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1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: msw/button.cpp | |
3 | // Purpose: wxButton | |
4 | // Author: Julian Smart | |
5 | // Modified by: | |
6 | // Created: 04/01/98 | |
7 | // RCS-ID: $Id$ | |
8 | // Copyright: (c) Julian Smart and Markus Holzem | |
9 | // Licence: wxWindows license | |
10 | ///////////////////////////////////////////////////////////////////////////// | |
11 | ||
12 | // ============================================================================ | |
13 | // declarations | |
14 | // ============================================================================ | |
15 | ||
16 | // ---------------------------------------------------------------------------- | |
17 | // headers | |
18 | // ---------------------------------------------------------------------------- | |
19 | ||
20 | #ifdef __GNUG__ | |
21 | #pragma implementation "button.h" | |
22 | #endif | |
23 | ||
24 | // For compilers that support precompilation, includes "wx.h". | |
25 | #include "wx/wxprec.h" | |
26 | ||
27 | #ifdef __BORLANDC__ | |
28 | #pragma hdrstop | |
29 | #endif | |
30 | ||
31 | #ifndef WX_PRECOMP | |
32 | #include "wx/button.h" | |
33 | #include "wx/brush.h" | |
34 | #include "wx/panel.h" | |
35 | #include "wx/bmpbuttn.h" | |
36 | #include "wx/settings.h" | |
37 | #include "wx/dcscreen.h" | |
38 | #endif | |
39 | ||
40 | #include "wx/msw/private.h" | |
41 | ||
42 | // ---------------------------------------------------------------------------- | |
43 | // macros | |
44 | // ---------------------------------------------------------------------------- | |
45 | ||
46 | IMPLEMENT_DYNAMIC_CLASS(wxButton, wxControl) | |
47 | ||
48 | // this macro tries to adjust the default button height to a reasonable value | |
49 | // using the char height as the base | |
50 | #define BUTTON_HEIGHT_FROM_CHAR_HEIGHT(cy) (11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(cy)/10) | |
51 | ||
52 | // ============================================================================ | |
53 | // implementation | |
54 | // ============================================================================ | |
55 | ||
56 | // ---------------------------------------------------------------------------- | |
57 | // creation/destruction | |
58 | // ---------------------------------------------------------------------------- | |
59 | ||
60 | bool wxButton::Create(wxWindow *parent, | |
61 | wxWindowID id, | |
62 | const wxString& label, | |
63 | const wxPoint& pos, | |
64 | const wxSize& size, | |
65 | long style, | |
66 | const wxValidator& validator, | |
67 | const wxString& name) | |
68 | { | |
69 | if ( !CreateBase(parent, id, pos, size, style, validator, name) ) | |
70 | return FALSE; | |
71 | ||
72 | parent->AddChild((wxButton *)this); | |
73 | ||
74 | m_backgroundColour = parent->GetBackgroundColour(); | |
75 | m_foregroundColour = parent->GetForegroundColour(); | |
76 | ||
77 | long msStyle = WS_VISIBLE | WS_TABSTOP | WS_CHILD /* | WS_CLIPSIBLINGS */ ; | |
78 | ||
79 | #ifdef __WIN32__ | |
80 | if(m_windowStyle & wxBU_LEFT) | |
81 | msStyle |= BS_LEFT; | |
82 | if(m_windowStyle & wxBU_RIGHT) | |
83 | msStyle |= BS_RIGHT; | |
84 | if(m_windowStyle & wxBU_TOP) | |
85 | msStyle |= BS_TOP; | |
86 | if(m_windowStyle & wxBU_BOTTOM) | |
87 | msStyle |= BS_BOTTOM; | |
88 | #endif | |
89 | ||
90 | m_hWnd = (WXHWND)CreateWindowEx | |
91 | ( | |
92 | MakeExtendedStyle(m_windowStyle), | |
93 | wxT("BUTTON"), | |
94 | label, | |
95 | msStyle, | |
96 | 0, 0, 0, 0, | |
97 | GetWinHwnd(parent), | |
98 | (HMENU)m_windowId, | |
99 | wxGetInstance(), | |
100 | NULL | |
101 | ); | |
102 | ||
103 | if (m_hWnd == 0) | |
104 | { | |
105 | wxString msg; | |
106 | #ifdef __WIN16__ | |
107 | msg.Printf(wxT("CreateWindowEx failed")); | |
108 | #else | |
109 | msg.Printf(wxT("CreateWindowEx failed with error number %ld"), (long) GetLastError()); | |
110 | #endif | |
111 | wxFAIL_MSG(msg); | |
112 | } | |
113 | ||
114 | // Subclass again for purposes of dialog editing mode | |
115 | SubclassWin(m_hWnd); | |
116 | ||
117 | SetFont(parent->GetFont()); | |
118 | ||
119 | SetSize(pos.x, pos.y, size.x, size.y); | |
120 | ||
121 | return TRUE; | |
122 | } | |
123 | ||
124 | wxButton::~wxButton() | |
125 | { | |
126 | wxPanel *panel = wxDynamicCast(GetParent(), wxPanel); | |
127 | if ( panel ) | |
128 | { | |
129 | if ( panel->GetDefaultItem() == this ) | |
130 | { | |
131 | // don't leave the panel with invalid default item | |
132 | panel->SetDefaultItem(NULL); | |
133 | } | |
134 | } | |
135 | } | |
136 | ||
137 | // ---------------------------------------------------------------------------- | |
138 | // size management including autosizing | |
139 | // ---------------------------------------------------------------------------- | |
140 | ||
141 | wxSize wxButton::DoGetBestSize() const | |
142 | { | |
143 | wxString label = wxGetWindowText(GetHWND()); | |
144 | int wBtn; | |
145 | GetTextExtent(label, &wBtn, NULL); | |
146 | ||
147 | int wChar, hChar; | |
148 | wxGetCharSize(GetHWND(), &wChar, &hChar, &GetFont()); | |
149 | ||
150 | // add a margin - the button is wider than just its label | |
151 | wBtn += 3*wChar; | |
152 | ||
153 | // the button height is proportional to the height of the font used | |
154 | int hBtn = BUTTON_HEIGHT_FROM_CHAR_HEIGHT(hChar); | |
155 | ||
156 | wxSize sz = GetDefaultSize(); | |
157 | if (wBtn > sz.x) sz.x = wBtn; | |
158 | if (hBtn > sz.y) sz.y = hBtn; | |
159 | ||
160 | return sz; | |
161 | } | |
162 | ||
163 | /* static */ | |
164 | wxSize wxButton::GetDefaultSize() | |
165 | { | |
166 | static wxSize s_sizeBtn; | |
167 | ||
168 | if ( s_sizeBtn.x == 0 ) | |
169 | { | |
170 | wxScreenDC dc; | |
171 | dc.SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT)); | |
172 | ||
173 | // the size of a standard button in the dialog units is 50x14, | |
174 | // translate this to pixels | |
175 | // NB1: the multipliers come from the Windows convention | |
176 | // NB2: the extra +1/+2 were needed to get the size be the same as the | |
177 | // size of the buttons in the standard dialog - I don't know how | |
178 | // this happens, but on my system this size is 75x23 in pixels and | |
179 | // 23*8 isn't even divisible by 14... Would be nice to understand | |
180 | // why these constants are needed though! | |
181 | s_sizeBtn.x = (50 * (dc.GetCharWidth() + 1))/4; | |
182 | s_sizeBtn.y = ((14 * dc.GetCharHeight()) + 2)/8; | |
183 | } | |
184 | ||
185 | return s_sizeBtn; | |
186 | } | |
187 | ||
188 | // ---------------------------------------------------------------------------- | |
189 | // set this button as the default one in its panel | |
190 | // ---------------------------------------------------------------------------- | |
191 | ||
192 | void wxButton::SetDefault() | |
193 | { | |
194 | wxWindow *parent = GetParent(); | |
195 | wxButton *btnOldDefault = NULL; | |
196 | wxPanel *panel = wxDynamicCast(parent, wxPanel); | |
197 | if ( panel ) | |
198 | { | |
199 | btnOldDefault = panel->GetDefaultItem(); | |
200 | panel->SetDefaultItem(this); | |
201 | } | |
202 | ||
203 | if ( parent ) | |
204 | { | |
205 | SendMessage(GetWinHwnd(parent), DM_SETDEFID, m_windowId, 0L); | |
206 | } | |
207 | ||
208 | if ( btnOldDefault ) | |
209 | { | |
210 | // remove the BS_DEFPUSHBUTTON style from the other button | |
211 | long style = GetWindowLong(GetHwndOf(btnOldDefault), GWL_STYLE); | |
212 | ||
213 | // don't do it with the owner drawn buttons because it will reset | |
214 | // BS_OWNERDRAW style bit too (BS_OWNERDRAW & BS_DEFPUSHBUTTON != 0)! | |
215 | if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW ) | |
216 | { | |
217 | style &= ~BS_DEFPUSHBUTTON; | |
218 | SendMessage(GetHwndOf(btnOldDefault), BM_SETSTYLE, style, 1L); | |
219 | } | |
220 | else | |
221 | { | |
222 | // redraw the button - it will notice itself that it's not the | |
223 | // default one any longer | |
224 | btnOldDefault->Refresh(); | |
225 | } | |
226 | } | |
227 | ||
228 | // set this button as the default | |
229 | long style = GetWindowLong(GetHwnd(), GWL_STYLE); | |
230 | if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW ) | |
231 | { | |
232 | style |= BS_DEFPUSHBUTTON; | |
233 | SendMessage(GetHwnd(), BM_SETSTYLE, style, 1L); | |
234 | } | |
235 | } | |
236 | ||
237 | // ---------------------------------------------------------------------------- | |
238 | // helpers | |
239 | // ---------------------------------------------------------------------------- | |
240 | ||
241 | bool wxButton::SendClickEvent() | |
242 | { | |
243 | wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, GetId()); | |
244 | event.SetEventObject(this); | |
245 | ||
246 | return ProcessCommand(event); | |
247 | } | |
248 | ||
249 | void wxButton::Command(wxCommandEvent & event) | |
250 | { | |
251 | ProcessCommand(event); | |
252 | } | |
253 | ||
254 | // ---------------------------------------------------------------------------- | |
255 | // event/message handlers | |
256 | // ---------------------------------------------------------------------------- | |
257 | ||
258 | bool wxButton::MSWCommand(WXUINT param, WXWORD id) | |
259 | { | |
260 | bool processed = FALSE; | |
261 | switch ( param ) | |
262 | { | |
263 | case 1: // message came from an accelerator | |
264 | case BN_CLICKED: // normal buttons send this | |
265 | case BN_DOUBLECLICKED: // owner-drawn ones also send this | |
266 | processed = SendClickEvent(); | |
267 | break; | |
268 | } | |
269 | ||
270 | return processed; | |
271 | } | |
272 | ||
273 | long wxButton::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam) | |
274 | { | |
275 | // when we receive focus, we want to become the default button in our | |
276 | // parent panel | |
277 | if ( nMsg == WM_SETFOCUS ) | |
278 | { | |
279 | SetDefault(); | |
280 | ||
281 | // let the default processign take place too | |
282 | } | |
283 | else if ( nMsg == WM_LBUTTONDBLCLK ) | |
284 | { | |
285 | // emulate a click event to force an owner-drawn button to change its | |
286 | // appearance - without this, it won't do it | |
287 | (void)wxControl::MSWWindowProc(WM_LBUTTONDOWN, wParam, lParam); | |
288 | ||
289 | // and conitnue with processing the message normally as well | |
290 | } | |
291 | ||
292 | // let the base class do all real processing | |
293 | return wxControl::MSWWindowProc(nMsg, wParam, lParam); | |
294 | } | |
295 | ||
296 | // ---------------------------------------------------------------------------- | |
297 | // owner-drawn buttons support | |
298 | // ---------------------------------------------------------------------------- | |
299 | ||
300 | #ifdef __WIN32__ | |
301 | ||
302 | // drawing helpers | |
303 | ||
304 | static void DrawButtonText(HDC hdc, | |
305 | RECT *pRect, | |
306 | const wxString& text, | |
307 | COLORREF col) | |
308 | { | |
309 | COLORREF colOld = SetTextColor(hdc, col); | |
310 | int modeOld = SetBkMode(hdc, TRANSPARENT); | |
311 | ||
312 | DrawText(hdc, text, text.length(), pRect, | |
313 | DT_CENTER | DT_VCENTER | DT_SINGLELINE); | |
314 | ||
315 | SetBkMode(hdc, modeOld); | |
316 | SetTextColor(hdc, colOld); | |
317 | } | |
318 | ||
319 | static void DrawRect(HDC hdc, const RECT& r) | |
320 | { | |
321 | MoveToEx(hdc, r.left, r.top, NULL); | |
322 | LineTo(hdc, r.right, r.top); | |
323 | LineTo(hdc, r.right, r.bottom); | |
324 | LineTo(hdc, r.left, r.bottom); | |
325 | LineTo(hdc, r.left, r.top); | |
326 | } | |
327 | ||
328 | void wxButton::MakeOwnerDrawn() | |
329 | { | |
330 | long style = GetWindowLong(GetHwnd(), GWL_STYLE); | |
331 | if ( (style & BS_OWNERDRAW) != BS_OWNERDRAW ) | |
332 | { | |
333 | // make it so | |
334 | style |= BS_OWNERDRAW; | |
335 | SetWindowLong(GetHwnd(), GWL_STYLE, style); | |
336 | } | |
337 | } | |
338 | ||
339 | bool wxButton::SetBackgroundColour(const wxColour &colour) | |
340 | { | |
341 | if ( !wxControl::SetBackgroundColour(colour) ) | |
342 | { | |
343 | // nothing to do | |
344 | return FALSE; | |
345 | } | |
346 | ||
347 | MakeOwnerDrawn(); | |
348 | ||
349 | Refresh(); | |
350 | ||
351 | return TRUE; | |
352 | } | |
353 | ||
354 | bool wxButton::SetForegroundColour(const wxColour &colour) | |
355 | { | |
356 | if ( !wxControl::SetForegroundColour(colour) ) | |
357 | { | |
358 | // nothing to do | |
359 | return FALSE; | |
360 | } | |
361 | ||
362 | MakeOwnerDrawn(); | |
363 | ||
364 | Refresh(); | |
365 | ||
366 | return TRUE; | |
367 | } | |
368 | ||
369 | /* | |
370 | The button frame looks like this normally: | |
371 | ||
372 | WWWWWWWWWWWWWWWWWWB | |
373 | WHHHHHHHHHHHHHHHHGB W = white (HILIGHT) | |
374 | WH GB H = light grey (LIGHT) | |
375 | WH GB G = dark grey (SHADOW) | |
376 | WH GB B = black (DKSHADOW) | |
377 | WH GB | |
378 | WGGGGGGGGGGGGGGGGGB | |
379 | BBBBBBBBBBBBBBBBBBB | |
380 | ||
381 | When the button is selected, the button becomes like this (the total button | |
382 | size doesn't change): | |
383 | ||
384 | BBBBBBBBBBBBBBBBBBB | |
385 | BWWWWWWWWWWWWWWWWBB | |
386 | BWHHHHHHHHHHHHHHGBB | |
387 | BWH GBB | |
388 | BWH GBB | |
389 | BWGGGGGGGGGGGGGGGBB | |
390 | BBBBBBBBBBBBBBBBBBB | |
391 | BBBBBBBBBBBBBBBBBBB | |
392 | ||
393 | When the button is pushed (while selected) it is like: | |
394 | ||
395 | BBBBBBBBBBBBBBBBBBB | |
396 | BGGGGGGGGGGGGGGGGGB | |
397 | BG GB | |
398 | BG GB | |
399 | BG GB | |
400 | BG GB | |
401 | BGGGGGGGGGGGGGGGGGB | |
402 | BBBBBBBBBBBBBBBBBBB | |
403 | */ | |
404 | ||
405 | static void DrawButtonFrame(HDC hdc, const RECT& rectBtn, | |
406 | bool selected, bool pushed) | |
407 | { | |
408 | RECT r; | |
409 | CopyRect(&r, &rectBtn); | |
410 | ||
411 | HPEN hpenBlack = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DDKSHADOW)), | |
412 | hpenGrey = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DSHADOW)), | |
413 | hpenLightGr = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DLIGHT)), | |
414 | hpenWhite = CreatePen(PS_SOLID, 1, GetSysColor(COLOR_3DHILIGHT)); | |
415 | ||
416 | HPEN hpenOld = (HPEN)SelectObject(hdc, hpenBlack); | |
417 | ||
418 | r.right--; | |
419 | r.bottom--; | |
420 | ||
421 | if ( pushed ) | |
422 | { | |
423 | DrawRect(hdc, r); | |
424 | ||
425 | (void)SelectObject(hdc, hpenGrey); | |
426 | InflateRect(&r, -1, -1); | |
427 | ||
428 | DrawRect(hdc, r); | |
429 | } | |
430 | else // !pushed | |
431 | { | |
432 | if ( selected ) | |
433 | { | |
434 | DrawRect(hdc, r); | |
435 | ||
436 | InflateRect(&r, -1, -1); | |
437 | } | |
438 | ||
439 | MoveToEx(hdc, r.left, r.bottom, NULL); | |
440 | LineTo(hdc, r.right, r.bottom); | |
441 | LineTo(hdc, r.right, r.top - 1); | |
442 | ||
443 | (void)SelectObject(hdc, hpenWhite); | |
444 | MoveToEx(hdc, r.left, r.bottom - 1, NULL); | |
445 | LineTo(hdc, r.left, r.top); | |
446 | LineTo(hdc, r.right, r.top); | |
447 | ||
448 | (void)SelectObject(hdc, hpenLightGr); | |
449 | MoveToEx(hdc, r.left + 1, r.bottom - 2, NULL); | |
450 | LineTo(hdc, r.left + 1, r.top + 1); | |
451 | LineTo(hdc, r.right - 1, r.top + 1); | |
452 | ||
453 | (void)SelectObject(hdc, hpenGrey); | |
454 | MoveToEx(hdc, r.left + 1, r.bottom - 1, NULL); | |
455 | LineTo(hdc, r.right - 1, r.bottom - 1); | |
456 | LineTo(hdc, r.right - 1, r.top); | |
457 | } | |
458 | ||
459 | (void)SelectObject(hdc, hpenOld); | |
460 | DeleteObject(hpenWhite); | |
461 | DeleteObject(hpenLightGr); | |
462 | DeleteObject(hpenGrey); | |
463 | DeleteObject(hpenBlack); | |
464 | } | |
465 | ||
466 | bool wxButton::MSWOnDraw(WXDRAWITEMSTRUCT *wxdis) | |
467 | { | |
468 | LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT)wxdis; | |
469 | ||
470 | RECT rectBtn; | |
471 | CopyRect(&rectBtn, &lpDIS->rcItem); | |
472 | ||
473 | COLORREF colBg = wxColourToRGB(GetBackgroundColour()), | |
474 | colFg = wxColourToRGB(GetForegroundColour()); | |
475 | ||
476 | HDC hdc = lpDIS->hDC; | |
477 | UINT state = lpDIS->itemState; | |
478 | ||
479 | // first, draw the background | |
480 | HBRUSH hbrushBackground = ::CreateSolidBrush(colBg); | |
481 | ||
482 | FillRect(hdc, &rectBtn, hbrushBackground); | |
483 | ||
484 | // draw the border for the current state | |
485 | bool selected = (state & ODS_SELECTED) != 0; | |
486 | if ( !selected ) | |
487 | { | |
488 | wxPanel *panel = wxDynamicCast(GetParent(), wxPanel); | |
489 | if ( panel ) | |
490 | { | |
491 | selected = panel->GetDefaultItem() == this; | |
492 | } | |
493 | } | |
494 | bool pushed = (SendMessage(GetHwnd(), BM_GETSTATE, 0, 0) & BST_PUSHED) != 0; | |
495 | ||
496 | DrawButtonFrame(hdc, rectBtn, selected, pushed); | |
497 | ||
498 | // draw the focus rect if needed | |
499 | if ( state & ODS_FOCUS ) | |
500 | { | |
501 | RECT rectFocus; | |
502 | CopyRect(&rectFocus, &rectBtn); | |
503 | ||
504 | // I don't know where does this constant come from, but this is how | |
505 | // Windows draws them | |
506 | InflateRect(&rectFocus, -4, -4); | |
507 | ||
508 | DrawFocusRect(hdc, &rectFocus); | |
509 | } | |
510 | ||
511 | if ( pushed ) | |
512 | { | |
513 | // the label is shifted by 1 pixel to create "pushed" effect | |
514 | OffsetRect(&rectBtn, 1, 1); | |
515 | } | |
516 | ||
517 | DrawButtonText(hdc, &rectBtn, GetLabel(), | |
518 | state & ODS_DISABLED ? GetSysColor(COLOR_GRAYTEXT) | |
519 | : colFg); | |
520 | ||
521 | ::DeleteObject(hbrushBackground); | |
522 | ||
523 | return TRUE; | |
524 | } | |
525 | ||
526 | #endif // __WIN32__ |