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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: wx/mac/carbon/uma.h | |
3 | // Purpose: Universal MacOS API | |
4 | // Author: Stefan Csomor | |
5 | // Modified by: | |
6 | // Created: 03/02/99 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Stefan Csomor | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifndef H_UMA | |
13 | #define H_UMA | |
14 | ||
15 | #include "wx/mac/private.h" | |
16 | ||
17 | void UMAInitToolbox( UInt16 inMoreMastersCalls, bool isEmbedded) ; | |
18 | void UMACleanupToolbox() ; | |
19 | long UMAGetSystemVersion() ; | |
20 | ||
21 | WXDLLIMPEXP_BASE bool UMASystemIsInitialized(); | |
22 | WXDLLIMPEXP_BASE void UMASetSystemIsInitialized(bool val); | |
23 | ||
24 | // process manager | |
25 | ||
26 | long UMAGetProcessMode() ; | |
27 | bool UMAGetProcessModeDoesActivateOnFGSwitch() ; | |
28 | ||
29 | #if wxUSE_GUI | |
30 | ||
31 | // menu manager | |
32 | ||
33 | MenuRef UMANewMenu( SInt16 id , const wxString& title , wxFontEncoding encoding) ; | |
34 | void UMASetMenuTitle( MenuRef menu , const wxString& title , wxFontEncoding encoding) ; | |
35 | UInt32 UMAMenuEvent( EventRecord *inEvent ) ; | |
36 | void UMAEnableMenuItem( MenuRef inMenu , MenuItemIndex item , bool enable ) ; | |
37 | ||
38 | void UMAAppendSubMenuItem( MenuRef menu , const wxString& title , wxFontEncoding encoding , SInt16 submenuid ) ; | |
39 | void UMAInsertSubMenuItem( MenuRef menu , const wxString& title , wxFontEncoding encoding , MenuItemIndex item , SInt16 submenuid ) ; | |
40 | void UMAAppendMenuItem( MenuRef menu , const wxString& title , wxFontEncoding encoding , wxAcceleratorEntry *entry = NULL ) ; | |
41 | void UMAInsertMenuItem( MenuRef menu , const wxString& title , wxFontEncoding encoding , MenuItemIndex item , wxAcceleratorEntry *entry = NULL ) ; | |
42 | void UMASetMenuItemShortcut( MenuRef menu , MenuItemIndex item , wxAcceleratorEntry *entry ) ; | |
43 | ||
44 | void UMASetMenuItemText( MenuRef menu, MenuItemIndex item, const wxString& title , wxFontEncoding encoding ) ; | |
45 | ||
46 | // quickdraw | |
47 | ||
48 | void UMAShowWatchCursor() ; | |
49 | void UMAShowArrowCursor() ; | |
50 | ||
51 | // window manager | |
52 | ||
53 | WXDLLIMPEXP_BASE GrafPtr UMAGetWindowPort( WindowRef inWindowRef ) ; | |
54 | void UMADisposeWindow( WindowRef inWindowRef ) ; | |
55 | void UMASetWTitle( WindowRef inWindowRef , const wxString& title , wxFontEncoding encoding) ; | |
56 | ||
57 | void UMADrawGrowIcon( WindowRef inWindowRef ) ; | |
58 | void UMAShowHide( WindowRef inWindowRef , Boolean show) ; | |
59 | ||
60 | // appearance manager | |
61 | ||
62 | void UMADrawControl( ControlRef inControl ) ; | |
63 | ||
64 | void UMAEnableControl( ControlRef inControl ) ; | |
65 | void UMADisableControl( ControlRef inControl ) ; | |
66 | void UMAActivateControl( ControlRef inControl ) ; | |
67 | void UMADeactivateControl( ControlRef inControl ) ; | |
68 | // ControlPartCode hiliteState) ; | |
69 | void UMAShowControl (ControlRef theControl) ; | |
70 | void UMAHideControl (ControlRef theControl); | |
71 | void UMAActivateControl (ControlRef inControl); | |
72 | void UMADeactivateControl (ControlRef inControl); | |
73 | void UMASetControlTitle( ControlRef inControl , const wxString& title , wxFontEncoding encoding) ; | |
74 | ||
75 | void UMAMoveControl( ControlRef inControl , short x , short y ) ; | |
76 | void UMASizeControl( ControlRef inControl , short x , short y ) ; | |
77 | // control hierarchy | |
78 | ||
79 | Rect * UMAGetControlBoundsInWindowCoords(ControlRef theControl, Rect *bounds) ; | |
80 | ||
81 | // keyboard focus | |
82 | OSErr UMASetKeyboardFocus (WindowPtr inWindow, | |
83 | ControlRef inControl, | |
84 | ControlFocusPart inPart) ; | |
85 | ||
86 | // events | |
87 | ||
88 | void UMAUpdateControls( WindowPtr inWindow , RgnHandle inRgn ) ; | |
89 | OSErr UMAGetRootControl( WindowPtr inWindow , ControlRef *outControl ) ; | |
90 | ||
91 | // handling control data | |
92 | bool UMAIsWindowFloating( WindowRef inWindow ) ; | |
93 | bool UMAIsWindowModal( WindowRef inWindow ) ; | |
94 | ||
95 | void UMAHighlightAndActivateWindow( WindowRef inWindowRef , bool inActivate ) ; | |
96 | ||
97 | // Retrieves the Help menu handle. Warning: As a side-effect this functions also | |
98 | // creates the Help menu if it didn't exist yet. | |
99 | OSStatus UMAGetHelpMenu( | |
100 | MenuRef * outHelpMenu, | |
101 | MenuItemIndex * outFirstCustomItemIndex); /* can be NULL */ | |
102 | ||
103 | // Same as UMAGetHelpMenu, but doesn't create the Help menu if UMAGetHelpMenu hasn't been called yet. | |
104 | OSStatus UMAGetHelpMenuDontCreate( | |
105 | MenuRef * outHelpMenu, | |
106 | MenuItemIndex * outFirstCustomItemIndex); /* can be NULL */ | |
107 | ||
108 | // Appearance Drawing | |
109 | ||
110 | OSStatus UMADrawThemePlacard( const Rect *inRect , ThemeDrawState inState ) ; | |
111 | ||
112 | #define GetWindowUpdateRgn( inWindow , updateRgn ) GetWindowRegion( inWindow , kWindowUpdateRgn, updateRgn ) | |
113 | ||
114 | // Quartz | |
115 | ||
116 | CGDataProviderRef UMACGDataProviderCreateWithCFData( CFDataRef data ); | |
117 | CGDataConsumerRef UMACGDataConsumerCreateWithCFData( CFMutableDataRef data ); | |
118 | ||
119 | #endif // wxUSE_GUI | |
120 | ||
121 | #endif |