | |
66 | int WXUNUSED(flags) = 0, | |
67 | wxHeaderSortIconType WXUNUSED(sortArrow) = wxHDR_SORT_ICON_NONE, | |
68 | wxHeaderButtonParams* WXUNUSED(params) = NULL) | |
69 | { | |
70 | wxDCBrushChanger setBrush(dc, *wxBLUE_BRUSH); | |
71 | wxDCTextColourChanger setFgCol(dc, *wxWHITE); | |
72 | dc.DrawRoundedRectangle(rect, 5); | |
73 | dc.DrawLabel(wxT("MyRenderer"), wxNullBitmap, rect, wxALIGN_CENTER); | |
74 | return rect.width; | |
75 | } | |
76 | }; | |
77 | ||
78 | // To use a different renderer from the very beginning we must override | |
79 | // wxAppTraits method creating the renderer (another, simpler, alternative is | |
80 | // to call wxRendererNative::Set() a.s.a.p. which should work in 99% of the | |
81 | // cases, but we show this here just for completeness) | |
82 | class MyTraits : public wxGUIAppTraits | |
83 | { | |
84 | virtual wxRendererNative *CreateRenderer() | |
85 | { | |
86 | // it will be deleted on program shutdown by wxWidgets itself | |
87 | return new MyRenderer; | |
88 | } | |
89 | }; | |
90 | ||
91 | // Define a new application type, each program should derive a class from wxApp | |
92 | class MyApp : public wxApp | |
93 | { | |
94 | public: | |
95 | virtual bool OnInit(); | |
96 | ||
97 | // if we want MyTraits to be used we must override CreateTraits() | |
98 | virtual wxAppTraits *CreateTraits() { return new MyTraits; } | |
99 | }; | |
100 | ||
101 | // Define a new frame type: this is going to be our main frame | |
102 | class MyFrame : public wxFrame | |
103 | { | |
104 | public: | |
105 | // ctor(s) | |
106 | MyFrame(); | |
107 | virtual ~MyFrame(); | |
108 | ||
109 | private: | |
110 | // event handlers (these functions should _not_ be virtual) | |
111 | void OnDrawDisabled(wxCommandEvent& event) | |
112 | { OnToggleDrawFlag(event, wxCONTROL_DISABLED); } | |
113 | void OnDrawFocused(wxCommandEvent& event) | |
114 | { OnToggleDrawFlag(event, wxCONTROL_FOCUSED); } | |
115 | void OnDrawPressed(wxCommandEvent& event) | |
116 | { OnToggleDrawFlag(event, wxCONTROL_PRESSED); } | |
117 | void OnDrawChecked(wxCommandEvent& event) | |
118 | { OnToggleDrawFlag(event, wxCONTROL_CHECKED); } | |
119 | void OnDrawHot(wxCommandEvent& event) | |
120 | { OnToggleDrawFlag(event, wxCONTROL_CURRENT); } | |
121 | ||
122 | #if wxUSE_DYNLIB_CLASS | |
123 | void OnLoad(wxCommandEvent& event); | |
124 | void OnUnload(wxCommandEvent& event); | |
125 | #endif // wxUSE_DYNLIB_CLASS | |
126 | void OnQuit(wxCommandEvent& event); | |
127 | void OnAbout(wxCommandEvent& event); | |
128 | ||
129 | void OnToggleDrawFlag(wxCommandEvent& event, int flag); | |
130 | ||
131 | class MyPanel *m_panel; | |
132 | ||
133 | // any class wishing to process wxWidgets events must use this macro | |
134 | DECLARE_EVENT_TABLE() | |
135 | }; | |
136 | ||
137 | // a very simple class just to have something to draw on | |
138 | class MyPanel : public wxPanel | |
139 | { | |
140 | public: | |
141 | MyPanel(wxWindow *parent) : wxPanel(parent) { m_flags = 0; } | |
142 | ||
143 | int GetFlags() const { return m_flags; } | |
144 | void SetFlags(int flags) { m_flags = flags; } | |
145 | ||
146 | private: | |
147 | void OnPaint(wxPaintEvent&) | |
148 | { | |
149 | wxPaintDC dc(this); | |
150 | ||
151 | wxRendererNative& renderer = wxRendererNative::Get(); | |
152 | ||
153 | int x1 = 10, // text offset | |
154 | x2 = 200, // drawing offset | |
155 | y = 10; | |
156 | ||
157 | const int lineHeight = dc.GetCharHeight(); | |
158 | dc.DrawText("Demonstration of various wxRenderer functions:", x1, y); | |
159 | y += lineHeight; | |
160 | wxString flagsString; | |
161 | if ( m_flags & wxCONTROL_DISABLED ) | |
162 | flagsString += "wxCONTROL_DISABLED "; | |
163 | if ( m_flags & wxCONTROL_FOCUSED ) | |
164 | flagsString += "wxCONTROL_FOCUSED "; | |
165 | if ( m_flags & wxCONTROL_PRESSED ) | |
166 | flagsString += "wxCONTROL_PRESSED "; | |
167 | if ( m_flags & wxCONTROL_CURRENT ) | |
168 | flagsString += "wxCONTROL_CURRENT "; | |
169 | if ( m_flags & wxCONTROL_CHECKED ) | |
170 | flagsString += "wxCONTROL_CHECKED "; | |
171 | if ( flagsString.empty() ) | |
172 | flagsString = "(none)"; | |
173 | dc.DrawText("Using flags: " + flagsString, x1, y); | |
174 | y += lineHeight*3; | |
175 | ||
176 | dc.DrawText("DrawHeaderButton() (overridden)", x1, y); | |
177 | const wxCoord heightHdr = renderer.GetHeaderButtonHeight(this); | |
178 | renderer.DrawHeaderButton(this, dc, | |
179 | wxRect(x2, y, 100, heightHdr), m_flags); | |
180 | y += lineHeight + heightHdr; | |
181 | ||
182 | dc.DrawText("DrawCheckBox()", x1, y); | |
183 | const wxSize sizeCheck = renderer.GetCheckBoxSize(this); | |
184 | renderer.DrawCheckBox(this, dc, | |
185 | wxRect(wxPoint(x2, y), sizeCheck), m_flags); | |
186 | y += lineHeight + sizeCheck.y; | |
187 | ||
188 | dc.DrawText("DrawRadioBitmap()", x1, y); | |
189 | renderer.DrawRadioBitmap(this, dc, | |
190 | wxRect(wxPoint(x2, y), sizeCheck), m_flags); | |
191 | y += lineHeight + sizeCheck.y; | |
192 | ||
193 | dc.DrawText("DrawTreeItemButton()", x1, y); | |
194 | renderer.DrawTreeItemButton(this, dc, | |
195 | wxRect(x2, y, 20, 20), m_flags); | |
196 | y += lineHeight + 20; | |
197 | ||
198 | #ifdef wxHAS_DRAW_TITLE_BAR_BITMAP | |
199 | dc.DrawText("DrawTitleBarBitmap()", x1, y); | |
200 | wxRect rBtn(x2, y, 21, 21); | |
201 | renderer.DrawTitleBarBitmap(this, dc, rBtn, | |
202 | wxTITLEBAR_BUTTON_HELP, m_flags); | |
203 | rBtn.x += 2*rBtn.width; | |
204 | renderer.DrawTitleBarBitmap(this, dc, rBtn, | |
205 | wxTITLEBAR_BUTTON_ICONIZE, m_flags); | |
206 | rBtn.x += 2*rBtn.width; | |
207 | renderer.DrawTitleBarBitmap(this, dc, rBtn, | |
208 | wxTITLEBAR_BUTTON_RESTORE, m_flags); | |
209 | rBtn.x += 2*rBtn.width; | |
210 | renderer.DrawTitleBarBitmap(this, dc, rBtn, | |
211 | wxTITLEBAR_BUTTON_MAXIMIZE, m_flags); | |
212 | rBtn.x += 2*rBtn.width; | |
213 | renderer.DrawTitleBarBitmap(this, dc, rBtn, | |
214 | wxTITLEBAR_BUTTON_CLOSE, m_flags); | |
215 | ||
216 | y += lineHeight + rBtn.height; | |
217 | #endif // wxHAS_DRAW_TITLE_BAR_BITMAP | |
218 | } | |
219 | ||
220 | int m_flags; | |
221 | ||
222 | DECLARE_EVENT_TABLE() | |
223 | }; | |
224 | ||
225 | BEGIN_EVENT_TABLE(MyPanel, wxPanel) | |
226 | EVT_PAINT(MyPanel::OnPaint) | |
227 | END_EVENT_TABLE() | |
228 | ||
229 | // ---------------------------------------------------------------------------- | |
230 | // constants | |
231 | // ---------------------------------------------------------------------------- | |
232 | ||
233 | // IDs for the controls and the menu commands | |
234 | enum | |
235 | { | |
236 | // our menu items | |
237 | Render_DrawDisabled = 100, | |
238 | Render_DrawFocused, | |
239 | Render_DrawPressed, | |
240 | Render_DrawChecked, | |
241 | Render_DrawHot, | |
242 | ||
243 | #if wxUSE_DYNLIB_CLASS | |
244 | Render_Load, | |
245 | Render_Unload, | |
246 | #endif // wxUSE_DYNLIB_CLASS | |
247 | ||
248 | // standard menu items | |
249 | Render_Quit = wxID_EXIT, | |
250 | ||
251 | // it is important for the id corresponding to the "About" command to have | |
252 | // this standard value as otherwise it won't be handled properly under Mac | |
253 | // (where it is special and put into the "Apple" menu) | |
254 | Render_About = wxID_ABOUT | |
255 | }; | |
256 | ||
257 | // ---------------------------------------------------------------------------- | |
258 | // event tables and other macros for wxWidgets | |
259 | // ---------------------------------------------------------------------------- | |
260 | ||
261 | // the event tables connect the wxWidgets events with the functions (event | |
262 | // handlers) which process them. It can be also done at run-time, but for the | |
263 | // simple menu events like this the static method is much simpler. | |
264 | BEGIN_EVENT_TABLE(MyFrame, wxFrame) | |
265 | EVT_MENU(Render_DrawDisabled, MyFrame::OnDrawDisabled) | |
266 | EVT_MENU(Render_DrawFocused, MyFrame::OnDrawFocused) | |
267 | EVT_MENU(Render_DrawPressed, MyFrame::OnDrawPressed) | |
268 | EVT_MENU(Render_DrawChecked, MyFrame::OnDrawChecked) | |
269 | EVT_MENU(Render_DrawHot, MyFrame::OnDrawHot) | |
270 | ||
271 | #if wxUSE_DYNLIB_CLASS | |
272 | EVT_MENU(Render_Load, MyFrame::OnLoad) | |
273 | EVT_MENU(Render_Unload,MyFrame::OnUnload) | |
274 | #endif // wxUSE_DYNLIB_CLASS | |
275 | EVT_MENU(Render_Quit, MyFrame::OnQuit) | |
276 | ||
277 | EVT_MENU(Render_About, MyFrame::OnAbout) | |
278 | END_EVENT_TABLE() | |
279 | ||
280 | // Create a new application object: this macro will allow wxWidgets to create | |
281 | // the application object during program execution (it's better than using a | |
282 | // static object for many reasons) and also implements the accessor function | |
283 | // wxGetApp() which will return the reference of the right type (i.e. MyApp and | |
284 | // not wxApp) | |
285 | IMPLEMENT_APP(MyApp) | |
286 | ||
287 | // ============================================================================ | |
288 | // implementation | |
289 | // ============================================================================ | |
290 | ||
291 | // ---------------------------------------------------------------------------- | |
292 | // the application class | |
293 | // ---------------------------------------------------------------------------- | |
294 | ||
295 | // 'Main program' equivalent: the program execution "starts" here | |
296 | bool MyApp::OnInit() | |
297 | { | |
298 | if ( !wxApp::OnInit() ) | |
299 | return false; | |
300 | ||
301 | #ifdef __WXOSX__ | |
302 | // currently the images used by DrawTitleBarBitmap() are hard coded as PNG | |
303 | // images inside the library itself so we need to enable PNG support to use | |
304 | // this function | |
305 | wxImage::AddHandler(new wxPNGHandler); | |
306 | #endif // OS X | |
307 | ||
308 | // create the main application window | |
309 | new MyFrame; | |
310 | ||
311 | return true; | |
312 | } | |
313 | ||
314 | // ---------------------------------------------------------------------------- | |
315 | // main frame | |
316 | // ---------------------------------------------------------------------------- | |
317 | ||
318 | // frame constructor | |
319 | MyFrame::MyFrame() | |
320 | : wxFrame(NULL, | |
321 | wxID_ANY, | |
322 | wxT("Render wxWidgets Sample"), | |
323 | wxPoint(50, 50), | |
324 | wxSize(450, 340)) | |
325 | { | |
326 | // set the frame icon | |
327 | SetIcon(wxICON(sample)); | |
328 | ||
329 | #if wxUSE_MENUS | |
330 | // create a menu bar | |
331 | wxMenu *menuFile = new wxMenu; | |
332 | menuFile->AppendCheckItem(Render_DrawDisabled, | |
333 | "Draw in &disabled state\tCtrl-D"); | |
334 | menuFile->AppendCheckItem(Render_DrawFocused, | |
335 | "Draw in &focused state\tCtrl-F"); | |
336 | menuFile->AppendCheckItem(Render_DrawPressed, | |
337 | "Draw in &pressed state\tCtrl-P"); | |
338 | menuFile->AppendCheckItem(Render_DrawChecked, | |
339 | "Draw in &checked state\tCtrl-C"); | |
340 | menuFile->AppendCheckItem(Render_DrawHot, | |
341 | "Draw in &hot state\tCtrl-H"); | |
342 | menuFile->AppendSeparator(); | |
343 | #if wxUSE_DYNLIB_CLASS | |
344 | menuFile->Append(Render_Load, wxT("&Load renderer...\tCtrl-L")); | |
345 | menuFile->Append(Render_Unload, wxT("&Unload renderer\tCtrl-U")); | |
346 | menuFile->AppendSeparator(); | |
347 | #endif // wxUSE_DYNLIB_CLASS | |
348 | menuFile->Append(Render_Quit); | |
349 | ||
350 | // the "About" item should be in the help menu | |
351 | wxMenu *helpMenu = new wxMenu; | |
352 | helpMenu->Append(Render_About); | |
353 | ||
354 | // now append the freshly created menu to the menu bar... | |
355 | wxMenuBar *menuBar = new wxMenuBar(); | |
356 | menuBar->Append(menuFile, wxT("&File")); | |
357 | menuBar->Append(helpMenu, wxT("&Help")); | |
358 | ||
359 | // ... and attach this menu bar to the frame | |
360 | SetMenuBar(menuBar); | |
361 | #endif // wxUSE_MENUS | |
362 | ||
363 | m_panel = new MyPanel(this); | |
364 | ||
365 | #if wxUSE_STATUSBAR | |
366 | // create a status bar just for fun (by default with 1 pane only) | |
367 | CreateStatusBar(2); | |
368 | SetStatusText(wxT("Welcome to wxWidgets!")); | |
369 | #endif // wxUSE_STATUSBAR | |
370 | ||
371 | Show(); | |
372 | } | |
373 | ||
374 | MyFrame::~MyFrame() | |
375 | { | |
376 | delete wxRendererNative::Set(NULL); | |
377 | } | |
378 | ||
379 | ||
380 | // event handlers | |
381 | ||
382 | void MyFrame::OnToggleDrawFlag(wxCommandEvent& event, int flag) | |
383 | { | |
384 | int flags = m_panel->GetFlags(); | |
385 | if ( event.IsChecked() ) | |
386 | flags |= flag; | |
387 | else | |
388 | flags &= ~flag; | |
389 | ||
390 | m_panel->SetFlags(flags); | |
391 | m_panel->Refresh(); | |
392 | } | |
393 | ||
394 | #if wxUSE_DYNLIB_CLASS | |
395 | ||
396 | void MyFrame::OnLoad(wxCommandEvent& WXUNUSED(event)) | |
397 | { | |
398 | static wxString s_name = wxT("renddll"); | |
399 | ||
400 | wxString name = wxGetTextFromUser | |
401 | ( | |
402 | wxT("Name of the renderer to load:"), | |
403 | wxT("Render wxWidgets Sample"), | |
404 | s_name, | |
405 | this | |
406 | ); | |
407 | if ( name.empty() ) | |
408 | { | |
409 | // cancelled | |
410 | return; | |
411 | } | |
412 | ||
413 | s_name = name; | |
414 | ||
415 | wxRendererNative *renderer = wxRendererNative::Load(name); | |
416 | if ( !renderer ) | |
417 | { | |
418 | wxLogError(wxT("Failed to load renderer \"%s\"."), name.c_str()); | |
419 | } | |
420 | else // loaded ok | |
421 | { | |
422 | delete wxRendererNative::Set(renderer); | |
423 | ||
424 | m_panel->Refresh(); | |
425 | ||
426 | wxLogStatus(this, wxT("Successfully loaded the renderer \"%s\"."), | |
427 | name.c_str()); | |
428 | } | |
429 | } | |
430 | ||
431 | void MyFrame::OnUnload(wxCommandEvent& WXUNUSED(event)) | |
432 | { | |
433 | wxRendererNative *renderer = wxRendererNative::Set(NULL); | |
434 | if ( renderer ) | |
435 | { | |
436 | delete renderer; | |
437 | ||
438 | m_panel->Refresh(); | |
439 | ||
440 | wxLogStatus(this, wxT("Unloaded the previously loaded renderer.")); | |
441 | } | |
442 | else | |
443 | { | |
444 | wxLogWarning(wxT("No renderer to unload.")); | |
445 | } | |
446 | } | |
447 | ||
448 | #endif // wxUSE_DYNLIB_CLASS | |
449 | ||
450 | void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) | |
451 | { | |
452 | // true is to force the frame to close | |
453 | Close(true); | |
454 | } | |
455 | ||
456 | void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) | |
457 | { | |
458 | wxMessageBox(wxT("Render sample shows how to use custom renderers.\n") | |
459 | wxT("\n") | |
460 | wxT("(c) 2003 Vadim Zeitlin"), | |
461 | wxT("About Render wxWidgets Sample"), | |
462 | wxOK | wxICON_INFORMATION, this); | |
463 | } | |
464 |