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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/msw/dialog.cpp
3// Purpose: wxDialog class
4// Author: Julian Smart
5// Modified by:
6// Created: 01/02/97
7// RCS-ID: $Id$
8// Copyright: (c) Julian Smart and Markus Holzem
9// Licence: wxWindows licence
10/////////////////////////////////////////////////////////////////////////////
11
12// ============================================================================
13// declarations
14// ============================================================================
15
16// ----------------------------------------------------------------------------
17// headers
18// ----------------------------------------------------------------------------
19
20#ifdef __GNUG__
21 #pragma implementation "dialog.h"
22#endif
23
24// For compilers that support precompilation, includes "wx.h".
25#include "wx/wxprec.h"
26
27#ifdef __BORLANDC__
28 #pragma hdrstop
29#endif
30
31#ifndef WX_PRECOMP
32 #include "wx/dialog.h"
33 #include "wx/utils.h"
34 #include "wx/frame.h"
35 #include "wx/app.h"
36 #include "wx/settings.h"
37 #include "wx/intl.h"
38 #include "wx/log.h"
39#endif
40
41#include "wx/msw/private.h"
42#include "wx/log.h"
43
44#if wxUSE_COMMON_DIALOGS
45 #include <commdlg.h>
46#endif
47
48// ----------------------------------------------------------------------------
49// constants
50// ----------------------------------------------------------------------------
51
52// default dialog pos and size
53
54#define wxDIALOG_DEFAULT_X 300
55#define wxDIALOG_DEFAULT_Y 300
56
57#define wxDIALOG_DEFAULT_WIDTH 500
58#define wxDIALOG_DEFAULT_HEIGHT 500
59
60// ----------------------------------------------------------------------------
61// globals
62// ----------------------------------------------------------------------------
63
64// all objects to be deleted during next idle processing - from window.cpp
65extern wxList WXDLLEXPORT wxPendingDelete;
66
67// all frames and modeless dialogs - not static, used in frame.cpp, mdi.cpp &c
68wxWindowList wxModelessWindows;
69
70// all modal dialogs currently shown
71static wxWindowList wxModalDialogs;
72
73// ----------------------------------------------------------------------------
74// wxWin macros
75// ----------------------------------------------------------------------------
76
77IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxPanel)
78
79BEGIN_EVENT_TABLE(wxDialog, wxPanel)
80 EVT_BUTTON(wxID_OK, wxDialog::OnOK)
81 EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
82 EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
83
84 EVT_CHAR_HOOK(wxDialog::OnCharHook)
85
86 EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged)
87
88 EVT_CLOSE(wxDialog::OnCloseWindow)
89END_EVENT_TABLE()
90
91// ============================================================================
92// implementation
93// ============================================================================
94
95// ----------------------------------------------------------------------------
96// wxDialog construction
97// ----------------------------------------------------------------------------
98
99void wxDialog::Init()
100{
101 m_oldFocus = (wxWindow *)NULL;
102
103 m_isShown = FALSE;
104
105 m_windowDisabler = (wxWindowDisabler *)NULL;
106
107 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
108}
109
110bool wxDialog::Create(wxWindow *parent,
111 wxWindowID id,
112 const wxString& title,
113 const wxPoint& pos,
114 const wxSize& size,
115 long style,
116 const wxString& name)
117{
118 Init();
119
120 m_oldFocus = FindFocus();
121
122 SetName(name);
123
124 wxTopLevelWindows.Append(this);
125
126 if ( parent )
127 parent->AddChild(this);
128
129 if ( id == -1 )
130 m_windowId = (int)NewControlId();
131 else
132 m_windowId = id;
133
134 int x = pos.x;
135 int y = pos.y;
136 int width = size.x;
137 int height = size.y;
138
139 if (x < 0)
140 x = wxDIALOG_DEFAULT_X;
141 if (y < 0)
142 y = wxDIALOG_DEFAULT_Y;
143
144 m_windowStyle = style;
145
146 if (width < 0)
147 width = wxDIALOG_DEFAULT_WIDTH;
148 if (height < 0)
149 height = wxDIALOG_DEFAULT_HEIGHT;
150
151 // All dialogs should really have this style
152 m_windowStyle |= wxTAB_TRAVERSAL;
153
154 WXDWORD extendedStyle = MakeExtendedStyle(m_windowStyle);
155 if (m_windowStyle & wxSTAY_ON_TOP)
156 extendedStyle |= WS_EX_TOPMOST;
157
158#ifndef __WIN16__
159 if (m_exStyle & wxDIALOG_EX_CONTEXTHELP)
160 extendedStyle |= WS_EX_CONTEXTHELP;
161#endif
162
163 // Allows creation of dialogs with & without captions under MSWindows,
164 // resizeable or not (but a resizeable dialog always has caption -
165 // otherwise it would look too strange)
166 const wxChar *dlg;
167 if ( style & wxRESIZE_BORDER )
168 dlg = wxT("wxResizeableDialog");
169 else if ( style & wxCAPTION )
170 dlg = wxT("wxCaptionDialog");
171 else
172 dlg = wxT("wxNoCaptionDialog");
173 MSWCreate(m_windowId, parent, NULL, this, NULL,
174 x, y, width, height,
175 0, // style is not used if we have dlg template
176 dlg,
177 extendedStyle);
178
179 HWND hwnd = (HWND)GetHWND();
180
181 if ( !hwnd )
182 {
183 wxFAIL_MSG(_("Failed to create dialog. You probably forgot to include wx/msw/wx.rc in your resources."));
184
185 return FALSE;
186 }
187
188 SubclassWin(GetHWND());
189
190 SetWindowText(hwnd, title);
191 SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
192
193 return TRUE;
194}
195
196void wxDialog::SetModal(bool flag)
197{
198 if ( flag )
199 {
200 m_windowStyle |= wxDIALOG_MODAL;
201
202 wxModelessWindows.DeleteObject(this);
203 }
204 else
205 {
206 m_windowStyle &= ~wxDIALOG_MODAL;
207
208 wxModelessWindows.Append(this);
209 }
210}
211
212wxDialog::~wxDialog()
213{
214 m_isBeingDeleted = TRUE;
215
216 wxTopLevelWindows.DeleteObject(this);
217
218 // this will also reenable all the other windows for a modal dialog
219 Show(FALSE);
220
221 if ( !IsModal() )
222 wxModelessWindows.DeleteObject(this);
223
224 // If this is the last top-level window, exit.
225 if ( wxTheApp && (wxTopLevelWindows.Number() == 0) )
226 {
227 wxTheApp->SetTopWindow(NULL);
228
229 if ( wxTheApp->GetExitOnFrameDelete() )
230 {
231 ::PostQuitMessage(0);
232 }
233 }
234}
235
236// ----------------------------------------------------------------------------
237// kbd handling
238// ----------------------------------------------------------------------------
239
240// By default, pressing escape cancels the dialog
241void wxDialog::OnCharHook(wxKeyEvent& event)
242{
243 if (GetHWND())
244 {
245 // "Esc" works as an accelerator for the "Cancel" button, but it
246 // shouldn't close the dialog which doesn't have any cancel button
247 if ( (event.m_keyCode == WXK_ESCAPE) && FindWindow(wxID_CANCEL) )
248 {
249 wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
250 cancelEvent.SetEventObject( this );
251 GetEventHandler()->ProcessEvent(cancelEvent);
252
253 // ensure that there is another message for this window so the
254 // ShowModal loop will exit and won't get stuck in GetMessage().
255 ::PostMessage(GetHwnd(), WM_NULL, 0, 0);
256
257 return;
258 }
259 }
260
261 // We didn't process this event.
262 event.Skip();
263}
264
265// ----------------------------------------------------------------------------
266// Windows dialog boxes can't be iconized
267// ----------------------------------------------------------------------------
268
269void wxDialog::Iconize(bool WXUNUSED(iconize))
270{
271}
272
273bool wxDialog::IsIconized() const
274{
275 return FALSE;
276}
277
278// ----------------------------------------------------------------------------
279// size/position handling
280// ----------------------------------------------------------------------------
281
282void wxDialog::DoSetClientSize(int width, int height)
283{
284 HWND hWnd = (HWND) GetHWND();
285 RECT rect;
286 ::GetClientRect(hWnd, &rect);
287
288 RECT rect2;
289 GetWindowRect(hWnd, &rect2);
290
291 // Find the difference between the entire window (title bar and all)
292 // and the client area; add this to the new client size to move the
293 // window
294 int actual_width = rect2.right - rect2.left - rect.right + width;
295 int actual_height = rect2.bottom - rect2.top - rect.bottom + height;
296
297 MoveWindow(hWnd, rect2.left, rect2.top, actual_width, actual_height, TRUE);
298
299 wxSizeEvent event(wxSize(actual_width, actual_height), m_windowId);
300 event.SetEventObject( this );
301 GetEventHandler()->ProcessEvent(event);
302}
303
304void wxDialog::DoGetPosition(int *x, int *y) const
305{
306 RECT rect;
307 GetWindowRect(GetHwnd(), &rect);
308
309 if ( x )
310 *x = rect.left;
311 if ( y )
312 *y = rect.top;
313}
314
315// ----------------------------------------------------------------------------
316// showing the dialogs
317// ----------------------------------------------------------------------------
318
319bool wxDialog::IsModal() const
320{
321 return (GetWindowStyleFlag() & wxDIALOG_MODAL) != 0;
322}
323
324bool wxDialog::IsModalShowing() const
325{
326 return wxModalDialogs.Find((wxDialog *)this) != NULL; // const_cast
327}
328
329void wxDialog::DoShowModal()
330{
331 wxCHECK_RET( !IsModalShowing(), _T("DoShowModal() called twice") );
332 wxCHECK_RET( IsModal(), _T("can't DoShowModal() modeless dialog") );
333
334 wxModalDialogs.Append(this);
335
336 wxWindow *parent = GetParent();
337
338 wxWindow* oldFocus = m_oldFocus;
339
340 // We have to remember the HWND because we need to check
341 // the HWND still exists (oldFocus can be garbage when the dialog
342 // exits, if it has been destroyed)
343 HWND hwndOldFocus = 0;
344 if (oldFocus)
345 hwndOldFocus = (HWND) oldFocus->GetHWND();
346
347 // remember where the focus was
348 if ( !oldFocus )
349 {
350 oldFocus = parent;
351 if ( parent )
352 hwndOldFocus = GetHwndOf(parent);
353 }
354
355 // disable all other app windows
356 wxASSERT_MSG( !m_windowDisabler, _T("disabling windows twice?") );
357
358 m_windowDisabler = new wxWindowDisabler(this);
359
360 // enter the modal loop
361 while ( IsModalShowing() )
362 {
363#if wxUSE_THREADS
364 wxMutexGuiLeaveOrEnter();
365#endif // wxUSE_THREADS
366
367 while ( !wxTheApp->Pending() && wxTheApp->ProcessIdle() )
368 ;
369
370 // a message came or no more idle processing to do
371 wxTheApp->DoMessage();
372 }
373
374 // and restore focus
375 // Note that this code MUST NOT access the dialog object's data
376 // in case the object has been deleted (which will be the case
377 // for a modal dialog that has been destroyed before calling EndModal).
378 if ( oldFocus && (oldFocus != this) && ::IsWindow(hwndOldFocus))
379 {
380 // This is likely to prove that the object still exists
381 if (wxFindWinFromHandle((WXHWND) hwndOldFocus) == oldFocus)
382 oldFocus->SetFocus();
383 }
384}
385
386bool wxDialog::Show(bool show)
387{
388 if ( !show )
389 {
390 // if we had disabled other app windows, reenable them back now because
391 // if they stay disabled Windows will activate another window (one
392 // which is enabled, anyhow) and we will lose activation
393 if ( m_windowDisabler )
394 {
395 delete m_windowDisabler;
396 m_windowDisabler = NULL;
397 }
398 }
399
400 // ShowModal() may be called for already shown dialog
401 if ( !wxDialogBase::Show(show) && !(show && IsModal()) )
402 {
403 // nothing to do
404 return FALSE;
405 }
406
407 if ( show )
408 {
409 // usually will result in TransferDataToWindow() being called
410 InitDialog();
411 }
412
413 if ( IsModal() )
414 {
415 if ( show )
416 {
417 // modal dialog needs a parent window, so try to find one
418 if ( !GetParent() )
419 {
420 wxWindow *parent = wxTheApp->GetTopWindow();
421 if ( parent && parent != this && parent->IsShown() )
422 {
423 // use it
424 m_parent = parent;
425
426 // VZ: to make dialog behave properly we should reparent
427 // the dialog for Windows as well - unfortunately,
428 // following the docs for SetParent() results in this
429 // code which plainly doesn't work
430#if 0
431 long dwStyle = ::GetWindowLong(GetHwnd(), GWL_STYLE);
432 dwStyle &= ~WS_POPUP;
433 dwStyle |= WS_CHILD;
434 ::SetWindowLong(GetHwnd(), GWL_STYLE, dwStyle);
435 ::SetParent(GetHwnd(), GetHwndOf(parent));
436#endif // 0
437 }
438 }
439
440 DoShowModal();
441 }
442 else // end of modal dialog
443 {
444 // this will cause IsModalShowing() return FALSE and our local
445 // message loop will terminate
446 wxModalDialogs.DeleteObject(this);
447 }
448 }
449
450 return TRUE;
451}
452
453// a special version for Show(TRUE) for modal dialogs which returns return code
454int wxDialog::ShowModal()
455{
456 if ( !IsModal() )
457 {
458 SetModal(TRUE);
459 }
460
461 Show(TRUE);
462
463 return GetReturnCode();
464}
465
466// NB: this function (surprizingly) may be called for both modal and modeless
467// dialogs and should work for both of them
468void wxDialog::EndModal(int retCode)
469{
470 SetReturnCode(retCode);
471
472 Show(FALSE);
473}
474
475// ----------------------------------------------------------------------------
476// wxWin event handlers
477// ----------------------------------------------------------------------------
478
479// Standard buttons
480void wxDialog::OnOK(wxCommandEvent& event)
481{
482 if ( Validate() && TransferDataFromWindow() )
483 {
484 EndModal(wxID_OK);
485 }
486}
487
488void wxDialog::OnApply(wxCommandEvent& event)
489{
490 if ( Validate() )
491 TransferDataFromWindow();
492
493 // TODO probably need to disable the Apply button until things change again
494}
495
496void wxDialog::OnCancel(wxCommandEvent& event)
497{
498 EndModal(wxID_CANCEL);
499}
500
501void wxDialog::OnCloseWindow(wxCloseEvent& event)
502{
503 // We'll send a Cancel message by default, which may close the dialog.
504 // Check for looping if the Cancel event handler calls Close().
505
506 // Note that if a cancel button and handler aren't present in the dialog,
507 // nothing will happen when you close the dialog via the window manager, or
508 // via Close(). We wouldn't want to destroy the dialog by default, since
509 // the dialog may have been created on the stack. However, this does mean
510 // that calling dialog->Close() won't delete the dialog unless the handler
511 // for wxID_CANCEL does so. So use Destroy() if you want to be sure to
512 // destroy the dialog. The default OnCancel (above) simply ends a modal
513 // dialog, and hides a modeless dialog.
514
515 // VZ: this is horrible and MT-unsafe. Can't we reuse some of these global
516 // lists here? don't dare to change it now, but should be done later!
517 static wxList closing;
518
519 if ( closing.Member(this) )
520 return;
521
522 closing.Append(this);
523
524 wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
525 cancelEvent.SetEventObject( this );
526 GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog
527
528 closing.DeleteObject(this);
529}
530
531// Destroy the window (delayed, if a managed window)
532bool wxDialog::Destroy()
533{
534 wxCHECK_MSG( !wxPendingDelete.Member(this), FALSE,
535 _T("wxDialog destroyed twice") );
536
537 wxPendingDelete.Append(this);
538
539 return TRUE;
540}
541
542void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& event)
543{
544#if wxUSE_CTL3D
545 Ctl3dColorChange();
546#else
547 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
548 Refresh();
549#endif
550}
551
552// ---------------------------------------------------------------------------
553// dialog window proc
554// ---------------------------------------------------------------------------
555
556long wxDialog::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
557{
558 long rc = 0;
559 bool processed = FALSE;
560
561 switch ( message )
562 {
563#if 0 // now that we got owner window right it doesn't seem to be needed
564 case WM_ACTIVATE:
565 switch ( LOWORD(wParam) )
566 {
567 case WA_ACTIVE:
568 case WA_CLICKACTIVE:
569 if ( IsModalShowing() && GetParent() )
570 {
571 // bring the owner window to top as the standard dialog
572 // boxes do
573 if ( !::SetWindowPos
574 (
575 GetHwndOf(GetParent()),
576 GetHwnd(),
577 0, 0,
578 0, 0,
579 SWP_NOACTIVATE |
580 SWP_NOMOVE |
581 SWP_NOSIZE
582 ) )
583 {
584 wxLogLastError(wxT("SetWindowPos(SWP_NOACTIVATE)"));
585 }
586 }
587 // fall through to process it normally as well
588 }
589 break;
590#endif // 0
591
592 case WM_CLOSE:
593 // if we can't close, tell the system that we processed the
594 // message - otherwise it would close us
595 processed = !Close();
596 break;
597
598 case WM_SETCURSOR:
599 // we want to override the busy cursor for modal dialogs:
600 // typically, wxBeginBusyCursor() is called and then a modal dialog
601 // is shown, but the modal dialog shouldn't have hourglass cursor
602 if ( IsModalShowing() && wxIsBusy() )
603 {
604 // set our cursor for all windows (but see below)
605 wxCursor cursor = m_cursor;
606 if ( !cursor.Ok() )
607 cursor = wxCURSOR_ARROW;
608
609 ::SetCursor(GetHcursorOf(cursor));
610
611 // in any case, stop here and don't let wxWindow process this
612 // message (it would set the busy cursor)
613 processed = TRUE;
614
615 // but return FALSE to tell the child window (if the event
616 // comes from one of them and not from ourselves) that it can
617 // set its own cursor if it has one: thus, standard controls
618 // (e.g. text ctrl) still have correct cursors in a dialog
619 // invoked while wxIsBusy()
620 rc = FALSE;
621 }
622 break;
623 }
624
625 if ( !processed )
626 rc = wxWindow::MSWWindowProc(message, wParam, lParam);
627
628 return rc;
629}
630
631#if wxUSE_CTL3D
632
633// Define for each class of dialog and control
634WXHBRUSH wxDialog::OnCtlColor(WXHDC WXUNUSED(pDC),
635 WXHWND WXUNUSED(pWnd),
636 WXUINT WXUNUSED(nCtlColor),
637 WXUINT message,
638 WXWPARAM wParam,
639 WXLPARAM lParam)
640{
641 return (WXHBRUSH)Ctl3dCtlColorEx(message, wParam, lParam);
642}
643
644#endif // wxUSE_CTL3D
645