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1 | //////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: sndsnd.cpp | |
3 | // Purpose: wxMMedia | |
4 | // Author: Guilhem Lavaux | |
5 | // Created: 1997 | |
6 | // Updated: 1998 | |
7 | // Copyright: (C) 1997, 1998, Guilhem Lavaux | |
8 | // License: wxWindows license | |
9 | //////////////////////////////////////////////////////////////////////////////// | |
10 | #ifdef __GNUG__ | |
11 | #pragma implementation "sndsnd.h" | |
12 | #endif | |
13 | #ifdef WX_PRECOMP | |
14 | #include "wx_prec.h" | |
15 | #else | |
16 | #include "wx/wx.h" | |
17 | #endif | |
18 | #include "sndsnd.h" | |
19 | #include "sndfrmt.h" | |
20 | ||
21 | #ifdef __BORLANDC__ | |
22 | #pragma hdrstop | |
23 | #endif | |
24 | ||
25 | #define PROCESS_EVENT() wxYield() | |
26 | // #define PROCESS_EVENT() | |
27 | ||
28 | // ---------------------------------------------------------------------------- | |
29 | // wxSndBuffer: base sound buffer class | |
30 | // ---------------------------------------------------------------------------- | |
31 | ||
32 | ||
33 | wxSndBuffer::wxSndBuffer() | |
34 | : m_sndmode(wxSND_OUTPUT), m_sndflags(0), m_sndoutput(NULL), m_sndcodec(NULL) | |
35 | { | |
36 | } | |
37 | ||
38 | wxSndBuffer::~wxSndBuffer() | |
39 | { | |
40 | } | |
41 | ||
42 | void wxSndBuffer::Set(wxSndFlags flags) | |
43 | { | |
44 | m_sndflags |= flags; | |
45 | ||
46 | if ((m_sndflags & wxSND_BUFAUTO) && (flags & wxSND_BUFREADY)) | |
47 | m_sndoutput->QueueBuffer(*this); | |
48 | } | |
49 | ||
50 | void wxSndBuffer::SetError(wxSndError error) | |
51 | { | |
52 | if (error == wxSND_NOERROR) | |
53 | Clear(wxSND_BUFERR); | |
54 | else | |
55 | Set(wxSND_BUFERR); | |
56 | ||
57 | m_snderror = error; | |
58 | } | |
59 | ||
60 | wxSndError wxSndBuffer::GetError() | |
61 | { | |
62 | if (IsNotSet(wxSND_BUFERR)) | |
63 | return wxSND_NOERROR; | |
64 | Clear(wxSND_BUFERR); | |
65 | return m_snderror; | |
66 | } | |
67 | ||
68 | void wxSndBuffer::OnPlayFinished() | |
69 | { | |
70 | } | |
71 | ||
72 | void wxSndBuffer::OnBufferOutFinished() | |
73 | { | |
74 | } | |
75 | ||
76 | void wxSndBuffer::OnBufferInFinished(char *WXUNUSED(iobuf), | |
77 | wxUint32& WXUNUSED(size)) | |
78 | { | |
79 | } | |
80 | ||
81 | bool wxSndBuffer::Wait() | |
82 | { | |
83 | if (IsNotSet(wxSND_BUFLOCKED)) | |
84 | return FALSE; | |
85 | ||
86 | while (IsSet(wxSND_BUFLOCKED)) | |
87 | PROCESS_EVENT(); | |
88 | ||
89 | return IsNotSet(wxSND_BUFERR); | |
90 | } | |
91 | ||
92 | void wxSndBuffer::HardLock() | |
93 | { | |
94 | m_mutex.Lock(); | |
95 | } | |
96 | ||
97 | void wxSndBuffer::HardUnlock() | |
98 | { | |
99 | m_mutex.Unlock(); | |
100 | } | |
101 | ||
102 | void wxSndBuffer::ChangeCodec(int no) | |
103 | { | |
104 | m_sndformat.SetCodecNo(no); | |
105 | m_sndcodec = m_sndformat.GetCodec(); | |
106 | m_sndcodec->SetIOBuffer(this); | |
107 | } | |
108 | ||
109 | // ---------------------------------------------------------------------------- | |
110 | // wxSndSimpleBuffer: the simplest sound buffer | |
111 | // ---------------------------------------------------------------------------- | |
112 | ||
113 | ||
114 | wxSndSimpleBuffer::wxSndSimpleBuffer(char *buffer, wxUint32 bufsize, | |
115 | wxSndMode mode) | |
116 | : wxSndBuffer() | |
117 | { | |
118 | m_sndbuf = buffer; | |
119 | m_sndsize = bufsize; | |
120 | m_sndmode = mode; | |
121 | ||
122 | m_sndptr = 0; | |
123 | } | |
124 | ||
125 | wxSndSimpleBuffer::~wxSndSimpleBuffer() | |
126 | { | |
127 | } | |
128 | ||
129 | void wxSndSimpleBuffer::OnNeedOutputData(char *iobuf, wxUint32& size) | |
130 | { | |
131 | char *buf = m_sndbuf + m_sndptr; | |
132 | wxUint32 nbdata_left = m_sndsize - m_sndptr; | |
133 | ||
134 | if (m_sndptr >= m_sndsize) { | |
135 | size = 0; | |
136 | return; | |
137 | } | |
138 | ||
139 | if (size > nbdata_left) | |
140 | size = nbdata_left; | |
141 | ||
142 | m_sndptr += size; | |
143 | ||
144 | memcpy(iobuf, buf, size); | |
145 | } | |
146 | ||
147 | void wxSndSimpleBuffer::OnBufferOutFinished() | |
148 | { | |
149 | if (m_sndptr >= m_sndsize) | |
150 | OnPlayFinished(); | |
151 | } | |
152 | ||
153 | void wxSndSimpleBuffer::OnBufferInFinished(char *iobuf, wxUint32& size) | |
154 | { | |
155 | char *raw_buf = m_sndbuf + m_sndptr; | |
156 | wxUint32 data_left = m_sndsize - m_sndptr; | |
157 | ||
158 | if (!data_left) { | |
159 | size = 0; | |
160 | return; | |
161 | } | |
162 | ||
163 | if (size > data_left) | |
164 | size = data_left; | |
165 | ||
166 | memcpy(raw_buf, iobuf, size); | |
167 | m_sndptr += size; | |
168 | } | |
169 | ||
170 | void wxSndSimpleBuffer::SetData(char *buffer, wxUint32 bufsize, | |
171 | wxSndMode mode) | |
172 | { | |
173 | m_sndbuf = buffer; | |
174 | m_sndsize = bufsize; | |
175 | m_sndmode = mode; | |
176 | } | |
177 | ||
178 | bool wxSndSimpleBuffer::RestartBuffer(wxSndMode mode) | |
179 | { | |
180 | m_sndptr = 0; | |
181 | return TRUE; | |
182 | } | |
183 | ||
184 | wxUint32 wxSndSimpleBuffer::GetSize() const | |
185 | { | |
186 | return m_sndsize; | |
187 | } | |
188 | ||
189 | wxUint32 wxSndSimpleBuffer::Available() const | |
190 | { | |
191 | return m_sndsize - m_sndptr; | |
192 | } | |
193 | ||
194 | // ---------------------------------------------------------------------------- | |
195 | // wxSound: base sound driver implementation | |
196 | // ---------------------------------------------------------------------------- | |
197 | ||
198 | wxSound::wxSound() | |
199 | : wxObject(), | |
200 | m_lastbuf(NULL), m_sndcbk(NULL), m_snderror(wxSND_NOERROR) | |
201 | { | |
202 | m_buffers.Clear(); | |
203 | } | |
204 | ||
205 | wxSound::~wxSound() | |
206 | { | |
207 | wxNode *node = m_buffers.First(); | |
208 | ||
209 | while (node) { | |
210 | wxSndBuffer *buf = (wxSndBuffer *)node->Data(); | |
211 | ||
212 | buf->Clear(wxSND_BUFLOCKED); | |
213 | } | |
214 | } | |
215 | ||
216 | bool wxSound::QueueBuffer(wxSndBuffer& buf) | |
217 | { | |
218 | if (buf.IsSet(wxSND_BUFLOCKED) || buf.IsNotSet(wxSND_BUFREADY)) | |
219 | return FALSE; | |
220 | ||
221 | buf.Set(wxSND_BUFLOCKED); | |
222 | buf.SetOutput(*this); | |
223 | ||
224 | m_buffers.Append(&buf); | |
225 | return Wakeup(buf); | |
226 | } | |
227 | ||
228 | bool wxSound::UnqueueBuffer(wxSndBuffer& buf) | |
229 | { | |
230 | wxNode *node; | |
231 | ||
232 | if (buf.IsNotSet(wxSND_BUFLOCKED)) | |
233 | return FALSE; | |
234 | ||
235 | node = m_buffers.Member(&buf); | |
236 | if (!node) | |
237 | return FALSE; | |
238 | ||
239 | StopBuffer(buf); | |
240 | node = m_buffers.Member(&buf); | |
241 | if (node) | |
242 | delete node; | |
243 | ||
244 | return TRUE; | |
245 | } | |
246 | ||
247 | void wxSound::Callback(wxSndCallback cbk) | |
248 | { | |
249 | m_sndcbk = cbk; | |
250 | } | |
251 | ||
252 | void wxSound::SetClientData(char *cdata) | |
253 | { | |
254 | m_cdata = cdata; | |
255 | } | |
256 | ||
257 | void wxSound::OnPlayBuffer(wxSndBuffer& buf) | |
258 | { | |
259 | m_lastbuf = &buf; | |
260 | if (m_sndcbk) | |
261 | m_sndcbk(*this, buf, m_cdata); | |
262 | } |