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1 | /////////////////////////////////////////////////////////////////////////////// | |
2 | // Name: animate.cpp | |
3 | // Purpose: Implementation of wxAnimation classes | |
4 | // Author: Julian Smart and Guillermo Rodriguez Garcia | |
5 | // Modified by: | |
6 | // Created: 13/8/99 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart and Guillermo Rodriguez Garcia | |
9 | // Licence: wxWindows licence | |
10 | /////////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifdef __GNUG__ | |
13 | #pragma implementation "animate.h" | |
14 | #endif | |
15 | ||
16 | #include "wx/wxprec.h" | |
17 | ||
18 | #ifdef __BORLANDC__ | |
19 | #pragma hdrstop | |
20 | #endif //__BORLANDC__ | |
21 | ||
22 | #include "wx/wfstream.h" | |
23 | #include "wx/image.h" | |
24 | #include "wx/gifdecod.h" | |
25 | #include "wx/log.h" | |
26 | #include "wx/dcmemory.h" | |
27 | #include "wx/animate/animate.h" | |
28 | #include "wx/dc.h" | |
29 | #include "wx/dcclient.h" | |
30 | ||
31 | /* | |
32 | * wxAnimationPlayer | |
33 | */ | |
34 | ||
35 | IMPLEMENT_CLASS(wxAnimationPlayer, wxObject) | |
36 | ||
37 | wxAnimationPlayer::wxAnimationPlayer(wxAnimationBase *animation, bool destroyAnimation) | |
38 | { | |
39 | m_animation = animation; | |
40 | m_destroyAnimation = destroyAnimation; | |
41 | m_currentFrame = 0; | |
42 | m_window = (wxWindow*) NULL; | |
43 | m_position = wxPoint(0, 0); | |
44 | m_looped = TRUE; | |
45 | m_isPlaying = FALSE; | |
46 | m_useBackgroundColour = FALSE; | |
47 | m_customBackgroundColour = wxColour(0, 0, 0); | |
48 | m_useCustomBackgroundColour = FALSE; | |
49 | m_useParentBackground = FALSE; | |
50 | m_timer.SetPlayer(this); | |
51 | } | |
52 | ||
53 | wxAnimationPlayer::~wxAnimationPlayer() | |
54 | { | |
55 | Stop(); | |
56 | ClearCache(); | |
57 | ||
58 | if (m_destroyAnimation) | |
59 | delete m_animation; | |
60 | } | |
61 | ||
62 | void wxAnimationPlayer::SetAnimation(wxAnimationBase* animation, bool destroyAnimation) | |
63 | { | |
64 | ClearCache(); | |
65 | if (m_destroyAnimation) | |
66 | delete m_animation; | |
67 | m_animation = animation; | |
68 | m_destroyAnimation = destroyAnimation; | |
69 | } | |
70 | ||
71 | // Play | |
72 | bool wxAnimationPlayer::Play(wxWindow& window, const wxPoint& pos, bool WXUNUSED(looped)) | |
73 | { | |
74 | m_window = & window; | |
75 | ||
76 | if (!m_animation || !m_animation->IsValid()) | |
77 | return FALSE; | |
78 | ||
79 | wxSize sz = GetLogicalScreenSize(); | |
80 | wxRect rect(pos, sz); | |
81 | SaveBackground(rect); | |
82 | ||
83 | if (m_frames.GetCount() == 0) | |
84 | { | |
85 | if (!Build()) | |
86 | { | |
87 | wxLogWarning(_T("wxAnimationPlayer::Play: could not build the image cache.")); | |
88 | return FALSE; | |
89 | } | |
90 | } | |
91 | m_currentFrame = 0; | |
92 | ||
93 | // Create the backing store | |
94 | m_backingStore.Create(sz.x, sz.y); | |
95 | ||
96 | PlayFrame(); | |
97 | ||
98 | return TRUE; | |
99 | } | |
100 | ||
101 | // Build animation (list of wxImages). If not called before Play | |
102 | // is called, Play will call this automatically. | |
103 | bool wxAnimationPlayer::Build() | |
104 | { | |
105 | ClearCache(); | |
106 | if (m_animation) | |
107 | { | |
108 | int n = GetFrameCount(); | |
109 | int i; | |
110 | for (i = 0; i < n; i++) | |
111 | { | |
112 | wxImage* image = GetFrame(i); | |
113 | if (image) | |
114 | { | |
115 | // If the frame has transparency, | |
116 | // set the colour so converting to a bitmap | |
117 | // will create a mask | |
118 | wxColour transparentColour; | |
119 | if (GetTransparentColour(transparentColour)) | |
120 | image->SetMaskColour(transparentColour.Red(), transparentColour.Green(), transparentColour.Blue()); | |
121 | ||
122 | wxBitmap* bitmap = new wxBitmap(* image); | |
123 | delete image; | |
124 | if (bitmap) | |
125 | m_frames.Append(bitmap); | |
126 | else | |
127 | return FALSE; | |
128 | } | |
129 | else | |
130 | return FALSE; | |
131 | } | |
132 | return TRUE; | |
133 | } | |
134 | else | |
135 | return FALSE; | |
136 | } | |
137 | ||
138 | // Stop the animation | |
139 | void wxAnimationPlayer::Stop() | |
140 | { | |
141 | m_timer.Stop(); | |
142 | m_isPlaying = FALSE; | |
143 | } | |
144 | ||
145 | // Draw the current view of the animation into this DC. | |
146 | // Call this from your OnPaint, for example. | |
147 | void wxAnimationPlayer::Draw(wxDC& dc) | |
148 | { | |
149 | dc.DrawBitmap(m_backingStore, m_position.x, m_position.y); | |
150 | } | |
151 | ||
152 | ||
153 | int wxAnimationPlayer::GetFrameCount() const | |
154 | { | |
155 | if (m_animation) | |
156 | return m_animation->GetFrameCount(); | |
157 | else | |
158 | return 0; | |
159 | } | |
160 | ||
161 | wxImage* wxAnimationPlayer::GetFrame(int i) const | |
162 | { | |
163 | if (m_animation) | |
164 | return m_animation->GetFrame(i); | |
165 | else | |
166 | return (wxImage*) NULL; | |
167 | } | |
168 | ||
169 | wxAnimationDisposal wxAnimationPlayer::GetDisposalMethod(int i) const | |
170 | { | |
171 | if (m_animation) | |
172 | return m_animation->GetDisposalMethod(i); | |
173 | else | |
174 | return wxANIM_UNSPECIFIED; | |
175 | } | |
176 | ||
177 | wxRect wxAnimationPlayer::GetFrameRect(int i) const | |
178 | { | |
179 | if (m_animation) | |
180 | return m_animation->GetFrameRect(i); | |
181 | else | |
182 | return wxRect(0, 0, 0, 0); | |
183 | } | |
184 | ||
185 | int wxAnimationPlayer::GetDelay(int i) const | |
186 | { | |
187 | if (m_animation) | |
188 | return m_animation->GetDelay(i); | |
189 | else | |
190 | return 0; | |
191 | } | |
192 | ||
193 | wxSize wxAnimationPlayer::GetLogicalScreenSize() const | |
194 | { | |
195 | if (m_animation) | |
196 | return m_animation->GetLogicalScreenSize(); | |
197 | else | |
198 | return wxSize(0, 0); | |
199 | } | |
200 | ||
201 | bool wxAnimationPlayer::GetBackgroundColour(wxColour& col) const | |
202 | { | |
203 | if (m_animation) | |
204 | return m_animation->GetBackgroundColour(col); | |
205 | else | |
206 | return FALSE; | |
207 | } | |
208 | ||
209 | bool wxAnimationPlayer::GetTransparentColour(wxColour& col) const | |
210 | { | |
211 | if (m_animation) | |
212 | return m_animation->GetTransparentColour(col); | |
213 | else | |
214 | return FALSE; | |
215 | } | |
216 | ||
217 | // Play the frame | |
218 | bool wxAnimationPlayer::PlayFrame(int frame, wxWindow& window, const wxPoint& WXUNUSED(pos)) | |
219 | { | |
220 | wxMemoryDC dc; | |
221 | dc.SelectObject(m_backingStore); | |
222 | ||
223 | // Draw the background: colour or area beneath animation | |
224 | wxColour col(255, 255, 255); | |
225 | ||
226 | if (UsingBackgroundColour()) | |
227 | { | |
228 | if (UsingCustomBackgroundColour()) | |
229 | col = GetCustomBackgroundColour(); | |
230 | else | |
231 | { | |
232 | GetBackgroundColour(col); | |
233 | } | |
234 | ||
235 | // Draw the background colour loaded from the animation | |
236 | // (or set by the user) | |
237 | DrawBackground(dc, wxPoint(0, 0), col); | |
238 | } | |
239 | else | |
240 | { | |
241 | // Draw background we saved | |
242 | dc.DrawBitmap(m_savedBackground, 0, 0); | |
243 | } | |
244 | ||
245 | // Draw all intermediate frames that haven't been removed from the | |
246 | // animation | |
247 | int i; | |
248 | for (i = 0; i < frame; i++) | |
249 | { | |
250 | if ((GetDisposalMethod(i) == wxANIM_DONOTREMOVE) || (GetDisposalMethod(i) == wxANIM_UNSPECIFIED)) | |
251 | { | |
252 | DrawFrame(i, dc, wxPoint(0, 0)); | |
253 | } | |
254 | } | |
255 | DrawFrame(frame, dc, wxPoint(0, 0)); | |
256 | ||
257 | dc.SelectObject(wxNullBitmap); | |
258 | ||
259 | // Draw from backing bitmap onto window | |
260 | wxClientDC clientDC(& window); | |
261 | Draw(clientDC); | |
262 | ||
263 | return TRUE; | |
264 | } | |
265 | ||
266 | bool wxAnimationPlayer::PlayFrame() | |
267 | { | |
268 | m_isPlaying = TRUE; | |
269 | ||
270 | PlayFrame(GetCurrentFrame(), * GetWindow(), GetPosition()); | |
271 | ||
272 | // Set the timer for the next frame | |
273 | m_timer.Start(GetDelay(GetCurrentFrame())); | |
274 | ||
275 | m_currentFrame ++; | |
276 | ||
277 | if (m_currentFrame == GetFrameCount()) | |
278 | { | |
279 | // Should a non-looped animation display the last frame? | |
280 | if (!m_looped) | |
281 | { | |
282 | m_timer.Stop(); | |
283 | m_isPlaying = FALSE; | |
284 | } | |
285 | else | |
286 | m_currentFrame = 0; | |
287 | } | |
288 | ||
289 | return TRUE; | |
290 | } | |
291 | ||
292 | // Clear the wxImage cache | |
293 | void wxAnimationPlayer::ClearCache() | |
294 | { | |
295 | wxList::compatibility_iterator node = m_frames.GetFirst(); | |
296 | while (node) | |
297 | { | |
298 | wxList::compatibility_iterator next = node->GetNext(); | |
299 | wxBitmap* bitmap = (wxBitmap*) node->GetData(); | |
300 | delete bitmap; | |
301 | m_frames.Erase(node); | |
302 | node = next; | |
303 | } | |
304 | } | |
305 | ||
306 | // Draw the background colour | |
307 | void wxAnimationPlayer::DrawBackground(wxDC& dc, const wxPoint& pos, const wxColour& colour) | |
308 | { | |
309 | wxASSERT_MSG( (m_animation != NULL), _T("Animation not present in wxAnimationPlayer")); | |
310 | wxASSERT_MSG( (m_frames.GetCount() != 0), _T("Animation cache not present in wxAnimationPlayer")); | |
311 | ||
312 | // Optimization: if the first frame fills the whole area, and is non-transparent, | |
313 | // don't bother drawing the background | |
314 | ||
315 | wxBitmap* firstBitmap = (wxBitmap*) m_frames.GetFirst()->GetData() ; | |
316 | wxSize screenSize = GetLogicalScreenSize(); | |
317 | if (!firstBitmap->GetMask() && (firstBitmap->GetWidth() == screenSize.x) && (firstBitmap->GetHeight() == screenSize.y)) | |
318 | { | |
319 | return; | |
320 | } | |
321 | ||
322 | wxBrush brush(colour, wxSOLID); | |
323 | wxPen pen(colour, 1, wxSOLID); | |
324 | dc.SetBrush(brush); | |
325 | dc.SetPen(pen); | |
326 | dc.SetLogicalFunction(wxCOPY); | |
327 | ||
328 | dc.DrawRectangle(pos.x, pos.y, screenSize.x, screenSize.y); | |
329 | } | |
330 | ||
331 | // Save the pertinent area of the window so we can restore | |
332 | // it if drawing transparently | |
333 | void wxAnimationPlayer::SaveBackground(const wxRect& rect) | |
334 | { | |
335 | wxASSERT( GetWindow() ); | |
336 | ||
337 | if (!GetWindow()) | |
338 | return; | |
339 | ||
340 | m_savedBackground.Create(rect.width, rect.height); | |
341 | ||
342 | wxMemoryDC memDC; | |
343 | memDC.SelectObject(m_savedBackground); | |
344 | ||
345 | if (m_useParentBackground && GetWindow()->GetParent()) | |
346 | { | |
347 | wxWindow* parent = GetWindow()->GetParent(); | |
348 | wxClientDC dc(parent); | |
349 | ||
350 | // Translate the point to coordinates in the | |
351 | // parent's client area, going via screen coordinates | |
352 | wxPoint pt(rect.x, rect.y); | |
353 | wxPoint screenPt = GetWindow()->ClientToScreen(pt); | |
354 | wxPoint parentPt = parent->ScreenToClient(screenPt); | |
355 | ||
356 | memDC.Blit(0, 0, rect.width, rect.height, & dc, parentPt.x, parentPt.y); | |
357 | } | |
358 | else | |
359 | { | |
360 | wxClientDC dc(GetWindow()); | |
361 | ||
362 | memDC.Blit(0, 0, rect.width, rect.height, & dc, rect.x, rect.y); | |
363 | } | |
364 | memDC.SelectObject(wxNullBitmap); | |
365 | } | |
366 | ||
367 | // Draw this frame | |
368 | void wxAnimationPlayer::DrawFrame(int frame, wxDC& dc, const wxPoint& pos) | |
369 | { | |
370 | wxASSERT_MSG( (m_animation != NULL), _T("Animation not present in wxAnimationPlayer")); | |
371 | wxASSERT_MSG( (m_frames.GetCount() != 0), _T("Animation cache not present in wxAnimationPlayer")); | |
372 | wxASSERT_MSG( !!m_frames.Item(frame), _T("Image not present in wxAnimationPlayer::DrawFrame")); | |
373 | ||
374 | wxBitmap* bitmap = (wxBitmap*) m_frames.Item(frame)->GetData() ; | |
375 | ||
376 | wxRect rect = GetFrameRect(frame); | |
377 | ||
378 | dc.DrawBitmap(* bitmap, pos.x + rect.x, pos.y + rect.y, (bitmap->GetMask() != NULL)); | |
379 | } | |
380 | ||
381 | void wxAnimationTimer::Notify() | |
382 | { | |
383 | m_player->PlayFrame(); | |
384 | } | |
385 | ||
386 | /* | |
387 | * wxAnimationBase | |
388 | */ | |
389 | ||
390 | IMPLEMENT_ABSTRACT_CLASS(wxAnimationBase, wxObject) | |
391 | ||
392 | /* | |
393 | * wxGIFAnimation | |
394 | */ | |
395 | ||
396 | IMPLEMENT_CLASS(wxGIFAnimation, wxAnimationBase) | |
397 | ||
398 | wxGIFAnimation::wxGIFAnimation() | |
399 | { | |
400 | m_decoder = (wxGIFDecoder*) NULL; | |
401 | } | |
402 | ||
403 | wxGIFAnimation::~wxGIFAnimation() | |
404 | { | |
405 | delete m_decoder; | |
406 | } | |
407 | ||
408 | int wxGIFAnimation::GetFrameCount() const | |
409 | { | |
410 | wxASSERT_MSG( (m_decoder != (wxGIFDecoder*) NULL), _T("m_decoder must be non-NULL")); | |
411 | ||
412 | return m_decoder->GetNumberOfFrames(); | |
413 | } | |
414 | ||
415 | wxImage* wxGIFAnimation::GetFrame(int i) const | |
416 | { | |
417 | wxASSERT_MSG( (m_decoder != (wxGIFDecoder*) NULL), _T("m_decoder must be non-NULL")); | |
418 | ||
419 | m_decoder->GoFrame(i + 1); | |
420 | ||
421 | wxImage* image = new wxImage; | |
422 | m_decoder->ConvertToImage(image); | |
423 | return image; | |
424 | } | |
425 | ||
426 | wxAnimationDisposal wxGIFAnimation::GetDisposalMethod(int i) const | |
427 | { | |
428 | wxASSERT_MSG( (m_decoder != (wxGIFDecoder*) NULL), _T("m_decoder must be non-NULL")); | |
429 | ||
430 | m_decoder->GoFrame(i + 1); | |
431 | ||
432 | int disposalMethod = m_decoder->GetDisposalMethod(); | |
433 | return (wxAnimationDisposal) disposalMethod; | |
434 | } | |
435 | ||
436 | wxRect wxGIFAnimation::GetFrameRect(int i) const | |
437 | { | |
438 | wxASSERT_MSG( (m_decoder != (wxGIFDecoder*) NULL), _T("m_decoder must be non-NULL")); | |
439 | ||
440 | m_decoder->GoFrame(i + 1); | |
441 | ||
442 | wxRect rect(m_decoder->GetLeft(), m_decoder->GetTop(), m_decoder->GetWidth(), m_decoder->GetHeight()); | |
443 | return rect; | |
444 | } | |
445 | ||
446 | int wxGIFAnimation::GetDelay(int i) const | |
447 | { | |
448 | wxASSERT_MSG( (m_decoder != (wxGIFDecoder*) NULL), _T("m_decoder must be non-NULL")); | |
449 | ||
450 | m_decoder->GoFrame(i + 1); | |
451 | return m_decoder->GetDelay(); | |
452 | } | |
453 | ||
454 | wxSize wxGIFAnimation::GetLogicalScreenSize() const | |
455 | { | |
456 | wxASSERT_MSG( (m_decoder != (wxGIFDecoder*) NULL), _T("m_decoder must be non-NULL")); | |
457 | ||
458 | return wxSize(m_decoder->GetLogicalScreenWidth(), m_decoder->GetLogicalScreenHeight()); | |
459 | } | |
460 | ||
461 | bool wxGIFAnimation::GetBackgroundColour(wxColour& col) const | |
462 | { | |
463 | wxASSERT_MSG( (m_decoder != (wxGIFDecoder*) NULL), _T("m_decoder must be non-NULL")); | |
464 | ||
465 | int i = m_decoder->GetBackgroundColour(); | |
466 | if (i == -1) | |
467 | return FALSE; | |
468 | else | |
469 | { | |
470 | unsigned char* pal = m_decoder->GetPalette(); | |
471 | ||
472 | if (pal) | |
473 | { | |
474 | col = wxColour(pal[3*i + 0], pal[3*i + 1], pal[3*i + 2]); | |
475 | return TRUE; | |
476 | } | |
477 | else | |
478 | return FALSE; | |
479 | } | |
480 | } | |
481 | ||
482 | bool wxGIFAnimation::GetTransparentColour(wxColour& col) const | |
483 | { | |
484 | wxASSERT_MSG( (m_decoder != (wxGIFDecoder*) NULL), _T("m_decoder must be non-NULL")); | |
485 | ||
486 | int i = m_decoder->GetTransparentColour(); | |
487 | if (i == -1) | |
488 | return FALSE; | |
489 | else | |
490 | { | |
491 | unsigned char* pal = m_decoder->GetPalette(); | |
492 | ||
493 | if (pal) | |
494 | { | |
495 | col = wxColour(pal[3*i + 0], pal[3*i + 1], pal[3*i + 2]); | |
496 | return TRUE; | |
497 | } | |
498 | else | |
499 | return FALSE; | |
500 | } | |
501 | } | |
502 | ||
503 | bool wxGIFAnimation::IsValid() const | |
504 | { | |
505 | return ((m_decoder != NULL) && (m_decoder->IsAnimation())); | |
506 | } | |
507 | ||
508 | bool wxGIFAnimation::LoadFile(const wxString& filename) | |
509 | { | |
510 | if (m_decoder) | |
511 | delete m_decoder; | |
512 | m_decoder = NULL; | |
513 | ||
514 | if (wxFileExists(filename)) | |
515 | { | |
516 | wxFileInputStream stream(filename); | |
517 | m_decoder = new wxGIFDecoder(& stream, TRUE); | |
518 | ||
519 | if (m_decoder->ReadGIF() != wxGIF_OK) | |
520 | { | |
521 | delete m_decoder; | |
522 | m_decoder = NULL; | |
523 | return FALSE; | |
524 | } | |
525 | ||
526 | if (!m_decoder->IsAnimation()) | |
527 | { | |
528 | delete m_decoder; | |
529 | m_decoder = NULL; | |
530 | ||
531 | return FALSE; | |
532 | } | |
533 | else | |
534 | return TRUE; | |
535 | } | |
536 | else | |
537 | return FALSE; | |
538 | } | |
539 | ||
540 | /* | |
541 | * wxAnimationCtrlBase | |
542 | * Abstract base class for format-specific animation controls. | |
543 | * This class implements most of the functionality; all a derived | |
544 | * class has to do is create the appropriate animation class on demand. | |
545 | */ | |
546 | ||
547 | IMPLEMENT_ABSTRACT_CLASS(wxAnimationCtrlBase, wxControl) | |
548 | ||
549 | BEGIN_EVENT_TABLE(wxAnimationCtrlBase, wxControl) | |
550 | EVT_PAINT(wxAnimationCtrlBase::OnPaint) | |
551 | END_EVENT_TABLE() | |
552 | ||
553 | bool wxAnimationCtrlBase::Create(wxWindow *parent, wxWindowID id, | |
554 | const wxString& filename, const wxPoint& pos, | |
555 | const wxSize& size, long style, const wxString& name) | |
556 | { | |
557 | m_animation = NULL; | |
558 | m_filename = filename; | |
559 | ||
560 | if (!wxControl::Create(parent, id, pos, size, style, wxDefaultValidator, name)) | |
561 | return FALSE; | |
562 | ||
563 | SetBackgroundColour(parent->GetBackgroundColour()); | |
564 | ||
565 | m_animationPlayer.SetCustomBackgroundColour(GetBackgroundColour()); | |
566 | ||
567 | // Want to give the impression of transparency by painting | |
568 | // the parent background | |
569 | // if (parent) | |
570 | // m_animationPlayer.UseParentBackground(TRUE); | |
571 | m_animationPlayer.SetWindow(this); | |
572 | m_animationPlayer.SetPosition(wxPoint(0, 0)); | |
573 | m_animationPlayer.SetDestroyAnimation(FALSE); | |
574 | ||
575 | LoadFile(filename); | |
576 | ||
577 | return TRUE; | |
578 | } | |
579 | ||
580 | wxAnimationCtrlBase::~wxAnimationCtrlBase() | |
581 | { | |
582 | if (m_animationPlayer.IsPlaying()) | |
583 | m_animationPlayer.Stop(); | |
584 | m_animationPlayer.SetAnimation(NULL, FALSE); | |
585 | delete m_animation; | |
586 | } | |
587 | ||
588 | bool wxAnimationCtrlBase::LoadFile(const wxString& filename) | |
589 | { | |
590 | if (m_animationPlayer.IsPlaying()) | |
591 | m_animationPlayer.Stop(); | |
592 | ||
593 | wxString filename1(filename); | |
594 | ||
595 | if (filename1.IsEmpty()) | |
596 | filename1 = m_filename; | |
597 | ||
598 | if (filename1.IsEmpty()) | |
599 | return FALSE; | |
600 | ||
601 | if (m_animation) | |
602 | { | |
603 | delete m_animation; | |
604 | m_animation = NULL; | |
605 | } | |
606 | ||
607 | m_animation = DoCreateAnimation(filename1); | |
608 | if (!m_animation) | |
609 | return FALSE; | |
610 | ||
611 | if (!m_animation->LoadFile(filename) || !m_animation->IsValid()) | |
612 | { | |
613 | delete m_animation; | |
614 | m_animation = NULL; | |
615 | return FALSE; | |
616 | } | |
617 | m_animationPlayer.SetAnimation(m_animation, FALSE); | |
618 | ||
619 | if (GetWindowStyle() & wxAN_FIT_ANIMATION) | |
620 | FitToAnimation(); | |
621 | ||
622 | return TRUE; | |
623 | } | |
624 | ||
625 | bool wxAnimationCtrlBase::Play(bool looped) | |
626 | { | |
627 | return m_animationPlayer.Play(*this, wxPoint(0, 0), looped); | |
628 | } | |
629 | ||
630 | wxSize wxAnimationCtrlBase::DoGetBestSize() const | |
631 | { | |
632 | if (m_animationPlayer.HasAnimation() && (GetWindowStyle() & wxAN_FIT_ANIMATION)) | |
633 | { | |
634 | return m_animationPlayer.GetLogicalScreenSize(); | |
635 | } | |
636 | else | |
637 | { | |
638 | return GetSize(); | |
639 | } | |
640 | } | |
641 | ||
642 | void wxAnimationCtrlBase::FitToAnimation() | |
643 | { | |
644 | if (!m_animationPlayer.HasAnimation()) | |
645 | return; | |
646 | ||
647 | wxSize sz = m_animationPlayer.GetLogicalScreenSize(); | |
648 | SetClientSize(sz); | |
649 | } | |
650 | ||
651 | void wxAnimationCtrlBase::OnPaint(wxPaintEvent& WXUNUSED(event)) | |
652 | { | |
653 | wxPaintDC dc(this); | |
654 | ||
655 | if (GetPlayer().IsPlaying()) | |
656 | { | |
657 | GetPlayer().Draw(dc); | |
658 | } | |
659 | } | |
660 | ||
661 | /* | |
662 | * wxGIFAnimationCtrl | |
663 | * Provides a GIF animation class when required. | |
664 | */ | |
665 | ||
666 | IMPLEMENT_ABSTRACT_CLASS(wxGIFAnimationCtrl, wxAnimationCtrlBase) | |
667 | ||
668 | wxAnimationBase* wxGIFAnimationCtrl::DoCreateAnimation(const wxString& WXUNUSED(filename)) | |
669 | { | |
670 | return new wxGIFAnimation; | |
671 | } |