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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/msw/graphics.cpp
3// Purpose: wxGCDC class
4// Author: Stefan Csomor
5// Modified by:
6// Created: 2006-09-30
7// RCS-ID: $Id$
8// Copyright: (c) 2006 Stefan Csomor
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12#include "wx/wxprec.h"
13
14#include "wx/dc.h"
15
16#ifdef __BORLANDC__
17#pragma hdrstop
18#endif
19
20#ifndef WX_PRECOMP
21#include "wx/msw/wrapcdlg.h"
22#include "wx/image.h"
23#include "wx/window.h"
24#include "wx/dc.h"
25#include "wx/utils.h"
26#include "wx/dialog.h"
27#include "wx/app.h"
28#include "wx/bitmap.h"
29#include "wx/dcmemory.h"
30#include "wx/log.h"
31#include "wx/icon.h"
32#include "wx/dcprint.h"
33#include "wx/module.h"
34#endif
35
36#include "wx/graphics.h"
37
38#if wxUSE_GRAPHICS_CONTEXT
39
40#include <vector>
41
42using namespace std;
43
44//-----------------------------------------------------------------------------
45// constants
46//-----------------------------------------------------------------------------
47
48const double RAD2DEG = 180.0 / M_PI;
49
50//-----------------------------------------------------------------------------
51// Local functions
52//-----------------------------------------------------------------------------
53
54static inline double dmin(double a, double b) { return a < b ? a : b; }
55static inline double dmax(double a, double b) { return a > b ? a : b; }
56
57static inline double DegToRad(double deg) { return (deg * M_PI) / 180.0; }
58static inline double RadToDeg(double deg) { return (deg * 180.0) / M_PI; }
59
60//-----------------------------------------------------------------------------
61// device context implementation
62//
63// more and more of the dc functionality should be implemented by calling
64// the appropricate wxGDIPlusContext, but we will have to do that step by step
65// also coordinate conversions should be moved to native matrix ops
66//-----------------------------------------------------------------------------
67
68// we always stock two context states, one at entry, to be able to preserve the
69// state we were called with, the other one after changing to HI Graphics orientation
70// (this one is used for getting back clippings etc)
71
72//-----------------------------------------------------------------------------
73// wxGraphicsPath implementation
74//-----------------------------------------------------------------------------
75
76#include "wx/msw/private.h" // needs to be before #include <commdlg.h>
77
78#if wxUSE_COMMON_DIALOGS && !defined(__WXMICROWIN__)
79#include <commdlg.h>
80#endif
81
82// TODO remove this dependency (gdiplus needs the macros)
83
84#ifndef max
85#define max(a,b) (((a) > (b)) ? (a) : (b))
86#endif
87
88#ifndef min
89#define min(a,b) (((a) < (b)) ? (a) : (b))
90#endif
91
92#include "gdiplus.h"
93using namespace Gdiplus;
94
95class WXDLLIMPEXP_CORE wxGDIPlusPathData : public wxGraphicsPathData
96{
97public :
98 wxGDIPlusPathData(wxGraphicsRenderer* renderer, GraphicsPath* path = NULL);
99 ~wxGDIPlusPathData();
100
101 virtual wxGraphicsObjectRefData *Clone() const;
102
103 //
104 // These are the path primitives from which everything else can be constructed
105 //
106
107 // begins a new subpath at (x,y)
108 virtual void MoveToPoint( wxDouble x, wxDouble y );
109
110 // adds a straight line from the current point to (x,y)
111 virtual void AddLineToPoint( wxDouble x, wxDouble y );
112
113 // adds a cubic Bezier curve from the current point, using two control points and an end point
114 virtual void AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y );
115
116
117 // adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle
118 virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ) ;
119
120 // gets the last point of the current path, (0,0) if not yet set
121 virtual void GetCurrentPoint( wxDouble* x, wxDouble* y) const;
122
123 // adds another path
124 virtual void AddPath( const wxGraphicsPathData* path );
125
126 // closes the current sub-path
127 virtual void CloseSubpath();
128
129 //
130 // These are convenience functions which - if not available natively will be assembled
131 // using the primitives from above
132 //
133
134 // appends a rectangle as a new closed subpath
135 virtual void AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) ;
136 /*
137
138 // appends an ellipsis as a new closed subpath fitting the passed rectangle
139 virtual void AddEllipsis( wxDouble x, wxDouble y, wxDouble w , wxDouble h ) ;
140
141 // draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1)
142 virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ) ;
143*/
144
145 // returns the native path
146 virtual void * GetNativePath() const { return m_path; }
147
148 // give the native path returned by GetNativePath() back (there might be some deallocations necessary)
149 virtual void UnGetNativePath(void * WXUNUSED(path)) const {}
150
151 // transforms each point of this path by the matrix
152 virtual void Transform( const wxGraphicsMatrixData* matrix ) ;
153
154 // gets the bounding box enclosing all points (possibly including control points)
155 virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) const;
156
157 virtual bool Contains( wxDouble x, wxDouble y, int fillStyle = wxODDEVEN_RULE) const;
158
159private :
160 GraphicsPath* m_path;
161};
162
163class WXDLLIMPEXP_CORE wxGDIPlusMatrixData : public wxGraphicsMatrixData
164{
165public :
166 wxGDIPlusMatrixData(wxGraphicsRenderer* renderer, Matrix* matrix = NULL) ;
167 virtual ~wxGDIPlusMatrixData() ;
168
169 virtual wxGraphicsObjectRefData* Clone() const ;
170
171 // concatenates the matrix
172 virtual void Concat( const wxGraphicsMatrixData *t );
173
174 // sets the matrix to the respective values
175 virtual void Set(wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
176 wxDouble tx=0.0, wxDouble ty=0.0);
177
178 // makes this the inverse matrix
179 virtual void Invert();
180
181 // returns true if the elements of the transformation matrix are equal ?
182 virtual bool IsEqual( const wxGraphicsMatrixData* t) const ;
183
184 // return true if this is the identity matrix
185 virtual bool IsIdentity() const;
186
187 //
188 // transformation
189 //
190
191 // add the translation to this matrix
192 virtual void Translate( wxDouble dx , wxDouble dy );
193
194 // add the scale to this matrix
195 virtual void Scale( wxDouble xScale , wxDouble yScale );
196
197 // add the rotation to this matrix (radians)
198 virtual void Rotate( wxDouble angle );
199
200 //
201 // apply the transforms
202 //
203
204 // applies that matrix to the point
205 virtual void TransformPoint( wxDouble *x, wxDouble *y ) const;
206
207 // applies the matrix except for translations
208 virtual void TransformDistance( wxDouble *dx, wxDouble *dy ) const;
209
210 // returns the native representation
211 virtual void * GetNativeMatrix() const;
212private:
213 Matrix* m_matrix ;
214} ;
215
216class WXDLLIMPEXP_CORE wxGDIPlusPenData : public wxGraphicsObjectRefData
217{
218public:
219 wxGDIPlusPenData( wxGraphicsRenderer* renderer, const wxPen &pen );
220 ~wxGDIPlusPenData();
221
222 void Init();
223
224 virtual wxDouble GetWidth() { return m_width; }
225 virtual Pen* GetGDIPlusPen() { return m_pen; }
226
227protected :
228 Pen* m_pen;
229 Image* m_penImage;
230 Brush* m_penBrush;
231
232 wxDouble m_width;
233};
234
235class WXDLLIMPEXP_CORE wxGDIPlusBrushData : public wxGraphicsObjectRefData
236{
237public:
238 wxGDIPlusBrushData( wxGraphicsRenderer* renderer );
239 wxGDIPlusBrushData( wxGraphicsRenderer* renderer, const wxBrush &brush );
240 ~wxGDIPlusBrushData ();
241
242 void CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
243 const wxColour&c1, const wxColour&c2 );
244 void CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
245 const wxColour &oColor, const wxColour &cColor );
246 virtual Brush* GetGDIPlusBrush() { return m_brush; }
247
248protected:
249 virtual void Init();
250
251private :
252 Brush* m_brush;
253 Image* m_brushImage;
254 GraphicsPath* m_brushPath;
255};
256
257class WXDLLIMPEXP_CORE wxGDIPlusFontData : public wxGraphicsObjectRefData
258{
259public:
260 wxGDIPlusFontData( wxGraphicsRenderer* renderer, const wxFont &font, const wxColour& col );
261 ~wxGDIPlusFontData();
262
263 virtual Brush* GetGDIPlusBrush() { return m_textBrush; }
264 virtual Font* GetGDIPlusFont() { return m_font; }
265private :
266 Brush* m_textBrush;
267 Font* m_font;
268};
269
270class WXDLLIMPEXP_CORE wxGDIPlusContext : public wxGraphicsContext
271{
272public:
273 wxGDIPlusContext( wxGraphicsRenderer* renderer, HDC hdc );
274 wxGDIPlusContext( wxGraphicsRenderer* renderer, HWND hwnd );
275 wxGDIPlusContext( wxGraphicsRenderer* renderer, Graphics* gr);
276 wxGDIPlusContext();
277
278 virtual ~wxGDIPlusContext();
279
280 virtual void Clip( const wxRegion &region );
281 // clips drawings to the rect
282 virtual void Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h );
283
284 // resets the clipping to original extent
285 virtual void ResetClip();
286
287 virtual void * GetNativeContext();
288
289 virtual void StrokePath( const wxGraphicsPath& p );
290 virtual void FillPath( const wxGraphicsPath& p , int fillStyle = wxODDEVEN_RULE );
291
292 virtual void Translate( wxDouble dx , wxDouble dy );
293 virtual void Scale( wxDouble xScale , wxDouble yScale );
294 virtual void Rotate( wxDouble angle );
295
296 // concatenates this transform with the current transform of this context
297 virtual void ConcatTransform( const wxGraphicsMatrix& matrix );
298
299 // sets the transform of this context
300 virtual void SetTransform( const wxGraphicsMatrix& matrix );
301
302 // gets the matrix of this context
303 virtual wxGraphicsMatrix GetTransform() const;
304
305 virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
306 virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
307 virtual void PushState();
308 virtual void PopState();
309
310 virtual void DrawText( const wxString &str, wxDouble x, wxDouble y);
311 virtual void GetTextExtent( const wxString &str, wxDouble *width, wxDouble *height,
312 wxDouble *descent, wxDouble *externalLeading ) const;
313 virtual void GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const;
314
315private:
316 void Init();
317 void SetDefaults();
318
319 Graphics* m_context;
320 vector<GraphicsState> m_stateStack;
321 GraphicsState m_state1;
322 GraphicsState m_state2;
323
324 DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusContext)
325};
326
327//-----------------------------------------------------------------------------
328// wxGDIPlusPen implementation
329//-----------------------------------------------------------------------------
330
331wxGDIPlusPenData::~wxGDIPlusPenData()
332{
333 delete m_pen;
334 delete m_penImage;
335 delete m_penBrush;
336}
337
338void wxGDIPlusPenData::Init()
339{
340 m_pen = NULL ;
341 m_penImage = NULL;
342 m_penBrush = NULL;
343}
344
345wxGDIPlusPenData::wxGDIPlusPenData( wxGraphicsRenderer* renderer, const wxPen &pen )
346: wxGraphicsObjectRefData(renderer)
347{
348 Init();
349 m_width = pen.GetWidth();
350 if (m_width <= 0.0)
351 m_width = 0.1;
352
353 m_pen = new Pen(Color( pen.GetColour().Alpha() , pen.GetColour().Red() ,
354 pen.GetColour().Green() , pen.GetColour().Blue() ), m_width );
355
356 LineCap cap;
357 switch ( pen.GetCap() )
358 {
359 case wxCAP_ROUND :
360 cap = LineCapRound;
361 break;
362
363 case wxCAP_PROJECTING :
364 cap = LineCapSquare;
365 break;
366
367 case wxCAP_BUTT :
368 cap = LineCapFlat; // TODO verify
369 break;
370
371 default :
372 cap = LineCapFlat;
373 break;
374 }
375 m_pen->SetLineCap(cap,cap, DashCapFlat);
376
377 LineJoin join;
378 switch ( pen.GetJoin() )
379 {
380 case wxJOIN_BEVEL :
381 join = LineJoinBevel;
382 break;
383
384 case wxJOIN_MITER :
385 join = LineJoinMiter;
386 break;
387
388 case wxJOIN_ROUND :
389 join = LineJoinRound;
390 break;
391
392 default :
393 join = LineJoinMiter;
394 break;
395 }
396
397 m_pen->SetLineJoin(join);
398
399 m_pen->SetDashStyle(DashStyleSolid);
400
401 DashStyle dashStyle = DashStyleSolid;
402 switch ( pen.GetStyle() )
403 {
404 case wxSOLID :
405 break;
406
407 case wxDOT :
408 dashStyle = DashStyleDot;
409 break;
410
411 case wxLONG_DASH :
412 dashStyle = DashStyleDash; // TODO verify
413 break;
414
415 case wxSHORT_DASH :
416 dashStyle = DashStyleDash;
417 break;
418
419 case wxDOT_DASH :
420 dashStyle = DashStyleDashDot;
421 break;
422 case wxUSER_DASH :
423 {
424 dashStyle = DashStyleCustom;
425 wxDash *dashes;
426 int count = pen.GetDashes( &dashes );
427 if ((dashes != NULL) && (count > 0))
428 {
429 REAL *userLengths = new REAL[count];
430 for ( int i = 0; i < count; ++i )
431 {
432 userLengths[i] = dashes[i];
433 }
434 m_pen->SetDashPattern( userLengths, count);
435 delete[] userLengths;
436 }
437 }
438 break;
439 case wxSTIPPLE :
440 {
441 wxBitmap* bmp = pen.GetStipple();
442 if ( bmp && bmp->Ok() )
443 {
444 m_penImage = Bitmap::FromHBITMAP((HBITMAP)bmp->GetHBITMAP(),(HPALETTE)bmp->GetPalette()->GetHPALETTE());
445 m_penBrush = new TextureBrush(m_penImage);
446 m_pen->SetBrush( m_penBrush );
447 }
448
449 }
450 break;
451 default :
452 if ( pen.GetStyle() >= wxFIRST_HATCH && pen.GetStyle() <= wxLAST_HATCH )
453 {
454 HatchStyle style = HatchStyleHorizontal;
455 switch( pen.GetStyle() )
456 {
457 case wxBDIAGONAL_HATCH :
458 style = HatchStyleBackwardDiagonal;
459 break ;
460 case wxCROSSDIAG_HATCH :
461 style = HatchStyleDiagonalCross;
462 break ;
463 case wxFDIAGONAL_HATCH :
464 style = HatchStyleForwardDiagonal;
465 break ;
466 case wxCROSS_HATCH :
467 style = HatchStyleCross;
468 break ;
469 case wxHORIZONTAL_HATCH :
470 style = HatchStyleHorizontal;
471 break ;
472 case wxVERTICAL_HATCH :
473 style = HatchStyleVertical;
474 break ;
475
476 }
477 m_penBrush = new HatchBrush(style,Color( pen.GetColour().Alpha() , pen.GetColour().Red() ,
478 pen.GetColour().Green() , pen.GetColour().Blue() ), Color::Transparent );
479 m_pen->SetBrush( m_penBrush );
480 }
481 break;
482 }
483 if ( dashStyle != DashStyleSolid )
484 m_pen->SetDashStyle(dashStyle);
485}
486
487//-----------------------------------------------------------------------------
488// wxGDIPlusBrush implementation
489//-----------------------------------------------------------------------------
490
491wxGDIPlusBrushData::wxGDIPlusBrushData( wxGraphicsRenderer* renderer )
492: wxGraphicsObjectRefData(renderer)
493{
494 Init();
495}
496
497wxGDIPlusBrushData::wxGDIPlusBrushData( wxGraphicsRenderer* renderer , const wxBrush &brush )
498: wxGraphicsObjectRefData(renderer)
499{
500 Init();
501 if ( brush.GetStyle() == wxSOLID)
502 {
503 m_brush = new SolidBrush( Color( brush.GetColour().Alpha() , brush.GetColour().Red() ,
504 brush.GetColour().Green() , brush.GetColour().Blue() ) );
505 }
506 else if ( brush.IsHatch() )
507 {
508 HatchStyle style = HatchStyleHorizontal;
509 switch( brush.GetStyle() )
510 {
511 case wxBDIAGONAL_HATCH :
512 style = HatchStyleBackwardDiagonal;
513 break ;
514 case wxCROSSDIAG_HATCH :
515 style = HatchStyleDiagonalCross;
516 break ;
517 case wxFDIAGONAL_HATCH :
518 style = HatchStyleForwardDiagonal;
519 break ;
520 case wxCROSS_HATCH :
521 style = HatchStyleCross;
522 break ;
523 case wxHORIZONTAL_HATCH :
524 style = HatchStyleHorizontal;
525 break ;
526 case wxVERTICAL_HATCH :
527 style = HatchStyleVertical;
528 break ;
529
530 }
531 m_brush = new HatchBrush(style,Color( brush.GetColour().Alpha() , brush.GetColour().Red() ,
532 brush.GetColour().Green() , brush.GetColour().Blue() ), Color::Transparent );
533 }
534 else
535 {
536 wxBitmap* bmp = brush.GetStipple();
537 if ( bmp && bmp->Ok() )
538 {
539 wxDELETE( m_brushImage );
540 m_brushImage = Bitmap::FromHBITMAP((HBITMAP)bmp->GetHBITMAP(),(HPALETTE)bmp->GetPalette()->GetHPALETTE());
541 m_brush = new TextureBrush(m_brushImage);
542 }
543 }
544}
545
546wxGDIPlusBrushData::~wxGDIPlusBrushData()
547{
548 delete m_brush;
549 delete m_brushImage;
550 delete m_brushPath;
551};
552
553void wxGDIPlusBrushData::Init()
554{
555 m_brush = NULL;
556 m_brushImage= NULL;
557 m_brushPath= NULL;
558}
559
560void wxGDIPlusBrushData::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, const wxColour&c1, const wxColour&c2)
561{
562 m_brush = new LinearGradientBrush( PointF( x1,y1) , PointF( x2,y2),
563 Color( c1.Alpha(), c1.Red(),c1.Green() , c1.Blue() ),
564 Color( c2.Alpha(), c2.Red(),c2.Green() , c2.Blue() ));
565}
566
567void wxGDIPlusBrushData::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
568 const wxColour &oColor, const wxColour &cColor)
569{
570 // Create a path that consists of a single circle.
571 m_brushPath = new GraphicsPath();
572 m_brushPath->AddEllipse( (REAL)(xc-radius), (REAL)(yc-radius), (REAL)(2*radius), (REAL)(2*radius));
573
574 PathGradientBrush *b = new PathGradientBrush(m_brushPath);
575 m_brush = b;
576 b->SetCenterPoint( PointF(xo,yo));
577 b->SetCenterColor(Color( oColor.Alpha(), oColor.Red(),oColor.Green() , oColor.Blue() ));
578
579 Color colors[] = {Color( cColor.Alpha(), cColor.Red(),cColor.Green() , cColor.Blue() )};
580 int count = 1;
581 b->SetSurroundColors(colors, &count);
582}
583
584//-----------------------------------------------------------------------------
585// wxGDIPlusFont implementation
586//-----------------------------------------------------------------------------
587
588wxGDIPlusFontData::wxGDIPlusFontData( wxGraphicsRenderer* renderer, const wxFont &font,
589 const wxColour& col ) : wxGraphicsObjectRefData( renderer )
590{
591 m_textBrush = NULL;
592 m_font = NULL;
593
594 wxWCharBuffer s = font.GetFaceName().wc_str( *wxConvUI );
595 int size = font.GetPointSize();
596 int style = FontStyleRegular;
597 if ( font.GetStyle() == wxFONTSTYLE_ITALIC )
598 style |= FontStyleItalic;
599 if ( font.GetUnderlined() )
600 style |= FontStyleUnderline;
601 if ( font.GetWeight() == wxFONTWEIGHT_BOLD )
602 style |= FontStyleBold;
603 m_font = new Font( s , size , style );
604 m_textBrush = new SolidBrush( Color( col.Alpha() , col.Red() ,
605 col.Green() , col.Blue() ));
606}
607
608wxGDIPlusFontData::~wxGDIPlusFontData()
609{
610 delete m_textBrush;
611 delete m_font;
612}
613
614//-----------------------------------------------------------------------------
615// wxGDIPlusPath implementation
616//-----------------------------------------------------------------------------
617
618wxGDIPlusPathData::wxGDIPlusPathData(wxGraphicsRenderer* renderer, GraphicsPath* path ) : wxGraphicsPathData(renderer)
619{
620 if ( path )
621 m_path = path;
622 else
623 m_path = new GraphicsPath();
624}
625
626wxGDIPlusPathData::~wxGDIPlusPathData()
627{
628 delete m_path;
629}
630
631wxGraphicsObjectRefData* wxGDIPlusPathData::Clone() const
632{
633 return new wxGDIPlusPathData( GetRenderer() , m_path->Clone());
634}
635
636//
637// The Primitives
638//
639
640void wxGDIPlusPathData::MoveToPoint( wxDouble x , wxDouble y )
641{
642 m_path->StartFigure();
643 m_path->AddLine((REAL) x,(REAL) y,(REAL) x,(REAL) y);
644}
645
646void wxGDIPlusPathData::AddLineToPoint( wxDouble x , wxDouble y )
647{
648 m_path->AddLine((REAL) x,(REAL) y,(REAL) x,(REAL) y);
649}
650
651void wxGDIPlusPathData::CloseSubpath()
652{
653 m_path->CloseFigure();
654}
655
656void wxGDIPlusPathData::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y )
657{
658 PointF c1(cx1,cy1);
659 PointF c2(cx2,cy2);
660 PointF end(x,y);
661 PointF start;
662 m_path->GetLastPoint(&start);
663 m_path->AddBezier(start,c1,c2,end);
664}
665
666// gets the last point of the current path, (0,0) if not yet set
667void wxGDIPlusPathData::GetCurrentPoint( wxDouble* x, wxDouble* y) const
668{
669 PointF start;
670 m_path->GetLastPoint(&start);
671 *x = start.X ;
672 *y = start.Y ;
673}
674
675void wxGDIPlusPathData::AddArc( wxDouble x, wxDouble y, wxDouble r, double startAngle, double endAngle, bool clockwise )
676{
677 double sweepAngle = endAngle - startAngle ;
678 if( abs(sweepAngle) >= 2*M_PI)
679 {
680 sweepAngle = 2 * M_PI;
681 }
682 else
683 {
684 if ( clockwise )
685 {
686 if( sweepAngle < 0 )
687 sweepAngle += 2 * M_PI;
688 }
689 else
690 {
691 if( sweepAngle > 0 )
692 sweepAngle -= 2 * M_PI;
693
694 }
695 }
696 m_path->AddArc((REAL) (x-r),(REAL) (y-r),(REAL) (2*r),(REAL) (2*r),RadToDeg(startAngle),RadToDeg(sweepAngle));
697}
698
699void wxGDIPlusPathData::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
700{
701 m_path->AddRectangle(RectF(x,y,w,h));
702}
703
704void wxGDIPlusPathData::AddPath( const wxGraphicsPathData* path )
705{
706 m_path->AddPath( (GraphicsPath*) path->GetNativePath(), FALSE);
707}
708
709
710// transforms each point of this path by the matrix
711void wxGDIPlusPathData::Transform( const wxGraphicsMatrixData* matrix )
712{
713 m_path->Transform( (Matrix*) matrix->GetNativeMatrix() );
714}
715
716// gets the bounding box enclosing all points (possibly including control points)
717void wxGDIPlusPathData::GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) const
718{
719 RectF bounds;
720 m_path->GetBounds( &bounds, NULL, NULL) ;
721 *x = bounds.X;
722 *y = bounds.Y;
723 *w = bounds.Width;
724 *h = bounds.Height;
725}
726
727bool wxGDIPlusPathData::Contains( wxDouble x, wxDouble y, int fillStyle ) const
728{
729 m_path->SetFillMode( fillStyle == wxODDEVEN_RULE ? FillModeAlternate : FillModeWinding);
730 return m_path->IsVisible( (FLOAT) x,(FLOAT) y) == TRUE ;
731}
732
733//-----------------------------------------------------------------------------
734// wxGDIPlusMatrixData implementation
735//-----------------------------------------------------------------------------
736
737wxGDIPlusMatrixData::wxGDIPlusMatrixData(wxGraphicsRenderer* renderer, Matrix* matrix )
738 : wxGraphicsMatrixData(renderer)
739{
740 if ( matrix )
741 m_matrix = matrix ;
742 else
743 m_matrix = new Matrix();
744}
745
746wxGDIPlusMatrixData::~wxGDIPlusMatrixData()
747{
748 delete m_matrix;
749}
750
751wxGraphicsObjectRefData *wxGDIPlusMatrixData::Clone() const
752{
753 return new wxGDIPlusMatrixData( GetRenderer(), m_matrix->Clone());
754}
755
756// concatenates the matrix
757void wxGDIPlusMatrixData::Concat( const wxGraphicsMatrixData *t )
758{
759 m_matrix->Multiply( (Matrix*) t->GetNativeMatrix());
760}
761
762// sets the matrix to the respective values
763void wxGDIPlusMatrixData::Set(wxDouble a, wxDouble b, wxDouble c, wxDouble d,
764 wxDouble tx, wxDouble ty)
765{
766 m_matrix->SetElements(a,b,c,d,tx,ty);
767}
768
769// makes this the inverse matrix
770void wxGDIPlusMatrixData::Invert()
771{
772 m_matrix->Invert();
773}
774
775// returns true if the elements of the transformation matrix are equal ?
776bool wxGDIPlusMatrixData::IsEqual( const wxGraphicsMatrixData* t) const
777{
778 return m_matrix->Equals((Matrix*) t->GetNativeMatrix())== TRUE ;
779}
780
781// return true if this is the identity matrix
782bool wxGDIPlusMatrixData::IsIdentity() const
783{
784 return m_matrix->IsIdentity() == TRUE ;
785}
786
787//
788// transformation
789//
790
791// add the translation to this matrix
792void wxGDIPlusMatrixData::Translate( wxDouble dx , wxDouble dy )
793{
794 m_matrix->Translate(dx,dy);
795}
796
797// add the scale to this matrix
798void wxGDIPlusMatrixData::Scale( wxDouble xScale , wxDouble yScale )
799{
800 m_matrix->Scale(xScale,yScale);
801}
802
803// add the rotation to this matrix (radians)
804void wxGDIPlusMatrixData::Rotate( wxDouble angle )
805{
806 m_matrix->Rotate( angle );
807}
808
809//
810// apply the transforms
811//
812
813// applies that matrix to the point
814void wxGDIPlusMatrixData::TransformPoint( wxDouble *x, wxDouble *y ) const
815{
816 PointF pt(*x,*y);
817 m_matrix->TransformPoints(&pt);
818 *x = pt.X;
819 *y = pt.Y;
820}
821
822// applies the matrix except for translations
823void wxGDIPlusMatrixData::TransformDistance( wxDouble *dx, wxDouble *dy ) const
824{
825 PointF pt(*dx,*dy);
826 m_matrix->TransformVectors(&pt);
827 *dx = pt.X;
828 *dy = pt.Y;
829}
830
831// returns the native representation
832void * wxGDIPlusMatrixData::GetNativeMatrix() const
833{
834 return m_matrix;
835}
836
837//-----------------------------------------------------------------------------
838// wxGDIPlusContext implementation
839//-----------------------------------------------------------------------------
840
841IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusContext,wxGraphicsContext)
842
843wxGDIPlusContext::wxGDIPlusContext( wxGraphicsRenderer* renderer, HDC hdc )
844 : wxGraphicsContext(renderer)
845{
846 Init();
847 m_context = new Graphics( hdc);
848 SetDefaults();
849}
850
851wxGDIPlusContext::wxGDIPlusContext( wxGraphicsRenderer* renderer, HWND hwnd )
852 : wxGraphicsContext(renderer)
853{
854 Init();
855 m_context = new Graphics( hwnd);
856 SetDefaults();
857}
858
859wxGDIPlusContext::wxGDIPlusContext( wxGraphicsRenderer* renderer, Graphics* gr )
860 : wxGraphicsContext(renderer)
861{
862 Init();
863 m_context = gr;
864 SetDefaults();
865}
866
867wxGDIPlusContext::wxGDIPlusContext() : wxGraphicsContext(NULL)
868{
869 Init();
870}
871
872void wxGDIPlusContext::Init()
873{
874 m_context = NULL;
875 m_state1 = 0;
876 m_state2= 0;
877}
878
879void wxGDIPlusContext::SetDefaults()
880{
881 m_context->SetSmoothingMode(SmoothingModeHighQuality);
882 m_state1 = m_context->Save();
883 m_state2 = m_context->Save();
884}
885
886wxGDIPlusContext::~wxGDIPlusContext()
887{
888 if ( m_context )
889 {
890 m_context->Restore( m_state2 );
891 m_context->Restore( m_state1 );
892 delete m_context;
893 }
894}
895
896
897void wxGDIPlusContext::Clip( const wxRegion &region )
898{
899 m_context->SetClip((HRGN)region.GetHRGN(),CombineModeIntersect);
900}
901
902void wxGDIPlusContext::Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
903{
904 m_context->SetClip(RectF(x,y,w,h),CombineModeIntersect);
905}
906
907void wxGDIPlusContext::ResetClip()
908{
909 m_context->ResetClip();
910}
911
912void wxGDIPlusContext::StrokePath( const wxGraphicsPath& path )
913{
914 if ( !m_pen.IsNull() )
915 {
916 m_context->DrawPath( ((wxGDIPlusPenData*)m_pen.GetGraphicsData())->GetGDIPlusPen() , (GraphicsPath*) path.GetNativePath() );
917 }
918}
919
920void wxGDIPlusContext::FillPath( const wxGraphicsPath& path , int fillStyle )
921{
922 if ( !m_brush.IsNull() )
923 {
924 ((GraphicsPath*) path.GetNativePath())->SetFillMode( fillStyle == wxODDEVEN_RULE ? FillModeAlternate : FillModeWinding);
925 m_context->FillPath( ((wxGDIPlusBrushData*)m_brush.GetRefData())->GetGDIPlusBrush() ,
926 (GraphicsPath*) path.GetNativePath());
927 }
928}
929
930void wxGDIPlusContext::Rotate( wxDouble angle )
931{
932 m_context->RotateTransform( RadToDeg(angle) );
933}
934
935void wxGDIPlusContext::Translate( wxDouble dx , wxDouble dy )
936{
937 m_context->TranslateTransform( dx , dy );
938}
939
940void wxGDIPlusContext::Scale( wxDouble xScale , wxDouble yScale )
941{
942 m_context->ScaleTransform(xScale,yScale);
943}
944
945void wxGDIPlusContext::PushState()
946{
947 GraphicsState state = m_context->Save();
948 m_stateStack.push_back(state);
949}
950
951void wxGDIPlusContext::PopState()
952{
953 GraphicsState state = m_stateStack.back();
954 m_stateStack.pop_back();
955 m_context->Restore(state);
956}
957
958// the built-in conversions functions create non-premultiplied bitmaps, while GDIPlus needs them in the
959// premultiplied format, therefore in the failing cases we create a new bitmap using the non-premultiplied
960// bytes as parameter
961
962void wxGDIPlusContext::DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
963{
964 Bitmap* image = NULL;
965 Bitmap* helper = NULL;
966 if ( bmp.GetMask() )
967 {
968 Bitmap interim((HBITMAP)bmp.GetHBITMAP(),(HPALETTE)bmp.GetPalette()->GetHPALETTE()) ;
969
970 size_t width = interim.GetWidth();
971 size_t height = interim.GetHeight();
972 Rect bounds(0,0,width,height);
973
974 image = new Bitmap(width,height,PixelFormat32bppPARGB) ;
975
976 Bitmap interimMask((HBITMAP)bmp.GetMask()->GetMaskBitmap(),NULL);
977 wxASSERT(interimMask.GetPixelFormat() == PixelFormat1bppIndexed);
978
979 BitmapData dataMask ;
980 interimMask.LockBits(&bounds,ImageLockModeRead,
981 interimMask.GetPixelFormat(),&dataMask);
982
983
984 BitmapData imageData ;
985 image->LockBits(&bounds,ImageLockModeWrite, PixelFormat32bppPARGB, &imageData);
986
987 BYTE maskPattern = 0 ;
988 BYTE maskByte = 0;
989 size_t maskIndex ;
990
991 for ( size_t y = 0 ; y < height ; ++y)
992 {
993 maskIndex = 0 ;
994 for( size_t x = 0 ; x < width; ++x)
995 {
996 if ( x % 8 == 0)
997 {
998 maskPattern = 0x80;
999 maskByte = *((BYTE*)dataMask.Scan0 + dataMask.Stride*y + maskIndex);
1000 maskIndex++;
1001 }
1002 else
1003 maskPattern = maskPattern >> 1;
1004
1005 ARGB *dest = (ARGB*)((BYTE*)imageData.Scan0 + imageData.Stride*y + x*4);
1006 if ( (maskByte & maskPattern) == 0 )
1007 *dest = 0x00000000;
1008 else
1009 {
1010 Color c ;
1011 interim.GetPixel(x,y,&c) ;
1012 *dest = (c.GetValue() | Color::AlphaMask);
1013 }
1014 }
1015 }
1016
1017 image->UnlockBits(&imageData);
1018
1019 interimMask.UnlockBits(&dataMask);
1020 interim.UnlockBits(&dataMask);
1021 }
1022 else
1023 {
1024 image = Bitmap::FromHBITMAP((HBITMAP)bmp.GetHBITMAP(),(HPALETTE)bmp.GetPalette()->GetHPALETTE());
1025 if ( GetPixelFormatSize(image->GetPixelFormat()) == 32 )
1026 {
1027 size_t width = image->GetWidth();
1028 size_t height = image->GetHeight();
1029 Rect bounds(0,0,width,height);
1030 BitmapData data ;
1031
1032 helper = image ;
1033 image = NULL ;
1034 helper->LockBits(&bounds, ImageLockModeRead,
1035 helper->GetPixelFormat(),&data);
1036
1037 image = new Bitmap(data.Width, data.Height, data.Stride,
1038 PixelFormat32bppARGB , (BYTE*) data.Scan0);
1039
1040 helper->UnlockBits(&data);
1041 }
1042 }
1043 if ( image )
1044 m_context->DrawImage(image,(REAL) x,(REAL) y,(REAL) w,(REAL) h) ;
1045 delete image ;
1046 delete helper ;
1047}
1048
1049void wxGDIPlusContext::DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
1050{
1051 HICON hIcon = (HICON)icon.GetHICON();
1052 ICONINFO iconInfo ;
1053 // IconInfo creates the bitmaps for color and mask, we must dispose of them after use
1054 if (!GetIconInfo(hIcon,&iconInfo))
1055 return;
1056
1057 BITMAP iconBmpData ;
1058 GetObject(iconInfo.hbmColor,sizeof(BITMAP),&iconBmpData);
1059 Bitmap interim(iconInfo.hbmColor,NULL);
1060
1061 Bitmap* image = NULL ;
1062
1063 if( GetPixelFormatSize(interim.GetPixelFormat())!= 32 )
1064 {
1065 image = Bitmap::FromHICON(hIcon);
1066 }
1067 else
1068 {
1069 size_t width = interim.GetWidth();
1070 size_t height = interim.GetHeight();
1071 Rect bounds(0,0,width,height);
1072 BitmapData data ;
1073
1074 interim.LockBits(&bounds, ImageLockModeRead,
1075 interim.GetPixelFormat(),&data);
1076 image = new Bitmap(data.Width, data.Height, data.Stride,
1077 PixelFormat32bppARGB , (BYTE*) data.Scan0);
1078 interim.UnlockBits(&data);
1079 }
1080
1081 m_context->DrawImage(image,(REAL) x,(REAL) y,(REAL) w,(REAL) h) ;
1082
1083 delete image ;
1084 DeleteObject(iconInfo.hbmColor);
1085 DeleteObject(iconInfo.hbmMask);
1086}
1087
1088void wxGDIPlusContext::DrawText( const wxString &str, wxDouble x, wxDouble y )
1089{
1090 if ( m_font.IsNull() || str.IsEmpty())
1091 return ;
1092
1093 wxWCharBuffer s = str.wc_str( *wxConvUI );
1094 m_context->DrawString( s , -1 , ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusFont() ,
1095 PointF( x , y ) , ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusBrush() );
1096 // TODO m_backgroundMode == wxSOLID
1097}
1098
1099void wxGDIPlusContext::GetTextExtent( const wxString &str, wxDouble *width, wxDouble *height,
1100 wxDouble *descent, wxDouble *externalLeading ) const
1101{
1102 wxWCharBuffer s = str.wc_str( *wxConvUI );
1103 FontFamily ffamily ;
1104 Font* f = ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusFont();
1105
1106 f->GetFamily(&ffamily) ;
1107
1108 REAL factorY = m_context->GetDpiY() / 72.0 ;
1109
1110 REAL rDescent = ffamily.GetCellDescent(FontStyleRegular) *
1111 f->GetSize() / ffamily.GetEmHeight(FontStyleRegular);
1112 REAL rAscent = ffamily.GetCellAscent(FontStyleRegular) *
1113 f->GetSize() / ffamily.GetEmHeight(FontStyleRegular);
1114 REAL rHeight = ffamily.GetLineSpacing(FontStyleRegular) *
1115 f->GetSize() / ffamily.GetEmHeight(FontStyleRegular);
1116
1117 if ( height )
1118 *height = rHeight * factorY + 0.5 ;
1119 if ( descent )
1120 *descent = rDescent * factorY + 0.5 ;
1121 if ( externalLeading )
1122 *externalLeading = (rHeight - rAscent - rDescent) * factorY + 0.5 ;
1123 // measuring empty strings is not guaranteed, so do it by hand
1124 if ( str.IsEmpty())
1125 {
1126 if ( width )
1127 *width = 0 ;
1128 }
1129 else
1130 {
1131 // MeasureString does return a rectangle that is way too large, so it is
1132 // not usable here
1133 RectF layoutRect(0,0, 100000.0f, 100000.0f);
1134 StringFormat strFormat;
1135 CharacterRange strRange(0,wcslen(s));
1136 strFormat.SetMeasurableCharacterRanges(1,&strRange);
1137 Region region ;
1138 m_context->MeasureCharacterRanges(s, -1 , f,layoutRect, &strFormat,1,&region) ;
1139 RectF bbox ;
1140 region.GetBounds(&bbox,m_context);
1141 if ( width )
1142 *width = bbox.GetRight()-bbox.GetLeft()+0.5;
1143 }
1144}
1145
1146void wxGDIPlusContext::GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const
1147{
1148 widths.Empty();
1149 widths.Add(0, text.length());
1150
1151 if (text.empty())
1152 return;
1153
1154 Font* f = ((wxGDIPlusFontData*)m_font.GetRefData())->GetGDIPlusFont();
1155 wxWCharBuffer ws = text.wc_str( *wxConvUI );
1156 size_t len = wcslen( ws ) ;
1157 wxASSERT_MSG(text.length() == len , wxT("GetPartialTextExtents not yet implemented for multichar situations"));
1158
1159 RectF layoutRect(0,0, 100000.0f, 100000.0f);
1160 StringFormat strFormat;
1161
1162 CharacterRange* ranges = new CharacterRange[len] ;
1163 Region* regions = new Region[len];
1164 for( size_t i = 0 ; i < len ; ++i)
1165 {
1166 ranges[i].First = i ;
1167 ranges[i].Length = 1 ;
1168 }
1169 strFormat.SetMeasurableCharacterRanges(len,ranges);
1170 m_context->MeasureCharacterRanges(ws, -1 , f,layoutRect, &strFormat,1,regions) ;
1171
1172 RectF bbox ;
1173 for ( size_t i = 0 ; i < len ; ++i)
1174 {
1175 regions[i].GetBounds(&bbox,m_context);
1176 widths[i] = bbox.GetRight()-bbox.GetLeft();
1177 }
1178}
1179
1180void* wxGDIPlusContext::GetNativeContext()
1181{
1182 return m_context;
1183}
1184
1185// concatenates this transform with the current transform of this context
1186void wxGDIPlusContext::ConcatTransform( const wxGraphicsMatrix& matrix )
1187{
1188 m_context->MultiplyTransform((Matrix*) matrix.GetNativeMatrix());
1189}
1190
1191// sets the transform of this context
1192void wxGDIPlusContext::SetTransform( const wxGraphicsMatrix& matrix )
1193{
1194 m_context->SetTransform((Matrix*) matrix.GetNativeMatrix());
1195}
1196
1197// gets the matrix of this context
1198wxGraphicsMatrix wxGDIPlusContext::GetTransform() const
1199{
1200 wxGraphicsMatrix matrix = CreateMatrix();
1201 m_context->GetTransform((Matrix*) matrix.GetNativeMatrix());
1202 return matrix;
1203}
1204//-----------------------------------------------------------------------------
1205// wxGDIPlusRenderer declaration
1206//-----------------------------------------------------------------------------
1207
1208class WXDLLIMPEXP_CORE wxGDIPlusRenderer : public wxGraphicsRenderer
1209{
1210public :
1211 wxGDIPlusRenderer()
1212 {
1213 m_loaded = false;
1214 m_gditoken = NULL;
1215 }
1216
1217 virtual ~wxGDIPlusRenderer()
1218 {
1219 if (m_loaded)
1220 {
1221 Unload();
1222 }
1223 }
1224
1225 // Context
1226
1227 virtual wxGraphicsContext * CreateContext( const wxWindowDC& dc);
1228
1229 virtual wxGraphicsContext * CreateContextFromNativeContext( void * context );
1230
1231 virtual wxGraphicsContext * CreateContextFromNativeWindow( void * window );
1232
1233 virtual wxGraphicsContext * CreateContext( wxWindow* window );
1234
1235 virtual wxGraphicsContext * CreateMeasuringContext();
1236
1237 // Path
1238
1239 virtual wxGraphicsPath CreatePath();
1240
1241 // Matrix
1242
1243 virtual wxGraphicsMatrix CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
1244 wxDouble tx=0.0, wxDouble ty=0.0);
1245
1246
1247 virtual wxGraphicsPen CreatePen(const wxPen& pen) ;
1248
1249 virtual wxGraphicsBrush CreateBrush(const wxBrush& brush ) ;
1250
1251 // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
1252 virtual wxGraphicsBrush CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
1253 const wxColour&c1, const wxColour&c2) ;
1254
1255 // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
1256 // with radius r and color cColor
1257 virtual wxGraphicsBrush CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
1258 const wxColour &oColor, const wxColour &cColor) ;
1259
1260 // sets the font
1261 virtual wxGraphicsFont CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) ;
1262protected :
1263 void EnsureIsLoaded();
1264 void Load();
1265 void Unload();
1266
1267private :
1268 bool m_loaded;
1269 DWORD m_gditoken;
1270
1271 DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusRenderer)
1272} ;
1273
1274//-----------------------------------------------------------------------------
1275// wxGDIPlusRenderer implementation
1276//-----------------------------------------------------------------------------
1277
1278IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusRenderer,wxGraphicsRenderer)
1279
1280static wxGDIPlusRenderer gs_GDIPlusRenderer;
1281
1282wxGraphicsRenderer* wxGraphicsRenderer::GetDefaultRenderer()
1283{
1284 return &gs_GDIPlusRenderer;
1285}
1286
1287void wxGDIPlusRenderer::EnsureIsLoaded()
1288{
1289 if (!m_loaded)
1290 {
1291 Load();
1292 }
1293}
1294
1295void wxGDIPlusRenderer::Load()
1296{
1297 GdiplusStartupInput input;
1298 GdiplusStartupOutput output;
1299 GdiplusStartup(&m_gditoken,&input,&output);
1300 m_loaded = true;
1301}
1302
1303void wxGDIPlusRenderer::Unload()
1304{
1305 if ( m_gditoken )
1306 GdiplusShutdown(m_gditoken);
1307}
1308
1309wxGraphicsContext * wxGDIPlusRenderer::CreateContext( const wxWindowDC& dc)
1310{
1311 EnsureIsLoaded();
1312 return new wxGDIPlusContext(this,(HDC) dc.GetHDC());
1313}
1314
1315wxGraphicsContext * wxGDIPlusRenderer::CreateMeasuringContext()
1316{
1317 EnsureIsLoaded();
1318 return NULL;
1319 // TODO use GetDC(NULL) but then we have to release it from the context
1320 //return new wxGDIPlusContext(this,(HDC) dc.GetHDC());
1321}
1322
1323wxGraphicsContext * wxGDIPlusRenderer::CreateContextFromNativeContext( void * context )
1324{
1325 EnsureIsLoaded();
1326 return new wxGDIPlusContext(this,(Graphics*) context);
1327}
1328
1329
1330wxGraphicsContext * wxGDIPlusRenderer::CreateContextFromNativeWindow( void * window )
1331{
1332 EnsureIsLoaded();
1333 return new wxGDIPlusContext(this,(HWND) window);
1334}
1335
1336wxGraphicsContext * wxGDIPlusRenderer::CreateContext( wxWindow* window )
1337{
1338 EnsureIsLoaded();
1339 return new wxGDIPlusContext(this, (HWND) window->GetHWND() );
1340}
1341
1342// Path
1343
1344wxGraphicsPath wxGDIPlusRenderer::CreatePath()
1345{
1346 EnsureIsLoaded();
1347 wxGraphicsPath m;
1348 m.SetRefData( new wxGDIPlusPathData(this));
1349 return m;
1350}
1351
1352
1353// Matrix
1354
1355wxGraphicsMatrix wxGDIPlusRenderer::CreateMatrix( wxDouble a, wxDouble b, wxDouble c, wxDouble d,
1356 wxDouble tx, wxDouble ty)
1357
1358{
1359 EnsureIsLoaded();
1360 wxGraphicsMatrix m;
1361 wxGDIPlusMatrixData* data = new wxGDIPlusMatrixData( this );
1362 data->Set( a,b,c,d,tx,ty ) ;
1363 m.SetRefData(data);
1364 return m;
1365}
1366
1367wxGraphicsPen wxGDIPlusRenderer::CreatePen(const wxPen& pen)
1368{
1369 EnsureIsLoaded();
1370 if ( !pen.Ok() || pen.GetStyle() == wxTRANSPARENT )
1371 return wxNullGraphicsPen;
1372 else
1373 {
1374 wxGraphicsPen p;
1375 p.SetRefData(new wxGDIPlusPenData( this, pen ));
1376 return p;
1377 }
1378}
1379
1380wxGraphicsBrush wxGDIPlusRenderer::CreateBrush(const wxBrush& brush )
1381{
1382 EnsureIsLoaded();
1383 if ( !brush.Ok() || brush.GetStyle() == wxTRANSPARENT )
1384 return wxNullGraphicsBrush;
1385 else
1386 {
1387 wxGraphicsBrush p;
1388 p.SetRefData(new wxGDIPlusBrushData( this, brush ));
1389 return p;
1390 }
1391}
1392
1393// sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
1394wxGraphicsBrush wxGDIPlusRenderer::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
1395 const wxColour&c1, const wxColour&c2)
1396{
1397 EnsureIsLoaded();
1398 wxGraphicsBrush p;
1399 wxGDIPlusBrushData* d = new wxGDIPlusBrushData( this );
1400 d->CreateLinearGradientBrush(x1, y1, x2, y2, c1, c2);
1401 p.SetRefData(d);
1402 return p;
1403 }
1404
1405// sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
1406// with radius r and color cColor
1407wxGraphicsBrush wxGDIPlusRenderer::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
1408 const wxColour &oColor, const wxColour &cColor)
1409{
1410 EnsureIsLoaded();
1411 wxGraphicsBrush p;
1412 wxGDIPlusBrushData* d = new wxGDIPlusBrushData( this );
1413 d->CreateRadialGradientBrush(xo,yo,xc,yc,radius,oColor,cColor);
1414 p.SetRefData(d);
1415 return p;
1416}
1417
1418// sets the font
1419wxGraphicsFont wxGDIPlusRenderer::CreateFont( const wxFont &font , const wxColour &col )
1420{
1421 EnsureIsLoaded();
1422 if ( font.Ok() )
1423 {
1424 wxGraphicsFont p;
1425 p.SetRefData(new wxGDIPlusFontData( this , font, col ));
1426 return p;
1427 }
1428 else
1429 return wxNullGraphicsFont;
1430}
1431
1432#endif // wxUSE_GRAPHICS_CONTEXT