]>
Commit | Line | Data |
---|---|---|
1 | ///////////////////////////////////////////////////////////////////////////// | |
2 | // Name: mgl/timer.cpp | |
3 | // Purpose: wxTimer implementation | |
4 | // Author: Vaclav Slavik | |
5 | // Id: $Id$ | |
6 | // Copyright: (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com) | |
7 | // Licence: wxWindows licence | |
8 | ///////////////////////////////////////////////////////////////////////////// | |
9 | ||
10 | #ifdef __GNUG__ | |
11 | #pragma implementation "timer.h" | |
12 | #endif | |
13 | ||
14 | // For compilers that support precompilation, includes "wx.h". | |
15 | #include "wx/wxprec.h" | |
16 | ||
17 | #ifdef __BORLANDC__ | |
18 | #pragma hdrstop | |
19 | #endif | |
20 | ||
21 | // ---------------------------------------------------------------------------- | |
22 | // NB: when using generic wxTimer implementation in your port, you *must* call | |
23 | // wxTimer::NotifyTimers() often enough. The ideal place for this | |
24 | // is in wxEventLoop::Dispatch(). | |
25 | // ---------------------------------------------------------------------------- | |
26 | ||
27 | #include "wx/timer.h" | |
28 | ||
29 | #if wxUSE_TIMER | |
30 | ||
31 | #include "wx/log.h" | |
32 | #include "wx/module.h" | |
33 | ||
34 | // ---------------------------------------------------------------------------- | |
35 | // Time input function | |
36 | // ---------------------------------------------------------------------------- | |
37 | ||
38 | #ifdef __WXMGL__ | |
39 | // We take advantage of wxMGL's _EVT_getTicks because it is faster | |
40 | // (especially under MS-DOS!) and more precise than wxGetLocalTimeMillis | |
41 | // if we are unlucky and the latter combines information from two sources. | |
42 | #include "wx/mgl/private.h" | |
43 | extern "C" ulong _EVT_getTicks(); | |
44 | #define GetMillisecondsTime() _EVT_getTicks() | |
45 | #else | |
46 | // #define GetMillisecondsTime() wxGetLocalTimeMillis().ToLong() | |
47 | // Suppresses the debug warning in ToLong. FIXME: check | |
48 | // that we don't drastically lose precision | |
49 | #define GetMillisecondsTime() (unsigned long) wxGetLocalTimeMillis().GetValue() | |
50 | #endif | |
51 | ||
52 | // ---------------------------------------------------------------------------- | |
53 | // helper structures and wxTimerScheduler | |
54 | // ---------------------------------------------------------------------------- | |
55 | ||
56 | class wxTimerDesc | |
57 | { | |
58 | public: | |
59 | wxTimerDesc(wxTimer *t) : | |
60 | timer(t), running(FALSE), next(NULL), prev(NULL), | |
61 | shotTime(0), deleteFlag(NULL) {} | |
62 | ||
63 | wxTimer *timer; | |
64 | bool running; | |
65 | wxTimerDesc *next, *prev; | |
66 | unsigned long shotTime; | |
67 | volatile bool *deleteFlag; // see comment in ~wxTimer | |
68 | }; | |
69 | ||
70 | class wxTimerScheduler | |
71 | { | |
72 | public: | |
73 | wxTimerScheduler() : m_timers(NULL) {} | |
74 | ||
75 | void QueueTimer(wxTimerDesc *desc, unsigned long when = 0); | |
76 | void RemoveTimer(wxTimerDesc *desc); | |
77 | void NotifyTimers(); | |
78 | ||
79 | private: | |
80 | wxTimerDesc *m_timers; | |
81 | }; | |
82 | ||
83 | void wxTimerScheduler::QueueTimer(wxTimerDesc *desc, unsigned long when) | |
84 | { | |
85 | if ( desc->running ) | |
86 | return; // already scheduled | |
87 | ||
88 | if ( when == 0 ) | |
89 | when = GetMillisecondsTime() + desc->timer->GetInterval(); | |
90 | desc->shotTime = when; | |
91 | desc->running = TRUE; | |
92 | ||
93 | wxLogTrace( wxT("timer"), wxT("queued timer %p at tick %ld"), | |
94 | desc->timer, (long) when); | |
95 | ||
96 | if ( m_timers ) | |
97 | { | |
98 | wxTimerDesc *d = m_timers; | |
99 | while ( d->next && d->next->shotTime < when ) d = d->next; | |
100 | desc->next = d->next; | |
101 | desc->prev = d; | |
102 | if ( d->next ) | |
103 | d->next->prev = desc; | |
104 | d->next = desc; | |
105 | } | |
106 | else | |
107 | { | |
108 | m_timers = desc; | |
109 | desc->prev = desc->next = NULL; | |
110 | } | |
111 | } | |
112 | ||
113 | void wxTimerScheduler::RemoveTimer(wxTimerDesc *desc) | |
114 | { | |
115 | desc->running = FALSE; | |
116 | if ( desc == m_timers ) | |
117 | m_timers = desc->next; | |
118 | if ( desc->prev ) | |
119 | desc->prev->next = desc->next; | |
120 | if ( desc->next ) | |
121 | desc->next->prev = desc->prev; | |
122 | desc->prev = desc->next = NULL; | |
123 | } | |
124 | ||
125 | void wxTimerScheduler::NotifyTimers() | |
126 | { | |
127 | if ( m_timers ) | |
128 | { | |
129 | bool oneShot; | |
130 | volatile bool timerDeleted; | |
131 | unsigned long now = GetMillisecondsTime(); | |
132 | wxTimerDesc *desc; | |
133 | ||
134 | while ( m_timers && m_timers->shotTime <= now ) | |
135 | { | |
136 | desc = m_timers; | |
137 | oneShot = desc->timer->IsOneShot(); | |
138 | RemoveTimer(desc); | |
139 | ||
140 | timerDeleted = FALSE; | |
141 | desc->deleteFlag = &timerDeleted; | |
142 | desc->timer->Notify(); | |
143 | ||
144 | if ( !timerDeleted ) | |
145 | { | |
146 | wxLogTrace( wxT("timer"), wxT("notified timer %p sheduled for %ld"), | |
147 | desc->timer, (long) desc->shotTime); | |
148 | ||
149 | desc->deleteFlag = NULL; | |
150 | if ( !oneShot ) | |
151 | QueueTimer(desc, now + desc->timer->GetInterval()); | |
152 | } | |
153 | } | |
154 | } | |
155 | } | |
156 | ||
157 | ||
158 | // ---------------------------------------------------------------------------- | |
159 | // wxTimer | |
160 | // ---------------------------------------------------------------------------- | |
161 | ||
162 | IMPLEMENT_ABSTRACT_CLASS(wxTimer,wxObject) | |
163 | ||
164 | wxTimerScheduler *gs_scheduler = NULL; | |
165 | ||
166 | void wxTimer::Init() | |
167 | { | |
168 | if ( !gs_scheduler ) | |
169 | gs_scheduler = new wxTimerScheduler; | |
170 | m_desc = new wxTimerDesc(this); | |
171 | } | |
172 | ||
173 | wxTimer::~wxTimer() | |
174 | { | |
175 | wxLogTrace( wxT("timer"), wxT("destroying timer %p..."), this); | |
176 | if ( IsRunning() ) | |
177 | Stop(); | |
178 | ||
179 | // NB: this is a hack: wxTimerScheduler must have some way of knowing | |
180 | // that wxTimer object was deleted under its hands -- this may | |
181 | // happen if somebody is really nasty and deletes the timer | |
182 | // from wxTimer::Notify() | |
183 | if ( m_desc->deleteFlag != NULL ) | |
184 | *m_desc->deleteFlag = TRUE; | |
185 | ||
186 | delete m_desc; | |
187 | wxLogTrace( wxT("timer"), wxT(" ...done destroying timer %p..."), this); | |
188 | } | |
189 | ||
190 | bool wxTimer::IsRunning() const | |
191 | { | |
192 | return m_desc->running; | |
193 | } | |
194 | ||
195 | bool wxTimer::Start(int millisecs, bool oneShot) | |
196 | { | |
197 | wxLogTrace( wxT("timer"), wxT("started timer %p: %i ms, oneshot=%i"), | |
198 | this, millisecs, oneShot); | |
199 | ||
200 | if ( !wxTimerBase::Start(millisecs, oneShot) ) | |
201 | return FALSE; | |
202 | ||
203 | gs_scheduler->QueueTimer(m_desc); | |
204 | return TRUE; | |
205 | } | |
206 | ||
207 | void wxTimer::Stop() | |
208 | { | |
209 | if ( !m_desc->running ) return; | |
210 | ||
211 | gs_scheduler->RemoveTimer(m_desc); | |
212 | } | |
213 | ||
214 | /*static*/ void wxTimer::NotifyTimers() | |
215 | { | |
216 | if ( gs_scheduler ) | |
217 | gs_scheduler->NotifyTimers(); | |
218 | } | |
219 | ||
220 | ||
221 | ||
222 | // A module to deallocate memory properly: | |
223 | class wxTimerModule: public wxModule | |
224 | { | |
225 | DECLARE_DYNAMIC_CLASS(wxTimerModule) | |
226 | public: | |
227 | wxTimerModule() {} | |
228 | bool OnInit() { return TRUE; } | |
229 | void OnExit() { delete gs_scheduler; gs_scheduler = NULL; } | |
230 | }; | |
231 | ||
232 | IMPLEMENT_DYNAMIC_CLASS(wxTimerModule, wxModule) | |
233 | ||
234 | ||
235 | #endif //wxUSE_TIMER |