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fixed virtual function hiding for LoadBitmap()
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1/////////////////////////////////////////////////////////////////////////////
2// Name: wx/gtk/region.h
3// Purpose:
4// Author: Robert Roebling
5// Id: $Id$
6// Copyright: (c) 1998 Robert Roebling
7// Licence: wxWindows licence
8/////////////////////////////////////////////////////////////////////////////
9
10#ifndef _WX_GTK_REGION_H_
11#define _WX_GTK_REGION_H_
12
13#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
14#pragma interface
15#endif
16
17#include "wx/list.h"
18#include "wx/gdiobj.h"
19#include "wx/gdicmn.h"
20
21//-----------------------------------------------------------------------------
22// classes
23//-----------------------------------------------------------------------------
24
25class WXDLLIMPEXP_CORE wxRegion;
26
27//-----------------------------------------------------------------------------
28// constants
29//-----------------------------------------------------------------------------
30
31enum wxRegionContain
32{
33 wxOutRegion = 0,
34 wxPartRegion = 1,
35 wxInRegion = 2
36};
37
38// So far, for internal use only
39enum wxRegionOp
40{
41 wxRGN_AND, // Creates the intersection of the two combined regions.
42 wxRGN_COPY, // Creates a copy of the region identified by hrgnSrc1.
43 wxRGN_DIFF, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
44 wxRGN_OR, // Creates the union of two combined regions.
45 wxRGN_XOR // Creates the union of two combined regions except for any overlapping areas.
46};
47
48// ----------------------------------------------------------------------------
49// wxRegion
50// ----------------------------------------------------------------------------
51
52class WXDLLIMPEXP_CORE wxRegion : public wxGDIObject
53{
54public:
55 wxRegion() { }
56
57 wxRegion( wxCoord x, wxCoord y, wxCoord w, wxCoord h )
58 {
59 InitRect(x, y, w, h);
60 }
61
62 wxRegion( const wxPoint& topLeft, const wxPoint& bottomRight )
63 {
64 InitRect(topLeft.x, topLeft.y,
65 bottomRight.x - topLeft.x, bottomRight.y - topLeft.y);
66 }
67
68 wxRegion( const wxRect& rect )
69 {
70 InitRect(rect.x, rect.y, rect.width, rect.height);
71 }
72
73 wxRegion( size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE );
74
75 wxRegion( const wxBitmap& bmp)
76 {
77 Union(bmp);
78 }
79 wxRegion( const wxBitmap& bmp,
80 const wxColour& transColour, int tolerance = 0)
81 {
82 Union(bmp, transColour, tolerance);
83 }
84
85 ~wxRegion();
86
87 wxRegion( const wxRegion& region )
88 : wxGDIObject()
89 { Ref(region); }
90 wxRegion& operator = ( const wxRegion& region ) { Ref(region); return *this; }
91
92 bool Ok() const { return m_refData != NULL; }
93
94 bool operator == ( const wxRegion& region );
95 bool operator != ( const wxRegion& region ) { return !(*this == region); }
96
97 void Clear();
98
99 bool Offset( wxCoord x, wxCoord y );
100
101 bool Union( wxCoord x, wxCoord y, wxCoord width, wxCoord height );
102 bool Union( const wxRect& rect );
103 bool Union( const wxRegion& region );
104
105 bool Intersect( wxCoord x, wxCoord y, wxCoord width, wxCoord height );
106 bool Intersect( const wxRect& rect );
107 bool Intersect( const wxRegion& region );
108
109 bool Subtract( wxCoord x, wxCoord y, wxCoord width, wxCoord height );
110 bool Subtract( const wxRect& rect );
111 bool Subtract( const wxRegion& region );
112
113 bool Xor( wxCoord x, wxCoord y, wxCoord width, wxCoord height );
114 bool Xor( const wxRect& rect );
115 bool Xor( const wxRegion& region );
116
117 void GetBox( wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h ) const;
118 wxRect GetBox() const ;
119
120 bool Empty() const;
121 bool IsEmpty() const { return Empty(); }
122
123 wxRegionContain Contains( wxCoord x, wxCoord y ) const;
124 wxRegionContain Contains( wxCoord x, wxCoord y, wxCoord w, wxCoord h ) const;
125 wxRegionContain Contains(const wxPoint& pt) const;
126 wxRegionContain Contains(const wxRect& rect) const;
127
128 // Convert the region to a B&W bitmap with the white pixels being inside
129 // the region.
130 wxBitmap ConvertToBitmap() const;
131
132 // Use the non-transparent pixels of a wxBitmap for the region to combine
133 // with this region. First version takes transparency from bitmap's mask,
134 // second lets the user specify the colour to be treated as transparent
135 // along with an optional tolerance value.
136 // NOTE: implemented in common/rgncmn.cpp
137 bool Union(const wxBitmap& bmp);
138 bool Union(const wxBitmap& bmp,
139 const wxColour& transColour, int tolerance = 0);
140
141
142public:
143 // Init with GdkRegion, set ref count to 2 so that
144 // the C++ class will not destroy the region!
145 wxRegion( GdkRegion *region );
146
147 GdkRegion *GetRegion() const;
148
149protected:
150 // ref counting code
151 virtual wxObjectRefData *CreateRefData() const;
152 virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
153
154 // common part of ctors for a rectangle region
155 void InitRect(wxCoord x, wxCoord y, wxCoord w, wxCoord h);
156
157private:
158 DECLARE_DYNAMIC_CLASS(wxRegion)
159};
160
161// ----------------------------------------------------------------------------
162// wxRegionIterator: decomposes a region into rectangles
163// ----------------------------------------------------------------------------
164
165class WXDLLIMPEXP_CORE wxRegionIterator: public wxObject
166{
167public:
168 wxRegionIterator();
169 wxRegionIterator(const wxRegion& region);
170
171 void Reset() { m_current = 0u; }
172 void Reset(const wxRegion& region);
173
174 bool HaveRects() const;
175 operator bool () const { return HaveRects(); }
176
177 wxRegionIterator& operator ++ ();
178 wxRegionIterator operator ++ (int);
179
180 wxCoord GetX() const;
181 wxCoord GetY() const;
182 wxCoord GetW() const;
183 wxCoord GetWidth() const { return GetW(); }
184 wxCoord GetH() const;
185 wxCoord GetHeight() const { return GetH(); }
186 wxRect GetRect() const;
187
188private:
189 size_t m_current;
190 wxRegion m_region;
191
192private:
193 DECLARE_DYNAMIC_CLASS(wxRegionIterator)
194};
195
196
197#endif
198 // _WX_GTK_REGION_H_