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1/////////////////////////////////////////////////////////////////////////////
2// Name: src/common/framecmn.cpp
3// Purpose: common (for all platforms) wxFrame functions
4// Author: Julian Smart, Vadim Zeitlin
5// Created: 01/02/97
6// Id: $Id$
7// Copyright: (c) 1998 Robert Roebling and Julian Smart
8// Licence: wxWindows licence
9/////////////////////////////////////////////////////////////////////////////
10
11// ============================================================================
12// declarations
13// ============================================================================
14
15// ----------------------------------------------------------------------------
16// headers
17// ----------------------------------------------------------------------------
18
19// For compilers that support precompilation, includes "wx.h".
20#include "wx/wxprec.h"
21
22#ifdef __BORLANDC__
23 #pragma hdrstop
24#endif
25
26#include "wx/frame.h"
27
28#ifndef WX_PRECOMP
29 #include "wx/menu.h"
30 #include "wx/menuitem.h"
31 #include "wx/dcclient.h"
32 #include "wx/toolbar.h"
33 #include "wx/statusbr.h"
34#endif // WX_PRECOMP
35
36// ----------------------------------------------------------------------------
37// event table
38// ----------------------------------------------------------------------------
39
40#if wxUSE_MENUS && wxUSE_STATUSBAR
41
42BEGIN_EVENT_TABLE(wxFrameBase, wxTopLevelWindow)
43 EVT_MENU_OPEN(wxFrameBase::OnMenuOpen)
44 EVT_MENU_CLOSE(wxFrameBase::OnMenuClose)
45
46 EVT_MENU_HIGHLIGHT_ALL(wxFrameBase::OnMenuHighlight)
47END_EVENT_TABLE()
48
49#endif // wxUSE_MENUS && wxUSE_STATUSBAR
50
51// ============================================================================
52// implementation
53// ============================================================================
54
55// ----------------------------------------------------------------------------
56// construction/destruction
57// ----------------------------------------------------------------------------
58
59wxFrameBase::wxFrameBase()
60{
61#if wxUSE_MENUS
62 m_frameMenuBar = NULL;
63#endif // wxUSE_MENUS
64
65#if wxUSE_TOOLBAR
66 m_frameToolBar = NULL;
67#endif // wxUSE_TOOLBAR
68
69#if wxUSE_STATUSBAR
70 m_frameStatusBar = NULL;
71#endif // wxUSE_STATUSBAR
72
73 m_statusBarPane = 0;
74}
75
76wxFrameBase::~wxFrameBase()
77{
78 // this destructor is required for Darwin
79}
80
81wxFrame *wxFrameBase::New(wxWindow *parent,
82 wxWindowID id,
83 const wxString& title,
84 const wxPoint& pos,
85 const wxSize& size,
86 long style,
87 const wxString& name)
88{
89 return new wxFrame(parent, id, title, pos, size, style, name);
90}
91
92void wxFrameBase::DeleteAllBars()
93{
94#if wxUSE_MENUS
95 wxDELETE(m_frameMenuBar);
96#endif // wxUSE_MENUS
97
98#if wxUSE_STATUSBAR
99 wxDELETE(m_frameStatusBar);
100#endif // wxUSE_STATUSBAR
101
102#if wxUSE_TOOLBAR
103 wxDELETE(m_frameToolBar);
104#endif // wxUSE_TOOLBAR
105}
106
107bool wxFrameBase::IsOneOfBars(const wxWindow *win) const
108{
109#if wxUSE_MENUS
110 if ( win == GetMenuBar() )
111 return true;
112#endif // wxUSE_MENUS
113
114#if wxUSE_STATUSBAR
115 if ( win == GetStatusBar() )
116 return true;
117#endif // wxUSE_STATUSBAR
118
119#if wxUSE_TOOLBAR
120 if ( win == GetToolBar() )
121 return true;
122#endif // wxUSE_TOOLBAR
123
124 wxUnusedVar(win);
125
126 return false;
127}
128
129// ----------------------------------------------------------------------------
130// wxFrame size management: we exclude the areas taken by menu/status/toolbars
131// from the client area, so the client area is what's really available for the
132// frame contents
133// ----------------------------------------------------------------------------
134
135// get the origin of the client area in the client coordinates
136wxPoint wxFrameBase::GetClientAreaOrigin() const
137{
138 wxPoint pt = wxTopLevelWindow::GetClientAreaOrigin();
139
140#if wxUSE_TOOLBAR && !defined(__WXUNIVERSAL__)
141 wxToolBar *toolbar = GetToolBar();
142 if ( toolbar && toolbar->IsShown() )
143 {
144 int w, h;
145 toolbar->GetSize(&w, &h);
146
147 if ( toolbar->GetWindowStyleFlag() & wxTB_VERTICAL )
148 {
149 pt.x += w;
150 }
151 else
152 {
153 pt.y += h;
154 }
155 }
156#endif // wxUSE_TOOLBAR
157
158 return pt;
159}
160
161// ----------------------------------------------------------------------------
162// misc
163// ----------------------------------------------------------------------------
164
165#if wxUSE_MENUS
166
167bool wxFrameBase::ProcessCommand(int id)
168{
169 wxMenuBar *bar = GetMenuBar();
170 if ( !bar )
171 return false;
172
173 wxMenuItem *item = bar->FindItem(id);
174 if ( !item )
175 return false;
176
177 return ProcessCommand(item);
178}
179
180bool wxFrameBase::ProcessCommand(wxMenuItem *item)
181{
182 wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, item->GetId());
183 commandEvent.SetEventObject(this);
184
185 if (!item->IsEnabled())
186 return true;
187
188 if ((item->GetKind() == wxITEM_RADIO) && item->IsChecked() )
189 return true;
190
191 if (item->IsCheckable())
192 {
193 item->Toggle();
194
195 // use the new value
196 commandEvent.SetInt(item->IsChecked());
197 }
198
199 return HandleWindowEvent(commandEvent);
200}
201
202#endif // wxUSE_MENUS
203
204// Do the UI update processing for this window. This is
205// provided for the application to call if it wants to
206// force a UI update, particularly for the menus and toolbar.
207void wxFrameBase::UpdateWindowUI(long flags)
208{
209 wxWindowBase::UpdateWindowUI(flags);
210
211#if wxUSE_TOOLBAR
212 if (GetToolBar())
213 GetToolBar()->UpdateWindowUI(flags);
214#endif
215
216#if wxUSE_MENUS
217 if (GetMenuBar())
218 {
219 // If coming from an idle event, we only want to update the menus if
220 // we're in the wxUSE_IDLEMENUUPDATES configuration, otherwise they
221 // will be update when the menu is opened later
222#if !wxUSE_IDLEMENUUPDATES
223 if ( !(flags & wxUPDATE_UI_FROMIDLE) )
224#endif // wxUSE_IDLEMENUUPDATES
225 DoMenuUpdates();
226 }
227#endif // wxUSE_MENUS
228}
229
230// ----------------------------------------------------------------------------
231// event handlers for status bar updates from menus
232// ----------------------------------------------------------------------------
233
234#if wxUSE_MENUS && wxUSE_STATUSBAR
235
236void wxFrameBase::OnMenuHighlight(wxMenuEvent& event)
237{
238#if wxUSE_STATUSBAR
239 (void)ShowMenuHelp(event.GetMenuId());
240#endif // wxUSE_STATUSBAR
241}
242
243void wxFrameBase::OnMenuOpen(wxMenuEvent& event)
244{
245#if wxUSE_IDLEMENUUPDATES
246 wxUnusedVar(event);
247#else // !wxUSE_IDLEMENUUPDATES
248 // as we didn't update the menus from idle time, do it now
249 DoMenuUpdates(event.GetMenu());
250#endif // wxUSE_IDLEMENUUPDATES/!wxUSE_IDLEMENUUPDATES
251}
252
253void wxFrameBase::OnMenuClose(wxMenuEvent& WXUNUSED(event))
254{
255 DoGiveHelp(wxEmptyString, false);
256}
257
258#endif // wxUSE_MENUS && wxUSE_STATUSBAR
259
260// Implement internal behaviour (menu updating on some platforms)
261void wxFrameBase::OnInternalIdle()
262{
263 wxTopLevelWindow::OnInternalIdle();
264
265#if wxUSE_MENUS && wxUSE_IDLEMENUUPDATES
266 if (wxUpdateUIEvent::CanUpdate(this))
267 DoMenuUpdates();
268#endif
269}
270
271// ----------------------------------------------------------------------------
272// status bar stuff
273// ----------------------------------------------------------------------------
274
275#if wxUSE_STATUSBAR
276
277wxStatusBar* wxFrameBase::CreateStatusBar(int number,
278 long style,
279 wxWindowID id,
280 const wxString& name)
281{
282 // the main status bar can only be created once (or else it should be
283 // deleted before calling CreateStatusBar() again)
284 wxCHECK_MSG( !m_frameStatusBar, NULL,
285 wxT("recreating status bar in wxFrame") );
286
287 SetStatusBar(OnCreateStatusBar(number, style, id, name));
288
289 return m_frameStatusBar;
290}
291
292wxStatusBar *wxFrameBase::OnCreateStatusBar(int number,
293 long style,
294 wxWindowID id,
295 const wxString& name)
296{
297 wxStatusBar *statusBar = new wxStatusBar(this, id, style, name);
298
299 statusBar->SetFieldsCount(number);
300
301 return statusBar;
302}
303
304void wxFrameBase::SetStatusText(const wxString& text, int number)
305{
306 wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
307
308 m_frameStatusBar->SetStatusText(text, number);
309}
310
311void wxFrameBase::SetStatusWidths(int n, const int widths_field[] )
312{
313 wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set widths for") );
314
315 m_frameStatusBar->SetStatusWidths(n, widths_field);
316
317 PositionStatusBar();
318}
319
320void wxFrameBase::PushStatusText(const wxString& text, int number)
321{
322 wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
323
324 m_frameStatusBar->PushStatusText(text, number);
325}
326
327void wxFrameBase::PopStatusText(int number)
328{
329 wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
330
331 m_frameStatusBar->PopStatusText(number);
332}
333
334bool wxFrameBase::ShowMenuHelp(int menuId)
335{
336#if wxUSE_MENUS
337 // if no help string found, we will clear the status bar text
338 //
339 // NB: wxID_NONE is used for (sub)menus themselves by wxMSW
340 wxString helpString;
341 if ( menuId != wxID_SEPARATOR && menuId != wxID_NONE )
342 {
343 const wxMenuItem * const item = FindItemInMenuBar(menuId);
344 if ( item && !item->IsSeparator() )
345 helpString = item->GetHelp();
346
347 // notice that it's ok if we don't find the item because it might
348 // belong to the popup menu, so don't assert here
349 }
350
351 DoGiveHelp(helpString, true);
352
353 return !helpString.empty();
354#else // !wxUSE_MENUS
355 return false;
356#endif // wxUSE_MENUS/!wxUSE_MENUS
357}
358
359void wxFrameBase::SetStatusBar(wxStatusBar *statBar)
360{
361 bool hadBar = m_frameStatusBar != NULL;
362 m_frameStatusBar = statBar;
363
364 if ( (m_frameStatusBar != NULL) != hadBar )
365 {
366 PositionStatusBar();
367
368 DoLayout();
369 }
370}
371
372#endif // wxUSE_STATUSBAR
373
374#if wxUSE_MENUS || wxUSE_TOOLBAR
375void wxFrameBase::DoGiveHelp(const wxString& help, bool show)
376{
377#if wxUSE_STATUSBAR
378 if ( m_statusBarPane < 0 )
379 {
380 // status bar messages disabled
381 return;
382 }
383
384 wxStatusBar *statbar = GetStatusBar();
385 if ( !statbar )
386 return;
387
388 wxString text;
389 if ( show )
390 {
391 // remember the old status bar text if this is the first time we're
392 // called since the menu has been opened as we're going to overwrite it
393 // in our DoGiveHelp() and we want to restore it when the menu is
394 // closed
395 //
396 // note that it would be logical to do this in OnMenuOpen() but under
397 // MSW we get an EVT_MENU_HIGHLIGHT before EVT_MENU_OPEN, strangely
398 // enough, and so this doesn't work and instead we use the ugly trick
399 // with using special m_oldStatusText value as "menu opened" (but it is
400 // arguably better than adding yet another member variable to wxFrame
401 // on all platforms)
402 if ( m_oldStatusText.empty() )
403 {
404 m_oldStatusText = statbar->GetStatusText(m_statusBarPane);
405 if ( m_oldStatusText.empty() )
406 {
407 // use special value to prevent us from doing this the next time
408 m_oldStatusText += wxT('\0');
409 }
410 }
411
412 m_lastHelpShown =
413 text = help;
414 }
415 else // hide help, restore the original text
416 {
417 // clear the last shown help string but remember its value
418 wxString lastHelpShown;
419 lastHelpShown.swap(m_lastHelpShown);
420
421 // also clear the old status text but remember it too to restore it
422 // below
423 text.swap(m_oldStatusText);
424
425 if ( statbar->GetStatusText(m_statusBarPane) != lastHelpShown )
426 {
427 // if the text was changed with an explicit SetStatusText() call
428 // from the user code in the meanwhile, do not overwrite it with
429 // the old status bar contents -- this is almost certainly not what
430 // the user expects and would be very hard to avoid from user code
431 return;
432 }
433 }
434
435 statbar->SetStatusText(text, m_statusBarPane);
436#else
437 wxUnusedVar(help);
438 wxUnusedVar(show);
439#endif // wxUSE_STATUSBAR
440}
441#endif // wxUSE_MENUS || wxUSE_TOOLBAR
442
443
444// ----------------------------------------------------------------------------
445// toolbar stuff
446// ----------------------------------------------------------------------------
447
448#if wxUSE_TOOLBAR
449
450wxToolBar* wxFrameBase::CreateToolBar(long style,
451 wxWindowID id,
452 const wxString& name)
453{
454 // the main toolbar can't be recreated (unless it was explicitly deleted
455 // before)
456 wxCHECK_MSG( !m_frameToolBar, NULL,
457 wxT("recreating toolbar in wxFrame") );
458
459 if ( style == -1 )
460 {
461 // use default style
462 //
463 // NB: we don't specify the default value in the method declaration
464 // because
465 // a) this allows us to have different defaults for different
466 // platforms (even if we don't have them right now)
467 // b) we don't need to include wx/toolbar.h in the header then
468 style = wxBORDER_NONE | wxTB_HORIZONTAL | wxTB_FLAT;
469 }
470
471 SetToolBar(OnCreateToolBar(style, id, name));
472
473 return m_frameToolBar;
474}
475
476wxToolBar* wxFrameBase::OnCreateToolBar(long style,
477 wxWindowID id,
478 const wxString& name)
479{
480#if defined(__WXWINCE__) && defined(__POCKETPC__)
481 return new wxToolMenuBar(this, id,
482 wxDefaultPosition, wxDefaultSize,
483 style, name);
484#else
485 return new wxToolBar(this, id,
486 wxDefaultPosition, wxDefaultSize,
487 style, name);
488#endif
489}
490
491void wxFrameBase::SetToolBar(wxToolBar *toolbar)
492{
493 if ( (toolbar != NULL) != (m_frameToolBar != NULL) )
494 {
495 // the toolbar visibility must have changed so we need to both position
496 // the toolbar itself (if it appeared) and to relayout the frame
497 // contents in any case
498
499 if ( toolbar )
500 {
501 // we need to assign it to m_frameToolBar for PositionToolBar() to
502 // do anything
503 m_frameToolBar = toolbar;
504 PositionToolBar();
505 }
506 //else: tricky: do not reset m_frameToolBar yet as otherwise DoLayout()
507 // wouldn't recognize the (still existing) toolbar as one of our
508 // bars and wouldn't layout the single child of the frame correctly
509
510
511 // and this is even more tricky: we want DoLayout() to recognize the
512 // old toolbar for the purpose of not counting it among our non-bar
513 // children but we don't want to reserve any more space for it so we
514 // temporarily hide it
515 if ( m_frameToolBar )
516 m_frameToolBar->Hide();
517
518 DoLayout();
519
520 if ( m_frameToolBar )
521 m_frameToolBar->Show();
522 }
523
524 // this might have been already done above but it's simpler to just always
525 // do it unconditionally instead of testing for whether we already did it
526 m_frameToolBar = toolbar;
527}
528
529#endif // wxUSE_TOOLBAR
530
531// ----------------------------------------------------------------------------
532// menus
533// ----------------------------------------------------------------------------
534
535#if wxUSE_MENUS
536
537// update all menus
538void wxFrameBase::DoMenuUpdates(wxMenu* menu)
539{
540 if (menu)
541 {
542 wxEvtHandler* source = GetEventHandler();
543 menu->UpdateUI(source);
544 }
545 else
546 {
547 wxMenuBar* bar = GetMenuBar();
548 if (bar != NULL)
549 bar->UpdateMenus();
550 }
551}
552
553void wxFrameBase::DetachMenuBar()
554{
555 if ( m_frameMenuBar )
556 {
557 m_frameMenuBar->Detach();
558 m_frameMenuBar = NULL;
559 }
560}
561
562void wxFrameBase::AttachMenuBar(wxMenuBar *menubar)
563{
564 if ( menubar )
565 {
566 menubar->Attach((wxFrame *)this);
567 m_frameMenuBar = menubar;
568 }
569}
570
571void wxFrameBase::SetMenuBar(wxMenuBar *menubar)
572{
573 if ( menubar == GetMenuBar() )
574 {
575 // nothing to do
576 return;
577 }
578
579 DetachMenuBar();
580
581 this->AttachMenuBar(menubar);
582}
583
584wxMenuItem *wxFrameBase::FindItemInMenuBar(int menuId) const
585{
586 const wxMenuBar * const menuBar = GetMenuBar();
587
588 return menuBar ? menuBar->FindItem(menuId) : NULL;
589}
590
591#endif // wxUSE_MENUS