]> git.saurik.com Git - wxWidgets.git/blame_incremental - src/zlib/deflate.h
[ 1216436 ] cleanup 'shadow variable' warnings from gcc in headers.
[wxWidgets.git] / src / zlib / deflate.h
... / ...
CommitLineData
1/* deflate.h -- internal compression state
2 * Copyright (C) 1995-2002 Jean-loup Gailly
3 * For conditions of distribution and use, see copyright notice in zlib.h
4 */
5
6/* WARNING: this file should *not* be used by applications. It is
7 part of the implementation of the compression library and is
8 subject to change. Applications should only use zlib.h.
9 */
10
11/* @(#) $Id$ */
12
13#ifndef DEFLATE_H
14#define DEFLATE_H
15
16#include "zutil.h"
17
18/* define NO_GZIP when compiling if you want to disable gzip header and
19 trailer creation by deflate(). NO_GZIP would be used to avoid linking in
20 the crc code when it is not needed. For shared libraries, gzip encoding
21 should be left enabled. */
22#ifndef NO_GZIP
23# define GZIP
24#endif
25
26/* ===========================================================================
27 * Internal compression state.
28 */
29
30#define LENGTH_CODES 29
31/* number of length codes, not counting the special END_BLOCK code */
32
33#define LITERALS 256
34/* number of literal bytes 0..255 */
35
36#define L_CODES (LITERALS+1+LENGTH_CODES)
37/* number of Literal or Length codes, including the END_BLOCK code */
38
39#define D_CODES 30
40/* number of distance codes */
41
42#define BL_CODES 19
43/* number of codes used to transfer the bit lengths */
44
45#define HEAP_SIZE (2*L_CODES+1)
46/* maximum heap size */
47
48#define MAX_BITS 15
49/* All codes must not exceed MAX_BITS bits */
50
51#define INIT_STATE 42
52#define BUSY_STATE 113
53#define FINISH_STATE 666
54/* Stream status */
55
56
57/* Data structure describing a single value and its code string. */
58typedef struct ct_data_s {
59 union {
60 ush freq; /* frequency count */
61 ush code; /* bit string */
62 } fc;
63 union {
64 ush dad; /* father node in Huffman tree */
65 ush len; /* length of bit string */
66 } dl;
67} FAR ct_data;
68
69#define Freq fc.freq
70#define Code fc.code
71#define Dad dl.dad
72#define Len dl.len
73
74typedef struct static_tree_desc_s static_tree_desc;
75
76typedef struct tree_desc_s {
77 ct_data *dyn_tree; /* the dynamic tree */
78 int max_code; /* largest code with non zero frequency */
79 static_tree_desc *stat_desc; /* the corresponding static tree */
80} FAR tree_desc;
81
82typedef ush Pos;
83typedef Pos FAR Posf;
84typedef unsigned IPos;
85
86/* A Pos is an index in the character window. We use short instead of int to
87 * save space in the various tables. IPos is used only for parameter passing.
88 */
89
90typedef struct internal_state {
91 z_streamp strm; /* pointer back to this zlib stream */
92 int status; /* as the name implies */
93 Bytef *pending_buf; /* output still pending */
94 ulg pending_buf_size; /* size of pending_buf */
95 Bytef *pending_out; /* next pending byte to output to the stream */
96 int pending; /* nb of bytes in the pending buffer */
97 int wrap; /* bit 0 true for zlib, bit 1 true for gzip */
98 Byte method; /* STORED (for zip only) or DEFLATED */
99 int last_flush; /* value of flush param for previous deflate call */
100
101 /* used by deflate.c: */
102
103 uInt w_size; /* LZ77 window size (32K by default) */
104 uInt w_bits; /* log2(w_size) (8..16) */
105 uInt w_mask; /* w_size - 1 */
106
107 Bytef *window;
108 /* Sliding window. Input bytes are read into the second half of the window,
109 * and move to the first half later to keep a dictionary of at least wSize
110 * bytes. With this organization, matches are limited to a distance of
111 * wSize-MAX_MATCH bytes, but this ensures that IO is always
112 * performed with a length multiple of the block size. Also, it limits
113 * the window size to 64K, which is quite useful on MSDOS.
114 * To do: use the user input buffer as sliding window.
115 */
116
117 ulg window_size;
118 /* Actual size of window: 2*wSize, except when the user input buffer
119 * is directly used as sliding window.
120 */
121
122 Posf *prev;
123 /* Link to older string with same hash index. To limit the size of this
124 * array to 64K, this link is maintained only for the last 32K strings.
125 * An index in this array is thus a window index modulo 32K.
126 */
127
128 Posf *head; /* Heads of the hash chains or NIL. */
129
130 uInt ins_h; /* hash index of string to be inserted */
131 uInt hash_size; /* number of elements in hash table */
132 uInt hash_bits; /* log2(hash_size) */
133 uInt hash_mask; /* hash_size-1 */
134
135 uInt hash_shift;
136 /* Number of bits by which ins_h must be shifted at each input
137 * step. It must be such that after MIN_MATCH steps, the oldest
138 * byte no longer takes part in the hash key, that is:
139 * hash_shift * MIN_MATCH >= hash_bits
140 */
141
142 long block_start;
143 /* Window position at the beginning of the current output block. Gets
144 * negative when the window is moved backwards.
145 */
146
147 uInt match_length; /* length of best match */
148 IPos prev_match; /* previous match */
149 int match_available; /* set if previous match exists */
150 uInt strstart; /* start of string to insert */
151 uInt match_start; /* start of matching string */
152 uInt lookahead; /* number of valid bytes ahead in window */
153
154 uInt prev_length;
155 /* Length of the best match at previous step. Matches not greater than this
156 * are discarded. This is used in the lazy match evaluation.
157 */
158
159 uInt max_chain_length;
160 /* To speed up deflation, hash chains are never searched beyond this
161 * length. A higher limit improves compression ratio but degrades the
162 * speed.
163 */
164
165 uInt max_lazy_match;
166 /* Attempt to find a better match only when the current match is strictly
167 * smaller than this value. This mechanism is used only for compression
168 * levels >= 4.
169 */
170# define max_insert_length max_lazy_match
171 /* Insert new strings in the hash table only if the match length is not
172 * greater than this length. This saves time but degrades compression.
173 * max_insert_length is used only for compression levels <= 3.
174 */
175
176 int level; /* compression level (1..9) */
177 int strategy; /* favor or force Huffman coding*/
178
179 uInt good_match;
180 /* Use a faster search when the previous match is longer than this */
181
182 int nice_match; /* Stop searching when current match exceeds this */
183
184 /* used by trees.c: */
185 /* Didn't use ct_data typedef below to supress compiler warning */
186 struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */
187 struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
188 struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */
189
190 struct tree_desc_s l_desc; /* desc. for literal tree */
191 struct tree_desc_s d_desc; /* desc. for distance tree */
192 struct tree_desc_s bl_desc; /* desc. for bit length tree */
193
194 ush bl_count[MAX_BITS+1];
195 /* number of codes at each bit length for an optimal tree */
196
197 int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */
198 int heap_len; /* number of elements in the heap */
199 int heap_max; /* element of largest frequency */
200 /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
201 * The same heap array is used to build all trees.
202 */
203
204 uch depth[2*L_CODES+1];
205 /* Depth of each subtree used as tie breaker for trees of equal frequency
206 */
207
208 uchf *l_buf; /* buffer for literals or lengths */
209
210 uInt lit_bufsize;
211 /* Size of match buffer for literals/lengths. There are 4 reasons for
212 * limiting lit_bufsize to 64K:
213 * - frequencies can be kept in 16 bit counters
214 * - if compression is not successful for the first block, all input
215 * data is still in the window so we can still emit a stored block even
216 * when input comes from standard input. (This can also be done for
217 * all blocks if lit_bufsize is not greater than 32K.)
218 * - if compression is not successful for a file smaller than 64K, we can
219 * even emit a stored file instead of a stored block (saving 5 bytes).
220 * This is applicable only for zip (not gzip or zlib).
221 * - creating new Huffman trees less frequently may not provide fast
222 * adaptation to changes in the input data statistics. (Take for
223 * example a binary file with poorly compressible code followed by
224 * a highly compressible string table.) Smaller buffer sizes give
225 * fast adaptation but have of course the overhead of transmitting
226 * trees more frequently.
227 * - I can't count above 4
228 */
229
230 uInt last_lit; /* running index in l_buf */
231
232 ushf *d_buf;
233 /* Buffer for distances. To simplify the code, d_buf and l_buf have
234 * the same number of elements. To use different lengths, an extra flag
235 * array would be necessary.
236 */
237
238 ulg opt_len; /* bit length of current block with optimal trees */
239 ulg static_len; /* bit length of current block with static trees */
240 uInt matches; /* number of string matches in current block */
241 int last_eob_len; /* bit length of EOB code for last block */
242
243#ifdef DEBUG
244 ulg compressed_len; /* total bit length of compressed file mod 2^32 */
245 ulg bits_sent; /* bit length of compressed data sent mod 2^32 */
246#endif
247
248 ush bi_buf;
249 /* Output buffer. bits are inserted starting at the bottom (least
250 * significant bits).
251 */
252 int bi_valid;
253 /* Number of valid bits in bi_buf. All bits above the last valid bit
254 * are always zero.
255 */
256
257} FAR deflate_state;
258
259/* Output a byte on the stream.
260 * IN assertion: there is enough room in pending_buf.
261 */
262#define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
263
264
265#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
266/* Minimum amount of lookahead, except at the end of the input file.
267 * See deflate.c for comments about the MIN_MATCH+1.
268 */
269
270#define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD)
271/* In order to simplify the code, particularly on 16 bit machines, match
272 * distances are limited to MAX_DIST instead of WSIZE.
273 */
274
275 /* in trees.c */
276void _tr_init OF((deflate_state *s));
277int _tr_tally OF((deflate_state *s, unsigned dist, unsigned lc));
278void _tr_flush_block OF((deflate_state *s, charf *buf, ulg stored_len,
279 int eof));
280void _tr_align OF((deflate_state *s));
281void _tr_stored_block OF((deflate_state *s, charf *buf, ulg stored_len,
282 int eof));
283
284#define d_code(dist) \
285 ((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)])
286/* Mapping from a distance to a distance code. dist is the distance - 1 and
287 * must not have side effects. _dist_code[256] and _dist_code[257] are never
288 * used.
289 */
290
291#ifndef DEBUG
292/* Inline versions of _tr_tally for speed: */
293
294#if defined(GEN_TREES_H) || !defined(STDC)
295 extern uch _length_code[];
296 extern uch _dist_code[];
297#else
298 extern const uch _length_code[];
299 extern const uch _dist_code[];
300#endif
301
302# define _tr_tally_lit(s, c, flush) \
303 { uch cc = (c); \
304 s->d_buf[s->last_lit] = 0; \
305 s->l_buf[s->last_lit++] = cc; \
306 s->dyn_ltree[cc].Freq++; \
307 flush = (s->last_lit == s->lit_bufsize-1); \
308 }
309# define _tr_tally_dist(s, distance, length, flush) \
310 { uch len = (length); \
311 ush dist = (distance); \
312 s->d_buf[s->last_lit] = dist; \
313 s->l_buf[s->last_lit++] = len; \
314 dist--; \
315 s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \
316 s->dyn_dtree[d_code(dist)].Freq++; \
317 flush = (s->last_lit == s->lit_bufsize-1); \
318 }
319#else
320# define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c)
321# define _tr_tally_dist(s, distance, length, flush) \
322 flush = _tr_tally(s, distance, length)
323#endif
324
325#endif /* DEFLATE_H */