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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: gaugemsw.cpp | |
3 | // Purpose: wxGaugeMSW class | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 01/02/97 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart and Markus Holzem | |
9 | // Licence: wxWindows licence | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | #ifdef __GNUG__ | |
13 | #pragma implementation "gauge.h" | |
14 | #endif | |
15 | ||
16 | // For compilers that support precompilation, includes "wx.h". | |
17 | #include "wx/wxprec.h" | |
18 | ||
19 | #ifdef __BORLANDC__ | |
20 | #pragma hdrstop | |
21 | #endif | |
22 | ||
23 | #ifndef WX_PRECOMP | |
24 | #include "wx/defs.h" | |
25 | #include "wx/utils.h" | |
26 | #endif | |
27 | ||
28 | #if wxUSE_GAUGE | |
29 | ||
30 | #include "wx/msw/gaugemsw.h" | |
31 | #include "wx/msw/private.h" | |
32 | ||
33 | /* gas gauge graph control messages--class "zYzGauge" */ | |
34 | #define ZYZG_SETRANGE (WM_USER + 0) | |
35 | #define ZYZG_GETRANGE (WM_USER + 1) | |
36 | #define ZYZG_SETPOSITION (WM_USER + 2) | |
37 | #define ZYZG_GETPOSITION (WM_USER + 3) | |
38 | #define ZYZG_SETORIENTATION (WM_USER + 4) | |
39 | #define ZYZG_GETORIENTATION (WM_USER + 5) | |
40 | #define ZYZG_SETFGCOLOR (WM_USER + 6) | |
41 | #define ZYZG_GETFGCOLOR (WM_USER + 7) | |
42 | #define ZYZG_SETBKCOLOR (WM_USER + 8) | |
43 | #define ZYZG_GETBKCOLOR (WM_USER + 9) | |
44 | #define ZYZG_SETWIDTH3D (WM_USER + 10) | |
45 | #define ZYZG_GETWIDTH3D (WM_USER + 11) | |
46 | #define ZYZG_SETBEZELFACE (WM_USER + 12) | |
47 | #define ZYZG_GETBEZELFACE (WM_USER + 13) | |
48 | #define ZYZG_SETDELTAPOS (WM_USER + 14) | |
49 | ||
50 | ||
51 | /* orientations for ZYZG_WW_ORIENTATION */ | |
52 | #define ZYZG_ORIENT_LEFTTORIGHT 0 | |
53 | #define ZYZG_ORIENT_RIGHTTOLEFT 1 | |
54 | #define ZYZG_ORIENT_BOTTOMTOTOP 2 | |
55 | #define ZYZG_ORIENT_TOPTOBOTTOM 3 | |
56 | ||
57 | /* gauge styles */ | |
58 | #define ZYZGS_3D 0x8000L /* control will be 3D */ | |
59 | ||
60 | /* public function prototypes */ | |
61 | BOOL FAR PASCAL gaugeInit(HINSTANCE hInstance); | |
62 | ||
63 | #if !USE_SHARED_LIBRARY | |
64 | IMPLEMENT_DYNAMIC_CLASS(wxGaugeMSW, wxControl) | |
65 | #endif | |
66 | ||
67 | bool wxGaugeMSW::Create(wxWindow *parent, wxWindowID id, | |
68 | int range, | |
69 | const wxPoint& pos, | |
70 | const wxSize& size, | |
71 | long style, | |
72 | const wxValidator& validator, | |
73 | const wxString& name) | |
74 | { | |
75 | static bool wxGaugeMSWInitialised = FALSE; | |
76 | ||
77 | if ( !wxGaugeMSWInitialised ) | |
78 | { | |
79 | if (!gaugeInit((HINSTANCE) wxGetInstance())) | |
80 | wxFatalError("Cannot initalize Gauge library"); | |
81 | wxGaugeMSWInitialised = TRUE; | |
82 | } | |
83 | ||
84 | SetName(name); | |
85 | SetValidator(validator); | |
86 | ||
87 | if (parent) parent->AddChild(this); | |
88 | m_rangeMax = range; | |
89 | m_gaugePos = 0; | |
90 | ||
91 | SetBackgroundColour(parent->GetBackgroundColour()) ; | |
92 | SetForegroundColour(parent->GetForegroundColour()) ; | |
93 | ||
94 | m_windowStyle = style; | |
95 | ||
96 | if ( id == -1 ) | |
97 | m_windowId = (int)NewControlId(); | |
98 | else | |
99 | m_windowId = id; | |
100 | ||
101 | int x = pos.x; | |
102 | int y = pos.y; | |
103 | int width = size.x; | |
104 | int height = size.y; | |
105 | ||
106 | long msFlags = WS_CHILD | WS_VISIBLE | WS_TABSTOP; | |
107 | msFlags |= ZYZGS_3D; | |
108 | ||
109 | HWND wx_button = | |
110 | CreateWindowEx(MakeExtendedStyle(m_windowStyle), _T("zYzGauge"), NULL, msFlags, | |
111 | 0, 0, 0, 0, (HWND) parent->GetHWND(), (HMENU)m_windowId, | |
112 | wxGetInstance(), NULL); | |
113 | ||
114 | m_hWnd = (WXHWND)wx_button; | |
115 | ||
116 | // Subclass again for purposes of dialog editing mode | |
117 | SubclassWin((WXHWND)wx_button); | |
118 | ||
119 | int wOrient = 0; | |
120 | ||
121 | if (m_windowStyle & wxGA_HORIZONTAL) | |
122 | wOrient = ZYZG_ORIENT_LEFTTORIGHT; | |
123 | else | |
124 | wOrient = ZYZG_ORIENT_BOTTOMTOTOP; | |
125 | ||
126 | SendMessage(wx_button, ZYZG_SETORIENTATION, wOrient, 0); | |
127 | SendMessage(wx_button, ZYZG_SETRANGE, range, 0); | |
128 | ||
129 | SendMessage((HWND) GetHWND(), ZYZG_SETFGCOLOR, 0, RGB(GetForegroundColour().Red(), GetForegroundColour().Green(), GetForegroundColour().Blue())); | |
130 | SendMessage((HWND) GetHWND(), ZYZG_SETBKCOLOR, 0, RGB(GetBackgroundColour().Red(), GetBackgroundColour().Green(), GetBackgroundColour().Blue())); | |
131 | ||
132 | SetFont(parent->GetFont()); | |
133 | ||
134 | if (width == -1) | |
135 | width = 50; | |
136 | if (height == -1) | |
137 | height = 50; | |
138 | SetSize(x, y, width, height); | |
139 | ||
140 | ShowWindow((HWND) GetHWND(), SW_SHOW); | |
141 | ||
142 | return TRUE; | |
143 | } | |
144 | ||
145 | void wxGaugeMSW::DoSetSize(int x, int y, int width, int height, int sizeFlags) | |
146 | { | |
147 | int currentX, currentY; | |
148 | GetPosition(¤tX, ¤tY); | |
149 | int x1 = x; | |
150 | int y1 = y; | |
151 | int w1 = width; | |
152 | int h1 = height; | |
153 | ||
154 | if (x == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE)) | |
155 | x1 = currentX; | |
156 | if (y == -1 || (sizeFlags & wxSIZE_ALLOW_MINUS_ONE)) | |
157 | y1 = currentY; | |
158 | ||
159 | AdjustForParentClientOrigin(x1, y1, sizeFlags); | |
160 | ||
161 | // If we're prepared to use the existing size, then... | |
162 | if (width == -1 && height == -1 && ((sizeFlags & wxSIZE_AUTO) != wxSIZE_AUTO)) | |
163 | { | |
164 | GetSize(&w1, &h1); | |
165 | } | |
166 | ||
167 | // Deal with default size (using -1 values) | |
168 | if (w1<=0) | |
169 | w1 = DEFAULT_ITEM_WIDTH; | |
170 | ||
171 | if (h1<=0) | |
172 | h1 = DEFAULT_ITEM_HEIGHT; | |
173 | ||
174 | MoveWindow((HWND) GetHWND(), x1, y1, w1, h1, TRUE); | |
175 | } | |
176 | ||
177 | void wxGaugeMSW::SetShadowWidth(int w) | |
178 | { | |
179 | SendMessage((HWND) GetHWND(), ZYZG_SETWIDTH3D, w, 0); | |
180 | } | |
181 | ||
182 | void wxGaugeMSW::SetBezelFace(int w) | |
183 | { | |
184 | SendMessage((HWND) GetHWND(), ZYZG_SETBEZELFACE, w, 0); | |
185 | } | |
186 | ||
187 | void wxGaugeMSW::SetRange(int r) | |
188 | { | |
189 | m_rangeMax = r; | |
190 | ||
191 | SendMessage((HWND) GetHWND(), ZYZG_SETRANGE, r, 0); | |
192 | } | |
193 | ||
194 | void wxGaugeMSW::SetValue(int pos) | |
195 | { | |
196 | m_gaugePos = pos; | |
197 | ||
198 | SendMessage((HWND) GetHWND(), ZYZG_SETPOSITION, pos, 0); | |
199 | } | |
200 | ||
201 | int wxGaugeMSW::GetShadowWidth(void) const | |
202 | { | |
203 | return (int) SendMessage((HWND) GetHWND(), ZYZG_GETWIDTH3D, 0, 0); | |
204 | } | |
205 | ||
206 | int wxGaugeMSW::GetBezelFace(void) const | |
207 | { | |
208 | return (int) SendMessage((HWND) GetHWND(), ZYZG_GETBEZELFACE, 0, 0); | |
209 | } | |
210 | ||
211 | int wxGaugeMSW::GetRange(void) const | |
212 | { | |
213 | return (int) SendMessage((HWND) GetHWND(), ZYZG_GETRANGE, 0, 0); | |
214 | } | |
215 | ||
216 | int wxGaugeMSW::GetValue(void) const | |
217 | { | |
218 | return (int) SendMessage((HWND) GetHWND(), ZYZG_GETPOSITION, 0, 0); | |
219 | } | |
220 | ||
221 | bool wxGaugeMSW::SetForegroundColour(const wxColour& col) | |
222 | { | |
223 | if ( !wxControl::SetForegroundColour(col) ) | |
224 | return FALSE; | |
225 | ||
226 | SendMessage((HWND) GetHWND(), ZYZG_SETFGCOLOR, 0, RGB(col.Red(), col.Green(), col.Blue())); | |
227 | ||
228 | return TRUE; | |
229 | } | |
230 | ||
231 | bool wxGaugeMSW::SetBackgroundColour(const wxColour& col) | |
232 | { | |
233 | if ( !wxControl::SetBackgroundColour(col) ) | |
234 | return FALSE; | |
235 | ||
236 | SendMessage((HWND) GetHWND(), ZYZG_SETBKCOLOR, 0, RGB(col.Red(), col.Green(), col.Blue())); | |
237 | ||
238 | return TRUE; | |
239 | } | |
240 | ||
241 | ||
242 | /** zyz3d.c | |
243 | * | |
244 | * DESCRIPTION: | |
245 | * This module contains functions for creating nifty 3D borders | |
246 | * around controls like zYzGauge. | |
247 | * | |
248 | * HISTORY: | |
249 | * 3/14/91 cjp put in this comment | |
250 | * 6/19/92 cjp touched it a bit | |
251 | * | |
252 | ** cjp */ | |
253 | // COPYRIGHT: | |
254 | // | |
255 | // (C) Copyright Microsoft Corp. 1992. All rights reserved. | |
256 | // | |
257 | // You have a royalty-free right to use, modify, reproduce and | |
258 | // distribute the Sample Files (and/or any modified version) in | |
259 | // any way you find useful, provided that you agree that | |
260 | // Microsoft has no warranty obligations or liability for any | |
261 | // Sample Application Files which are modified. | |
262 | // | |
263 | ||
264 | ||
265 | /* get the includes we need */ | |
266 | #include <windows.h> | |
267 | ||
268 | /* misc. control flag defines */ | |
269 | #define DRAW3D_IN 0x0001 | |
270 | #define DRAW3D_OUT 0x0002 | |
271 | ||
272 | #define DRAW3D_TOPLINE 0x0004 | |
273 | #define DRAW3D_BOTTOMLINE 0x0008 | |
274 | #define DRAW3D_LEFTLINE 0x0010 | |
275 | #define DRAW3D_RIGHTLINE 0x0020 | |
276 | ||
277 | ||
278 | /* public function prototypes */ | |
279 | void FAR PASCAL Draw3DFaceFrame(HDC, LPRECT, WORD); | |
280 | void FAR PASCAL Draw3DRect(HDC, LPRECT, WORD, WORD); | |
281 | void FAR PASCAL Draw3DLine(HDC, WORD, WORD, WORD, WORD, WORD); | |
282 | ||
283 | ||
284 | /** void FAR PASCAL Draw3DFaceFrame(HDC hdc, LPRECT rc, WORD wWidth) | |
285 | * | |
286 | * DESCRIPTION: | |
287 | * This function draws a flat frame with the current button-face | |
288 | * color. | |
289 | * | |
290 | * ARGUMENTS: | |
291 | * HDC hdc : The DC to draw into. | |
292 | * | |
293 | * LPRECT rc : The containing rect for the new frame. | |
294 | * | |
295 | * WORD wWidth : The width of the frame to draw. | |
296 | * | |
297 | * RETURN (void FAR PASCAL): | |
298 | * The frame will have been drawn into the DC. | |
299 | * | |
300 | * NOTES: | |
301 | * | |
302 | ** cjp */ | |
303 | ||
304 | void FAR PASCAL Draw3DFaceFrame(HDC hdc, LPRECT rc, WORD wWidth) | |
305 | { | |
306 | RECT rc1; | |
307 | DWORD rgbOld; | |
308 | ||
309 | /* don't go through a bunch of work if we don't have to */ | |
310 | if (!wWidth) | |
311 | return; | |
312 | ||
313 | /* set up color to be button-face color--so it may not be gray */ | |
314 | rgbOld = SetBkColor(hdc, GetSysColor(COLOR_BTNFACE)); | |
315 | ||
316 | /* perform CopyRect w/o bloody windows style overhead */ | |
317 | rc1 = *rc; | |
318 | ||
319 | /* top */ | |
320 | rc1.top = rc->top; | |
321 | rc1.left = rc->left; | |
322 | rc1.bottom = rc->top + wWidth; | |
323 | rc1.right = rc->right; | |
324 | ||
325 | /* blast it out */ | |
326 | ExtTextOut(hdc, rc1.left, rc1.top, ETO_OPAQUE, &rc1, NULL, 0, NULL); | |
327 | ||
328 | /* right */ | |
329 | rc1.left = rc->right - wWidth; | |
330 | rc1.bottom = rc->bottom; | |
331 | ||
332 | /* blast this part now */ | |
333 | ExtTextOut(hdc, rc1.left, rc1.top, ETO_OPAQUE, &rc1, NULL, 0, NULL); | |
334 | ||
335 | /* left */ | |
336 | rc1.left = rc->left; | |
337 | rc1.right = rc->left + wWidth; | |
338 | ||
339 | /* and another part */ | |
340 | ExtTextOut(hdc, rc1.left, rc1.top, ETO_OPAQUE, &rc1, NULL, 0, NULL); | |
341 | ||
342 | /* bottom */ | |
343 | rc1.right = rc->right; | |
344 | rc1.top = rc->bottom - wWidth; | |
345 | ||
346 | /* finish it off */ | |
347 | ExtTextOut(hdc, rc1.left, rc1.top, ETO_OPAQUE, &rc1, NULL, 0, NULL); | |
348 | ||
349 | /* restore the old bk color */ | |
350 | SetBkColor(hdc, rgbOld); | |
351 | } /* Draw3DFaceFrame() */ | |
352 | ||
353 | ||
354 | /** void FAR PASCAL Draw3DRect(HDC, LPRECT, WORD, WORD) | |
355 | * | |
356 | * DESCRIPTION: | |
357 | * Draws a 3D rectangle that is shaded. wFlags can be used to | |
358 | * control how the rectangle looks. | |
359 | * | |
360 | * ARGUMENTS: | |
361 | * HDC hdc : Handle to the device context that will be | |
362 | * used to display the rectangle. | |
363 | * | |
364 | * RECT rect : A rectangle describing the dimensions of | |
365 | * the rectangle in device coordinates. | |
366 | * | |
367 | * WORD wShadowWidth : Width of the shadow in device coordinates. | |
368 | * | |
369 | * WORD wFlags : The following flags may be passed to describe | |
370 | * the style of the rectangle: | |
371 | * | |
372 | * DRAW3D_IN : The shadow is drawn such that | |
373 | * the box appears to be sunk in to the screen. | |
374 | * This is default if 0 is passed. | |
375 | * | |
376 | * DRAW3D_OUT : The shadow is drawn such that | |
377 | * the box appears to be sticking out of the | |
378 | * screen. | |
379 | * | |
380 | * RETURN (void FAR PASCAL): | |
381 | * The 3D looking rectangle will have been drawn into the DC. | |
382 | * | |
383 | * NOTES: | |
384 | * | |
385 | ** cjp */ | |
386 | ||
387 | void FAR PASCAL Draw3DRect(HDC hdc, LPRECT lpRect, | |
388 | WORD wShadowWidth, WORD wFlags) | |
389 | { | |
390 | /* sanity check--don't work if you don't have to! */ | |
391 | if (!wShadowWidth || !RectVisible(hdc, lpRect)) | |
392 | return; | |
393 | ||
394 | /* draw the top line */ | |
395 | Draw3DLine(hdc, lpRect->left, lpRect->top, | |
396 | lpRect->right - lpRect->left, | |
397 | wShadowWidth, DRAW3D_TOPLINE | wFlags); | |
398 | ||
399 | /* right line */ | |
400 | Draw3DLine(hdc, lpRect->right, lpRect->top, | |
401 | lpRect->bottom - lpRect->top, | |
402 | wShadowWidth, DRAW3D_RIGHTLINE | wFlags); | |
403 | ||
404 | /* bottom line */ | |
405 | Draw3DLine(hdc, lpRect->left, lpRect->bottom, | |
406 | lpRect->right - lpRect->left, | |
407 | wShadowWidth, DRAW3D_BOTTOMLINE | wFlags); | |
408 | ||
409 | /* left line */ | |
410 | Draw3DLine(hdc, lpRect->left, lpRect->top, | |
411 | lpRect->bottom - lpRect->top, | |
412 | wShadowWidth, DRAW3D_LEFTLINE | wFlags); | |
413 | } /* Draw3DRect() */ | |
414 | ||
415 | ||
416 | /** void FAR PASCAL Draw3DLine(HDC hdc, WORD x, WORD y, WORD nLen, | |
417 | * | |
418 | * DESCRIPTION: | |
419 | * Draws a 3D line that can be used to make a 3D box. | |
420 | * | |
421 | * ARGUMENTS: | |
422 | * HDC hdc : Handle to the device context that will be | |
423 | * used to display the 3D line. | |
424 | * | |
425 | * WORD x, y : Coordinates of the beginning of the line. | |
426 | * These coordinates are in device units and | |
427 | * represent the _outside_ most point. Horiz- | |
428 | * ontal lines are drawn from left to right and | |
429 | * vertical lines are drawn from top to bottom. | |
430 | * | |
431 | * WORD wShadowWidth : Width of the shadow in device coordinates. | |
432 | * | |
433 | * WORD wFlags : The following flags may be passed to | |
434 | * describe the style of the 3D line: | |
435 | * | |
436 | * DRAW3D_IN : The shadow is drawn such that | |
437 | * the box appears to be sunk in to the screen. | |
438 | * This is default if 0 is passed. | |
439 | * | |
440 | * DRAW3D_OUT : The shadow is drawn such that | |
441 | * the box appears to be sticking out of the | |
442 | * screen. | |
443 | * | |
444 | * DRAW3D_TOPLINE, _BOTTOMLINE, _LEFTLINE, and | |
445 | * _RIGHTLINE : Specifies that a "top", | |
446 | * "Bottom", "Left", or"Right" line is to be | |
447 | * drawn. | |
448 | * | |
449 | * RETURN (void FAR PASCAL): | |
450 | * The line will have been drawn into the DC. | |
451 | * | |
452 | * NOTES: | |
453 | * | |
454 | ** cjp */ | |
455 | ||
456 | void FAR PASCAL Draw3DLine(HDC hdc, WORD x, WORD y, WORD nLen, | |
457 | WORD wShadowWidth, WORD wFlags) | |
458 | { | |
459 | HBRUSH hOldBrush; | |
460 | HPEN hOldPen; | |
461 | BOOL fDark; | |
462 | POINT Point[ 4 ]; /* define a polgon with 4 points */ | |
463 | ||
464 | /* if width is zero, don't do nothin'! */ | |
465 | if (!wShadowWidth) | |
466 | return; | |
467 | ||
468 | /* define shape of polygon--origin is always the same */ | |
469 | Point[0].x = x; | |
470 | Point[0].y = y; | |
471 | ||
472 | /* To do this we'll simply draw a polygon with four sides, using | |
473 | * the appropriate brush. I dare you to ask me why this isn't a | |
474 | * switch/case! | |
475 | */ | |
476 | if (wFlags & DRAW3D_TOPLINE) | |
477 | { | |
478 | /* across to right */ | |
479 | Point[1].x = x + nLen - (wShadowWidth == 1 ? 1 : 0); | |
480 | Point[1].y = y; | |
481 | ||
482 | /* down/left */ | |
483 | Point[2].x = x + nLen - wShadowWidth; | |
484 | Point[2].y = y + wShadowWidth; | |
485 | ||
486 | /* accross to left */ | |
487 | Point[3].x = x + wShadowWidth; | |
488 | Point[3].y = y + wShadowWidth; | |
489 | ||
490 | /* select 'dark' brush if 'in'--'light' for 'out' */ | |
491 | fDark = (wFlags & DRAW3D_IN) ? TRUE : FALSE; | |
492 | } | |
493 | ||
494 | /* possibly the bottom? */ | |
495 | else if (wFlags & DRAW3D_BOTTOMLINE) | |
496 | { | |
497 | /* across to right */ | |
498 | Point[1].x = x + nLen; | |
499 | Point[1].y = y; | |
500 | ||
501 | /* up/left */ | |
502 | Point[2].x = x + nLen - wShadowWidth; | |
503 | Point[2].y = y - wShadowWidth; | |
504 | ||
505 | /* accross to left */ | |
506 | Point[3].x = x + wShadowWidth; | |
507 | Point[3].y = y - wShadowWidth; | |
508 | ||
509 | /* select 'light' brush if 'in' */ | |
510 | fDark = (wFlags & DRAW3D_IN) ? FALSE : TRUE; | |
511 | } | |
512 | ||
513 | /* ok, it's gotta be left? */ | |
514 | else if (wFlags & DRAW3D_LEFTLINE) | |
515 | { | |
516 | /* down */ | |
517 | Point[1].x = x; | |
518 | Point[1].y = y + nLen - (wShadowWidth == 1 ? 1 : 0); | |
519 | ||
520 | /* up/right */ | |
521 | Point[2].x = x + wShadowWidth; | |
522 | Point[2].y = y + nLen - wShadowWidth; | |
523 | ||
524 | /* down */ | |
525 | Point[3].x = x + wShadowWidth; | |
526 | Point[3].y = y + wShadowWidth; | |
527 | ||
528 | /* select 'dark' brush if 'in'--'light' for 'out' */ | |
529 | fDark = (wFlags & DRAW3D_IN) ? TRUE : FALSE; | |
530 | } | |
531 | ||
532 | /* well maybe it's for the right side? */ | |
533 | else if (wFlags & DRAW3D_RIGHTLINE) | |
534 | { | |
535 | /* down */ | |
536 | Point[1].x = x; | |
537 | Point[1].y = y + nLen; | |
538 | ||
539 | /* up/left */ | |
540 | Point[2].x = x - wShadowWidth; | |
541 | Point[2].y = y + nLen - wShadowWidth; | |
542 | ||
543 | /* up */ | |
544 | Point[3].x = x - wShadowWidth; | |
545 | Point[3].y = y + wShadowWidth; | |
546 | ||
547 | /* select 'light' brush if 'in' */ | |
548 | fDark = (wFlags & DRAW3D_IN) ? FALSE : TRUE; | |
549 | } | |
550 | ||
551 | /* bad drugs? */ | |
552 | else return; | |
553 | ||
554 | /* select NULL_PEN for no borders */ | |
555 | hOldPen = (HPEN) SelectObject(hdc, GetStockObject(NULL_PEN)); | |
556 | ||
557 | /* select the appropriate color for the fill */ | |
558 | if (fDark) | |
559 | hOldBrush = (HBRUSH) SelectObject(hdc, GetStockObject(GRAY_BRUSH)); | |
560 | else | |
561 | hOldBrush = (HBRUSH) SelectObject(hdc, GetStockObject(WHITE_BRUSH)); | |
562 | ||
563 | /* finally, draw the dern thing */ | |
564 | Polygon(hdc, (LPPOINT)&Point, 4); | |
565 | ||
566 | /* restore what we killed */ | |
567 | SelectObject(hdc, hOldBrush); | |
568 | SelectObject(hdc, hOldPen); | |
569 | } /* Draw3DLine() */ | |
570 | ||
571 | /** EOF: zyz3d.c **/ | |
572 | ||
573 | /** zyzgauge.c | |
574 | * | |
575 | * DESCRIPTION: | |
576 | * Yet another 'Gas Gauge Custom Control.' This control gives you | |
577 | * a 'progress bar' class (named zYzGauge) for use in your applications. | |
578 | * You can set the range, position, font, color, orientation, and 3d | |
579 | * effect of the gauge by sending messages to the control. | |
580 | * | |
581 | * Before you can use this control, you MUST first export the window | |
582 | * procedure for the control (or define it with the _export keyword): | |
583 | * | |
584 | * EXPORTS gaugeWndProc | |
585 | * | |
586 | * You then need initialize the class before you use it: | |
587 | * | |
588 | * if (!gaugeInit(hInstance)) | |
589 | * die a horrible death | |
590 | * else | |
591 | * you are good to go | |
592 | * | |
593 | * The colors used by the control default to black and white if you | |
594 | * are running on a mono-display. They default to blue and white | |
595 | * if you are on a color display. You enable the 3D effect by setting | |
596 | * the ZYZGS_3D style flag in the styles field of the control (like | |
597 | * any other control). | |
598 | * | |
599 | * To select your own colors, you can send the ZYZG_SETFGCOLOR and | |
600 | * ZYZG_SETBKCOLOR messages to set the foreground (percent done) and | |
601 | * background (percent not done) colors. The lParam is the RGB() | |
602 | * value--wParam is ignored. | |
603 | * | |
604 | * In all of the following ZYZG_??? messages, the arguments are | |
605 | * WORDS. If you are setting parameters, the value is sent as | |
606 | * the wParam (lParam is ignored). If you are getting parameters, | |
607 | * the value is returned as a LONG and should be cast to a *signed* | |
608 | * integer. | |
609 | * | |
610 | * To set the depth of the 3D effect (if enabled), you can send the | |
611 | * ZYZG_SETBEZELFACE and ZYZG_SETWIDTH3D messages. The bezel face | |
612 | * is the flat top on the 3D border--its color will be that of the | |
613 | * button-face. The 3D width is the width of the bezel itself; inside | |
614 | * and outside. The light color is white, the dark color is gray. | |
615 | * Both widths *can* be zero--both default to 2 which looks to me. | |
616 | * | |
617 | * The range of the control can be set by sending the ZYZG_SETRANGE | |
618 | * message to the control. It can be any integer from 1 to 32767. | |
619 | * What this specifies is the number of pieces that create a whole. | |
620 | * The default is 100. You can get the current range setting by | |
621 | * sending the ZYZG_GETRANGE message to the control. | |
622 | * | |
623 | * The position (number of pieces out of the whole have been used) is | |
624 | * set with the ZYZG_SETPOSITION message. It can be any integer from | |
625 | * 0 to the current range setting of the control--it will be clipped | |
626 | * if the position is out of bounds. The default position is 0. You | |
627 | * can get the current position at any time with the ZYZG_GETPOSITION | |
628 | * message. | |
629 | * | |
630 | * You can also set the range using a delta from the current range. | |
631 | * This is done by sending the ZYZG_SETDELTAPOS message with wParam | |
632 | * set to a _signed_ integer value within the range of the control. | |
633 | * | |
634 | * The font used for the percentage text can be set using the standard | |
635 | * WM_SETFONT message. You can get the current font at any time with | |
636 | * the WM_GETFONT message. | |
637 | * | |
638 | * The orientation can be left to right, right to left, bottom to top, | |
639 | * or top to bottom. Whatever suits your needs. You set this by | |
640 | * sending the ZYZG_ORIENTATION message to the control with one of | |
641 | * the following values (default is ZYZG_ORIENT_LEFTTORIGHT): | |
642 | * | |
643 | * ZYZG_ORIENT_LEFTTORIGHT (0) | |
644 | * ZYZG_ORIENT_RIGHTTOLEFT (1) | |
645 | * ZYZG_ORIENT_BOTTOMTOTOP (2) | |
646 | * ZYZG_ORIENT_TOPTOBOTTOM (3) | |
647 | * | |
648 | * HISTORY: | |
649 | * 3/12/91 cjp put in this comment | |
650 | * 6/19/92 cjp touched it a bit | |
651 | * | |
652 | ** cjp */ | |
653 | // COPYRIGHT: | |
654 | // | |
655 | // (C) Copyright Microsoft Corp. 1992. All rights reserved. | |
656 | // | |
657 | // You have a royalty-free right to use, modify, reproduce and | |
658 | // distribute the Sample Files (and/or any modified version) in | |
659 | // any way you find useful, provided that you agree that | |
660 | // Microsoft has no warranty obligations or liability for any | |
661 | // Sample Application Files which are modified. | |
662 | // | |
663 | ||
664 | ||
665 | /* get the includes we need */ | |
666 | #if !defined(__GNUWIN32__) && !defined(__SALFORDC__) | |
667 | #include <malloc.h> | |
668 | #endif | |
669 | #include <stdio.h> | |
670 | #include <string.h> | |
671 | #include <stdlib.h> | |
672 | // #include "zyz3d.h" | |
673 | // #include "zyzgauge.h" | |
674 | ||
675 | ||
676 | /* static global variables */ | |
677 | static wxChar gszzYzGaugeClass[] = _T("zYzGauge"); | |
678 | ||
679 | ||
680 | /* window word position definitions */ | |
681 | #define ZYZG_WW_PZYZGAUGE 0 | |
682 | /* #define ZYZG_WW_EXTRABYTES 2 */ | |
683 | #define ZYZG_WW_EXTRABYTES 4 | |
684 | ||
685 | ||
686 | /* control block structure typedef */ | |
687 | typedef struct tZYZGAUGE | |
688 | { | |
689 | WORD wRange; | |
690 | WORD wPosition; | |
691 | WORD wOrientation; | |
692 | WORD wWidth3D; | |
693 | WORD wWidthBezelFace; | |
694 | HFONT hFont; | |
695 | DWORD rgbTextColor; | |
696 | DWORD rgbBkColor; | |
697 | ||
698 | } ZYZGAUGE, *PZYZGAUGE, FAR *LPZYZGAUGE; | |
699 | ||
700 | ||
701 | /* some default values for the control */ | |
702 | #define ZYZG_DEF_RANGE 100 | |
703 | #define ZYZG_DEF_POSITION 0 | |
704 | #define ZYZG_DEF_ORIENTATION ZYZG_ORIENT_LEFTTORIGHT | |
705 | #define ZYZG_DEF_WIDTH3D 2 | |
706 | #define ZYZG_DEF_BEZELFACE 2 | |
707 | ||
708 | ||
709 | ||
710 | /* the default settings for drawing colors--display dependent */ | |
711 | static DWORD rgbDefTextColor; | |
712 | static DWORD rgbDefBkColor; | |
713 | static BOOL fSupport3D; | |
714 | ||
715 | #if !defined(APIENTRY) // NT defines APIENTRY, 3.x not | |
716 | #define APIENTRY FAR PASCAL | |
717 | #endif | |
718 | ||
719 | #ifdef __WIN32__ | |
720 | #define _EXPORT /**/ | |
721 | #else | |
722 | #define _EXPORT _export | |
723 | typedef signed short int SHORT ; | |
724 | #endif | |
725 | ||
726 | /* internal function prototypes */ | |
727 | static void PASCAL gaugePaint(HWND, HDC); | |
728 | /* LRESULT FAR PASCAL */ | |
729 | LRESULT APIENTRY _EXPORT gaugeWndProc(HWND, UINT, WPARAM, LPARAM); | |
730 | ||
731 | ||
732 | ||
733 | /** BOOL FAR PASCAL gaugeInit(HINSTANCE hInstance) | |
734 | * | |
735 | * DESCRIPTION: | |
736 | * Registers the window class for the zYzGauge control. Performs | |
737 | * other initialization for the zYzGauge text control. This must | |
738 | * be done before the zYzGauge control is used--or it will fail | |
739 | * and your dialog box will not open! | |
740 | * | |
741 | * ARGUMENTS: | |
742 | * HINSTANCE hInstance : Instance handle to register class with. | |
743 | * | |
744 | * RETURN (BOOL FAR): | |
745 | * The return value is TRUE if the zYzGauge class was successfully | |
746 | * registered. It is FALSE if the initialization fails. | |
747 | * | |
748 | * NOTES: | |
749 | * | |
750 | ** cjp */ | |
751 | ||
752 | //#pragma alloc_text(init, gaugeInit) | |
753 | ||
754 | BOOL FAR PASCAL gaugeInit(HINSTANCE hInstance) | |
755 | { | |
756 | static BOOL fRegistered = FALSE; | |
757 | WNDCLASS wc; | |
758 | HDC hdc; | |
759 | ||
760 | /* assume already registered if not first instance */ | |
761 | if (fRegistered) | |
762 | return (TRUE); | |
763 | ||
764 | /* fill in the class structure for the zyzgauge control */ | |
765 | wc.hCursor = LoadCursor(NULL, IDC_ARROW); | |
766 | wc.hIcon = NULL; | |
767 | wc.lpszMenuName = NULL; | |
768 | wc.lpszClassName = gszzYzGaugeClass; | |
769 | wc.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1); | |
770 | wc.hInstance = hInstance; | |
771 | ||
772 | #ifdef ZYZGAUGE_DLL | |
773 | wc.style = CS_GLOBALCLASS | CS_HREDRAW | CS_VREDRAW; | |
774 | #else | |
775 | wc.style = CS_HREDRAW | CS_VREDRAW; | |
776 | #endif | |
777 | ||
778 | wc.lpfnWndProc = gaugeWndProc; | |
779 | wc.cbClsExtra = 0; | |
780 | wc.cbWndExtra = ZYZG_WW_EXTRABYTES; | |
781 | ||
782 | /* attempt to register it--return FALSE if fail */ | |
783 | if (!RegisterClass(&wc)) | |
784 | return (FALSE); | |
785 | ||
786 | /* Get a DC to determine whether device is mono or not, and set | |
787 | * default foreground/background colors as appropriate. | |
788 | */ | |
789 | if ((hdc = CreateIC(_T("DISPLAY"), NULL, NULL, 0L))) | |
790 | { | |
791 | /* check for mono-display */ | |
792 | if ((GetDeviceCaps(hdc, BITSPIXEL) == 1) && | |
793 | (GetDeviceCaps(hdc, PLANES) == 1)) | |
794 | { | |
795 | /* using a mono DC--white foreground, black background */ | |
796 | rgbDefTextColor = RGB(255, 255, 255); | |
797 | rgbDefBkColor = RGB(0, 0, 0); | |
798 | } | |
799 | ||
800 | /* good! we have color: blue foreground, white background */ | |
801 | else | |
802 | { | |
803 | rgbDefTextColor = RGB(0, 0, 255); | |
804 | rgbDefBkColor = RGB(255, 255, 255); | |
805 | } | |
806 | ||
807 | /* need at _least_ 8 for two shades of gray (>=VGA) */ | |
808 | fSupport3D = (GetDeviceCaps(hdc, NUMCOLORS) >= 8) ? TRUE : FALSE; | |
809 | ||
810 | /* get rid of the DC (IC) */ | |
811 | DeleteDC(hdc); | |
812 | } | |
813 | ||
814 | /* uh-oh... can't get DC (IC)... fail */ | |
815 | else | |
816 | { | |
817 | /* unregister the class */ | |
818 | UnregisterClass(gszzYzGaugeClass, hInstance); | |
819 | return (FALSE); | |
820 | } | |
821 | ||
822 | /* return success */ | |
823 | return (fRegistered = TRUE); | |
824 | } /* gaugeInit() */ | |
825 | ||
826 | ||
827 | /** static void PASCAL gaugePaint(HWND hwnd, HDC hdc) | |
828 | * | |
829 | * DESCRIPTION: | |
830 | * This function is responsible for painting the zYzGauge control. | |
831 | * | |
832 | * ARGUMENTS: | |
833 | * HWND hwnd : The window handle for the gauge. | |
834 | * | |
835 | * HDC hdc : The DC for the gauge's window. | |
836 | * | |
837 | * RETURN (void): | |
838 | * The control will have been painted. | |
839 | * | |
840 | * NOTES: | |
841 | * | |
842 | ** cjp */ | |
843 | ||
844 | static void PASCAL gaugePaint(HWND hwnd, HDC hdc) | |
845 | { | |
846 | PZYZGAUGE pgauge; | |
847 | WORD iRange, iPos; | |
848 | WORD Offset = 1; | |
849 | DWORD dwExtent; | |
850 | RECT rc1, rc2; | |
851 | HFONT hFont; | |
852 | wxChar ach[ 6 ]; | |
853 | WORD dx, dy, wGomerX, wGomerY; | |
854 | /* Win32s has no GetTextExtent(); let's try GetTextExtentPoint() instead, | |
855 | * which needs a SIZE* parameter */ | |
856 | #if defined(__WIN32__) | |
857 | SIZE size; | |
858 | #endif | |
859 | ||
860 | /* get pointer to the control's control block */ | |
861 | // pgauge = (PZYZGAUGE)GetWindowWord(hwnd, ZYZG_WW_PZYZGAUGE); | |
862 | pgauge = (PZYZGAUGE)GetWindowLong(hwnd, ZYZG_WW_PZYZGAUGE); | |
863 | ||
864 | /* set the colors into for the gauge into the control */ | |
865 | SetTextColor(hdc, pgauge->rgbTextColor); | |
866 | SetBkColor(hdc, pgauge->rgbBkColor); | |
867 | ||
868 | /* draw black rectangle for gauge */ | |
869 | GetClientRect(hwnd, &rc1); | |
870 | ||
871 | /* draw a black border on the _outside_ */ | |
872 | FrameRect(hdc, &rc1, (HBRUSH) GetStockObject(BLACK_BRUSH)); | |
873 | ||
874 | /* we want to draw _just inside_ the black border */ | |
875 | InflateRect(&rc1, -1, -1); | |
876 | ||
877 | /* one line thick so far... */ | |
878 | // Offset = (WORD) 1; | |
879 | ||
880 | /* for 3D stuff, we need to have at least two shades of gray */ | |
881 | if ((GetWindowLong(hwnd, GWL_STYLE) & ZYZGS_3D) && fSupport3D) | |
882 | { | |
883 | Draw3DRect(hdc, &rc1, pgauge->wWidth3D, DRAW3D_OUT); | |
884 | InflateRect(&rc1, ~(pgauge->wWidth3D), ~(pgauge->wWidth3D)); | |
885 | ||
886 | Draw3DFaceFrame(hdc, &rc1, pgauge->wWidthBezelFace); | |
887 | InflateRect(&rc1, ~(pgauge->wWidthBezelFace), ~(pgauge->wWidthBezelFace)); | |
888 | ||
889 | Draw3DRect(hdc, &rc1, pgauge->wWidth3D, DRAW3D_IN); | |
890 | InflateRect(&rc1, ~(pgauge->wWidth3D), ~(pgauge->wWidth3D)); | |
891 | ||
892 | /* draw a black border on the _inside_ */ | |
893 | FrameRect(hdc, &rc1, (HBRUSH) GetStockObject(BLACK_BRUSH)); | |
894 | ||
895 | /* we want to draw _just inside_ the black border */ | |
896 | InflateRect(&rc1, -1, -1); | |
897 | ||
898 | /* add all the other pixels into the border width */ | |
899 | Offset += (2 * pgauge->wWidth3D) + pgauge->wWidthBezelFace + 1; | |
900 | } | |
901 | ||
902 | /* dup--one rc for 'how much filled', one rc for 'how much empty' */ | |
903 | rc2 = rc1; | |
904 | ||
905 | /* get the range--make sure it's a valid range */ | |
906 | if ((iRange = pgauge->wRange) <= 0) | |
907 | iRange = 1; | |
908 | ||
909 | /* get the position--greater than 100% would be bad */ | |
910 | if ((iPos = pgauge->wPosition) > iRange) | |
911 | iPos = iRange; | |
912 | ||
913 | /* compute the actual size of the gauge */ | |
914 | dx = rc1.right - rc1.left; | |
915 | dy = rc1.bottom - rc1.top; | |
916 | wGomerX = (WORD)((DWORD)iPos * dx / iRange); | |
917 | wGomerY = (WORD)((DWORD)iPos * dy / iRange); | |
918 | ||
919 | /* get the orientation and munge rects accordingly */ | |
920 | switch (pgauge->wOrientation) | |
921 | { | |
922 | case ZYZG_ORIENT_RIGHTTOLEFT: | |
923 | rc1.left = rc2.right = rc1.right - wGomerX; | |
924 | break; | |
925 | ||
926 | case ZYZG_ORIENT_BOTTOMTOTOP: | |
927 | rc1.top = rc2.bottom = rc1.bottom - wGomerY; | |
928 | break; | |
929 | ||
930 | case ZYZG_ORIENT_TOPTOBOTTOM: | |
931 | rc1.bottom = rc2.top += wGomerY; | |
932 | break; | |
933 | ||
934 | default: | |
935 | rc1.right = rc2.left += wGomerX; | |
936 | break; | |
937 | } /* switch () */ | |
938 | ||
939 | /* select the correct font */ | |
940 | hFont = (HFONT) SelectObject(hdc, pgauge->hFont); | |
941 | ||
942 | /* build up a string to blit out--ie the meaning of life: "42%" */ | |
943 | wsprintf(ach, _T("%3d%%"), (WORD)((DWORD)iPos * 100 / iRange)); | |
944 | /* Win32s has no GetTextExtent(); let's try GetTextExtentPoint() instead */ | |
945 | #if defined(__WIN32__) | |
946 | GetTextExtentPoint(hdc, ach, wGomerX = lstrlen(ach), &size); | |
947 | dwExtent = size.cx; | |
948 | #else | |
949 | dwExtent = GetTextExtent(hdc, ach, wGomerX = lstrlen(ach)); | |
950 | #endif | |
951 | ||
952 | ||
953 | /* Draw the finished (ie the percent done) side of box. If | |
954 | * ZYZG_WW_POSITION is 42, (in range of 0 to 100) this ExtTextOut | |
955 | * draws the meaning of life (42%) bar. | |
956 | */ | |
957 | ExtTextOut(hdc, (dx - LOWORD(dwExtent)) / 2 + Offset, | |
958 | (dy - HIWORD(dwExtent)) / 2 + Offset, | |
959 | ETO_OPAQUE | ETO_CLIPPED, &rc2, ach, wGomerX, NULL); | |
960 | ||
961 | /* Reverse fore and back colors for drawing the undone (ie the non- | |
962 | * finished) side of the box. | |
963 | */ | |
964 | SetBkColor(hdc, pgauge->rgbTextColor); | |
965 | SetTextColor(hdc, pgauge->rgbBkColor); | |
966 | ||
967 | ExtTextOut(hdc, (dx - LOWORD(dwExtent)) / 2 + Offset, | |
968 | (dy - HIWORD(dwExtent)) / 2 + Offset, | |
969 | ETO_OPAQUE | ETO_CLIPPED, &rc1, ach, wGomerX, NULL); | |
970 | ||
971 | /* unselect the font */ | |
972 | SelectObject(hdc, hFont); | |
973 | } /* gaugePaint() */ | |
974 | ||
975 | ||
976 | /** LRESULT FAR PASCAL gaugeWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) | |
977 | * | |
978 | * DESCRIPTION: | |
979 | * This is the control's window procedure. Its purpose is to handle | |
980 | * special messages for this custom control. | |
981 | * | |
982 | * The special control messages for the gauge control are: | |
983 | * | |
984 | * ZYZG_SETRANGE : Sets the range of the gauge. In other | |
985 | * words, the number of parts that make a | |
986 | * whole. | |
987 | * | |
988 | * ZYZG_GETRANGE : Returns the current range of the gauge. | |
989 | * | |
990 | * ZYZG_SETORIENTATION : Sets the orientation of the gauge. This | |
991 | * can be one of the ZYZG_ORIENT_?? msgs. | |
992 | * | |
993 | * ZYZG_GETORIENTATION : Gets the current orientation of the | |
994 | * gauge. | |
995 | * | |
996 | * ZYZG_SETPOSITION : Sets the current position of the gauge. | |
997 | * In other words, how many pieces of the | |
998 | * whole have been used. | |
999 | * | |
1000 | * ZYZG_GETPOSITION : Gets the current position of the gauge. | |
1001 | * | |
1002 | * ZYZG_SETDELTAPOS : Sets the position of the gauge +/- the | |
1003 | * specified amount. | |
1004 | * | |
1005 | * ZYZG_SETFGCOLOR : Sets the foreground (percent done) color. | |
1006 | * | |
1007 | * ZYZG_GETFGCOLOR : Gets the foreground (percent done) color. | |
1008 | * | |
1009 | * ZYZG_SETBKCOLOR : Sets the background (percent not done) | |
1010 | * color. | |
1011 | * | |
1012 | * ZYZG_GETBKCOLOR : Gets the background (percent not done) | |
1013 | * color. | |
1014 | * | |
1015 | * WM_SETFONT : Sets the font to use for the percentage | |
1016 | * text of the gauge. | |
1017 | * | |
1018 | * WM_GETFONT : Gets the current font in use by the | |
1019 | * gauge. | |
1020 | * | |
1021 | * NOTES: | |
1022 | * | |
1023 | ** cjp */ | |
1024 | ||
1025 | /* LRESULT FAR PASCAL */ | |
1026 | ||
1027 | LRESULT APIENTRY _EXPORT gaugeWndProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) | |
1028 | { | |
1029 | HFONT hFont; | |
1030 | PAINTSTRUCT ps; | |
1031 | PZYZGAUGE pgauge; | |
1032 | RECT rc; | |
1033 | ||
1034 | // pgauge = (PZYZGAUGE)GetWindowWord(hwnd, ZYZG_WW_PZYZGAUGE); | |
1035 | pgauge = (PZYZGAUGE)GetWindowLong(hwnd, ZYZG_WW_PZYZGAUGE); | |
1036 | ||
1037 | /* break to get DefWindowProc() */ | |
1038 | switch (uMsg) | |
1039 | { | |
1040 | case WM_CREATE: | |
1041 | /* need to allocate a control block */ | |
1042 | // pgauge = (PZYZGAUGE)LocalAlloc(LPTR, sizeof(ZYZGAUGE)); | |
1043 | pgauge = (PZYZGAUGE)malloc(sizeof(ZYZGAUGE)); | |
1044 | if (!pgauge) | |
1045 | return (0L); | |
1046 | ||
1047 | /* hang on to this control block */ | |
1048 | // SetWindowWord(hwnd, ZYZG_WW_PZYZGAUGE, (WORD)pgauge); | |
1049 | SetWindowLong(hwnd, ZYZG_WW_PZYZGAUGE, (LONG)pgauge); | |
1050 | ||
1051 | /* fill control block with defaults */ | |
1052 | pgauge->wRange = ZYZG_DEF_RANGE; | |
1053 | pgauge->wPosition = ZYZG_DEF_POSITION; | |
1054 | pgauge->wOrientation = ZYZG_DEF_ORIENTATION; | |
1055 | pgauge->wWidth3D = ZYZG_DEF_WIDTH3D; | |
1056 | pgauge->wWidthBezelFace = ZYZG_DEF_BEZELFACE; | |
1057 | pgauge->rgbTextColor = rgbDefTextColor; | |
1058 | pgauge->rgbBkColor = rgbDefBkColor; | |
1059 | ||
1060 | /* use system font */ | |
1061 | SendMessage(hwnd, WM_SETFONT, (WPARAM)NULL, 0L); | |
1062 | ||
1063 | /* go to DefWindowProc() to finish the job */ | |
1064 | break; | |
1065 | ||
1066 | case WM_DESTROY: | |
1067 | /* get rid of the control's memory */ | |
1068 | if (pgauge) | |
1069 | // LocalFree((HANDLE)pgauge); | |
1070 | free(pgauge); | |
1071 | break; | |
1072 | ||
1073 | case ZYZG_GETPOSITION: | |
1074 | return (pgauge->wPosition); | |
1075 | ||
1076 | case ZYZG_GETRANGE: | |
1077 | return (pgauge->wRange); | |
1078 | ||
1079 | case ZYZG_GETORIENTATION: | |
1080 | return (pgauge->wOrientation); | |
1081 | ||
1082 | case ZYZG_GETWIDTH3D: | |
1083 | return (pgauge->wWidth3D); | |
1084 | ||
1085 | case ZYZG_GETBEZELFACE: | |
1086 | return (pgauge->wWidthBezelFace); | |
1087 | ||
1088 | case ZYZG_GETBKCOLOR: | |
1089 | return (pgauge->rgbTextColor); | |
1090 | ||
1091 | case ZYZG_GETFGCOLOR: | |
1092 | return (pgauge->rgbBkColor); | |
1093 | ||
1094 | case ZYZG_SETBKCOLOR: | |
1095 | pgauge->rgbBkColor = lParam; | |
1096 | return (0L); | |
1097 | ||
1098 | case ZYZG_SETFGCOLOR: | |
1099 | pgauge->rgbTextColor = lParam; | |
1100 | return (0L); | |
1101 | ||
1102 | ||
1103 | case ZYZG_SETPOSITION: | |
1104 | pgauge->wPosition = wParam; | |
1105 | ||
1106 | zyzgForceRepaint: | |
1107 | GetClientRect(hwnd, &rc); | |
1108 | if ((GetWindowLong(hwnd, GWL_STYLE) & ZYZGS_3D) && fSupport3D) | |
1109 | { | |
1110 | wParam = (2 * pgauge->wWidth3D) + | |
1111 | pgauge->wWidthBezelFace + 2; | |
1112 | } | |
1113 | ||
1114 | else | |
1115 | wParam = 1; | |
1116 | ||
1117 | InflateRect(&rc, ~(wParam), ~(wParam)); | |
1118 | InvalidateRect(hwnd, &rc, FALSE); | |
1119 | UpdateWindow(hwnd); | |
1120 | return (0L); | |
1121 | ||
1122 | case ZYZG_SETRANGE: | |
1123 | pgauge->wRange = wParam; | |
1124 | goto zyzgForceRepaint; | |
1125 | ||
1126 | case ZYZG_SETORIENTATION: | |
1127 | pgauge->wOrientation = wParam; | |
1128 | goto zyzgForceRepaint; | |
1129 | ||
1130 | case ZYZG_SETWIDTH3D: | |
1131 | pgauge->wWidth3D = wParam; | |
1132 | ||
1133 | zyzgForceRepaint3D: | |
1134 | InvalidateRect(hwnd, NULL, FALSE); | |
1135 | UpdateWindow(hwnd); | |
1136 | return (0L); | |
1137 | ||
1138 | case ZYZG_SETBEZELFACE: | |
1139 | pgauge->wWidthBezelFace = wParam; | |
1140 | goto zyzgForceRepaint3D; | |
1141 | ||
1142 | case ZYZG_SETDELTAPOS: | |
1143 | /* Watcom doesn't like the following line so removing typecasts */ | |
1144 | /* (int)pgauge->wPosition += (int)wParam; */ | |
1145 | pgauge->wPosition += wParam; | |
1146 | goto zyzgForceRepaint; | |
1147 | ||
1148 | case WM_PAINT: | |
1149 | BeginPaint(hwnd, &ps); | |
1150 | gaugePaint(hwnd, ps.hdc); | |
1151 | EndPaint(hwnd, &ps); | |
1152 | return (0L); | |
1153 | ||
1154 | case WM_GETFONT: | |
1155 | hFont = pgauge->hFont; | |
1156 | ||
1157 | /* if system font, then return NULL handle */ | |
1158 | return (long)((hFont == GetStockObject(SYSTEM_FONT)) ? NULL : hFont); | |
1159 | ||
1160 | case WM_SETFONT: | |
1161 | /* if NULL hFont, use system font */ | |
1162 | if (!(hFont = (HFONT)wParam)) | |
1163 | hFont = (HFONT) GetStockObject(SYSTEM_FONT); | |
1164 | ||
1165 | pgauge->hFont = hFont; | |
1166 | ||
1167 | /* redraw if indicated in message */ | |
1168 | if ((BOOL)lParam) | |
1169 | { | |
1170 | InvalidateRect(hwnd, NULL, TRUE); | |
1171 | UpdateWindow(hwnd); | |
1172 | } | |
1173 | return (0L); | |
1174 | } /* switch () */ | |
1175 | ||
1176 | /* let the dialog mangler take care of this message */ | |
1177 | return (DefWindowProc(hwnd, uMsg, wParam, lParam)); | |
1178 | } /* gaugeWndProc() */ | |
1179 | ||
1180 | ||
1181 | /** EOF: zyzgauge.c **/ | |
1182 | ||
1183 | #endif // wxUSE_GAUGE |