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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: src/dfb/nonownedwnd.cpp | |
3 | // Purpose: implementation of wxNonOwnedWindowow | |
4 | // Author: Vaclav Slavik | |
5 | // Created: 2006-12-24 | |
6 | // RCS-ID: $Id$ | |
7 | // Copyright: (c) 2006 REA Elektronik GmbH | |
8 | // Licence: wxWindows licence | |
9 | ///////////////////////////////////////////////////////////////////////////// | |
10 | ||
11 | // For compilers that support precompilation, includes "wx.h". | |
12 | #include "wx/wxprec.h" | |
13 | ||
14 | #include "wx/toplevel.h" | |
15 | ||
16 | #ifndef WX_PRECOMP | |
17 | #include "wx/app.h" | |
18 | #endif // WX_PRECOMP | |
19 | ||
20 | #include "wx/hashmap.h" | |
21 | #include "wx/evtloop.h" | |
22 | #include "wx/dfb/private.h" | |
23 | ||
24 | #define TRACE_EVENTS _T("events") | |
25 | #define TRACE_PAINT _T("paint") | |
26 | ||
27 | // ============================================================================ | |
28 | // globals | |
29 | // ============================================================================ | |
30 | ||
31 | // mapping of DirectFB windows to wxTLWs: | |
32 | WX_DECLARE_HASH_MAP(DFBWindowID, wxNonOwnedWindow*, | |
33 | wxIntegerHash, wxIntegerEqual, | |
34 | wxDfbWindowsMap); | |
35 | static wxDfbWindowsMap gs_dfbWindowsMap; | |
36 | ||
37 | // ============================================================================ | |
38 | // helpers | |
39 | // ============================================================================ | |
40 | ||
41 | // Queue of paint requests | |
42 | class wxDfbQueuedPaintRequests | |
43 | { | |
44 | public: | |
45 | ~wxDfbQueuedPaintRequests() { Clear(); } | |
46 | ||
47 | // Adds paint request to the queue | |
48 | void Add(const wxRect& rect) | |
49 | { | |
50 | // We use a simple implementation here for now: all refresh requests | |
51 | // are merged together into single rectangle that is superset of | |
52 | // all the requested rectangles. This wastes some blitting and painting | |
53 | // time, but OTOH, EVT_PAINT handler is called only once per window. | |
54 | m_invalidated.Union(rect); | |
55 | } | |
56 | ||
57 | // Is the queue empty? | |
58 | bool IsEmpty() const { return m_invalidated.IsEmpty(); } | |
59 | ||
60 | // Empties the queue | |
61 | void Clear() { m_invalidated = wxRect(); } | |
62 | ||
63 | // Gets the next request in the queue, returns true if there was one, | |
64 | // false if the queue was empty | |
65 | bool GetNext(wxRect& rect) | |
66 | { | |
67 | if ( m_invalidated.IsEmpty() ) | |
68 | return false; | |
69 | ||
70 | rect = m_invalidated; | |
71 | Clear(); // there's only one item in the queue | |
72 | return true; | |
73 | } | |
74 | ||
75 | private: | |
76 | // currently invalidated region | |
77 | wxRect m_invalidated; | |
78 | }; | |
79 | ||
80 | // ============================================================================ | |
81 | // wxNonOwnedWindow | |
82 | // ============================================================================ | |
83 | ||
84 | // ---------------------------------------------------------------------------- | |
85 | // creation & destruction | |
86 | // ---------------------------------------------------------------------------- | |
87 | ||
88 | void wxNonOwnedWindow::Init() | |
89 | { | |
90 | m_isShown = false; | |
91 | m_sizeSet = false; | |
92 | m_opacity = 255; | |
93 | m_toPaint = new wxDfbQueuedPaintRequests; | |
94 | m_isPainting = false; | |
95 | } | |
96 | ||
97 | bool wxNonOwnedWindow::Create(wxWindow *parent, | |
98 | wxWindowID id, | |
99 | const wxPoint& pos, | |
100 | const wxSize& size, | |
101 | long style, | |
102 | const wxString &name) | |
103 | { | |
104 | wxCHECK_MSG( pos.x >= 0 && pos.y >= 0, false, _T("invalid position") ); | |
105 | wxCHECK_MSG( size.x > 0 && size.y > 0, false, _T("invalid size") ); | |
106 | ||
107 | m_tlw = this; | |
108 | ||
109 | // create DirectFB window: | |
110 | wxIDirectFBDisplayLayerPtr layer(wxIDirectFB::Get()->GetDisplayLayer()); | |
111 | wxCHECK_MSG( layer, false, _T("no display layer") ); | |
112 | ||
113 | DFBWindowDescription desc; | |
114 | desc.flags = (DFBWindowDescriptionFlags) | |
115 | (DWDESC_CAPS | | |
116 | DWDESC_WIDTH | DWDESC_HEIGHT | DWDESC_POSX | DWDESC_POSY); | |
117 | desc.caps = DWCAPS_DOUBLEBUFFER; | |
118 | desc.posx = pos.x; | |
119 | desc.posy = pos.y; | |
120 | desc.width = size.x; | |
121 | desc.height = size.y; | |
122 | m_dfbwin = layer->CreateWindow(&desc); | |
123 | if ( !m_dfbwin ) | |
124 | return false; | |
125 | ||
126 | // add the new TLW to DFBWindowID->wxTLW map: | |
127 | DFBWindowID winid; | |
128 | if ( !m_dfbwin->GetID(&winid) ) | |
129 | return false; | |
130 | gs_dfbWindowsMap[winid] = this; | |
131 | ||
132 | // TLWs are created initially hidden: | |
133 | if ( !m_dfbwin->SetOpacity(wxALPHA_TRANSPARENT) ) | |
134 | return false; | |
135 | ||
136 | if ( !wxWindow::Create(NULL, id, pos, size, style, name) ) | |
137 | return false; | |
138 | ||
139 | SetParent(parent); | |
140 | if ( parent ) | |
141 | parent->AddChild(this); | |
142 | ||
143 | if ( style & (wxSTAY_ON_TOP | wxPOPUP_WINDOW) ) | |
144 | { | |
145 | m_dfbwin->SetStackingClass(DWSC_UPPER); | |
146 | } | |
147 | ||
148 | // direct events in this window to the global event buffer: | |
149 | m_dfbwin->AttachEventBuffer(wxEventLoop::GetDirectFBEventBuffer()); | |
150 | ||
151 | return true; | |
152 | } | |
153 | ||
154 | wxNonOwnedWindow::~wxNonOwnedWindow() | |
155 | { | |
156 | m_isBeingDeleted = true; | |
157 | ||
158 | // destroy all children before we destroy the underlying DirectFB window, | |
159 | // so that if any of them does something with the TLW, it will still work: | |
160 | DestroyChildren(); | |
161 | ||
162 | // it's safe to delete the underlying DirectFB window now: | |
163 | wxDELETE(m_toPaint); | |
164 | ||
165 | if ( !m_dfbwin ) | |
166 | return; | |
167 | ||
168 | // remove the TLW from DFBWindowID->wxTLW map: | |
169 | DFBWindowID winid; | |
170 | if ( m_dfbwin->GetID(&winid) ) | |
171 | gs_dfbWindowsMap.erase(winid); | |
172 | ||
173 | m_dfbwin->Destroy(); | |
174 | m_dfbwin.Reset(); | |
175 | } | |
176 | ||
177 | // ---------------------------------------------------------------------------- | |
178 | // window size & position | |
179 | // ---------------------------------------------------------------------------- | |
180 | ||
181 | void wxNonOwnedWindow::DoGetPosition(int *x, int *y) const | |
182 | { | |
183 | m_dfbwin->GetPosition(x, y); | |
184 | } | |
185 | ||
186 | void wxNonOwnedWindow::DoGetSize(int *width, int *height) const | |
187 | { | |
188 | m_dfbwin->GetSize(width, height); | |
189 | } | |
190 | ||
191 | void wxNonOwnedWindow::DoMoveWindow(int x, int y, int width, int height) | |
192 | { | |
193 | wxPoint curpos = GetPosition(); | |
194 | if ( curpos.x != x || curpos.y != y ) | |
195 | { | |
196 | m_dfbwin->MoveTo(x, y); | |
197 | } | |
198 | ||
199 | wxSize cursize = GetSize(); | |
200 | if ( cursize.x != width || cursize.y != height ) | |
201 | { | |
202 | // changing window's size changes its surface: | |
203 | InvalidateDfbSurface(); | |
204 | ||
205 | m_dfbwin->Resize(width, height); | |
206 | ||
207 | // we must repaint the window after it changed size: | |
208 | if ( IsShown() ) | |
209 | DoRefreshWindow(); | |
210 | } | |
211 | } | |
212 | ||
213 | // ---------------------------------------------------------------------------- | |
214 | // showing and hiding | |
215 | // ---------------------------------------------------------------------------- | |
216 | ||
217 | bool wxNonOwnedWindow::Show(bool show) | |
218 | { | |
219 | // NB: this calls wxWindow::Show() and so ensures DoRefreshWindow() is | |
220 | // called on the window -- we'll need that below | |
221 | if ( !wxWindow::Show(show) ) | |
222 | return false; | |
223 | ||
224 | // If this is the first time Show was called, send size event, | |
225 | // so that the frame can adjust itself (think auto layout or single child) | |
226 | if ( !m_sizeSet ) | |
227 | { | |
228 | m_sizeSet = true; | |
229 | wxSizeEvent event(GetSize(), GetId()); | |
230 | event.SetEventObject(this); | |
231 | GetEventHandler()->ProcessEvent(event); | |
232 | } | |
233 | ||
234 | // make sure the window is fully painted, with all pending updates, before | |
235 | // DFB WM shows it, otherwise it would attempt to show either empty (= | |
236 | // black) window surface (if shown for the first time) or it would show | |
237 | // window with outdated content; note that the window was already refreshed | |
238 | // in the wxWindow::Show() call above: | |
239 | if ( show ) | |
240 | Update(); | |
241 | ||
242 | // hide/show the window by setting its opacity to 0/full: | |
243 | m_dfbwin->SetOpacity(show ? m_opacity : 0); | |
244 | ||
245 | if ( show ) | |
246 | { | |
247 | wxWindow *focused = wxWindow::FindFocus(); | |
248 | if ( focused && focused->GetTLW() == this ) | |
249 | { | |
250 | SetDfbFocus(); | |
251 | } | |
252 | else if ( AcceptsFocus() ) | |
253 | { | |
254 | // FIXME: we should probably always call SetDfbFocus instead | |
255 | // and call SetFocus() from wxActivateEvent/DWET_GOTFOCUS | |
256 | // handler | |
257 | SetFocus(); | |
258 | } | |
259 | } | |
260 | ||
261 | return true; | |
262 | } | |
263 | ||
264 | // ---------------------------------------------------------------------------- | |
265 | // surfaces and painting | |
266 | // ---------------------------------------------------------------------------- | |
267 | ||
268 | wxIDirectFBSurfacePtr wxNonOwnedWindow::ObtainDfbSurface() const | |
269 | { | |
270 | return m_dfbwin->GetSurface(); | |
271 | } | |
272 | ||
273 | void wxNonOwnedWindow::HandleQueuedPaintRequests() | |
274 | { | |
275 | if ( m_toPaint->IsEmpty() ) | |
276 | return; // nothing to do | |
277 | ||
278 | if ( IsFrozen() || !IsShown() ) | |
279 | { | |
280 | // nothing to do if the window is frozen or hidden; clear the queue | |
281 | // and return (note that it's OK to clear the queue even if the window | |
282 | // is frozen, because Thaw() calls Refresh()): | |
283 | m_toPaint->Clear(); | |
284 | return; | |
285 | } | |
286 | ||
287 | // process queued paint requests: | |
288 | wxRect winRect(wxPoint(0, 0), GetSize()); | |
289 | wxRect paintedRect; | |
290 | ||
291 | // important note: all DCs created from now until m_isPainting is reset to | |
292 | // false will not update the front buffer as this flag indicates that we'll | |
293 | // blit the entire back buffer to front soon | |
294 | m_isPainting = true; | |
295 | ||
296 | #ifdef __WXDEBUG__ | |
297 | int requestsCount = 0; | |
298 | #endif | |
299 | ||
300 | wxRect request; | |
301 | while ( m_toPaint->GetNext(request) ) | |
302 | { | |
303 | #ifdef __WXDEBUG__ | |
304 | requestsCount++; | |
305 | #endif | |
306 | wxRect clipped(request); | |
307 | clipped.Intersect(winRect); | |
308 | if ( clipped.IsEmpty() ) | |
309 | continue; // nothing to refresh | |
310 | ||
311 | wxLogTrace(TRACE_PAINT, | |
312 | _T("%p ('%s'): processing paint request [%i,%i,%i,%i]"), | |
313 | this, GetName().c_str(), | |
314 | clipped.x, clipped.y, clipped.GetRight(), clipped.GetBottom()); | |
315 | ||
316 | PaintWindow(clipped); | |
317 | ||
318 | // remember rectangle covering all repainted areas: | |
319 | if ( paintedRect.IsEmpty() ) | |
320 | paintedRect = clipped; | |
321 | else | |
322 | paintedRect.Union(clipped); | |
323 | } | |
324 | ||
325 | m_isPainting = false; | |
326 | ||
327 | m_toPaint->Clear(); | |
328 | ||
329 | if ( paintedRect.IsEmpty() ) | |
330 | return; // no painting occurred, no need to flip | |
331 | ||
332 | // Flip the surface to make the changes visible. Note that the rectangle we | |
333 | // flip is *superset* of the union of repainted rectangles (created as | |
334 | // "rectangles union" by wxRect::Union) and so some parts of the back | |
335 | // buffer that we didn't touch in this HandleQueuedPaintRequests call will | |
336 | // be copied to the front buffer as well. This is safe/correct thing to do | |
337 | // *only* because wx always use wxIDirectFBSurface::FlipToFront() and so | |
338 | // the back and front buffers contain the same data. | |
339 | // | |
340 | // Note that we do _not_ split m_toPaint into disjoint rectangles and | |
341 | // do FlipToFront() for each of them, because that could result in visible | |
342 | // updating of the screen; instead, we prefer to flip everything at once. | |
343 | ||
344 | DFBRegion r = {paintedRect.GetLeft(), paintedRect.GetTop(), | |
345 | paintedRect.GetRight(), paintedRect.GetBottom()}; | |
346 | DFBRegion *rptr = (winRect == paintedRect) ? NULL : &r; | |
347 | ||
348 | GetDfbSurface()->FlipToFront(rptr); | |
349 | ||
350 | wxLogTrace(TRACE_PAINT, | |
351 | _T("%p ('%s'): processed %i paint requests, flipped surface: [%i,%i,%i,%i]"), | |
352 | this, GetName().c_str(), | |
353 | requestsCount, | |
354 | paintedRect.x, paintedRect.y, | |
355 | paintedRect.GetRight(), paintedRect.GetBottom()); | |
356 | } | |
357 | ||
358 | void wxNonOwnedWindow::DoRefreshRect(const wxRect& rect) | |
359 | { | |
360 | // don't overlap outside of the window (NB: 'rect' is in window coords): | |
361 | wxRect r(rect); | |
362 | r.Intersect(wxRect(GetSize())); | |
363 | if ( r.IsEmpty() ) | |
364 | return; | |
365 | ||
366 | wxLogTrace(TRACE_PAINT, | |
367 | _T("%p ('%s'): [TLW] refresh rect [%i,%i,%i,%i]"), | |
368 | this, GetName().c_str(), | |
369 | rect.x, rect.y, rect.GetRight(), rect.GetBottom()); | |
370 | ||
371 | // defer painting until idle time or until Update() is called: | |
372 | m_toPaint->Add(rect); | |
373 | } | |
374 | ||
375 | void wxNonOwnedWindow::Update() | |
376 | { | |
377 | HandleQueuedPaintRequests(); | |
378 | } | |
379 | ||
380 | // --------------------------------------------------------------------------- | |
381 | // events handling | |
382 | // --------------------------------------------------------------------------- | |
383 | ||
384 | void wxNonOwnedWindow::SetDfbFocus() | |
385 | { | |
386 | wxCHECK_RET( IsShown(), _T("cannot set focus to hidden window") ); | |
387 | wxASSERT_MSG( FindFocus() && FindFocus()->GetTLW() == this, | |
388 | _T("setting DirectFB focus to unexpected window") ); | |
389 | ||
390 | GetDirectFBWindow()->RequestFocus(); | |
391 | } | |
392 | ||
393 | /* static */ | |
394 | void wxNonOwnedWindow::HandleDFBWindowEvent(const wxDFBWindowEvent& event_) | |
395 | { | |
396 | const DFBWindowEvent& event = event_; | |
397 | ||
398 | if ( gs_dfbWindowsMap.find(event.window_id) == gs_dfbWindowsMap.end() ) | |
399 | { | |
400 | wxLogTrace(TRACE_EVENTS, | |
401 | _T("received event for unknown DirectFB window, ignoring")); | |
402 | return; | |
403 | } | |
404 | ||
405 | wxNonOwnedWindow *tlw = gs_dfbWindowsMap[event.window_id]; | |
406 | wxWindow *recipient = NULL; | |
407 | void (wxWindow::*handlerFunc)(const wxDFBWindowEvent&) = NULL; | |
408 | ||
409 | switch ( event.type ) | |
410 | { | |
411 | case DWET_KEYDOWN: | |
412 | case DWET_KEYUP: | |
413 | { | |
414 | recipient = wxWindow::FindFocus(); | |
415 | handlerFunc = &wxWindowDFB::HandleKeyEvent; | |
416 | break; | |
417 | } | |
418 | ||
419 | case DWET_NONE: | |
420 | case DWET_ALL: | |
421 | { | |
422 | wxFAIL_MSG( _T("invalid event type") ); | |
423 | break; | |
424 | } | |
425 | ||
426 | default: | |
427 | // we're not interested in them here | |
428 | break; | |
429 | } | |
430 | ||
431 | if ( !recipient ) | |
432 | { | |
433 | wxLogTrace(TRACE_EVENTS, _T("ignoring event: no recipient window")); | |
434 | return; | |
435 | } | |
436 | ||
437 | wxCHECK_RET( recipient && recipient->GetTLW() == tlw, | |
438 | _T("event recipient not in TLW which received the event") ); | |
439 | ||
440 | // process the event: | |
441 | (recipient->*handlerFunc)(event_); | |
442 | } | |
443 | ||
444 | // --------------------------------------------------------------------------- | |
445 | // idle events processing | |
446 | // --------------------------------------------------------------------------- | |
447 | ||
448 | void wxNonOwnedWindow::OnInternalIdle() | |
449 | { | |
450 | wxWindow::OnInternalIdle(); | |
451 | HandleQueuedPaintRequests(); | |
452 | } |